Coco Bandicoot, from the video game Crash Bandicoot
My Other sites :
Deviantart : https://www.deviantart.com/chocolemur
Tensorart : https://tensor.art/u/801724236698943434
Seaart : https://www.seaart.ai/user/8d50ce761559ef0f094cb742b0041ace
Versions :
SD 1.5 : Classical 1.5 version .Easier to use on 12Gb and less GPU. SDXL : Better suited for 1024x1024 images. Pony : Pony v6 version of SDXL. Better at characters, less good at backgrounds
About COLOR :
In your prompt, replace the word COLOR by the color you want, you silly goose ! Don't type the word "color" ! I painfully captionned each image by hand, and the color is generally understood.
Prompting :
cocobandicoot : Somewhat the trigger
COLOR body fur : Coco is orange by default. In fact, it's so strongly weighted you will probably have to weight her body color if you want something else
COLOR hair : Coco is generally blonde (yellow), but can have black. As for body fur, Coco seem to WANT to have blonde hair, then maybe weight it (depend of the checkpoint)
COLOR ponytail / bangs / sidelocks : Captioned, but the color is often disregarded. Better use them for presence or absence. The lenght work randomly, though
COLOR eyes : Coco have often green, blue or red eyes.
COLOR eyeliner : Generally purple or lilac.
overalls, white shirt : Her classic clothes.
goggles or goggles on hair : On some checkpoints , can be hard to not have it. weight it in the negative prompt.
hair flower : her flower in hairs.
hair ornament : captioned. It's supposed to be her flower, but you will probably perfer to use hair flower (depends of checkpoints, again).
Other prompting :
anthro, furry can force an anime checkpoint to give you a furry Coco, not doing anything (some Checkpoints are stubborn) or... make her TOO furry (It's a cartoon character, after all). breasts in the negative prompt can help give her a more flat chest, like in the game.
Model tree for chocolemur/Coco_Bandicoot_SD_1.5
Base model
stable-diffusion-v1-5/stable-diffusion-v1-5