query: who used a question and answer format when teaching

pos: Socratic method Socratic method The Socratic method, also known as maieutics, method of elenchus, elenctic method, or Socratic debate, is a form of cooperative argumentative dialogue between individuals, based on asking and answering questions to stimulate critical thinking and to draw out ideas and underlying presuppositions. It is a dialectical method, involving a discussion in which the defense of one point of view is questioned; one participant may lead another to contradict themselves in some way, thus weakening the defender's point. This method is named after the Classical Greek philosopher Socrates and is introduced by him in Plato's Theaetetus as midwifery (maieutics)

neg: Quobject Designer Quobject Designer Quobject® Designer is a freeware computer software running on MS Windows. It enables easy creation of question object files (quox). Exam questions in the quox format can easily be shared among teachers and quickly combined for rapid creation of worksheets, exams and online quizzes within Quobject Explorer. The question object file contains all information for an exam question i.e. question text, pictures, math formulas, number of marks, number of dotted lines for student answer (used when creating a paper version of quiz). The question object file contains also the answer to the question, which is used to create

neg: Who Wants to Be a Millionaire? New Zealand answer a question incorrectly, decide to not answer a question and walk away with their prize money, or if they answer all 15 questions correctly (winning $1 million). If at any point the contestants are unsure of the answer to a question, they use one or more "lifelines". After using lifelines, contestants can either answer the question, use another lifeline, or walk away and keep the money (except for the Switch lifeline). Who Wants to Be a Millionaire? New Zealand Who Wants to Be a Millionaire? New Zealand was a New Zealand game show based on the original British format

neg: Question Object File Format Both tools are freeware. Question Object File Format Question Object File Format (QUOX) is a file format created by Quobject Software in 2009 for easy exam question exchange. QUOX is used for representing an exam question with text, pictures and MathML in any order together with the answer of the question in a single file. This allows for easy sharing of questions among teachers and quick combination of this files for rapid creation of worksheets, exams and online quizzes. QUOX files are a proprietary format following the Office Open XML standard and can easily be created with Quobject Designer and

neg: Question Object File Format Question Object File Format Question Object File Format (QUOX) is a file format created by Quobject Software in 2009 for easy exam question exchange. QUOX is used for representing an exam question with text, pictures and MathML in any order together with the answer of the question in a single file. This allows for easy sharing of questions among teachers and quick combination of this files for rapid creation of worksheets, exams and online quizzes. QUOX files are a proprietary format following the Office Open XML standard and can easily be created with Quobject Designer and managed with Quobject Explorer.

neg: Internet Oracle Internet Oracle The Internet Oracle (historically known as The Usenet Oracle) is an effort at collective humor in a pseudo-Socratic question-and-answer format. A user sends a question to the Oracle via e-mail, or the Internet Oracle website, and it is sent to another user when he/she has asked a question, or requested one to answer. This second user may then answer the question (or not; if it is not answered within 24 hours it is put back into the queue to be given to another user to answer). Meanwhile, the original questioner is also sent a question which he/she may

neg: Baba Hari Dass Satsang, in Vancouver, BC. In 1974 the Lama Foundation published his first book, "The Yellow Book," a collection of aphorisms that included terse but revealing statements ("all babies are yogis"), or longer question-answer format on life topics. In 1975 his second book, "a compilation of stories about one of the greatest and most mysterious of India's saints", "Hariakhan Baba - Known, Unknown", was issued by Sri Rama Foundation. In 1977 came out another collection of a well-received question-answer discussions in "", which became a hallmark of his silent style of teaching with few written in subsequent publications by Sri Rama

neg: Blockbusters (UK game show) host, Bob Holness. It was produced by Central, which had made the programme since 1983, and sponsored by Thomas Cook. This series featured a bonus question for any player who chose a particular letter and correctly answered that question, thereby earning the right to answer a £5 follow-up question. Sky One brought the series back again in 2000, this time produced by Grundy (which owned the format) and presented by Liza Tarbuck, but it failed to capture the same degree of popularity as the Holness incarnation. The format stayed the same in both versions. BBC Two used adult contestants, instead

neg: Match Game team scored 25 points if two teammates matched answers or 50 points if all three contestants matched. The first team to score 100 points won $100 and played the audience match, which featured three survey questions (some of which, especially after 1963, featured a numeric-answer format; e.g., "we surveyed 50 women and asked them how much they should spend on a hat," a format similar to the one that was later used on "Family Feud" and "Card Sharks"). Each contestant who agreed with the most popular answer to a question earned the team $50, for a possible total of $450.

neg: Who Wants to Be a Millionaire? (Australian game show) have any lifelines used on the discarded question returned to them. The lifeline first appeared in the UK program in a number of celebrity editions, and most recently in its 300th episode in 2002. It was also used the US version from 2004–2008. The idea was taken from the UK show "The People Versus". The most notable change to the format is the addition of a bonus 16th question, which is worth $5 million. After answering question 15 correctly, they have the option of going for the bonus question. If the contestant gives the correct answer, he or she will

neg: Duel (U.S. game show) progressed: If both contestants missed a question, the value of the duel was frozen at the previous value; the format of the "shootout" used to determine the winner was identical to the tournament format. For the weekly series, a bonus round was added after each duel. The winner was asked a single "Max Question," for which the winner got one chip and seven seconds. A correct answer doubled the contestant's winnings from the just-played duel, for a potential maximum of $100,000. There was no penalty for a wrong answer. Winning contestants then had the option to take their winnings and

neg: Cresus receives three answers to a question without seeing the question itself; having seen the answers, they decide if they want to play that question; if not, they designate another player to answer it; should that player get it right, the player that passed loses a life; an incorrect answer at any point loses a life, also; two lost lives lead to a 'Duel' once again. In series 3, the format is inversed: the question is given to the player, who has to guess the correct answer. Round 3 comprises ""La Décharge Électrique"" (Electric Shock) in series 1 & 3 -

neg: Jobstr Jobstr Jobstr is a job-related question-and-answer website founded in 2011, where users can host interactive Q&A's about their current or former profession. Jobstr features an "ask me anything" format, popularized by Reddit and Formspring, which deviates from the more traditional Q&A format employed by sites including Yahoo! Answers and Quora where "any" user may submit an answer to a question, after which other users can vote to indicate their favorite of all answers submitted. In an "ask me anything" format, conversely, any user may submit a question, but "only" the designated host of a Q&A may answer, typically resulting in

neg: Flashcard Flashcard A flashcard or flash card is a card bearing information, as words or numbers, on either or both sides, used in classroom drills or in private study. One writes a question on a side and an answer overleaf. Flashcards can bear vocabulary, historical dates, formulae or any subject matter that can be learned via a question-and-answer format. Flashcards are widely used as a learning drill to aid memorization. They are often associated with spaced repetition, i.e. reviewed at expanding time intervals. Flashcards can be virtual, as those used by flashcard software, or physical. Flashcards are an application of the

neg: Here's a Million they were asked question 3, they would have given the correct answer for question 2. However, contestants have to say "don't know" or remain silent for question 1 to gain the point. There are ten questions to answer. Similarly to round 1, the contestant(s) who got the most number of questions correctly can remove one item of their list. In the third round, each contestant will have to answer two questions each in a round-robin format. Each of the questions will have two options, one right and one wrong. Contestants will have to pick the wrong answer so as to

neg: Who Wants to Be a Millionaire? (Israeli game show) Who Wants to Be a Millionaire? (Israeli game show) Who Wants To Be A Millionaire? (, translit. "Mi Rotze Lihyot Milyoner?"), also often referred to as just Millionaire, was an Israeli game show based on the original British format of "Who Wants to Be a Millionaire?". Having started broadcasting in 1999 on Channel 2, the show was hosted by Yoram Arbel, and shown on Channel 10. One contestant, Izhar Nevo, has won the top prize, on 7 August 2000. Nevo used his final lifeline, 50/50, on the last question and when still unsure of the answer tossed a coin to

neg: Benjamin D. Wood to just get the answer from the teacher. When he was a teacher, the method he used to teach a student was that when a student would ask a question he would rephrase it and ask it back to the student to make the student think what might be the correct answer. The Pennsylvania Study sponsored by the Carnegie Foundation for the Advancement of Teaching caused Wood to urge the idea that there be an upgrade in standardization of the objectives and priorities of the teacher colleges. He argued that the first step to an improvement in higher education was

neg: Quobject Explorer Quobject Explorer Quobject Explorer is a freeware computer software that enables rapid creation of worksheets, exams and online quizzes by managing QUOX files that contain questions and answers packaged together in a single file. QUOX files can easily be created with Quobject Designer. Exam questions in the QUOX format can easily be shared among teachers and quickly combined for rapid creation of worksheets, exams and online quizzes within Quobject Explorer. The question object file contains all information for an exam question i.e. question text, pictures, math formulas, number of marks, number of dotted lines for student answer (used when creating

neg: United States presidential debates other side. Depending on the agreed format, either the moderator or an audience member can be the one to ask questions. Typically there are no opening statements, just closing statements. A coin toss determines who gets to answer the first question and who will make their closing remarks first. Each candidate will get alternate turns. Once a question is asked, the candidate has 2 minutes to answer the question. After this, the opposing candidate has around 1 minute to respond and rebut her/his arguments. At the moderator's discretion, the discussion of the question may be extended by 30 seconds per

neg: 101 Ways to Leave a Gameshow one correct answer at a time until only two contestants are left in jeopardy, then announces the wrong answer. The contestant who chose it is immediately eliminated from the game. Once per episode, a buzzer sounds off between rounds to indicate that an "Emergency Exit" round must be played. Jones asks a question to one contestant at a time in random order, and the first to miss a question is eliminated. Once three contestants remain, the fifth and final round begins, following the same format as the previous four except that the question has only one right answer. The contestant

neg: Who Wants to Be a Millionaire? (Australian game show) the hot seat, as opposed to before when 10 contestants had to answer a question correctly in the fastest time to get into the hot seat. The series ran for its scheduled 6 episodes from 22 October to 26 November 2007. On 27 February 2010, a prime time special called Whizz Kids: Who Wants to Be a Millionaire? was broadcast in which teams of students tried to win up to $1,000,000 for their school. Another episode was broadcast on 6 March 2010. The special used the original format. Two lifelines also changed slightly. The Phone a Friend lifeline was called

neg: Ditloid published in Morgan Worthy's 1975 book "AHA! A Puzzle Approach to Creative Thinking" (Chicago: Nelson Hall). Worthy's equations were in a different format, for example: Worthy gives the source of his inspiration and speculates about the perennial popularity of this puzzle: I got the idea for linguistic equations from graffiti someone had written in the form of an obscene formula on a restroom wall at the University of Florida. When the answer suddenly came to me, I realized the format was a good one for eliciting the "aha effect". After that I used such items as exercise material when teaching

neg: Questionnaire number of questions that the respondent has to answer in a set format. A distinction is made between open-ended and closed-ended questions. An open-ended question asks the respondent to formulate his own answer, whereas a closed-ended question has the respondent pick an answer from a given number of options. The response options for a closed-ended question should be exhaustive and mutually exclusive. Four types of response scales for closed-ended questions are distinguished: A respondent's answer to an open-ended question is coded into a response scale afterwards. An example of an open-ended question is a question where the testie has to

neg: Who Wants to Be a Millionaire? (Australian game show) was 'iron' (but only after the Blackburn students asked the school). Tony and John Koutsonikolas' $125,000 question, 6 March 2010 (used the 50:50 lifeline on the question) Tony and John Koutsonikolas' $250,000 question The boys chose not to answer, and left with $125,000, not wanting to risk $93,000. An abbreviated format of the show, "Millionaire Hot Seat" began production in 2009. Like the original "Millionaire", it is hosted by Eddie McGuire. Airing daily at 5:00pm, it is currently in its seventh season. To date there have only been 3 millionaires, two on the regular version and 1 on Millionaire Hot

neg: Koj saka da bide milioner? station A1. When a contestant gets the fifth question correct, he is guaranteed to leave with at least 5,000 MKD. When a contestant gets the tenth question correct, he is guaranteed to leave with at least 125,000 MKD (earlier 100,000 MKD). Nobody win the top prize, but a contestant on November 29, 2009 win 2,000,000 MKD after answer 14 questions correctly. Koj saka da bide milioner? Кој сака да биде милионер? (English translation: "Who wants to be a millionaire?", transliteration: "Koj saka da bide milioner?") is a Macedonian game show based on the original British format of "Who Wants to

neg: Gerald Stillit simplicity permitted even young children to use the "Stillitron Teaching Aid" to teach themselves through independent self-learning; at the time, it was one of the simplest yet among the cheapest devices devised in Britain. In this fashion, multiple choice question sheets could be made visually enticing as added inducement for retention of the student's interest. The corrector also made it a simple matter to provide self-educational books which for the first time could actually have the appearance of books, and not impart the appearance of a rigidised and limited question and answer format; simultaneously, this possibility also led to the

neg: James D. Marks year for AIDS-related deaths in the United States, he founded Body Health Resources Corporation, to publish TheBody.com, an AIDS and HIV information resource, carrying both prevention and treatment information. TheBody.com assembles content from teaching hospitals, medical societies, and community-based organizations throughout the United States, and from clinical experts who respond to visitors in question-and-answer format. TheBody.com received the Global Information Infrastructure Award (1997) for best online community, and the Freddie Award (2000) from Time Inc. for best health website. Marks sold his 100% ownership stake in Body Health Resources Corporation to The HealthCentral Network in 2008, just twelve days before

neg: Question answering type. In some cases, there are clear words that indicate the question type directly. i.e. "Who", "Where" or "How many", these words tell the system that the answers should be of type "Person", "Location", "Number" respectively. In the example above, the word "When" indicates that the answer should be of type "Date". POS (Part of Speech) tagging and syntactic parsing techniques can also be used to determine the answer type. In this case, the subject is "Chinese National Day", the predicate is "is" and the adverbial modifier is "when", therefore the answer type is "Date". Unfortunately, some interrogative words like

neg: Time Machine (game show) advanced to the Challenge Round. If there was a tie after three games, a tiebreaker question was read; the first one to buzz in with the right answer won the game. Six mini-games were used in this new format. Unlike the old format, the same two lineups were used for every episode, alternating each day. The Time Capsule round from the previous format was reworked into a two-player game and renamed the "Challenge Round" following the format change. The winner from the mini-games portion of the show faced off against the returning champion. The format for the Challenge Round remained

neg: Formative assessment questions that are good to ask students: Wait time is the amount of time that is given to a student to answer a question that was posed and the time allowed for the student to answer. Mary Budd Rowe went on to look at the outcomes of having longer wait times for students. These included: Having students assess each other's work has been studied to have numerous benefits: Formative assessment is valuable for day-to-day teaching when used to adapt instructional methods to meet students' needs and for monitoring student progress toward learning goals. Further, it helps students monitor their own

neg: Trail orienteering only the area around the controls, one for each question, and have to point at the correct answer on a plate showing A, B, C, D, E, F, Z, or speak out the answer orally (alpha, bravo, charlie, delta, echo, foxtrot, zero) as quickly as possible. The TrailO relay is a team event of 3, where every team member has to complete a precision orienteering course first and a timed part afterwards. The official format used in World Trail Orienteering Championships is as follow: There is also an alternative format, which resembles more to the FootO counterpart, where the only

neg: Idiot Savants (game show) another one. The round ended when either time ran out or all eight categories had been used. At this point, the lowest scorer was labeled as the day's "dunce" and made to sit in a corner of the stage, separate from the other contestants. The question format remained the same, but all point values were doubled (200, 400, +/-600 points), and category selection was given to the "Brain" (an on-stage oversized brain featuring a monitor showing a close-up of Matt Price's face). If in any category none of the three contestants could answer a question correctly, the dunce would be

neg: Kannadada Kotyadhipati only be used once. The current lifelines in "Kannadada Kotyadhipati": Audience Poll: If the contestant uses this lifeline, it will result in the host repeating the question to the audience. The studio audience get 30 seconds to answer the question. Audience members use touch pads to designate what they believe the correct answer to be. After the audience have chosen their choices, the results are displayed to the contestant in percentages in bar-graph format and also shown on the monitors screens of the host and contestant, as well as the TV viewers. Phone a Friend: If the contestant uses this

neg: A Question and Answer Guide to Astronomy A Question and Answer Guide to Astronomy A Question and Answer Guide to Astronomy is a book about astronomy and cosmology, and is intended for a general audience. The book was written by Pierre-Yves Bely, Carol Christian, and Jean-Rene Roy, and published in English by Cambridge University Press in 2010. It was originally written in French. The content within the book is written using a question and answer format. It contains some 250 questions, which "The Science Teacher" states each are answered with a "concise and well-formulated essay that is informative and readable." "The Science Teacher" review goes on to

neg: Pilipinas, Game Ka Na Ba? in format to "Who Wants to Be a Millionaire?"). The player also can change his initial answer until he replies ""Sure na"" (I am sure) when the host asks him ""Sure KNB?"" (Are you Sure?), similar to the ""Is that Your Final Answer"" in "Who Wants to Be a Millionaire?". The showcase round had 4 possible choices, P300,000 round had 3 possible choices, and the P500,000 round had 2 possible choices. The P1,000,000 round on the other hand had no choices but is only composed of one question which was based on one of the contestant's major interests. The contestant

neg: MathChallengers individuals. There will be a total of 9 match up rounds. Participants should be provided with ample amounts of scratch paper and pencil for calculating answers. For each questions the participants will be allowed to work for 45 seconds from the time it appears on the screen. A participant who wishes to provide an answer must buzz. But, only the first person who buzzes will be called to provide an answer. Any answer without pressing the buzzer will be disqualified. Only ONE answer per participant per question is allowed and he/she must provide the answer in an acceptable format (i.e.

neg: The Challengers (game show) player in the lead gained initial control for the first round. If two players were tied, one final Sprint question was asked, with a correct answer or an incorrect answer by an opponent gaining control. This round was briefly removed partway through the run (concurrent with the change to the daily "Ultimate Challenge" format, as described below) in favor of a single toss-up question, with the contestant who answered correctly scoring $100 and control of the Round 1 board. If someone buzzed in and did not answer correctly, he/she lost $100 and a new toss-up was given to the other

neg: Raymond Finney from practice as a pathologist and laboratory director at Blount Memorial Hospital in Maryville, Tennessee. In February 2007, Finney filed a state senate resolution which asked the Tennessee Department of Education to address a number of creationist points. In his resolution, Finney requested that the Department of Education answer three particular questions regarding creationism and the teaching of creationism in public schools. The first question asks: Question two assumes that the answer to the first question is "Yes," and then goes on to query: If the answer to the first question is "This question cannot be proved or disproved", the

neg: Who Wants to Be a Millionaire (U.S. game show) answer a question for a portion of the prize money of the current question. "Who Wants to Be a Millionaire – Play It!" was an attraction at the Disney's Hollywood Studios theme park (when it was known as "Disney-MGM Studios") at the Walt Disney World Resort in Orlando, Florida and at Disney California Adventure Park in Anaheim, California. Both the Florida and California "Play It!" attractions opened in 2001; the California version closed in 2004, and the Florida version closed in 2006 and was replaced by "Toy Story Midway Mania!" The format in the "Play It!" attraction was very similar

neg: Supermarket Sweep featured a brand name that had its letters scrambled. The emcee would then offer a maximum of three clues to help contestants zero in on the correct answer. Occasionally, an alternate format was used that omitted the word scramble; instead, the host would offer five clues. Beginning in 1991, a Mini-Sweep was played at the beginning of the first round. A toss-up question (usually a rhyming couplet) was asked with a particular product as the answer. The team that correctly answered the question earned ten seconds, as well as a chance for one team member to run into the market

neg: Jeopardy! broadcast information versions are faithful to the American version's format, but some use unique formats of their own; for example, the Czech, Slovak and Italian adaptations eschew the show's trademark "answer and question" format in favor of a simple, standard quiz format, where clues are presented as questions or tasks and the contestants simply answer the questions or perform the tasks indicated, rather than providing responses phrased in the form of a question. Even though the program has spawned many foreign adaptations, the American syndicated version of "Jeopardy!" is itself broadcast across the world, with international distribution rights held by CBS Studios

neg: YSU Academic Challenge the format of College Bowl. In the first season, questions were restricted to ten categories announced by the host at the start of the show (e.g. Social Science, Sports and Leisure). One team was given a category and a question. A correct answer was worth 10 points, and the right to answer more questions until the team missed one. Upon an incorrect answer, the other team could attempt that same question, but its value was halved. Towards the end of the match, the teams could wager any part of or all of their points to answer one final question, à

neg: Optical answer sheet Optical answer sheet An optical answer sheet or bubble sheet is a special type of form used in multiple choice question examinations. Optical mark recognition is used to detect answers. The most well known company in the United States involved with optical answer sheets is the Scantron Corporation, although certain uses require their own customized system. Optical answer sheets usually have a set of blank ovals or boxes that correspond to each question, often on separate sheets of paper. Bar codes may mark the sheet for automatic processing, and each series of ovals filled will return a certain value when

neg: The Question Jury If the chosen player gives an incorrect answer, they leave with nothing. The player chosen to answer the question is replaced by a new juror in the next episode. At the end of the week, the entire jury is released and the process starts again with seven fresh jurors. The Question Jury The Question Jury is a British game show that has aired on Channel 4 since 11 July 2016. The format is based on a team of contestants attempting to answer questions unanimously, like a jury. The show consists of seven jurors. The first two rounds entail the jury

neg: SF-Studio to "I know" but who didn't get to answer got a point regardless of the actual answer. After all categories were used, the contestant with the fewest points was dropped out. Round three was also played with six categories selected from recent news. One of the two remaining contestants was selected to answer. After Frangén had asked the question, the contestant could either choose to answer or transfer the question. A right answer earned the contestant one point and the next question was also asked from the same contestant. A wrong answer dropped the contestant back to 0 points, and

neg: Confidence weighting Confidence weighting Confidence weighting (CW) is concerned with measuring two variables: (1) what a respondent believes is a correct answer to a question and (2) what degree of certainty the respondent has toward the correctness of this belief. "Confidence weighting" when applied to a specific answer selection for a particular test or exam question is referred to in the literature from cognitive psychology as item-specific confidence, a term typically used by researchers who investigate metamemory or metacognition, comprehension monitoring, or feeling-of-knowing. Item-specific confidence is defined as calibrating the relationship between an objective performance of accuracy (e.g., a test answer selection)

neg: Inverted pyramid (journalism) used in news writing, including the "anecdotal lead", which begins the story with an eye-catching tale or anecdote rather than the central facts; and the Q&A, or question-and-answer format. The inverted pyramid may also include a "hook" as a kind of prologue, typically a provocative quote, question, or image, to entice the reader into committing to the story. This format is valued for two reasons. First, readers can leave the story at any point and understand it, even if they do not have all the details. Second, it conducts readers through the details of the story. This system also means

neg: Lectio Divina "Lectio Divina": In his annual Lenten addresses to the priests of the Diocese of Rome, Pope Benedict – mainly after the 2008 Synod of Bishops on the Bible – emphasized "Lectio Divina" importance, as in 2012, when he used Ephesians 4: 1–16 on a speech about certain problems facing the Church. Beforehand, he and Pope John Paul II had used a question-and-answer format. Since the latter part of the 20th century, the popularity of "Lectio Divina" has increased outside monastic circles and many lay Catholics, as well as some Protestants, practice it, at times keeping a "Lectio journal" in which

neg: Who Wants to Be a Millionaire (U.S. game show) have previously received. With the exception of the shuffle format, upon correctly answering questions five and ten, contestants are guaranteed at least the amount of prize money associated with that level. If the contestant gives an incorrect answer, their winnings drop down to the last milestone achieved. Since 2015, if the contestant answers a question incorrectly before reaching question five, he or she leaves with $1,000, even on the first question that is worth only $500. For celebrities, the minimum guarantee for their nominated charities is $10,000. Prior to the shuffle format, a contestant left with nothing if they answered

neg: Seiobo There Below is no answer for, because no contemporary documents exist, and many Islamic Golden Age buildings were never given names. Next, there is the question of when it was built; there are records and indications of fortresses on that spot dating to Roman conquests, but no indication of when it became the Alhambra. For the question of who built it, the widely accepted answer is that the Alhambra in its essence was completed either by Yusuf I, his son Mohammed V, or a continuum of both. But what was Alhambra used for? That there are no extant contemporary documents hides the

neg: Raising hands their behaviour. When students are required to raise their hands to participate in a discussion or answer a question, but their teachers can interrupt at any time, or students are only encouraged to give “right answers”, they become less willing to suggest answers or discuss topics with their peers. Hand-raising can be disruptive, as it causes the teacher to pause in order to answer the student’s question, meaning teaching time is lost and students are distracted from the topic being taught, especially if many of them wish to ask questions. Thus, teachers do not always attend to students with raised

neg: Ruckus (game show) all of which were worth anywhere from $100 to $1,000. If they failed to answer a question or perform a stunt before hearing the buzzer, the other two contestants were eligible to answer a toss-up question to get in the game. Some episodes used a variation where another toss-up question would be asked after each stunt regardless of whether the contestant who played it completed it or not. The player with the biggest total won the game and the cash they earned with it when the four minutes expired. The show aired from September 9, 1991 to January 3, 1992

neg: Bible quiz teams) is 20 questions, and 20 points are added for each correct question. Ten points are deducted for a wrong answer (starting with question number 17), the second personal error, or the third team error and each subsequent error. Quizzers sit on benches with pads attached and 'jump' when they have heard sufficient information to complete the question. The jump sends a signal to the box used to indicate which quizzer rose from the pad first. The quizzer then has 30 seconds to give the correct answer. Similar to Assemblies of God quizzing, a quizzer "errors out" when they answer

neg: Seweryn Chomet chosen field to answer to a question Away from his dedication to teaching science, he translated numerous cutting edge scientific research papers and text books from Russian into English both during and after the height of the cold war, but he had never formally studied Russian as a language. He was very supportive of Russian scientists who were trying to work in the West. He was really a true polymath: a physicist, author, journalist, historian, publisher. When he was not teaching students he was writing articles for "The Times" on all sorts of science subjects or writing restaurant reviews for

neg: Billet reading As the questions may be impossible to guess, like a random person's shoe size, comedy or misdirection is often worked into the routine. For instance, "a size larger than last year" makes a reasonable answer to shoe size no matter who asks the question. Mediums may use the question and answer format as well, except that the questions are to be asked of the deceased, or perhaps are simply names of people to be contacted in the spirit world. There are numerous variations on the theme of reading sealed notes which use sleight of hand to achieve the basic effect.

neg: Turiyananda "I do not even fear death, why should I fear any human being?" Later on, the police officer became an admirer and devotee. His method of teaching was through conversation with quotations from holy scriptures. "There are two ways of answering a question," he said. "One is to answer from intellect, the other is to answer from within. I always try to answer from within" . Even though he was not actively involved in philanthropic activity of the Ramakrishna Mission, he held it in high regard. He used to say, "If one serves the sick and distressed in the right

neg: The Question Jury The Question Jury The Question Jury is a British game show that has aired on Channel 4 since 11 July 2016. The format is based on a team of contestants attempting to answer questions unanimously, like a jury. The show consists of seven jurors. The first two rounds entail the jury trying to answer questions unanimously, for £500. The third sees all but one of the jury trying to answer 10 questions in ninety seconds, each worth £50. The fourth and fifth rounds are the same as the first and second, except that they are played for £1,000. The sixth

neg: 1 vs. 100 (Australian game show) competes against a "mob" of 100 people for a top prize of $1 million. Contestants are given a question with three possible answers. The mob has to answer the question within six seconds, and then the contestant has to answer it. When the contestant is happy to answer the question, he/she then pushes the button that corresponds with the answer. If he/she answers the question correctly, any player in the 100-person mob who answered the question incorrectly is eliminated from play. Players add a specific amount to their bank for every member of the mob they eliminated on a particular

neg: Methods used to study memory first looks were recorded, and the results indicated habituation and memory recall. Accuracy of memory is an important factor when studying memory in children as it has been demonstrated that children’s memory more susceptible to suggesting and implanting of false memories than adults. In a study on preschoolers, using a questionnaire method in a yes/no and multiple choice format, the result of forcing an answer in response to a controlled situation differed according to question style. The children showed a preference to saying ‘yes’ to ‘no’ and showed an equal preference for the multiple choice (when neither were correct), neither

neg: 1 vs. 100 (U.S. game show) question (but not the three answers) before deciding whether or not to answer the next question. In season one, it was used when a player eliminated 90 or more members of the mob; it eventually became available once a contestant used all his or her helps in season two. Originally, contestants were awarded a cumulative amount of money after each individual question for each Mob member eliminated; this amount increased with each question as the game went on. For example, a contestant who eliminated eight Mob members on his or her second question would be awarded $500 per member, adding

neg: IRAC The importance of an open format amiable to the writer is supposed to let the legal reasoners concentrate on expressing their argument to the best of their abilities instead of concentrating on adhering to a strict format that reduces this focus. A generic IRAC on a law school exam would consist of an answer to a question. The following example demonstrates a generic IRAC as an answer to a question. Person "A" walks into a grocery store and picks up a loaf of bread. He then stuffs the bread beneath his jacket. A security attendant sees him and follows him

neg: Quiz league It consists of 64 questions in 8 rounds of 8 questions each asked to individuals on the teams alternately. Correctly answering your own question scores 2 points though it can be passed within the team (if the player chooses not to answer) or over to the other team (if the player or team answer wrongly) for one point. In the MQL format, there is no conferring as such. Where a player decides not to answer their question, the team captain will normally decide which other member of the team is to answer by assessing the hand signals made by the

neg: Bert's Family Feud The first player to buzz in answered the question first. The top answer added $500 to that team's Bullseye bank, otherwise the other player named a different answer. After the first question, the second players from each team faced off on the $1,000 question, the third players played the $1,500 question, and the last players played the $2,000 question. On the second All-Stars episode from 4 August 2006, the first three regular rounds scored regular values and the fourth round scored triple points. The format changed to double points in the third and fourth rounds on 11 August but reverted

neg: Catechism of the Catholic Church and a sure norm for teaching the faith", and stressed that it "is not intended to replace the local catechisms duly approved by the ecclesiastical authorities, the diocesan Bishops and the Episcopal Conferences". A catechism has been defined as "a book that explains the beliefs of the Christian religion by using a list of questions and answers". Documents of religious instruction have been written since the beginning of Christianity and a catechism is typically an assemblage of these smaller documents into one large compilation of Church doctrine and teachings. The "Catechism" itself is not in question-and-answer format. Rather, it is

neg: Honda Campus All-Star Challenge the team the right to answer a bonus question, which can be worth 20, 25, or 30 possible points. The toss-up questions do not permit conferring with other team members, with buzzers (using a lockout system) being used to designate who rings in to answer a question. Players may ring in before the moderator has completed the question (also known as an interrupt) but if an incorrect answer is given, the team is given a five-point deduction, and the question is completed for the other team. Teams may confer on bonuses, but responses are only accepted from the captain (or

neg: Classification of ethnicity in the United Kingdom individual's parents' birthplaces. A number of different questions and answer classifications were suggested and tested, culminating in the April 1989 census test. The question used in the later 1991 census was similar to that tested in 1989, and took the same format on the census forms in England, Wales and Scotland. However, the question was not asked in Northern Ireland. The tick-boxes used in 1991 were "White", "Black-Caribbean", "Black-African", "Black-Other (please describe)", "Indian", "Pakistani", "Bangladeshi", "Chinese" and "Any other ethnic group (please describe)". Sociologist Peter J. Aspinall has categorised what he regards as a number of "persistent problems with salient

neg: Ius privatum made in the format of question and answer. The precise nature of the contract was disputed, as can be seen below. "Rei vindicatio" is a legal action by which the plaintiff demands that the defendant return a thing that belongs to the plaintiff. It may only be used when plaintiff owns the thing, and the defendant is somehow impeding the plaintiff's possession of the thing. The plaintiff could also institute an "actio furti" (a personal action) in order to punish the defendant. If the thing could not be recovered, the plaintiff could claim damages from the defendant with the aid

neg: Quobject Designer a separate answer sheet when creating a paper version of the quiz/exam. Once the quox file of a question is written the question can easily be configured with other questions to create a written paper containing this question. This configuration occurs by drag and drop within Quobject Explorer. Worksheets created within Quobject Explorer can be exported to a "quiz" file which is an ordered zip package of quox files. Quobject Designer Quobject® Designer is a freeware computer software running on MS Windows. It enables easy creation of question object files (quox). Exam questions in the quox format can easily be

neg: Trivial Pursuit (U.S. game show) Movie Edition or Television Edition. In the second half of Round 2, a new set of categories were played. (In early episodes, the questions related to a certain year in history.) The category sets used were different each show, and were borrowed from multiple versions of the board game. Round 2 included three special questions known as "Bonus Questions". When chosen, the player who answered an audio or video question correctly had an opportunity to answer a follow-up question which awarded the player $100 and another half-wedge in the color of their choice with a correct answer. Round three again

neg: Confidence weighting three components of the Risk Inclination Model. Confidence weighting Confidence weighting (CW) is concerned with measuring two variables: (1) what a respondent believes is a correct answer to a question and (2) what degree of certainty the respondent has toward the correctness of this belief. "Confidence weighting" when applied to a specific answer selection for a particular test or exam question is referred to in the literature from cognitive psychology as item-specific confidence, a term typically used by researchers who investigate metamemory or metacognition, comprehension monitoring, or feeling-of-knowing. Item-specific confidence is defined as calibrating the relationship between an objective performance

neg: PlayCafe In Predict the Poll, players have ten seconds to answer one question. Players either type their answer or drag-and-drop a blue triangle to represent their answer to the question. Points are awarded depending on how close guesses come to the actual answer. There are two types of questions in the Predict the Poll round. The original (and more common) format of questions featured in the Predict the Poll round ask players to try and accurately predict the findings of opinion polls, which are either national polls from polling organizations, such as The Gallup Organization, or in-house polls conducted online. An

neg: Quobject Explorer a paper version of quiz). The question object file contains also the answer to the question, which is used to create a separate answer sheet when creating a paper version of the quiz/exam. Once the QUOX file of a question is written the question can easily be configured with other questions to create a written paper containing this question. This configuration occurs by drag and drop within Quobject Explorer. Worksheets created within Quobject Explorer can be exported to a "quiz" file which is an ordered zip package of QUOX files. Quobject Explorer Quobject Explorer is a freeware computer software that

neg: Knowledge of results invented by Sidney Pressey, where a device both tested and taught multiple-choice questions. This method tells the user (by inference) only whether the choice was correct or not. The material was multiple choice items, and the method used as an addition to collecting classroom test scores. Later work in training research and education used the term "knowledge of results" frequently. An important question was whether scores would be improved more if direct teaching was given either before or after the question was asked. The answer in both cases was (broadly) yes. Using instructional films, Michael and Maccoby split groups into

neg: Who Wants to Be a Millionaire (U.S. game show) spotlights situated at the bottom of the set area that zoom down on the contestant when they answer a major question; to increase the visibility of the light beams emitted by such spotlights, oil is vaporized, creating a haze effect. Media scholar Dr. Robert Thompson, a professor at Syracuse University, stated that the show's lighting system made the contestant feel as though they were outside of prison when an escape was in progress. When the shuffle format was introduced, the Hot Seats and corresponding monitors were replaced with a single podium, and as a result, the contestant and host stand

neg: Sam Glucksberg He found that context can constrain lexical access using essentially the same paradigms used by others who did not find such evidence. Similar to ambiguous words, when a person is asked a question, they search for information in their memory that may be relevant to the question, just like trying to use the context to determine which definition to use for a word. If no relevant information is found, a rapid "don't know" response is made, and if there is information available, it is reviewed to determine if it can be used to answer the question. If it fails to

neg: Questionnaire simple to answer, help capture interest in the survey, and may not even pertain to research objectives. Transition questions are used to make different areas flow well together. Skips include questions similar to "If yes, then answer question 3. If no, then continue to question 5." Difficult questions are towards the end because the respondent is in "response mode." Also, when completing an online questionnaire, the progress bars lets the respondent know that they are almost done so they are more willing to answer more difficult questions. Classification, or demographic question should be at the end because typically they can

neg: Sporcle with a limited range of answers (e.g. US states, multiple-choice questions): a wrong answer to a specific question can prevent a second try, or any wrong answer can end the quiz (nicknamed a "minefield"). In March 2012, Sporcle released the "clickable" quiz, which is played by selecting the correct answers from a given set of choices, all displayed continuously, rather than typing. When specific questions or hints are used, they appear one at a time in sequence after the user selects the answer to the previous one. In this case only the answer corresponding to the specific question is accepted;

neg: Multiple choice each of the answer choices. Some test takers for some examination subjects might have accurate first instincts about a particular test item, but that does not mean that all test takers should trust their first instinct. Finding the right answer from multiple choices can be automated using multiple choice question answering systems. NET CSIR Multiple choice Multiple choice or objective response is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list. The multiple choice format is most frequently used in educational testing, in market research, and

neg: Kōan follow a standard question-and-answer format. A series of questions is given, to be asked by the master. The answers are also given by the master, to be memorized by the student. In the eighteenth century the Rinzai school became dominated by the legacy of Hakuin, who laid a strong emphasis on koan study as a means to gain kensho and develop insight. There are two curricula used in Rinzai, both derived from the principal heirs of Rinzai: the Takuju curriculum, and the Inzan curriculum. According to AMA Samy, "the koans and their standard answers are fixed." During the late eighteenth

neg: Yes–no question rising question intonation used when saying the question. (Such questions are labelled declarative questions and are also available as an option in those languages that have other ways of asking yes–no questions.) In Latin, the enclitic particle "-ne" (sometimes just "-n" in Old Latin) can be added to the emphatic word to turn a declarative statement into a yes–no question. It usually forms a neutral yes–no question, implying neither answer (except where the context makes it clear what the answer must be). For example: In Esperanto, the word "ĉu" added to the beginning of a statement makes it a polar

neg: Internet scavenger hunt Internet scavenger hunt An Internet scavenger hunt or CyberHunt is an educational lesson which introduces the Internet to students. It is often used as tool for teaching students how to search the Internet and how to use the resources and information available on the Internet. It is an online activity in the form of a scavenger hunt that focuses on gathering information from web sites to answer questions or to support a concept on a particular theme or content area. The intent is to hunt for facts or information to add details for the answer to the question. The questions

neg: Impossible (game show) Impossible (game show) Impossible (stylized as !mpossible) is a British television game show created by Hugh Rycroft and produced by Mighty Productions for BBC One. Hosted by Rick Edwards, the show has a maximum prize of £10,000, and features multiple choice answers in which one option is described as impossible on the grounds that it does not conform to a clause of the question. The general format of questions is multiple choice, with answers containing at least a correct answer, a wrong answer, and an impossible answer. For example, if the question is about which of an author's books had

neg: Who Wants to Be a Millionaire? (Thai game show) Who Wants to Be a Millionaire? (Thai game show) เกมเศรษฐี (English translation: "Millionaire Game", transliteration: "Kemṣ̄ers̄ʹṭ̄hī") was a Thai game show based on the original British format of "Who Wants to Be a Millionaire?". The main goal of the game was to win 1 million Thai baht by answering 12 multiple-choice questions correctly (earlier 16 questions). There were three "lifelines", all other than in the original version - Double Dip (contestant can choose the answer two times), Help of Audience Members (help of two members of the audience who believe that they know the correct answer) and Switch The Question

neg: Reference.com The site's web directory was an interface to the Open Directory Project, and its web search feature used Google Search. An interface to Google Translate was added in 2008. Reference.com in 2010 topped the list compiled by "The Wall Street Journal" ranking websites by how many third-party tracking cookies were added to the user's computer. Reference.com added 234 tracking cookies when encountering a first-time user. Reference.com Reference.com is an online encyclopedia that organizes content that uses a question-and-answer format. Articles are organized into hierarchical categories. Before IAC restructered the site following an acquisition in 2008, Reference.com comprised multiple reference works,

neg: Ai Chang Cai Hui Ying a case and answer a question alternately. The ¥10,000 would be awarded to the player who had chosen the case contained prize if the answer was correct. No players would be eliminated from this round. There were 14 cases in round 2. The two players would choose a case and answer a question alternately as well. The amount in the case would be awarded to the player who had chosen that case for each correct answer. If answered by mistake, it would be awarded to the opposing player. The game ends when the player who got the lower amount is

neg: Think Tank (Australian TV series) episode, because if a Think Tanker gets Question: Impossible correct they cannot be in the episode. Three contestants play against each other across five rounds. The phrases, "Shut the gate", "kill the goat" or "dance like a pagan" are sometimes used, similar to the phrase, "Lock it in", from rival game show "Millionaire Hot Seat", when selecting an answer. Each contestant gets asked three questions. When a question is asked, each answer given by the Think Tank is displayed, some being correct, some not, with one of the options being the correct answer. The contestant must decide which of the

neg: The World Series of Pop Culture beat, the category ends at that point. In the event of a tie, a tiebreaker question determines who remains in the competition and who gets knocked out. The tiebreaker question contains an even number of multiple answers. Both players give one answer in succession, starting with the player who answered first in the tied category, until one player gives an incorrect answer. When an incorrect answer is given, and if the score is still tied, the opposing player must give one more correct answer to win. If the opposing player already has more correct answers by virtue of going first,

neg: Kalyan Swami Shree Kalyan Swami, was their Guru's favourite. The disciples could not understand why this was so and were a little envious of Kalyan. Shree Samarth Ramdas Swami was quite aware of their feelings. One day, while teaching the disciples, Ramdas Swami asked them a difficult question. No one could answer it. Just then, Kalyan was passing by so the Guru called him and asked him the same question. To everybody's surprise, Kalyan knew the correct answer ! The other disciples asked Ramdas Swami, "How is this possible? Kalyan has hardly ever studied with us. How could he answer such a

neg: Who Wants to Be a Millionaire? the set area that zoom down on the contestant when they answer a major question; to increase the visibility of the light beams emitted by such spotlights, oil is vaporised, creating a haze effect. Media scholar Dr. Robert Thompson, a professor at Syracuse University, stated that the show's lighting system made the contestant feel as though they were outside a prison while an escape was in progress. When the U.S. "Millionaire" introduced its shuffle format, the Hot Seats and corresponding monitors were replaced with a single podium and as a result, the contestant and host stand throughout the game and

neg: Lie detection Relevant questions are compared against comparison questions (which should represent false answers) and irrelevant questions (which should represent true answers). They are about whatever is particularly in question The "control question test" (CQT) uses control questions, with known answers, to serve as a physiological baseline in order to compare them with questions relevant to a particular incident. The control question should have a greater physiological response if truth was told and a lesser physiological response for lying. The "guilty knowledge test" (GKT) is a multiple-choice format in which answer choices or one correct answer and additional incorrect answers are read

neg: Extemporaneous speaking a mid of both broad argumentation and specific examples. Finally, the end of a point usually links back to the speaker's answer to the question, which functions as an impact. Some schools of thought argue that the impact of a point should link to a scenario outside of the scope of the question, but most competitive circuits in High School and Collegiate competition value a link back to the answer to the question instead. The conclusion, which lasts for between 30 seconds and 1 minute, in Extemporaneous Speaking follows the basic format of the introduction, but backwards, starting with the

neg: Stump the Schwab did not wish to answer the question, he passed. If a contestant got a wrong answer, they were eliminated for the remainder of the topic. Similar to "Who Am I?", but contestants bidded for the right to answer a question in the fewest number of clues (similar to the Bid-a-Note round on "Name That Tune"), with a lower number of clues being worth more points along the same scheme as "Who Am I?". In the most recent seasons, that style of trivia game had been used more often than "Who Am I?" This game involved questions about sports movies. There

neg: Ellipsis (linguistics) antecedent. Further examples: Another noteworthy trait of pseudogapping (and one that supports the view that it is a type of VP-ellipsis) is that it absent from languages related to English. Answer ellipsis involves question-answer pairs. The question focuses an unknown piece of information, often using an interrogative word (e.g. "who", "what", "when", etc.). The corresponding answer provides the missing information and in so doing, the redundant information that appeared in the question is elided, e.g.: The fragment answers in these two sentences are verb arguments (subject and object NPs). The fragment can also correspond to an adjunct, e.g.: Answer ellipsis

neg: Lightning round Lightning round A lightning round is a round of a game or contest in which the duration of the round is a pre-determined length of time, and the goal is typically to accomplish as much as possible within that period. The most common format of a lightning round is in a question-and-answer game, to answer as many questions as possible within a given time limit. The term "lightning round" is usually reserved for a single round in a game whose normal gameplay is untimed. Lightning rounds are often used at quiz bowls. In television, a lightning round is usually accompanied

neg: TMZ on TV stories in a humorous manner, mainly about certain celebrities, and features tongue-in-cheek jokes and double entendres, though more serious entertainment stories (such as a breaking entertainment story or celebrity death) – which appear on the program sparingly – often warrant a serious tone. Pieces often feature archived clips from television series and movies often for comedic effect, though they may sometimes be used to reference a project that an entertainer is known for performing in. Many pieces are shown in the "man on the street"-type question and answer format synonymous with paparazzi, though some celebrities do not answer certain questions

neg: 100% (game show) what score and during the last ten questions the scores were displayed on screen after each answer. Originally, the format of the show was that 100 questions would be asked without an overall subject. In its later format, the subject would change every ten questions, with 1–10 and 81–100 being general knowledge. Every fifth question was a true or false question, and question 100 took the form of a ludicrous fact that was almost always true. In the case of a tie, a 101st question, always true or false, was asked, and if both players got it right the faster

neg: It's Academic season, which is used throughout the show). Prior to the adoption of the current format, there were several other formats of play. The "very fast" category round consisted of questions pertaining to the same category. In some cases, the question was the same throughout the round: teams were given different items, and had to answer the common question on the basis of each item (e.g., given a state, name either senator from that state). In other cases, all the answers in the category round shared an announced characteristic in common (e.g., geographical locations whose names begin and end with "A").

neg: Portuguese grammar their stressed counterparts "o quê" and "por quê". For example: In Brazilian Portuguese, the phrase "é que" is more often omitted. "Não" ("no") is the natural negative answer to yes/no questions. As in Latin, positive answers are usually made with the inflected verb of the question in the appropriate person and number. Portuguese is one of the few Romance languages keeping this Latin peculiarity. The adverbs "já" ("already"), "ainda" ("yet"), and "também" ("too", "also") are used when one of them appears in the question. The word "sim" ("yes") may be used for a positive answer, but, if used alone, it

neg: Tko želi biti milijunaš? was broadcast from 2002 to 2008 and from September 2009 to June 2010. It was shown on the Croatian TV station HRT1. When a contestant got the fifth question correct, he left with at least 1,000 kn. When a contestant got the tenth question correct, he left with at least 32,000 kn. Only one contestant win the top prize, Mira Bićanić, on June 14, 2003. She used her "Ask the Audience" lifeline on the final question and then deciding to give a final answer, which was correct. Tko želi biti milijunaš? Tko želi biti milijunaš? (English translation: "Who wants to

neg: BrainSurge the same question) and the other type involved players/teams naming things that Jeff listed in the story (e.g. name the musical instruments mentioned in the story) and in this type repeating an already said answer, including another form of that answer, counted as a wrong answer. On "Family BrainSurge", if all the answers in the naming type questions are used up before two teams are eliminated, then Jeff will ask tiebreaker questions using who, what, and where type questions, and teams cannot use their Brain Farts during a tiebreaker (any unused Brain Farts are out of play when the tiebreaker

neg: Representational systems (NLP) teaching how to identify and access each representational system in context: Logically, these or similar steps "must" take place somewhere in consciousness in order to cognitively make sense of the question and answer it. A sequence of this kind is known in NLP as a "strategy" - in this case, a functional outline of the strategy used by the mind in answering that question. In a similar way, the process leading to a panic attack of the form "I see the clock, ask myself where the kids are, imagine everything that could be happening and feel scared" might be notated