query: who is snake in metal gear solid 5

pos: Big Boss (Metal Gear) versions, Big Boss is voiced by David Hayter, Kiefer Sutherland, and Richard Doyle. Big Boss's character has been praised by video game publications for his role as a villain as well for his relationship with Solid Snake. is introduced in the original "Metal Gear" game as the Special Forces Unit FOXHOUND's leader and Solid Snake's commanding officer. He initially acts as a radio contact who provides Snake with information about mission objectives, as well as weapons and equipment. But after Snake destroys the titular TX-55 Metal Gear weapon despite Big Boss's discouragement, Outer Heaven's militia leader confronts Snake near the

neg: Otacon Otacon , nicknamed , is a fictional character from Konami's "Metal Gear" series. Created by Hideo Kojima and designed by Yoji Shinkawa, Otacon was introduced in the series in "Metal Gear Solid". In "Metal Gear Solid", Otacon, an ArmsTech employee who designed Metal Gear REX, becomes a close ally of Solid Snake upon learning of REX's nuclear strike capabilities. After the events of "Metal Gear Solid", he helped Solid Snake form Philanthropy, a group whose main objective is to prevent proliferation of Metal Gear-type weapons. Snake and Otacon infiltrate the military installations and facilities of the world, delving into their

neg: Solid Snake the same game was inspired by actor Christopher Walken. Shinkawa described his rendition of Solid Snake from "Metal Gear Solid" as a "middle ground" between the younger Snake who was in the cover artwork of the first "Metal Gear" and the middle-aged Snake from the MSX2 version of "Metal Gear 2". For the initial events from the Big Shell chapter from "Metal Gear Solid 2", Snake's visual appearance was sightly modified with his hair being more blonde. Solid Snake became one of the characters easiest to draw by Shinkawa as he notes that his appearance is consistent despite suffering minor

neg: Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake is an overhead action-adventure stealth video game, with the tagline "Tactical Espionage Game", that was originally released by Konami in for the MSX2 computer platform. The game was designed and written by Hideo Kojima, who also designed the MSX2 version of the original "Metal Gear". Due to the declining support for the MSX platform by the time of its production, "Metal Gear 2" was initially released only in Japan; an earlier produced NES game titled "Snake's Revenge" served as the "Metal Gear" sequel in North America and Europe instead. However,

neg: Discography of the Metal Gear series Discography of the Metal Gear series Metal Gear 2: Solid Snake Original Soundtrack is the official soundtrack to Konami's 1990 MSX2 video game "". The original music was composed by the Konami Kukeiha Club and the CD was released on April 5, 1991. The soundtrack was re-released on September 23, 1998 as part of the 2-CD bundle titled "Konami MSX Super Best Antiques", which also included the "" and "Space Manbow" albums. Arranged music based on "Metal Gear 2: Solid Snake" were used for the VR Training disc in "Metal Gear Solid: Integral" (which was released in North America as

neg: Solid Snake in the original "Metal Gear" as the "player's presence", contrasting the defined personality Solid Snake acquired in "Metal Gear Solid". In addition to expanding Solid Snake's backstory, as the first "Metal Gear" game to feature voice acting, "Metal Gear Solid" established his characteristic voice and appearance. Yoji Shinkawa's Solid Snake design, characterized by his navy blue bandanna and "sneaking suit", would serve as the template for all future incarnations of Snake in later "Metal Gear" games. According to Shinkawa, Snake's physique in "Metal Gear Solid" was based on that of action star Jean-Claude Van Damme, while his facial appearance in

neg: Metal Gear 2: Solid Snake introduced stealth mechanics such as making noise to attract guards, crouching and crawling on the ground, disarming mines, and enemies having view cones. Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake is an overhead action-adventure stealth video game, with the tagline "Tactical Espionage Game", that was originally released by Konami in for the MSX2 computer platform. The game was designed and written by Hideo Kojima, who also designed the MSX2 version of the original "Metal Gear". Due to the declining support for the MSX platform by the time of its production, "Metal Gear 2" was initially released only

neg: Metal Gear Solid 4: Guns of the Patriots Metal Gear Solid 4: Guns of the Patriots Metal Gear Solid 4: Guns of the Patriots is an action-adventure stealth video game developed by Kojima Productions and published by Konami exclusively for the PlayStation 3 console. It is the sixth "Metal Gear" game directed by Hideo Kojima and was released worldwide on June 12, 2008. Set five years after the events of "", the story centers around a prematurely aged Solid Snake, now known as Old Snake, as he goes on one last mission to assassinate his nemesis Liquid Snake, who now inhabits the body of his former henchman Revolver

neg: Metal Gear Solid 3: Snake Eater sold 7 million copies to date, critics were pleased with the new protagonist, Naked Snake—who strongly resembles the series protagonist Solid Snake—after fans were disappointed by Raiden in "MGS2". Some critics, who found the lengthy dialogues and the multitude of plot twists in "Sons of Liberty" to be detrimental to the game experience found the storyline of "Snake Eater" a pleasing throwback to the original "Metal Gear Solid", with less of the "philosophical babble" present in "Sons of Liberty". "Metal Gear Solid 3: Snake Eater" was critically acclaimed, and was given high scores by some of the most prominent gaming

neg: Solid Snake is a demo of "Evolution Skateboarding" composed exclusively of these elements). Solid Snake also appears in both halves of a crossover between the "Metal Gear" and "Ape Escape" franchises: the "Ape Escape" monkeys appear with Solid Snake in the "Snake vs. Monkey" minigame featured in "Metal Gear Solid 3: Snake Eater". In turn, Snake appears in the corresponding "Metal Gear Solid" minigame featured in "Ape Escape 3", where he is rescued by Pipo Snake (Snake's character design in this minigame is taken directly from Naked Snake's). He has also appeared in several cross-company fighting games. In "DreamMix TV World Fighters",

neg: Metal Gear Liquid Snake, Snake's twin brother who takes control of FOXHOUND after Snake's retirement. Liquid and FOXHOUND take control of a nuclear weapons disposal facility in Alaska and commandeer REX, the next-generation Metal Gear weapons platform being tested there. They threaten to detonate REX's warhead unless the government turns over the remains of Big Boss. Solid Snake destroys Metal Gear REX and kills the renegade FOXHOUND members, with the exception of Revolver Ocelot. A third Snake brother known as Solidus Snake is introduced as the United States President at the end of "Metal Gear Solid" and serves as the main antagonist

neg: Metal Gear 2: Solid Snake (previously employed in games such as "Nemesis 2" and "Snatcher"), which enhanced the music and sound effects beyond the MSX's basic capabilities. Arranged music based on "Metal Gear 2: Solid Snake" was used for the VR training disc in "Metal Gear Solid: Integral" (which was released in North America as "Metal Gear Solid: VR Missions"). Additionally, "Integral" features two hidden tunes based on "Metal Gear 2" available via a secret codec frequency in the main game. One is an arranged version of the "Theme of Solid Snake", while the other is an arrangement of "Zanzibar Breeze" (both listenable by contacting

neg: Solid Snake changes across the games. Various scenes from the games relate Snake's ideals with Hideo Kojima's. During "Metal Gear Solid 2" Snake encourages Raiden to trust himself in making his own choices with the former representing the veteran developer and the latter the younger staff who are to decide whether a sequel to the series would be made without Kojima. In "Metal Gear Solid 4", Snake tries to protect the next generation by stopping Ocelot which represented Kojima working with the staff to avoid bugs from occurring within the game. Kojima introduced the cloning origins of Solid Snake to "Metal Gear

neg: Solid Snake the real Teliko, then destroys the latest model of Metal Gear, Metal Gear KODOQUE. "Metal Gear Acid 2" features a main character who is not the real version, but a clone created from tissue samples of the man from the original "Metal Gear Acid", following the events of the Lobito Island mission; the Solid Snake from the original "Acid" is implied to be dead in the sequel. The character appears in his Old Snake form as a playable character in "", a stand-alone expansion to the "Portable Ops" focusing on online play. In "", the VR Missions DLC add-on for

neg: Metal Gear Solid 3: Snake Eater Metal Gear Solid 3: Snake Eater Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. It was the fifth "Metal Gear" game written and directed by Hideo Kojima and serves as a prequel to the previous installments. Set in 1964 (thirty years before the events of the original "Metal Gear"), the story centers on the FOX operative codenamed Naked Snake as he attempts to rescue a Russian rocket

neg: Metal Gear 2: Solid Snake the Game Boy Color game released a decade later in 2000. "Retro Gamer" also included it among top ten MSX games. Jeremy Parish of 1UP.com referred to "Metal Gear Solid" as "basically a high-spec remake of "Metal Gear 2"." Nickolai Adkins of 1UP also noted how much of the scenario and plot elements in "Metal Gear 2" were recycled in "Metal Gear Solid", ranging from "Snake emerging from retirement to rescue a kidnapped non-soldier personnel" in the beginning to "an escape sequence where Snake is accompanied by his female accomplice/love interest" at the end. IGN notes that "Metal Gear 2"

neg: Solid Snake to rescue missing teammate Gray Fox and discover who or what the "Metal Gear" is, mentioned in Gray Fox's last transmission. As his mission progresses, Snake finds out that he has been set up; Outer Heaven's leader is Big Boss, intending to use the experimental, nuclear-armed TX-55 Metal Gear to establish Outer Heaven as a nuclear power. After destroying the Metal Gear, Snake confronts and defeats Big Boss's phantom. The sequel "" (initially released only in Japan in 1990) sees Solid Snake called up to infiltrate a heavily fortified enemy base in Zanzibar Land. Zanzibar Land has aggravated an international

neg: Discography of the Metal Gear series "Metal Gear Solid: VR Missions"). Additionally, "Integral" features two hidden tunes based on "Metal Gear 2" available via a secret codec frequency in the main game. One is an arranged version of the "Theme of Solid Snake", while the other is an arrangement of "Zanzibar Breeze." "Theme of Solid Snake" made an appearance in Nintendo's crossover fighting game "Super Smash Bros. Brawl" on the Shadow Moses Island stage. Metal Gear Solid Original Game Soundtrack is the official soundtrack to Konami's 1998 stealth game "Metal Gear Solid". Most of the original music was composed and performed by the Konami Computer Entertainment

neg: Big Boss (Metal Gear) version of Solid Snake. As a result, Naked Snake is virtually identical to Solid Snake from the previous "Metal Gear Solid" games in terms of appearance. The love scene between Snake and Eva was inspired by the first "Pink Panther". Kojima and Shinkawa watched the movie but the former stated it might have come different from the original version. Since the game's trailers did not state that Naked Snake was Big Boss, Kojima often gave vague answers to the character's true identity. Although the ending of "Metal Gear Solid 3" reveals Naked Snake was given the Big Boss title, Kojima

neg: Raiden (Metal Gear) Raiden's virtual reality training is mentioned, the game shows scenes from the previous game "Metal Gear Solid" where the players took control of Solid Snake. Raiden's interaction with veteran Solid Snake identify the former as "a "Metal Gear" fan". As the game progresses it is stated that Raiden "has become Snake", having developed skills similar to his from taking part in the Big Shell's fights which resembled the "Metal Gear Solid"s Shadow Moses Island. The recurring plot-twist invollving Raiden's life and the people he often interacts have been praised to the point of being early post-truth content in a video

neg: Metal Gear Solid 3: Snake Eater and a new second disc containing only the MSX2 "Metal Gear" games, lacking "Metal Gear Online" (due to the discontinuation of its servers), as well as all the other content that was present in "Subsistence"'s original second disc (Snake vs. Monkey, Duel Mode and Secret Theater). A similar box set was released for the North American market on March 2008, titled "Metal Gear Solid: The Essential Collection", which includes the first disc of "Metal Gear Solid 3: Subsistence" along with the original "Metal Gear Solid" and "Metal Gear Solid 2: Substance", but lacks the second disc with the MSX2 games

neg: Metal Gear Solid: Philanthropy a free download from the website and is also available for online stream through Vimeo, an online video sharing website. Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy is a 2009 non-profit fan made movie series created by Hive Division, a team of Italian students and filmmakers. It is a film based on the highly successful "Metal Gear" video game series. It is written, directed and edited by Giacomo Talamini, a 27-year-old Italian student filmmaker who also stars in the movie as Solid Snake. "Metal Gear Solid: Philanthropy" was conceived in 2002 when Talamini and school friend Gianluca were playing

neg: Solid Snake the first game, where Snake had to procure all of his weapons on-site. After the success of the original "Metal Gear Solid", KCEJ produced a trilogy of "Metal Gear" spin-offs for portable platforms set in a parallel universe outside the main Kojima-directed series. All three of these portable games were directed by Shinta Nojiri. The first of these is "" (released outside Japan as "Metal Gear Solid"), in which Solid Snake must infiltrate a rebuilt Outer Heaven (now called Galuade) to defeat a FOXHOUND-like team of rogue agents called Black Chamber and destroy a stolen Metal Gear prototype, Gander. Although

neg: Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy is a 2009 non-profit fan made movie series created by Hive Division, a team of Italian students and filmmakers. It is a film based on the highly successful "Metal Gear" video game series. It is written, directed and edited by Giacomo Talamini, a 27-year-old Italian student filmmaker who also stars in the movie as Solid Snake. "Metal Gear Solid: Philanthropy" was conceived in 2002 when Talamini and school friend Gianluca were playing "". The game had a significant impact on the two and they decided to create a film based on the

neg: Metal Gear Solid 2: Sons of Liberty then forced into a battle with twenty-five Metal Gear RAY units in Arsenal Gear. Olga protects him, before Solidus kills her, and captures Snake and Raiden. Ocelot reveals that he too is a Patriot agent and that the entire Big Shell mission was a carefully coordinated attempt to reenact the events of the Shadow Moses incident, for the purpose of creating a soldier (Raiden) on par with Solid Snake. Ocelot kills Fortune, before being possessed by Liquid again, who announces his plan to hunt down the Patriots using his host's knowledge and the first Metal Gear RAY. Snake escapes to

neg: Metal Gear soldier who fights against Solidus, who is revealed to be his former commander during his time as a child soldier. Raiden joins forces with Snake and learns that they are being manipulated by Revolver Ocelot, who has been working for the Patriots. At the end of the game, Ocelot seemingly becomes possessed by Liquid Snake as the nanomachines from Liquid's arm (which Ocelot took to replace his own arm after Grey Fox slices it off in "Metal Gear Solid") work their way into Ocelot's thought process. "" deals with a rapidly aging Solid Snake (now branded "Old Snake") who is

neg: Metal Gear Solid 2: Sons of Liberty the development of a new Metal Gear by the United States Marine Corps. Snake arrives on the tanker transporting the weapon in the middle of an attack by Russian mercenaries, led by Colonel Gurlukovich, his daughter Olga and Snake's enemy Ocelot, who has transplanted the right arm of Liquid Snake following the loss of his own in "Metal Gear Solid". After Snake knocks Olga unconscious, he sneaks down to the hold in order to record pictures of the new Metal Gear RAY. As the mercenaries take control below, Ocelot betrays his allies and shoots both Colonel Gurlukovich and the Marine

neg: Metal Gear (video game) "Metal Gear" in Japan as the second installment in their Konami Gamebook Series. The gamebook is set two years after the events of the game, in which Solid Snake is called back into action after FOXHOUND receives intelligence on a terrorist group who have obtained the plans for Metal Gear and are now mass-producing the mech. The book portrays Solid Snake as an unsuccessful illustrator in his personal life outside his job as a FOXHOUND agent. In 1990, a novelization of "Metal Gear" was published in the U.S. by Scholastic Books as part of their "Worlds of Power" series of

neg: Metal Gear upon them by governments. He fights Snake and is killed. However, it turns out that this was actually the body double from "Metal Gear Solid V: The Phantom Pain". In "" the real Big Boss has established a new military nation, Zanzibar Land, and he and Snake face off again, with Snake achieving victory and seemingly killing Big Boss for good. "Metal Gear Solid" elaborates on the storyline of the earlier games and reveals that Solid Snake is a genetic clone of Big Boss, created as part of a secret government project. An antagonist is introduced in the form of

neg: Metal Gear Acid 2 is located, Snake and Venus are met by Metal Gear Kodoque from the first Acid which was rescued before being destroyed during the events of the last game. Upon finally meeting with Koppelthorn, Metal Gear Chaioth Ha Qadesh, Lucy, and Dr. Takiyama, Snake and Venus learn that Koppelthorn has been 'resurrecting' his wife in the form of a young girl, Lucy. Before the final fight against Koppelthorn, it is revealed that Snake is actually a Model 3 Test Subject who was created in SaintLogic labs by Koppelthorn's wife. Snake then learns that he is a clone of Solid Snake, who

neg: Metal Gear Solid 3: Snake Eater in full HD covering its front surface. Scenes from the original video game have been redone in updated CGI to showcase the cabinet's high-end video capabilities. The machine was officially distributed on October 17, 2016, to various parlors nationwide in Japan. Metal Gear Solid 3: Snake Eater Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. It was the fifth "Metal Gear" game written and directed by Hideo

neg: Metal Gear Solid 2: Sons of Liberty However, they are attacked by the leader of the Sons of Liberty, who identifies himself as Solid Snake. Pliskin, however, shouts that the man is not Snake, and assists Raiden in fending off the leader when he attacks with a Harrier Jet piloted by Vamp. The battle ends with the Harrier being shot down, though it is seized by the Metal Gear RAY seen in the Tanker chapter, and the two terrorists escape. Pliskin reveals himself to be the real Solid Snake, who, along with Otacon, helps Raiden locate the President. When Raiden finally contacts President Johnson, he is informed

neg: Raiden (Metal Gear) franchise with Solid Snake in a series of comic scenes. A sequel to the trailer was produced entitled "Metal Gear Raiden: Snake Eraser" in which Raiden travels to the past to assassinate Big Boss but fails comically. In the trailer's English version, Raiden was voiced by Charlie Schlatter (the voice actor for Raikov) instead of Quinton Flynn. Raiden's "Metal Gear Solid 2" version appears in the "" expansion pack, where he is an unlockable character. His "Metal Gear Solid 4" incarnation appears as a playable character in "Metal Gear Online". In "", Raiden stars in a non-canon mission titled "Jamais

neg: Solid Snake oil crisis and declared themselves a nuclear power by kidnapping Dr. Kio Marv after the creation of a bio-engineered algae that produces an oil substitute, and the Metal Gear original designer Dr. Pettrovich Madnar. Snake infiltrates the base and discovers that Pettrovich as well as his former comrade Gray Fox has defected to Zanzibar Land, and that Zanzibar Land is led by Big Boss. Snake destroys Metal Gear D, and defeats both Fox and Big Boss. "Metal Gear Solid" sees Solid Snake pulled out of retirement by Colonel Roy Campbell in a mission to deal with the "Sons of Big

neg: Solid Snake the game's Japanese version includes a new weapon that can be used by Raiden known as the "Hebidamashi", a talking wooden sword which speaks with Solid Snake's voice (as portrayed by Akio Ōtsuka); the weapon was never made available for the English version. Outside video games, Solid Snake appeared in the "Metal Gear Solid" audio drama that focuses on his missions following the battle from Shadow Moses. He also appears in Alex Garner's comic book adaptations of "Metal Gear Solid" and "Metal Gear Solid 2". Raymond Benson's novelizations of these two games also feature Solid Snake; Benson's adaptation of the

neg: Metal Gear 2: Solid Snake of retirement and sends him to Zanzibarland to rescue Dr. Marv on Christmas Eve 1999. Over the course of his mission, Snake teams up with Holly White, a CIA operative posing as a journalist, and Gustava Heffner, an StB agent and Dr. Marv's bodyguard. He is also reunited with Dr. Drago Pettrovich Madnar, the Metal Gear inventor from Outer Heaven, who claims to have been once again kidnapped and forced to work on another Metal Gear project (named Metal Gear D) for Zanzibarland, as well as oversee mass-production of smaller, non-nuclear-equipped Metal Gear units. Snake learns from Dr. Madnar that

neg: Solid Snake Solid Snake Solid Snake is a video game character and one of the primary protagonists of the "Metal Gear" series created by Hideo Kojima and developed and published by Konami. The cloned "son" of the legendary soldier Big Boss, he is depicted as a former Green Beret and a highly skilled special operations soldier engaged in solo stealth and espionage missions, who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the

neg: Big Boss (Metal Gear) base's escape route in a final battle only to be defeated. "" reveals that Big Boss has since taken control of a fortified nation in Central Asia known as Zanzibar Land and commissions the development of Metal Gear D. Solid Snake confronts Big Boss once again while escaping from Zanzibar Land's detention camp, with Snake incinerating Big Boss. Big Boss's presence figures prominently in the original "Metal Gear Solid" games where his DNA created the genetically-altered clones from the secret "Les Enfants Terribles" government project (French for "The Terrible Children"): Solid Snake, Liquid Snake, and Solidus Snake. The prequel ""

neg: Metal Gear Solid Touch who is also known as Old Snake in "Metal Gear Solid 4". The entirety of "Metal Gear Solid 4" has been streamlined into a portable and more accessible form. The main objective of most missions is to kill a set number of enemies. Enemies include hostile PMC soldiers, Haven Troopers and Gekkos, which are unmanned fighting machinations. There are also friendly targets which the player is penalised for shooting at. Some sections contain 'Boss fights', where the player fights a boss from the "Metal Gear Solid 4" storyline; e.g. Laughing Octopus. At the end of each mission, the player is

neg: Metal Gear Solid HD Collection Art of Metal Gear Solid". A Japanese "Premium Package" for both the "Metal Gear Solid HD Collection" and the separate (Japan-only) HD conversion of "Peace Walker" is also released. The "Peace Walker" package includes the game, a Snake figure and CD featuring vocal tracks. The "Limited Edition" of "Metal Gear Solid HD Edition" will include a copy of the game, an illustration from series artist Yoji Shinkawa, a copy of "The Art of Metal Gear Solid The Original Trilogy", and the soundtrack. Paying extra, players receive "Metal Gear Solid 2" and "Metal Gear Solid 3" mugs, headphones and bags. Paying

neg: Metal Gear Solid Metal Gear Solid Metal Gear Solid is an action-adventure stealth video game developed by Konami Computer Entertainment Japan and released for the PlayStation in 1998. The game was directed, produced, and written by Hideo Kojima, and serves as a sequel to the MSX2 video games "Metal Gear" and "", which Kojima also worked on. The game was in development since 1994, and had gameplay demos revealed in 1996 and 1997, before eventually releasing in 1998. The game follows Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.

neg: Metal Gear Solid on June 5, 2008. A second novelization by Kenji Yano (written under the pen name Hitori Nojima), "Metal Gear Solid Substance I", was published by Kadokawa Shoten in Japan on August 25, 2015. This novelization is narrated through a text file written by a young man living in Manhattan in 2009 (the present year of the Plant chapter in ""). The story also acknowledges certain plot elements from "" regarding certain characters such as Liquid Snake and Psycho Mantis. "Metal Gear Solid" was critically acclaimed, gaining a 93% and 94/100 aggregate at rating websites GameRankings and Metacritic, respectively. The review

neg: Metal Gear Solid Mobile Metal Gear Solid Mobile Metal Gear Solid Mobile is a mobile phone installment of the "Metal Gear" series first unveiled in Kojima Productions' 20th Anniversary party. The game was released worldwide. Konami offered the game as a paid download or pre-installed in a "Metal Gear"-branded cell phone. It shows Solid Snake in his attire from "". On February 14, 2008, Metal Gear Solid Mobile won the "Grand Prix" and "Operator's Choice" awards at the 2008 International Mobile Gaming Awards. Nokia has released Metal Gear Solid Mobile on N-Gage platform. The new version features original content, 3D art and camera works,

neg: Metal Gear Solid 3: Snake Eater "impressive for a PS2 game", though "["Snake Eater"]s distinctive gameplay conventions do not entirely lend themselves to the online action-gaming experience." "Subsistence" received IGN's award for "best online game" for the PlayStation 2 in December 2006. On July 2007, Konami re-released all the mainline "Metal Gear Solid" games from the PlayStation and PlayStation 2, along with the PSP game "Metal Gear Solid: Portable Ops", individually and as part of a limited edition box set in Japan commemorating the 20th anniversary of the original "Metal Gear". This edition of "Metal Gear Solid 3" features the first disc from the "Subsistence" version

neg: Metal Gear Solid 3: Snake Eater wider resolution, giving players a wider view of their surroundings. The "HD Edition" features some of the content from the "Subsistence" version, such as the third-person camera and demo theater, but lacks the online multiplayer mode and the "Snake vs. Monkey" minigame (due to this version also being released on the Xbox 360). The two MSX2 "Metal Gear" games are also included in this version, both accessible from the main menu. A PlayStation Vita version of the "Metal Gear Solid HD Collection" on June 2012, which features "Metal Gear Solid 2" and "3"; this version of "Metal Gear Solid 3"

neg: Raiden (Metal Gear) article entitled "Why "Metal Gear Solid: Rising" ["Metal Gear Rising: Revengeance"] will make you love Raiden", explaining why fans who disliked the character would find his character and role appealing in the game. In a 2010 "Famitsu" readers' poll, Raiden was voted the 42nd most popular video game character. In 2013, "Complex" ranked Raiden as the 12th greatest soldier in video games, "even as he's not as cool as Solid Snake," while GamesRadar called "Revengeance" "perhaps the greatest cyborg ninja game of all time" and "PLAY" ranked Raiden as the second top ninja in games. While surpassed by Solid Snake,

neg: Solid Snake and later Xbox platform of "Ground Zeroes" in which Naked Snake must re-enact situations from the original "Metal Gear Solid" game and answer a series of trivia questions after fulfilling them. If all the questions are answered correctly on the Normal difficulty setting, the mission can be replayed with Naked Snake's standard character model replaced with Solid Snake's "Metal Gear Solid" low-polygon model. "The Phantom Pain" shows that Solid Snake's "Metal Gear Solid" low-polygon model can be an alternate outfit for Venom Snake after transferring the save data from "Ground Zeroes". David also alludes in association with Eli during a

neg: Metal Gear 2: Solid Snake CODEC frequency 140.66 in certain locations). "Theme of Solid Snake" also made an appearance in Nintendo's 2008 crossover fighting game "Super Smash Bros. Brawl". During its initial release, "Metal Gear 2" was ranked on "MSX Magazine"'s Top 30 best selling MSX games list for six months, premiering at the no. 1 spot on the October 1990 issue. "Metal Gear 2: Solid Snake" would later receive near universal-acclaim by retro game reviewers. According to Paul Soth of GameSpy, the game surpassed its predecessor "Metal Gear" in every way. In addition to praising the gameplay, he also praised the game's "gripping, well

neg: Metal Gear Solid 3: Snake Eater to assist him, and a young Ocelot (Josh Keaton/Takumi Yamazaki), commander of the elite Ocelot Unit within Volgin's GRU. "Metal Gear Solid 3" is set before the events of first Metal Gear during the Cold War in 1964, where a CIA agent, codenamed "Naked Snake", is sent to the jungles of Tselinoyarsk, in the USSR. Aided over the radio by Major Zero, Para-Medic, and his former mentor The Boss, his mission is to rescue a defecting Soviet scientist named Sokolov who is secretly developing an advanced nuclear-equipped tank called the "Shagohod". The mission goes smoothly until The Boss appears on

neg: Metal Gear Solid 3: Snake Eater models and the addition of normal mapping. Despite this, the framerate has been criticized for falling far below the other versions of "Snake Eater". "Snake Eater 3D" has met with positive reviews, averaging 78/100 at Metacritic based on 46 reviews. A novelization of "Metal Gear Solid: Snake Eater", written by Satoshi Hase, was published by Kadokawa Shoten in Japan on January 25, 2014. KPE, the parlor entertainment subsidiary of Konami, announced a pachislot adaptation of "Metal Gear Solid 3: Snake Eater". It runs on a new type of cabinet known as the "Big Boss", which features a 32-inch LCD monitor

neg: Revolver Ocelot Ocelot has been frequently featured in the lists of best "Metal Gear" villains. In 2008, he placed seventh in IGN's top list of "Metal Gear Solid" boss battles, and second on the top list of "Metal Gear" villains. Including him on their 2007 list of the best "Metal Gear" bosses, GameSpot called him one of the most important characters from the story alongside Solid Snake and Big Boss. In 2008, the torture he makes in "Metal Gear Solid" was listed by GameSpy as one of the best moments from the game due to how Ocelot toys with Snake and how

neg: Gray Fox (Metal Gear) present in Zanzibar as Dr. Kio Marv's bodyguard. During his and Snake's first direct encounter as enemies, Fox's piloting of the Metal Gear accidentally causes Gustava's death. After Snake destroys Metal Gear, Fox challenges Snake to a fistfight in the middle of a minefield and is apparently killed. Gray Fox returns as the in "Metal Gear Solid" after he has been grafted into a powered armor exoskeleton and armed with a high-frequency blade. During Liquid Snake's FOXHOUND revolt of Shadow Moses, Fox once again challenges Solid Snake to a fight, unintentionally maiming Revolver Ocelot and scaring Otacon in the process.

neg: Metal Gear Solid 2: Sons of Liberty Ashley Wood (who also worked on the comic book adaptation of the previous game) and written by Alex Garner. This version deviates from the game, where many scenes involving Raiden are substituted with Snake. A digital version of the comic, titled "Metal Gear Solid 2: Bande Dessinée", was released on June 12, 2008, in Japan. Originally announced as a PlayStation Portable game, similar to the "Metal Gear Solid: Digital Graphic Novel", the digital comic was released as a DVD film instead. A fully voiced version of the graphic novel adaptation of the first "Metal Gear Solid" is featured as well.

neg: Metal Gear (mecha) of 25 unmanned mass-production Metal Gear RAYs under the direct control of GW. During "Metal Gear Solid 2", Solid Snake and Raiden are actually being manipulated by GW. But as Emma's virus slowly destroys GW, Raiden is able to enter Arsenal Gear and uncover the many layers of deception concealing the true meaning behind everything. Arsenal is later directed to crash into Manhattan Island at the end of Raiden's mission. The exterior is shown when Snake, Raiden and Solidus Snake are heading for Federal Hall National Memorial and see the fortress speeding under many bridges before crashing. A scene showing

neg: Metal Gear Solid 2: Sons of Liberty released on November 29, two weeks after the American version. As with the original "Metal Gear Solid", "Sons of Liberty" was sold in a limited "Premium Package" edition in addition to the standard release, which was packaged in a black box containing the game itself with a reversible cover art on the DVD case (with Snake on one side and Raiden on the other), a video DVD known as the "Premium Disc", which features a collection of "Metal Gear Solid"-related commercials and trailers, a metallic Solid Snake figurine, and an 80-page booklet titled "Metal Gear Chronicle" featuring artwork and commentary

neg: Metal Gear Solid 3: Snake Eater Solid 3: Snake Eater" received praise for its story, gameplay, graphics, setting, characters, and ending, as well as departing from the series' conventions. "Snake Eater" was a commercial success, having sold 3.6 million copies worldwide by August 2005. The gameplay of "Snake Eater" is similar to that of previous games in the "Metal Gear Solid" series. Snake, controlled by the player, must move undetected through a hostile, enemy-filled environment. Although Snake acquires various weapons (ranging from handguns to rocket-propelled grenades), the emphasis is on using stealth to avoid confrontations. A number of objects and gadgets can be found along the

neg: Metal Gear Solid was released. The game was titled "Metal Gear Solid", rather than "Metal Gear 3", due to the fact that the MSX2 versions of the previous "Metal Gear" games were not widely released, particularly "Metal Gear 2: Solid Snake", which was only released in Japan and was not ported to any other platform at the time (an unrelated sequel to the first "Metal Gear", titled "Snake's Revenge," was released outside Japan for the NES instead, which was developed without Kojima's involvement). The word "Solid" was chosen due to the switch from 2D to 3D computer graphics. Development for "Metal Gear Solid"

neg: Metal Gear Solid Mobile an in-game camouflage system, and additional controls specific for N-Gage mobile devices. This version of the game was released on December 11, 2008. The story takes place between "Metal Gear Solid" and "Metal Gear Solid 2: Sons of Liberty", after Revolver Ocelot has leaked technical information on Metal Gear REX to the world. As a counter-measure, Solid Snake and Otacon form Philanthropy, an anti-Metal Gear organization whose goal is the complete eradication of all Metal Gears. Otacon quickly receives his first lead on development of a new Metal Gear. AI programmer Dr. Victoria Reed has agreed to reveal new details

neg: Ape Escape 3 even force them out of the level by catching them with their own net. Playing as Sayaka has an additional benefit; owing to her pop idol status, certain monkeys will go star-struck upon sight of Sayaka, allowing for an easy capture. A minigame featured in the game is "", a spoof of "Metal Gear Solid" (the name is a pun on and .) In this game, players control Pipo Snake, a monkey loaded with Solid Snake's battle data, sent on a mission to rescue Snake and destroy a monkey-like Metal Gear. Gameplay is similar to "Metal Gear Solid" in which

neg: Metal Gear Saga vol. 2" was first shown at the 20th Metal Gear Anniversary Party, and then released as a pre-order disc for "MGS4". In this, the video is presented as a pseudo-documentary about Solid Snake and is divided into a prologue and four chapters: Naked Snake-the birth of Snake (chronicling the events of "MGS3", "MG1", and "MG2"), Liquid Snake-the second snake ("MGS"), Solidus Snake-the third Snake ("MGS2") and Solid Snake-the first Snake (setting the stage for "MGS4"). A non-profit fan film, "", was produced. The film is set in 2007 and somewhere before or after the events of "". The movie

neg: Big Boss (Metal Gear) by Skull Face's forces. While Snake ventures into Soviet-controlled Afghanistan using the new mercenary force Diamond Dogs made from MSF's remaining forces, Big Boss stays behind the scenes to develop the true Outer Heaven. In "Snake's Revenge", a non-canonical sequel to the original "Metal Gear" for the NES released during the same year as "Metal Gear 2: Solid Snake", Big Boss returns as the leader of the enemy organization, having survived the injuries he sustained in the original game by becoming a cyborg. He fights Solid Snake as a boss prior to reaching the new Metal Gear prototype and has

neg: Metal Gear Solid 2: Sons of Liberty of Liberty; and DIA operative Richard Ames. Liquid Snake returns as he communicates via Ocelot because his right hand, sliced by Gray Fox in the previous game, has been replaced with the right hand of Liquid. The game also features cameos by Mei Ling, the communications expert who aided Snake in the first game, and Johnny Sasaki, the luckless soldier with chronic digestive problems. The game opens with a flashback, two years after the Shadow Moses incident in the original "Metal Gear Solid". On August 8, 2007, Solid Snake and Otacon, now members of the non-governmental organization Philanthropy, are investigating

neg: Metal Gear Solid but is confronted by FOXHOUND member Revolver Ocelot. Their gunfight is interrupted by a mysterious cyborg ninja who cuts off Ocelot's right hand. Baker briefs Snake on the Metal Gear project and advises him to contact Meryl, whom he gave a PAL card that might prevent the launch, but he too dies of a sudden heart attack. Over Codec, Meryl agrees to meet in the warhead disposal area on the condition that Snake contacts Metal Gear's designer, Dr. Hal "Otacon" Emmerich. En route, Snake receives an anonymous codec call warning him of a tank ambush. Snake fends off the attack

neg: Solid Snake the actual in-game artwork of "Ghost Babel" was done by Ikuya Nakamura, Yoji Shinkawa provided the promotional art like he did with the original "Metal Gear Solid". In the second of these titles, "Metal Gear Acid", Snake must retrieve "Pythagoras" from the Lobito Physics and Research Laboratory, in order to satisfy hijackers who have kidnapped presidential candidate Viggo Hach. This mission is complicated by La Clown, an expert mimic who impersonates Snake's contact Teliko, and subtle brainwashing that nearly convinces him that he is Hans Davis, a ruthless scientist that worked at the Lobito facility. He overcomes both and contacts

neg: Metal Gear 2: Solid Snake Kojima would continue the series years later with "Metal Gear Solid", which follows "Metal Gear 2" and features an in-game plot summary of its events. An English version of "Metal Gear 2" has since been included in certain releases of "" for the PlayStation 2, as well its "" released for PlayStation 3, Xbox 360 and PlayStation Vita. The game was also re-released in Japan as a digital download for mobile phones and the Wii Virtual Console. Set in 1999, a few years after the events of the original game, Solid Snake must infiltrate a heavily defended territory known as

neg: Big Boss (Metal Gear) "Metal Gear Solid 3" has also received praise from critics. Prior to the game's release, Naked Snake was often called 'Solid Snake' or simply Snake by critics due to his resemblance with Solid Snake, although some still were not sure about his true identity. Additionally, early speculation of Big Boss being the playable character from "" was listed by IGN as one top ten rumors on the PlayStation 2. GameSpy further noted that various fans started making theories about Naked Snake's identity before the game's release as while they thought it was Solid Snake, the setting from the game made

neg: Metal Gear Solid HD Collection were present in the "" and "" editions of the games have been ported to the HD Editions as well. These include the VR/Alternative Missions, Snake Tales and Casting Theater modes for "Metal Gear Solid 2", plus the third-person camera view and Demo Theater for "Metal Gear Solid 3". The MSX2 versions of "Metal Gear" and "" are also included, accessible from the main menu in "Metal Gear Solid 3", with all the changes and additions made in the "Subsistence" versions. The PS3 and Vita versions of "Metal Gear Solid 2" and "3" have a "Transfarring" feature, which allows users

neg: Metal Gear Solid 3: Snake Eater the same. He did, however, acknowledge that the current trend for video games is to use the 3D camera. The camera was later implemented in an updated version of "Snake Eater" titled "Metal Gear Solid 3: Subsistence", and further installments in the franchise. Kojima designed the boss battles of "Snake Eater" to be totally different from those in previous "Metal Gear" games, or any other games. He said that the boss battle with sniper The End best represented free, open gameplay in the game. The battle takes place over a large area of dense jungle, and the player must search

neg: Metal Gear Solid 3: Snake Eater scientist by the name of Nikolai Stepanovich Sokolov, sabotage an experimental superweapon, and assassinate his defected former boss. While previous games were set in a primarily urban environment, "Snake Eater" adopts a 1960s Soviet jungle setting, with the high tech, near-future trappings of previous "Metal Gear Solid" games being replaced with the wilderness. While the setting has changed, the game's focus remains on stealth and infiltration, while retaining the series' self-referential, fourth-wall-breaking sense of humor. The story of "Snake Eater" is told through numerous cutscenes and radio conversations. Considered one of the greatest video games of all time, "Metal Gear

neg: Metal Gear (mecha) the original (dubbed "Metal Gear 1" in the game) are stored inside an enemy cargo ship. The wreckage of the original makes a cameo in "", an alternate sequel to the first game in the "Metal Gear Solid" series set in a rebuilt Outer Heaven. Both Metal Gear TX-55 and Metal Gear D make cameo appearances during the "Metal Gear Solid" games: D is visible as Dr. Granin's blueprint shown to Naked Snake in "", and TX-55 is seen in a psychic vision along with Big Boss and his three "Les Enfants Terribles" sons in "". Metal Gear REX is

neg: Metal Gear Solid Mobile and they instruct someone to erase all memories of the simulation and dump him back where they kidnapped him. One unnamed voice then says that they already have the second test subject lined up. One of the voices then says, "...Let's see if Jack can do better." Metal Gear Solid Mobile Metal Gear Solid Mobile is a mobile phone installment of the "Metal Gear" series first unveiled in Kojima Productions' 20th Anniversary party. The game was released worldwide. Konami offered the game as a paid download or pre-installed in a "Metal Gear"-branded cell phone. It shows Solid Snake in his

neg: Solid Snake original "Metal Gear" games were references to Hollywood films, the "Metal Gear Solid" series has given a consistent design by artist Yoji Shinkawa alongside an established personality. During the "Metal Gear Solid" games, the character has been voiced by Akio Ōtsuka in the Japanese version and by actor and screenwriter David Hayter in the English version. Considered to be one of the most popular protagonists in the video game industry, Snake as been acclaimed by critics, with his personality and Hayter's voice acting being noted as primary factors of the character's appeal. In the early games, Solid Snake's visual appearances

neg: Metal Gear 2: Solid Snake makes it too repetitive." They concluded that "only diehard fans will find the experience rewarding" and that the best way to play the game is through the bonus disc of "Metal Gear Solid 3: Subsistence". The game mechanics of its sequel "Metal Gear Solid", despite its transition to 3D, remained largely similar to its 2D predecessor and included plot summaries of the first two MSX2 games (accessible in the Special mode under "Previous Operations"). As such, "Retro Gamer" regarded "Metal Gear 2" to be "as close as anyone can get to playing "Metal Gear Solid" in 2D", putting it above

neg: Metal Gear 2: Solid Snake the service. This was the first time the game was ported to another platform since its original MSX2 release. In 2005, Konami released an expanded edition of "Metal Gear Solid 3" subtitled "Subsistence", which included, among other new content, remade versions of "Metal Gear" and "Metal Gear 2". The release of "Subsistence" in North America and the PAL region marked the first time "Metal Gear 2" received an official international release. This version is also included in the "HD Edition" of "Metal Gear Solid 3" released for the PlayStation 3 and Xbox 360 in and for PlayStation Vita in .

neg: Metal Gear Solid 3: Snake Eater In 2011, Kojima revealed that he floated the idea of a "Metal Gear Solid 5" set during the World War II invasion of Normandy, showing The Boss and Cobra Unit's assistance in the fight. However, the team was hesitant about such a big project and Kojima later felt that "simply dropping "MGS5" on the younger staff members was a bit heavy." The game has since been listed on several "Best of ..." lists by video-gaming publications. In 2009, IGN placed "Subsistence" at number 3 on its "The Top 25 PS2 Games of All Time" list. "GamePro" listed "Snake Eater" and

neg: Revolver Ocelot Revolver Ocelot Revolver Ocelot is a recurring character in Konami's "Metal Gear" video game series. He takes on a variety of roles: a major nemesis to Solid Snake, a friendly rival to Naked Snake, a henchman of Liquid Snake, the right-hand man of Solidus Snake, and a close ally to Venom Snake. The character has been well received by video game publications for his role as a central villain and antihero in the franchise and has often been considered one of its most important characters for his connections with various characters. is introduced in the video game "Metal Gear Solid"

neg: Big Boss (Metal Gear) Gear Solid 3" has been criticized by "Edge" while discussing the dialogues from the game. Big Boss (Metal Gear) Big Boss is one of the central characters of the "Metal Gear" series created by Hideo Kojima and developed and published by Konami. Introduced in the early entries of the series as the commanding officer and subsequent nemesis of his son Solid Snake, he is later featured in the prequel games as Naked Snake, an American Special Forces Operator and decorated war hero until political manipulations cause him to be disillusioned and start his own private mercenary company. In the series'

neg: Metal Gear 2: Solid Snake Dr. Madnar's torture. In addition, Snake learns that Madnar volunteered his services to Zanzibarland to finish work on Metal Gear as revenge against the scientific community shunning him after the events of the first game. Snake incapacitates Madnar when the latter attempts to attack him. Snake faces off against Gray Fox in Metal Gear D and eventually destroys the mech. Both men later fight hand-to-hand in a minefield, and Snake finishes him off. As he tries to escape, Snake meets Big Boss. Having lost his equipment and with no weapons at his disposal, Snake is forced to improvise using the

neg: Meryl Silverburgh Select mode, she is said to be a U.S. Army recruit who is taken captive in order to coerce Colonel Campbell into leading the Gindra operation. Olga Gurlukovich, a character resembling Meryl, appears in "Metal Gear Solid 2" and plays a vital role within the story. Hal Emmerich "Otacon" points her resemblance to Meryl in a radio conversation with Snake, which is emphasized further in the Japanese version by the fact that they shared the same voice actress. Meryl herself appears in "Metal Gear Solid 2: Substance" (an expanded version of "MGS2") as a supporting character in a '"Snake Tales"

neg: Metal Gear Solid: Portable Ops (Larc Spies/Jun Fukuyama), a teenage assassin trained to be the perfect soldier. and Python (Dwight Schultz/Yusaku Yara), a former war buddy of Snake who was previously presumed dead during the Vietnam War. Other characters include Ghost (Brian Cummings/Naoki Tatsuta), an informant who comes into contact with Snake, revealing the existence of ICBMG, the new Metal Gear prototype, Ocelot (Josh Keaton/Takumi Yamazaki), a former Spetsnaz Major who assists Gene from behind-the-scenes, EVA (Vanessa Marshall/Misa Watanabe), a spy for the PLA who assisted Snake in "Snake Eater", Alligator, a soldier who is key to the series story and Raikov (Charlie Schlatter/Kenyu Horiuchi),

neg: Metal Gear Solid 2: Sons of Liberty commander. Just before Ocelot can commandeer Metal Gear RAY, Snake emerges and confronts him. Upon seeing Snake, Ocelot becomes possessed by Liquid Snake and escapes with RAY, leaving the ship to sink. In the aftermath, Snake is blamed for the disaster and is believed to have perished. The Big Shell clean-up facility is later constructed, ostensibly to help clean the Lower New York Bay after the major oil spill that occurred due to the tanker sinking. On April 29, 2009, Raiden (who operates briefly under the code name Snake) is tasked under a reformed FOXHOUND. He has orders to infiltrate

neg: Metal Gear Solid nations as FOXHOUND. The new characters introduced include Sgt. Allen Iishiba (voiced by Toshio Furukawa), a Delta Force operative who assists Snake and Meryl, Col. Mark Cortez (v.b. Osamu Saka), an old friend of Campbell who commands the fictional Esteria Army Special Forces, and Capt. Sergei Ivanovich (v.b. Kazuhiro Nakata), a former war buddy of Revolver Ocelot from his SVR days. In September 2004, IDW Publications began publishing a series of "Metal Gear Solid" comics, written by Kris Oprisko and illustrated by Ashley Wood. As of 2006, 12 issues have been published, fully covering the "Metal Gear Solid" storyline. The

neg: Metal Gear 2: Solid Snake member of the development team on a train ride in Tokyo. The employee briefed him on some details of the project and asked him to create a true sequel. By the end of the train ride, Kojima had already envisioned the basic premise for the game. After being given the go-ahead by his bosses at Konami the next day, he began developing "Metal Gear 2: Solid Snake" with the MSX division of Konami. "Metal Gear 2" serves as a follow-up to the original "Metal Gear", ignoring the events of "Snake's Revenge" (which was unreleased in Japan), and every canonical "Metal

neg: Metal Gear as enemies. A notable boss battle was The End from "Metal Gear Solid 3" that was meant to differentiate it from all the other bosses in the franchise due to its strategic gameplay. Another common motif has been the transformation of a previously normal character returning as a ninja. It started with Kyle Schneider in "Metal Gear 2: Solid Snake" when he fought against Snake as "Black Ninja". Several other characters have done the same, including Gray Fox, Olga Gurlukovich, and Raiden. Much as "Metal Gear" began as partially a pastiche of action movies of the time, characters were sometimes

neg: Raiden (Metal Gear) despite some players' reactions, the staff liked his character. In order to appeal to fans of the series that initially disliked Raiden, the character has been redesigned for "Metal Gear Solid 4". He was once again redesigned for both the cancelled game "Metal Gear Solid: Rising" and its reboot "Revengeance" in order to portray a darker side of his character, In Japanese, the character is voiced by Kenyu Horiuchi and in English by Quinton Flynn. Raiden's debut role as the protagonist of "Metal Gear Solid 2" was controversial, however, due to his unexpected substitution for the established hero Solid Snake.

neg: Metal Gear Solid protagonist is Solid Snake, a legendary infiltrator and saboteur. During the mission, Snake receives support and advice via codec radio. Colonel Roy Campbell, Solid Snake's former commanding officer, supports Snake with advice and tactics. While he initially keeps a number of secrets from Snake, he gradually reveals them. He is joined by Naomi Hunter, who gives medical advice; Nastasha Romanenko, who provides item and weapon tips; Master Miller, a former drill instructor and survival coach; and Mei Ling, who invented the soliton radar system used in the mission and is also in charge of mission data; the player can call

neg: Metal Gear Solid Mobile on the Metal Gear in exchange for assistance in her escape. Midway through the mission however, it turns out Victoria Reed means VR. Snake finds out the Otacon he is talking to is part of a giant VR simulation. Otacon from the outside world then breaks in and helps guide Snake out of the VR simulation. Snake fights "The Commander" on top of a VR Metal Gear Rex. After defeating him, Snake wakes up to unnamed voices speaking. They say that while Snake did prove useful, he failed to provide them with the battle data they needed for the Project,

neg: Raiden (Metal Gear) with him. Flynn remembers having a long time to develop the character, being instructed by Zimmerman to use an older voice from a character he previously voiced. Flynn stated that Raiden was one of his favorite video-game voice characters, and explained a notable difference between his roles in "Metal Gear Solid 2" and "Metal Gear Solid 4"; For "Metal Gear Solid 4" Flynn made a deeper sound to match the cyborg Raiden in contrast to the original youthful Raiden from "Metal Gear Solid 2". Flynn added more it was "grizzled, yeah – but different enough from the style of Snake".

neg: Big Boss (Metal Gear) villains" in video games, citing the complexity of his betrayal of Solid Snake, fueled by Snake being his genetic heir. Additionally, GameSpot listed him as one of the 20 best "Metal Gear" bosses with focus on his importance within the series' plot. He was ranked as the 28th "coolest" video game villain by "Complex" in 2012. Naked Snake's transition to Big Boss was listed as the second hero who turned evil by What Culture with the writer finding him more interesting than Solid Snake based on his progression across Big Boss' video games. The inclusion of Naked Snake's role in

neg: Solid Snake conversation between Big Boss and Ocelot. Solid Snake also serves as the protagonist in "Snake's Revenge", a sequel to the original "Metal Gear" for the NES released for the western market in 1990 and developed without Kojima's involvement. Set three years after the events of the Outer Heaven incident, "Snake's Revenge" has Snake leading a team of FOX HOUND operatives as they infiltrate an undisclosed enemy base where the Metal Gear weapon is being mass-produced. Snake is addressed by the military rank of Lieutenant and starts the game already equipped with a handgun and a combat knife, in contrast to

neg: Metal Gear Solid 2: Sons of Liberty missions featuring Solid Snake as the player character. These missions are primarily set in the Big Shell and involve characters from the main story in new roles such as Fatman, Emma, Vamp and Solidus Snake, while one mission set in the Tanker has Meryl Silverburgh (from the original "Metal Gear Solid") as the main antagonist. These missions, which are unrelated to the main story, have no voice acted cutscenes - instead, the story is told through text in interludes. Exclusive to the PlayStation 2 version is a skateboarding minigame in which the player control Snake or Raiden in a pair

neg: Metal Gear Solid 3: Snake Eater game for the 3DS was actually made they would consider some elements from the PlayStation Portable title "", including the game's cooperative gameplay system. Later in 2010, Konami announced a full "Metal Gear" title for release on the 3DS, which was revealed at Nintendo World 2011 to be "Metal Gear Solid: Snake Eater 3D". It was released on February 21, 2012, in North America and March 8, 2012, worldwide. Due to the limited interface of the 3DS, as well as to take advantage of the touchscreen, "3D" has vastly unique controls when compared to other games in the "Metal Gear"

neg: Metal Gear Informer". "Metal Gear" was the first mainstream stealth game, with the player starting the game unarmed, and sold over a million copies in the United States. "Metal Gear 2: Solid Snake" evolved the stealth gameplay of its predecessor and is considered one of the best 8-bit games of all time. "Metal Gear" and "Metal Gear 2" are credited with pioneering stealth mechanics. "Metal Gear Solid", which debuted at the 1996 Tokyo Game Show, was the first 3D stealth game, and is credited with popularizing the stealth game genre, as well as the hiding-behind-cover mechanic. The series pioneered the integration of

neg: Metal Gear Gear Solid 2" as a result of the September 11 attacks. After "Metal Gear 2: Solid Snake", Kojima planned to release the third "Metal Gear" game in 1994 for the 3DO Interactive Multiplayer in 1994. Besides changing the console, the game was renamed, and its subsequent sequels were given the word "Solid" as the series started using 3D computer graphics. Since then, the games were designed to be more realistic to further entertain the players. "Metal Gear Solid 3" was initially meant to be made for the PlayStation 3, but due to the long wait for the console, the game

neg: Metal Gear Solid 3: Snake Eater players can replay boss battles from the main game, in addition to extra facepaints based on European flags and two new "Snake vs. Monkey" levels. Most of the downloadable camo patterns that were available for the Japanese version were also released for the European version, with only a few exceptions. "Metal Gear Solid 3: Subsistence" was released in Japan on December 22, 2005, later in North America on March 14, 2006, in Europe on October 6, 2006, and in Australia on October 13, 2006. "Subsistence" continues the "Metal Gear Solid" series tradition of follow-up expanded versions. While previous releases, such

neg: Metal Gear Solid U.S. government if they do not receive the remains of Big Boss and the ransom of $1 billion within 24 hours. Solid Snake is forced out of retirement by Colonel Roy Campbell to infiltrate the island and neutralize the threat. Snake enters the facility via an air vent and locates the first hostage, DARPA Chief Donald Anderson. Anderson reveals that Metal Gear REX can be deactivated with a secret detonation override code, but dies of a heart attack. Colonel Campbell's niece Meryl Silverburgh, held hostage in an adjoining cell, helps Snake escape. Snake locates another hostage, ArmsTech president Kenneth Baker,

neg: Raiden (Metal Gear) two actors were selected: one did most of his appearances while another did his action sequences. The fights Raiden had in "Guns of the Patriots" were made to assist the weaker Solid Snake and appealed to previous fans of the series who disliked the character. When "" was known as "Metal Gear Solid: Rising", former producer Shigenobu Matsuyama hinted that Raiden's past as a child soldier would be elaborated and his weaknesses as a human would be explored. Matsuyama wanted Raiden to have as strong a role in the game as in "Metal Gear Solid 2", leading him to become

neg: Metal Gear Solid 3: Snake Eater from the Japanese 20th Anniversary edition. "Metal Gear Solid 3: Snake Eater - HD Edition" was released on the PlayStation 3 and Xbox 360 consoles in late 2011. It was released as part of the "Metal Gear Solid HD Collection", as well as a digital download on PlayStation Network and Xbox Live Arcade. The PlayStation 3 and Xbox 360 versions run in a resolution of 720p and aim for a target framerate of 60 frames per second, compared to the PlayStation 2 version's maximum of 30 FPS. The aspect ratio has also been increased from the original's presentation to a

neg: Metal Gear Solid: Portable Ops sections are minimal, due to the PSP's UMD storage capacity constraints. "Portable Ops" takes place in 1970, six years after "Metal Gear Solid 3: Snake Eater". It follows the soldier Naked Snake (David Hayter/Akio Ōtsuka) who is forced to fight off his former unit, FOX, after they instigate a revolt in a South American base. In his fight he meets Roy Campbell (David Agranov/Toshio Furukawa), a surviving member of the Green Berets team that was sent to investigate the affair. Snake's former teammates including his commanding officer Major Zero (Jim Piddock/Banjō Ginga), Para-Medic (Heather Halley/Houko Kuwashima) and Sigint (James C.

neg: Raiden (Metal Gear) Videogames" states that Raiden's inclusion was to surprise "Metal Gear" fans who, instead of playing as Snake, played as his opposite. Writer James Newman commented that fans' reactions were highly negative, as though their expectations had been "betray[ed]" by Kojima. He compared Raiden to the controversial "Star Wars" character Jar Jar Binks. Trailers for "Metal Gear Solid 3: Snake Eater" (in which Raiden is mocked) were considered by Newman to be Konami's comic response to fans' disapproval. Capcom expressed concerns when adding a new protagonist to the series "Devil May Cry" in the 2008 installment "Devil May Cry 4". Fearing