query: when did the first smash bros come out

pos: Super Smash Bros. Super Smash Bros. The original "Super Smash Bros.", released in 1999 for the Nintendo 64, had a small budget and was originally a Japan-only release, but its domestic success led to a worldwide release. The series achieved even greater success with the release of "Super Smash Bros. Melee", which was released in 2001 for the GameCube and became the bestselling game on that system. A third installment, "Super Smash Bros. Brawl", was released in 2008 for the Wii. Although HAL Laboratory had been the developer of the first two games, the third game was developed through the collaboration of several

pos: Super Smash Bros. (video game) Super Smash Bros. (video game) Super Smash Bros. (retroactively known as Super Smash Bros. 64) is a fighting video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 home video game console. It was released in Japan on January 21, 1999; in North America on April 26, 1999; and in Europe on November 19, 1999. "Super Smash Bros." is the first game in the "Super Smash Bros." series. The game is a crossover between many different Nintendo franchises, including "Mario", "The Legend of Zelda", "Star Fox", "Donkey Kong", "Metroid", "Mother", "F-Zero", "Yoshi", "Kirby", and "Pokémon". It

pos: Super Smash Bros. in esports Super Smash Bros. in esports Professional "Super Smash Bros." competition involves professional gamers competing in the "Super Smash Bros." series of crossover fighting games published by Nintendo. Competition began in 2002 with multiple tournaments held for "Super Smash Bros. Melee", released for the GameCube in 2001. Later tournaments also featured the original "Super Smash Bros." (1999), "Super Smash Bros. Brawl" (2008), and "Super Smash Bros. for Nintendo 3DS" and for "Wii U" (2014). Major "Smash" tournaments include Community Effort Orlando, DreamHack, Evolution Championship Series, Genesis, Super Smash Con and The Big House. From 2004 to 2006, Major League Gaming (MLG)

pos: Super Smash Bros. Melee to briefly participate in the fight). Select stages and music from "Melee" are included in the sequel. The fourth and fifth installments, "Super Smash Bros. for Nintendo 3DS" and "Wii U", were released in 2014 for the Nintendo 3DS and Wii U respectively. The latest sixth instalment, "Super Smash Bros. Ultimate" released in December 2018, for the Nintendo Switch. Super Smash Bros. Melee Super Smash Bros. Melee is a crossover fighting game developed by HAL Laboratory and published by Nintendo for the GameCube video game console. It is the second game in the "Super Smash Bros." series, following the 1999

pos: Super Smash Bros. tournament. In 2015, Apex announced that they were officially sponsored by Nintendo of America. Super Smash Bros. The original "Super Smash Bros.", released in 1999 for the Nintendo 64, had a small budget and was originally a Japan-only release, but its domestic success led to a worldwide release. The series achieved even greater success with the release of "Super Smash Bros. Melee", which was released in 2001 for the GameCube and became the bestselling game on that system. A third installment, "Super Smash Bros. Brawl", was released in 2008 for the Wii. Although HAL Laboratory had been the developer of

neg: Characters in the Super Smash Bros. series several non-playable characters appear as summonable items via "Assist Trophies" or Poké Balls, background stage hazards, enemies, or bosses in the single-player modes. While some were specifically created for use in the "Super Smash Bros." series, most come from established game franchises like the playable characters. Certain items in the "Super Smash Bros." series can be used to temporarily summon other characters into battle. The first of these, the Poké Ball, was introduced in the original "Super Smash Bros." game. It can be thrown to temporarily call forth a random Pokémon, which will perform one of its signature abilities to

neg: Super Smash Bros. (video game) and the characters are portrayed as toy dolls that come to life to fight. This presentational style has since been omitted in the sequels, which feature trophies instead of dolls and in-game models rather than hand-drawn art. "Super Smash Bros." was developed by HAL Laboratory, a Nintendo second-party developer, during . Masahiro Sakurai was interested in making a fighting game for four players. As he did not yet have any original ideas, his first designs were of simple base characters. He made a presentation of what was then called "Kakuto-Geemu Ryuoh" ("Dragon King: The Fighting Game") to co-worker Satoru Iwata,

neg: The Outfoxies as number one on their list of "Super" "Smash Bros." alternatives. "GamesRadar+" wrote that it "may very well be the greatest "Smash Bros." knock-off of all time" despite its release four years before the first "Super" "Smash Bros." game. They wrote that "The Outfoxies" had more extravagant violence while the "Super Smash Bros." series has a more playful and innocent vibe. "Hardcore Gaming 101" wrote that it is different enough from "Super Smash Bros." to be worth playing in its own right. The developers behind "" drew inspiration from "The Outfoxies" when developing the game's four player fighting mode. The

neg: Ken Hoang the game, due to a lack of a widespread competitive scene at the time. When "Super Smash Bros. Melee" was released for the Nintendo GameCube, Ken initially did not enjoy it, but the game grew on him after a period of a few months. By the time he attended his first tournament, he already built up a reputation in his town as the best "Smash" player. This tournament differed from most later "Super Smash Bros. Melee" tournaments in that matches were free-for-all matches between four players rather than a 1 vs 1 match. The other players teamed up against Hoang

neg: Masahiro Sakurai Laboratory's President Satoru Iwata, during Nintendo's E3 2005 press conference, promised an online iteration of the game would come to Nintendo's video game console Wii. In issue #885 of "Famitsu" magazine, Sakurai revealed that he would be serving as a director and game designer on "Super Smash Bros. Brawl" for the Wii. "Super Smash Bros. Brawl" was released in 2008, after personnel borrowed from 19 different developer studios assisted in development. Sakurai had been updating daily the "Super Smash Bros Brawl" website called the Smash Bros. Dojo. Starting a year previous the release, he revealed "Brawl" secrets and gameplay content

neg: Little Mac (Punch-Out!!) "Great White Hope" relative to the stereotypical character designs of his opponents. "The Escapist"s Sumantra Lahiri wrote that Little Mac was the only boxer in the game who did not have a "negative stereotype associated with him". After being a long-time requested inclusion within the "Super Smash Bros." series, Little Mac made his debut in the series in "Super Smash Bros. Brawl" as an "Assist Trophy", a non-playable character that assists the fighter who summoned them. The series' subsequent installments, "Super Smash Bros. for Nintendo 3DS" and "Wii U", transitioned Mac into a full-fledged playable character. In addition to using

neg: Leffen also the first person outside the "Five Gods" to win a major tournament since 2010 when he did so in 2015. He won Evo 2018. He is sponsored by Team SoloMid. Hjelte started playing "Super Smash Bros." in 2009, when he was introduced to "Super Smash Bros. Brawl". He initially started as a Yoshi and Falco player before switching to Fox. Leffen feels that he made the gradual switch from Falco to Fox because he views Falco as requiring more discipline and Fox being more suited to his play style. He placed 9th in the Swedish national tournament B.E.A.S.T 2

neg: Super Smash Bros. for the GameCube, "Super Smash Bros. Melee", released in Japan and North America in late 2001, and in Europe and Australia in May 2002. It had a larger budget and development team than "Super Smash Bros." did and was released to much greater praise and acclaim among critics and consumers. Since its release, "Super Smash Bros. Melee" has sold more than 7 million copies and was the bestselling game on the GameCube. "Super Smash Bros. Melee" features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages.

neg: Super Smash Bros. for Nintendo 3DS and Wii U nine million copies worldwide by December 2017, and the Wii U version selling over five million during the same period. A sequel, titled "Super Smash Bros. Ultimate" was released for the Nintendo Switch on December 7th, 2018. Like in previous games in the series, "Super Smash Bros." is a multiplayer fighting game where players use various attacks, techniques, and items to deal damage to their opponents and knock them out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked

neg: Metroid (fictional species) (under the name "Komayto"), and in "Super Smash Bros. Brawl" and "Super Smash Bros. for Nintendo 3DS and Wii U". "Game Informer" called the Metroid their favorite alien race in video gaming, praising how their appearance is "truly alien" and that they "pose an immediate and real danger" when they appear. "Hardcore Gaming 101" called their design "iconic", and praised their first appearance in the original "Metroid", saying that it was "a moment of shock and terror almost unlike anything in any other NES game", especially if the player did not know how to beat them. Metroid (fictional species) The

neg: King Dedede Kirby: Pack to Daibaku Show". Dedede is a main character in the 2001–2003 anime "", in which he is the ruler of Dream Land who tries to defeat Kirby at any cost, usually by ordering monsters from Nightmare Enterprises. Dedede has also been featured in the "Super Smash Bros." video game series. While originally planned for inclusion in the first installment of the series and its sequel, he did not appear as a playable character until 2008's "Super Smash Bros. Brawl". He made a return appearance as a playable character in "Super Smash Bros. for Nintendo 3DS" and "Wii U",

neg: Super Smash Bros. Ultimate which will also include a Mii Fighter costume and spirits from "Xenoblade Chronicles 2". The first paid DLC fighter announced was Joker from the role-playing game, "Persona 5". "Super Smash Bros. Ultimate" was developed by Bandai Namco Studios and Sora Ltd., the same studios that developed "Super Smash Bros. for Nintendo 3DS" and "Wii U", for the Nintendo Switch, with series creator Masahiro Sakurai returning to direct. Unlike previous "Super Smash Bros." games, the team was not assembled from the ground up, which sped up preparation time. The project plan for the game was finished in December 2015, when the

neg: GameCube controller of the white controller was resumed under the Super Smash Bros. branding, again exclusively for Japan (see more info on the Super Smash Bros. edition below). Nintendo of America continued to sell wired platinum controllers up until early 2012 in North America, but have since sold out. It is unknown if they will ever go through another production run. The "Super Smash Bros." edition controller was released in 2014, in conjunction with the release of "Super Smash Bros. for Wii U". The controller features a metallic silver "Super Smash Bros." logo surrounded by flames instead of the Nintendo GameCube logo.

neg: Super Smash Bros. for Nintendo 3DS and Wii U Super Smash Bros. for Nintendo 3DS and Wii U Like the rest of the "Super Smash Bros." series, "Super Smash Bros. for Nintendo 3DS" and "Super Smash Bros. for Wii U" are non-traditional fighting games where players use different attacks to weaken their opponents and knock them out of an arena. The games are crossover titles that feature characters, items, music, and stages from various Nintendo franchises, as well as from several third-party franchises. The games began development in 2012 and were officially announced at E3 2013. The gameplay was designed to be somewhere between that of the faster, more

neg: Super Smash Bros. for Nintendo 3DS and Wii U had sold 9.35 million copies worldwide, while the Wii U version sold 5.35 million copies worldwide. Super Smash Bros. for Nintendo 3DS and Wii U Like the rest of the "Super Smash Bros." series, "Super Smash Bros. for Nintendo 3DS" and "Super Smash Bros. for Wii U" are non-traditional fighting games where players use different attacks to weaken their opponents and knock them out of an arena. The games are crossover titles that feature characters, items, music, and stages from various Nintendo franchises, as well as from several third-party franchises. The games began development in 2012 and were officially announced

neg: Characters in the Super Smash Bros. series with "Super Smash Bros. Melee". The object is to do as much damage as possible to Sandbag in a short time, then strike it with either a Home-Run Bat or a fighting move to launch it as far as possible. Sandbag also appears randomly as an item that drops other items when hit in various other modes in all games from "Brawl" onward. Each "Super Smash Bros." game has an announcer who calls out the player character names upon selection and victory. The announcer's voice is used in many of the promotional materials of the games. The role has been

neg: Green Hill Zone Superstars Tennis", in the sports video game "Mario & Sonic at the Sochi 2014 Olympic Winter Games", in the mobile title "Sonic Dash", in the crossover adventure game "Lego Dimensions", and in the crossover fighting games "Super Smash Bros. Brawl", "Super Smash Bros. for Nintendo 3DS", "Super Smash Bros. Ultimate", and "". Green Hill Zone has received consistently positive opinions from critics, particularly for its music. Craig Snyder at "MakeUseOf" named the level as one of the five best levels in video games, calling it "a great way to prepare for what’s to come". "Game Informer"s Tim Turi found the

neg: Captain Falcon dying, having implied that the title of "Captain Falcon" is now meant to be passed on, transferred along the generations. Captain Falcon has appeared in all five games of the "Super Smash Bros." series, beginning with the first game, "Super Smash Bros." He has been voiced by Ryō Horikawa throughout the series, whose somewhat extravagantly broken English has assisted in the character's popularity. In the first game and in "Super Smash Bros. Brawl", Captain Falcon is an unlockable character. Conversely, he is immediately playable in "Super Smash Bros. Melee" and "Super Smash Bros. for Nintendo 3DS" and "Wii U". He

neg: Super Smash Bros. (video game) public in order to attract developers needed for the game. The titles are also the first games to utilize Nintendo's Amiibo platform. "Super Smash Bros. for Nintendo 3DS" and "Wii U" were released in late 2014. A fifth game in the franchise, "Super Smash Bros. Ultimate", was released for the Nintendo Switch on December 7, 2018. Super Smash Bros. (video game) Super Smash Bros. (retroactively known as Super Smash Bros. 64) is a fighting video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 home video game console. It was released in Japan on January 21,

neg: Nairoby Quezada Nairoby Quezada Nairoby Quezada (born November 7, 1996), known by his gamertag Nairo, is an American professional "Super Smash Bros." player from Passaic, New Jersey. He is regarded as a top player of both "Super Smash Bros. for Wii U" and "Super Smash Bros. Brawl". He primarily uses Zero Suit Samus in "Wii U" and Meta Knight in "Brawl". Quezada gained national recognition in "Brawl" at Apex 2012, defeating top players such as Nietono, before losing to Otori in Winners' Finals and Nietono in Losers' Finals, finishing 3rd out of 400 entrants. He won his first national "Brawl" tournament at

neg: Falco Lombardi while Fox returns to the team, and stays away for a long absence. Falco Lombardi made his first appearance in the "Super Smash Bros." series in its second installment, "Super Smash Bros. Melee", with a similar set of moves to that of Fox. In Melee, Falco is the second-most viable character in competitive play. Falco returned for "Super Smash Bros. Brawl", "Super Smash Bros. for Nintendo 3DS" and "Wii U" and Super Smash Bros. Ultimate as both a playable character and several trophies. Falco is one of the game's fastest characters, and performs his moves very quickly. He jumps higher

neg: Yoshi these final matches the player can select Yoshi or any of the rescued friends to play out the stage. Yoshi is one of the original 12 playable characters in "Super Smash Bros." and has appeared in every installment since. In "Super Smash Bros. Brawl" Yoshi's Final Smash is called "Super Dragon", which gives Yoshi the flying and fire-breathing powers previously seen in "Super Mario World". In The Subspace Emissary segment of "Super Smash Bros. Brawl", Yoshi is awakened by various Subspace enemies and teams up with Link to ward them off before they both ally with the other "Super Smash

neg: Kevin Nanney in the finals and automatically qualifying for MLG Anaheim 2014. He finished 4th at MLG Anaheim despite being the favorite to win. Nanney was invited to the Nintendo organized Super Smash Bros. Invitational at the E3 2014 to play "Super Smash Bros. for Wii U", pre-release, and received the Fan-Favorite Award. In May 2014 he left VGBootCamp and became a member of Evil Geniuses as their first "Super Smash Bros." player. In 2015 PPMD became a repeat Apex champion when he beat Armada after Armada forced a bracket reset. He placed third at EVO 2015, only his second singles tournament

neg: Super Smash Bros. Brawl include characters from games made by Nintendo and its second parties—but Sakurai said that "Metal Gear" creator Hideo Kojima "practically begged" for Snake to be included in "Super Smash Bros. Melee", which did not happen since the game was too far into development. This in turn led to his appearance in the following game instead. Similarly, the now-playable Lucas from "Mother 3" was intended to be used in "Melee", but was left out due to the delay of "Mother 3". Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese

neg: Travis Touchdown editor Jim Sterling stated that he would love to see Travis included just by the virtue that it is a creation of Suda's, who he is a fan of. He commented that the close relationship between Suda and Hideo Kojima, whose character Solid Snake is already in "Super Smash Bros. Brawl", makes it possible that he could appear. Inc Gamers editor Tim McDonald described Travis as a good fit for the "Super Smash Bros." franchise. Kombo editor David Oxford stated that while he did not want to see the cast of the "Super Smash Bros." series diluted by third party

neg: Princess Peach 100-Mario challenge on normal or higher difficulties, Mario rescues Peach at the end. In the "Super Smash Bros." series, Peach first appears in "Super Smash Bros. Melee", the second game of the series. She has the unique ability to float for seconds, much as she can in "Super Mario Bros. 2", an advantage which is balanced by the fact that she is one of the lighter fighters and in "Super Smash Bros. Brawl" her killing ability has been decreased since "Super Smash Bros. Melee" and making kills in Brawl can prove to be quite difficult. However, Peach's float is one

neg: Little Mac (Punch-Out!!) his updated design from the Wii version of "Punch-Out!!", his Giga Mac transformation from that same game is also featured as his "Final Smash", a one-use special move that can only be activated upon breaking a "Smash Ball". Little Mac also appears as a playable character in "Super Smash Bros. Ultimate", although his Final Smash has been modified like other transformation-esque Final Smashes. Prior to his inclusion in the "Super Smash Bros." series, Gamasutra's Kyle Orland commented that Little Mac's absence from it was "mind-boggling". The qualities listed included his popularity, fighting ability, and "retro cred"; Orland felt that it

neg: The Young Bucks title loss, The Young Bucks started a rivalry with the Super Smash Bros. (Player Uno and Stupefied); on March 17, the Super Smash Bros. picked up their first PWG win by defeating The Young Bucks in a three-way match, which also included the RockNES Monsters. On April 21, The Young Bucks attempted to win their third "DDT4" tournament and earn a rematch with Appetite for Destruction, but suffered another loss against the Super Smash Bros. in their first round match. On May 25, The Young Bucks and the Super Smash Bros. faced each other in a No Disqualification match to

neg: Pokémon (video game series) installment of the franchise. Pichu and Mewtwo feature as playable characters in "Super Smash Bros. Melee" for the Nintendo GameCube. In "Super Smash Bros. Brawl" for the Wii, Mewtwo and Pichu are not featured as playable characters, although Squirtle, Ivysaur, and Charizard make their first playable appearances as part of the Pokémon Trainer character, while Lucario appears as a separate character. Greninja made its first appearance in "Super Smash Bros. for Nintendo 3DS" and "Wii U", Charizard is a standalone character, and Mewtwo returns as a downloadable content character. All of the Pokémon that are playable in previous "Smash Bros."

neg: Super Smash Bros. Brawl occasionally until they become a unified team by the end of the game. In cooperative multi-player, once one player loses a life, an ally can take his or her place until the number of lives run out. If there are no lives left and player one is defeated, the game is interrupted, with the choice of starting again from the previous "door" the player passed through or quitting. During the development of "Super Smash Bros. Brawl", the game's director Masahiro Sakurai said that this mode would be more "fleshed out" than the single-player modes in previous "Smash Bros." titles. Shigeru

neg: Pit (Kid Icarus) Super Smash Bros. Characters". In 2012, GamesRadar ranked him as the 69th best hero in video games. "Game Informer"s Dan Ryckert included Pit, as he appeared in "Super Smash Bros. Brawl", on a comedic list entitled "Characters Who Don't Deserve Their Own Games." Rickert opined that Pit had been an obscure choice for Nintendo, and stated that he hoped Nintendo did not hope to follow up his appearance with a new "Kid Icarus" title. Pit (Kid Icarus) Pit has also made various appearances in many other Nintendo games, most notably as a playable fighter in the "Super Smash Bros." series

neg: Super Smash Bros. in esports use his or her weakest move to knock Jigglypuff out of this state, denying the enemy the chance to use a powerful move on her. "Super Smash Bros. for Wii U" adds an eight player mode, which allows triples and quadruples teams, although there have been comparatively few tournaments. In addition, a player gets port priority when he or she wins in a best-of-one of, usually, rock-paper-scissors. Smasher Mew2King found out that the player who is player 1 or is closest to player 1 has priority in attacks that hit each other at the same time. Also, a neutral start

neg: Triforce of jewel with gold on the interior and each piece was engraved with the first letter of its name. WWE Raw Superstar Cody Rhodes features the Triforce symbol on his boots (Rhodes admitted to re-playing "" yearly). The Triforce is Link's symbol in "Super Smash Bros." It returns as his symbol in "Super Smash Bros. Melee", "Super Smash Bros. Brawl", and "Super Smash Bros. for Nintendo 3DS and Wii U", and is also used as the symbol for Zelda, Sheik, Young Link, Toon Link, and Ganondorf. There are three structures in Zelda/Sheik's Target Test that look like the Triforce. The

neg: Ganon appears to be a sorcerer with features based on his cartoon incarnation. Ganondorf made his first playable appearance as an unlockable character in "Super Smash Bros. Melee" (where he is based on his appearance in the Nintendo Space World demo, wielding the large, cleaver-like sword in one of his victory poses though he cannot actually use it in combat), "Super Smash Bros. Brawl", and "Super Smash Bros. for Nintendo 3DS" and "Wii U" (both using his "Twilight Princess" design). His appearance in "Super Smash Bros. Ultimate" returns to his "Ocarina of Time" design while utilizing his cleaver-like sword in combat

neg: Metroid the original "Metroid" in "Metroid Prime 3", by keeping the music and themes dark and scary until the very end, when uplifting music is played during the credits. Characters and elements from the "Metroid" series have appeared in different mediums. Samus has appeared in Nintendo games such as "Super Mario RPG", "Tetris" (Nintendo Entertainment System version), "Tetris DS", "Galactic Pinball", "Kirby Super Star", "Kirby's Dream Land 3" and "WarioWare". Several characters and game environments have appeared in the "Super Smash Bros." series. Samus is a playable character in all five "Super Smash Bros." games. "Super Smash Bros. Brawl", "Super Smash

neg: Electronic Entertainment Expo 2018 the top teams from four regions—North America, Europe, Japan, and Australia—facing off in the first world championship for the game. The "Super Smash Bros." tournament, known as the "Super Smash Bros. Invitational 2018", was held at the Belasco Theater in Los Angeles on June 12. Nintendo invited eight top "Super Smash Bros." players with plans to invite more who would compete in the new game, following a similar format they used in the E3 2014 "Super Smash Bros. Invitational" event. Capcom hosted a "Monster Hunter World" tournament, where two-player teams would compete to complete a specific hunt in the fastest

neg: Super Smash Bros. companies. The fourth installment, "Super Smash Bros. for Nintendo 3DS" and "Wii U", were released in 2014 for the Nintendo 3DS and Wii U, respectively. The 3DS installment was the first for a handheld platform. A fifth installment, "Super Smash Bros. Ultimate", was released in 2018 for the Nintendo Switch. The series features many characters from Nintendo's most popular franchises, including Mario, Donkey Kong, Link, Samus Aran, Fox McCloud, Kirby, Yoshi, and Pikachu. The original "Super Smash Bros." had only 12 playable characters, with the roster count rising for each successive game and later including non-Nintendo characters. Some characters are

neg: Heir (tournament) grassroot identity. Beer cans and pizza boxes made up the biggest part of communication tools. The tournament was moved to the university of Leicester. With 752 players, it was the largest "Super Smash Bros. Melee" tournament in European history and it sold out in under 12 hours. Armada dropped out from the tournament in Singles, blaming a burn-out due to the "Summer of Smash". Leffen considered doing the same, but then took part in the tournament, which he won, beating American players Westballz and S2J. Heir (tournament) Heir is an annual British "Super Smash Bros. Melee" tournament that began in

neg: Punch-Out!! (NES) his debut as a playable character in "Super Smash Bros. for 3DS" and "Super Smash Bros. for Wii U". "Punch-Out!!" made an appearance on The Tonight Show on October 29, 2014. Mike Tyson, being one of the guests that night, was challenged by the host, Jimmy Fallon. He was asked to defeat himself in the game on live TV. The real Mike Tyson was defeated in the first round and lost by TKO. The training sequence is referenced in the "Family Guy" episode "A Fistful of Meg" by Meg running behind Quagmire, who is riding the bike. After the release

neg: Golden Sun (series) In addition, a medley of music from "The Lost Age" was selected to be on "Brawl"'s soundtrack. The game's sequel, "Super Smash Bros. for Nintendo 3DS and Wii U", did not feature Isaac but "The Lost Age" medley was featured along with the world map theme from "Dark Dawn". However, "Super Smash Bros. Ultimate" marks Isaac's return to the series as an Assist Trophy, where he now is able to use more advanced tactics in battle and can now be fought, and a costume inspired by him for the Mii Swordfighter was developed. The characters from the first "Golden Sun"

neg: Nintendocore Gentle Jaws" has been referred to as Nintendocore by Pitchfork Media. The website wrote that ""In Her Gentle Jaws" sticks its neck out further than Nintendocore staples like The Advantage or Minibosses", and that the album's instrumental title track "could plausibly come from an NES cartridge." On July 17, 2016 the genre got broad attention again when the small group of several artists called "N-Core Lives" published a Super Smash Bros. 64 themed compilation album. An article about it was published on the website of Altpress, gaining a lot of attention and bringing Nintendocore back into the minds of many

neg: Koopalings Kart 8 Deluxe" for the "Nintendo Switch". In "Super Smash Bros. for Nintendo 3DS and Wii U" and "Super Smash Bros Ultimate", each of Bowser Jr.'s seven alternate costumes replaces him with one of the Koopalings, with each one fighting from atop the Junior Clown Car. They appear once again in "", released in 2015 for the Nintendo 3DS, in which they all once again carry out roles as bosses. In "", the Koopalings appear as bosses for the first time in a "Paper Mario" game. The Koopalings made their first animated appearance in the "" OVA series, released in

neg: Super Smash Bros. "Brawl" also introduces the Smash Ball, which when broken allows fighters to perform a character-specific super attack known as a "Final Smash". The rules that can be used in a match vary depending on the game, but the most commonly used settings across all games are Time and Stock. Time mode uses a point based system in which fighters earn points for knocking out their opponents and lose points for being knocked out or self-destructing (i.e. falling out of the arena by themselves). The player with the highest score at the end of the set time limit wins the match.

neg: Bros the service within the first month. Bros to date are the only band to have appeared in every issue of "Smash Hits" from 1988 to 1991. After a short break recovering from their Global Push tour, Bros went back to the recording studios and released their second album, The Time. It was released on 16 October 1989 and reached number 4 in the UK Albums Chart with over 150,000 being sold within the first week in the UK alone, they released several tracks from the album as singles, including "Too Much", "Chocolate Box", "Madly in Love", and "Sister". Bros did

neg: Super Smash Bros. (video game) behind "Super Smash Bros.", third party sources have identified Namco's 1995 fighting game "The Outfoxies" as a possible inspiration. "Super Smash Bros." features music from some of Nintendo's popular gaming franchises. While many are newly arranged for the game, some pieces are taken directly from their sources. The music for "Super Smash Bros." was composed by Hirokazu Ando, who later returned as sound and music director for "Super Smash Bros. Melee". A complete soundtrack was released on CD in Japan through Teichiku Records in 2000. "Super Smash Bros." received mostly positive reviews, with criticism mostly directed towards the game's single-player

neg: Apex (tournament) an event for "Super Smash Bros." for the Nintendo 64 was added. In 2014, the fan modification of "Brawl", "Project M" was added for singles only. "Project M" has recently been removed as an official event out copyright concerns under Nintendo of America sponsorship and Third Party relations. Apex 2015 was officially sponsored by Nintendo of America and was the largest tournament for "Super Smash Bros." in history until it was surpassed by EVO 2015. Apex has been nicknamed the ""Super Bowl of 'Super Smash Bros.'"" by Ben Lindbergh of Grantland. As of 2016, Apex is no longer considered a

neg: Shield Knight artists subsequently imposed on themselves. The Enchantress' design was inspired by traditional Japanese attire, so Yacht Club initially experimented with kimono and robes for her male counterpart as well. When this did not work out, artists moved on to a samurai-inspired design, similar to that of Ganondorf in the "Super Smash Bros." series. Yacht Club's artists originally explored skirted designs for male Shield Knight, but these did not make the cut. Certain ornamental aspects of Shield Knight's armor were removed or reduced in size in order to make the character look more masculine. Her initial design was described by "Destructoid"

neg: Super Smash Land of "Super Smash Bros." including the advanced techniques in "Super Smash Bros. Melee". Super Smash Land Super Smash Land is a demake of "Super Smash Bros." released in September 14, 2011 by Dan Fornace. The game features 6 playable characters and 11 stages. The game visual design resembles the graphics from the Nintendo Game Boy. The game was developed with . "Super Smash Land"s gameplay is similar to "Super Smash Bros.". Up to four players each choose one of six playable characters, including Mario, Link, Kirby, Pikachu, Vaporeon and Mega Man. The objective is battling other characters and knocking them

neg: Super Smash Bros. Brawl of the "Smash Bros." website that there were "hurdles of all sorts that [made] it very difficult" to implement online battles. Furthermore, he said that an online ranking system is unlikely to be implemented. During a test play between Sakurai and Hideo Kojima, Kojima stated that the game felt complete and that Nintendo "could put it out now and it would sell millions of copies". Starting May 22, 2007 and ending April 14, 2008, the site had daily weekday updates. At the Nintendo Media Conference at E3 2007, Nintendo of America president Reggie Fils-Aimé announced that "Super Smash Bros. Brawl"

neg: Marth (Fire Emblem) instantly knocks them out of the screen unless they hit a barrier. During this attack, a quickly-depleting 60 HP health bar is shown, as an homage to the "Fire Emblem" series' battle system. Marth is also playable in "Super Smash Bros for Nintendo 3DS and Wii U", using his character design from "New Mystery of the Emblem". He is also a starter character in the series for the first time. Marth was confirmed in the June 2018 Nintendo Direct to return in "Super Smash Bros. Ultimate" for the Nintendo Switch. For the first time in the series, he will receive

neg: Super Smash Bros. the variety of multiplayer options. Some criticisms in the 3DS version include a lack of single-player modes and issues concerning the 3DS hardware, such as the size of characters on the smaller screen when zoomed out and latency issues during both local and online multiplayer. There were also reports of players damaging their 3DS Circle Pads while playing the game excessively. The Wii U version's online play quality was mildly criticized for some inconsistency, but has overall been critically acclaimed. Daniel Dischoff of Game Revolution stated "It's true that Super Smash Bros. evolves every time with regard to new features,

neg: Super Smash Con Super Smash Con Super Smash Con is a video game convention and tournament focused on the "Super Smash Bros." series, held in Chantilly, Virginia at the Dulles Expo Center. Although the convention mainly focuses on "Super Smash Bros." (hosting various tournaments and Combo contests for all games in the franchise), different video games are also showcased and available to play as well. Ideas for a convention focused solely on "Super Smash Bros." began since 2014, specifically by Justin Wykowski. Since its inception in 2015, the tournament portion of the event currently stands as one of the largest "Super Smash Bros."

neg: Charizard if a player throws a Poké Ball. In "Super Smash Bros. Brawl", Charizard is playable while under the command of the Pokémon Trainer. The Trainer has a Squirtle and an Ivysaur, all three of which can be switched between; unlike the other fighters, these Pokémon become fatigued and consequently weaker, and must be switched out long enough in order to recover. Charizard's moves include Rock Smash, Flamethrower, and Fly. Charizard is playable as a standalone character in "Super Smash Bros. for Nintendo 3DS" and "Wii U", where it gains the move Flare Blitz and its new Final Smash is transforming

neg: Super Smash Bros. in esports included "Melee" in its Pro Circuit, and then supported the MLG Smash Series in 2007. In 2010, MLG had "Brawl" in its Pro Circuit. The MLG Anaheim 2014 and MLG World Finals 2015 championship also featured "Melee" and "Wii U" events. "Super Smash Bros." games also have a large, widespread grassroots scene that supports tournaments at the amateur and local level. Several top players have been recruited by eSports organizations. The first publicized "Super Smash Bros. Melee" tournaments were held in early 2002 with the Tournament Go series. Early tournaments had disputes over what the official ruleset should be, but

neg: Team SoloMid roster of Team Dignitas. "The Daily Dot" reported that following their signing, the players became the highest paid "CS:GO" players in the world at the time. On March 15, 2015, TSM's League of Legends team won their first Intel Extreme Masters World Championship in Katowice, Poland. In April 2015, TSM signed "Super Smash Bros. Melee" player Leffen as their first fighting game player. On August 1, 2015, TSM announced the signing of ZeRo to their Super Smash Bros. division. ZeRo would go on to achieve 56 straight tournament wins in "Super Smash Bros. for Wii U", a feat recorded in

neg: Super Smash Bros. also to be accessible to new players." "Super Smash Bros" sold 1.4 million copies in Japan, and 2.3 million in the U.S., with a total of 5.55 million units worldwide. "Melee" sold over 7 million units worldwide, becoming the best-selling GameCube game. "Brawl" sold 1.524 million units in Japan , and sold 1.4 million units in its first week in the United States, becoming Nintendo of America's fastest selling game. The 3DS version sold over a million copies in its first weekend on sale in Japan, and has sold more than 9.35 million copies worldwide . "Super Smash Bros. for

neg: Stupefied 2010. Stupefied debuted in Chikara in 2007 as one half of the Super Smash Bros., for the November triple-shot weekend. Stupefied was brought back for King of Trios, and became a regular wrestler at the fed. The tag team became a fan favorite, however, they had trouble picking up wins. In August 2008 after Stupefied had repackaged himself as Player Dos, the Super Smash Bros. began a winning streak which would peak on September 21, 2008, during Chikara’s debut in the Midwest, when the Super Smash Bros. ended the record-breaking reign of Incoherence (Delirious and Hallowicked), becoming the 4th Chikara

neg: Animal Crossing "Animal Crossing" series as a fighter in "Super Smash Bros. for Nintendo 3DS and Wii U" and "Super Smash Bros. Ultimate". The character has both male and female forms, which are selected when choosing the character. His or her moves include the ability to catch other players in a net and firing Lloid the gyroid as a missile. Additionally, Isabelle from "New Leaf" appears as an Assist Trophy, and later appeared as a standalone fighter in "Super Smash Bros. Ultimate". Two new "Animal Crossing" stages appear in the games: "Town & City" from "City Folk" in the Wii U version,

neg: Sheriff (video game) considerably. The Sheriff character has appeared in the "Super Smash Bros." series starting with "Super Smash Bros Melee", in which he appears as one of the many collectible Trophies in the game. Sheriff later returned in "Super Smash Bros. for Nintendo 3DS" and "Wii U" as an assist trophy where he fires a succession of 8 bullets in a random order on the battlefield when summoned. Sheriff (video game) , also known as Bandido, is a 1979 arcade game by Nintendo. It is one of a group of Western-themed video games from the 1970s, preceded by at least "Western Gun",

neg: Super Smash Bros. by Iwata "We'd like you to be involved in the production of the new "Smash Bros.", if possible near the level of director". Although Iwata had said he was hoping for it to be a launch game, Sakurai stated: "I decided to become director. And as of May 2005, I was the only member of the new Smash Bros. development team." Development of the game never actually started until October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, mainly Game Arts. Sakurai also stated that these

neg: Kirby (character) Super Smash Bros. games. In "Super Smash Bros. Melee", his trophy profile states that he is an "extremely skilled technician". Kirby plays a prominent role in the Subspace Emissary plot as a protagonist, the story mode of "Super Smash Bros. Brawl". Although he appears cute and innocent, many commercials and ads have contrasted this with his extreme fighting skills when he takes on the abilities of an enemy. Kirby is a character of few words and rarely speaks in-game. His dialogue is largely limited to appearances in some games' instruction manuals, and brief comments such as "Hi!" or "Poyo!" in

neg: Lakitu in the "Super Smash Bros." series starting with the original "Super Smash Bros." as a cameo where he can be seen in the background of the stage "Peach's Castle", his design is taken from "Super Mario 64". Lakitu returns in "Super Smash Bros. Melee" once again appearing in the background of a stage. this time being "Yoshi's Island" where his design is taken directly from "Super Mario World", and is featured as one of the 293 obtainable trophies in the game. Lakitu also appeared in "Super Smash Bros. Brawl" and "Super Smash Bros. for Nintendo 3DS and Wii U" as

neg: Kirby (character) Star Allies" in 2018. Although most are platform games, some spin offs have included pinball, racing, and puzzle games. Kirby appears in the "Super Smash Bros." series of games as a playable character, which is also created by Masahiro Sakurai. He was the series' sole representative in "Super Smash Bros." and "Super Smash Bros. Melee", but is accompanied by fellow characters, Meta Knight and King Dedede, in "Super Smash Bros. Brawl", where Kirby plays a huge role in the Subspace Emissary Adventure mode. He reprises his role as a playable character in "Super Smash Bros. for Nintendo 3DS and Wii

neg: Jason Zimmerman Jason Zimmerman Jason Sheldon Zimmerman (born February 5, 1989), known by his gamertag Mew2King, commonly shortened to M2K, is an American professional "Super Smash Bros." player. He has won more than 70 tournaments during his career, primarily in "Super Smash Bros. Melee". He is one of the "Five Gods" of "Melee", along with Juan "Hungrybox" Debiedma, Adam "Armada" Lindgren, Kevin "PPMD" Nanney, and Joseph "Mang0" Marquez and is also one of the most accomplished "Super Smash Bros. Brawl" players. He is also a skilled player of "Super Smash Bros. for Wii U", "Super Smash Bros. Ultimate" and "Project M". In

neg: Gray Fox (Metal Gear) is featured as a player character driver in "Konami Krazy Racers" and as an Assist Trophy in both "Super Smash Bros. Brawl" and "Super Smash Bros. Ultimate". A Cyborg Ninja figure was released by McFarlane Toys in 1998. Another figure was released by Konami in 2004. In 2007, a block-style figure was also released in the Kubrick line. In 2011, another Cyborg Ninja figure, as designed by Kojima himself, was announced to come from Square Enix's Play Arts Kai line of "Metal Gear" figures, and was released for the 25th anniversary of the "Metal Gear" series. "" features Gray Fox's

neg: Super Smash Bros. stages, enemies, and elements. Although a third "Super Smash Bros." game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer in 2006, and the game was named "Super Smash Bros. Brawl" and released worldwide in 2008. The game featured a set of third-party characters, Solid Snake of Konami's "Metal Gear" series, and longtime Mario rival Sonic the Hedgehog from Sega's series of the same name. "Brawl" was also the first game in the franchise to support online play, via the Nintendo Wi-Fi Connection, and to offer the ability for players to

neg: Super Smash Bros. Ultimate 11 days of retail, "Ultimate" had sold more than 3 million units within the United States, making it the fastest selling Switch game in the country. It was similarly the fastest-selling Switch game as well as the fastest-selling game for any Nintendo console in Europe based on the first 11-day sales. It was estimated that the game sold and shipped over five million copies within its first three days of release. Super Smash Bros. Ultimate The concept for a new "Super Smash Bros." game was created during the development of "3DS"/"Wii U" downloadable content (DLC). Series creator and director Masahiro

neg: Evo 2016 competition was won by Infiltration, winning over $50,000 USD, with second place going to Fuudo. Hungrybox won the "Super Smash Bros. Melee" competition for the first time, defeating previous champion Armada with a one-stock difference. "Super Smash Bros. for Wii U" was won by Elliot "Ally" Carroza-Oyarce for the first time. The elimination rounds of each game took place in the Las Vegas Convention Center on July 15 and 16, 2016. The grand finals were held in the 12,000-seat Mandalay Bay Events Center and featured five of the nine games: "Street Fighter V", "Super Smash Bros. Melee", "Marvel vs Capcom",

neg: Super Smash Bros. (video game) the game was offered as one of several Virtual Console games which "Elite Status" members of the North America Club Nintendo could redeem as a free gift. Nintendo announced at Electronic Entertainment Expo 2011 that they would be releasing two new "Super Smash Bros." games, "Super Smash Bros. for Nintendo 3DS" and "Wii U", making it the first cross-platform and first portable release in the series. Cross-compatibility between the Wii U and 3DS versions was also confirmed, allowing players to customize their characters and transfer them between versions. While development had begun, Sakurai stated that the early announcement was made

neg: Super Smash Bros. to also perform dodges, rolls, grabs, and throws. The three basic actions in "Super Smash Bros.", attacking, grabbing, and shielding, are often described using a rock–paper–scissors analogy: attacking beats grabbing, grabbing beats shielding, and shielding beats attacking. When a player knocks another player off of the main platform, they may perform an action called edge-guarding. At the same time the player that has been knocked off will try to recover by jumping back onto the stage and avoiding the other players' edge-guarding. Another element in the "Super Smash Bros." series is battle items, the abundance of which players can adjust

neg: Super Smash Bros. Brawl during the E3 After-Hours Press Conference. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because "[his team] found that trying to implement too much motion-sensory functionality can get in the way of the game". As far as Wi-Fi play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility from the start. He goes on to say, "One of the primary reasons "Super Smash Bros. Brawl" was created was that Nintendo, when taking Wii online, wanted to have "Smash Bros." to do that." However, Sakurai stated on the Japanese version

neg: Tetris Attack storyless presentation of the Game Boy Advance title. A limited-function version, known as "Chotto Panel de Pon" in Japan, "Puzzle League Express" in North America, and "A Little Bit Of Puzzle League" in Europe, was released for the Nintendo DSi via the DSiWare service on the Nintendo DSi Shop. This version includes most of the original release's single-player features, and excludes multi-player gameplay entirely. In "Super Smash Bros. Melee", "Super Smash Bros. Brawl", and "Super Smash Bros. for Nintendo 3DS and Wii U", one of the various objects that Kirby randomly transforms into when using his "Stone" (down+B) special attack

neg: Pokémon (video game series) games return in the Nintendo Switch game "Super Smash Bros. Ultimate", which also features Incineroar. Squirtle, Ivysaur, and Charizard are again playable as a part of the Pokémon Trainer character in "Ulitmate". Rayquaza is featured as a boss enemy in "Super Smash Bros. Brawl". The series features Poké Balls as items, which, when used by a player, make a random Pokémon appear including Piplup, Bonsly, and Munchlax, with various effects on the game, and "Super Smash Bros. for Nintendo 3DS" and "Wii U" have Master Balls, which function like Poké Balls but only summon a rare Pokémon (like Mew, Palkia,

neg: Super Smash Bros. for Nintendo 3DS and Wii U out. To assist players during battle, items sometimes appear on the battlefield, most of which represent the various video games represented in the series. An item called a Smash Ball allows players to use a powerful, character-specific attack known as a "Final Smash". Another item is an Assist Trophy, which summons various non-playable characters from a represented series onto the field to assist the summoner. Like its predecessors, "Super Smash Bros." features collectible in-game trophies based on characters or items seen in various Nintendo or third-party games. Each stage now features an alternate Omega form, which replaces the stage's layout

neg: Super Smash Bros. Brawl a mostly lag free environment" in the online mode. "NGamer"s Matthew Castle points to the franchise's lack of innovation with the verdict, ""Smash Bros" risks growing too familiar. It never breeds contempt, but it doesn't quite muster that "Galaxy" magic." Jeff Gerstmann rated the game 4 out of 5 stars on Giant Bomb, saying that players who are not into Nintendo's history or multiplayer "probably won’t understand what all the fuss is about in the first place". 1UP.com, however, suggested that "Brawl" is not directed exclusively towards serious gamers, as it offers "a curious diversion for uninterested gamers" as well.

neg: Prince albums discography trial-release independently of Warner on his NPG imprint using an external distributor and label. The one-off experiment, his single "The Most Beautiful Girl in the World" should have demonstrated that he needed the clout of Warner Bros. for continued success but the single instead became an international smash, his first UK number one single, and wrangles between the parties continued with Warner Bros. gradually coming round to the idea of ending their arrangement. To this end, Warner released several 'Prince' albums in quick succession, including "Come" and the first official release of his funk 'bootleg' "The Black Album" in 1994.

neg: Super Mario Bros. 2 Princess Peach eventually starred in other "Mario" games such as "Super Princess Peach". Toad has received supporting roles in later "Mario" games and has starred in games like "Wario's Woods", "New Super Mario Bros. Wii", and "". "Super Mario Bros. 2" is the first game where Luigi received the physical appearance he has today, especially being taller than Mario. In the "Super Smash Bros." series, Peach has the ability to pluck and throw vegetables, and to float. "Super Smash Bros. Melee" has a stage called "Mushroom Kingdom II", which is based on "Super Mario Bros. 2", though the visuals are

neg: Star Fox separately as a digital download on the Wii U eShop. Various "Star Fox" characters and elements have appeared in the "Super Smash Bros." franchise of fighting games. Fox McCloud has appeared in all five as a playable character, while Falco Lombardi was featured in all titles since "Super Smash Bros. Melee" as an unlockable character. Wolf O'Donnell appears as an unlockable fighter in "Super Smash Bros. Brawl" and "Super Smash Bros. Ultimate" as well. All three characters have virtually the same "Final Smash" in "Brawl" in which each calls down a Landmaster to run over and shoot enemies with, with

neg: Game & Watch feature many titles contain. In the "Game & Watch" games themselves, the playable characters vary in appearance, as they often sport eyes, teeth and clothes, all of which Mr. Game & Watch lacks. However, in the "Super Smash Bros." series, his trophies list his first appearance as "Game & Watch, 1980"; this makes him the oldest character in the series by game release date, with Pac-Man being the only other to have been introduced in 1980. "Super Smash Bros. Ultimate" also alters his appearance when he performs certain attacks to match how the characters look in the game of the

neg: Ridley (Metroid) for further research (potentially into further bioweapon applications). It is later infected by an X Parasite, allowing it to gain the ability to transform into Ridley's likeness, known as . Samus later defeats the Ridley mimic and absorbs its Core-X, regaining her signature Screw Attack. What was left of the cloned Ridley's remains were destroyed along with the X when the BSL station crashed into SR388. Ridley has made multiple appearances in the "Super Smash Bros." series. He first appeared in "Super Smash Bros." flying across the background of the Planet Zebes stage in his original "Metroid" incarnation, followed by

neg: Evo 2016 the dominant Japanese scene. Meanwhile, community members Ryan "Gootecks" Gutierrez and David "ultradavid" Graham stated that "Street Fighter IV" not being there was "the right call", as according Graham, "the only times they've ever had multiple games from the same series is when those games have significantly different player bases," such as with "Super Smash Bros." during this year's Championships. "Brawlout", a "Super Smash Bros."-inspired fighting game by Angry Mob Games, set for release in the first quarter of 2017, was one of the video games playable at the Evo 2016 Indie Showcase. Side events were held throughout the weekend,

neg: Ken Hoang game is Marth, and his secondary is Fox. He received minor television coverage in MTV's "True Life: I'm a Professional Gamer". Ken retired in 2006. In 2012, he officially returned to the "Melee" scene. In 2014 he and fellow "Melee" veteran Daniel "KoreanDJ" Jung joined Team Liquid as the team's first "Smash Bros." players. Hoang was a contestant on "", which aired in the fall of 2008. He was the fifth-place finisher, and sixth member of the jury. Hoang started playing "Super Smash Bros." when it was released for the Nintendo 64, but never competed in an organized tournament for

neg: Super Smash Flash Super Smash Flash Super Smash Flash is a series of fighting browser games published by indie website McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the "Super Smash Bros" series. The original "Super Smash Flash" is based specifically on "Super Smash Bros. Melee". Like in the official "Super Smash Bros." titles, the player's objective is to knock opponents off of the screen. Players are given a percentage counter instead of a health bar, which increases as they take damage. A higher damage percentage means that attacks will send the player farther, which may ultimately lead

neg: Super Smash Bros. Ultimate the administrators forwarded all complaints to a separate thread. In November 2018, Nintendo announced "Ultimate" was the most preordered game for the Switch and in the series. The Association for UK Interactive Entertainment reported that "Ultimate" was the fastest-selling Switch and "Super Smash Bros." game in the United Kingdom, with physical launch sales 302% higher than those for "Super Smash Bros. for Wii U", 233% higher than those for "3DS", and 62.5% higher than those for "Brawl". In its first three days on sale in Japan, the game sold 1.2 million copies, outselling "" and "" in the region. Within

neg: Donkey Kong (character) "Rumble Falls" from "Donkey Kong Jungle Beat", and "75m" from the original "Donkey Kong" game from 1981. Both Donkey Kong and Diddy Kong returned to the series in "Super Smash Bros. for Nintendo 3DS" and "Super Smash Bros. for Wii U", with Donkey Kong being among the first wave of amiibo released for the games. "Jungle Japes" from "Melee" returns in the 3DS version, and both "Kongo Jungle" from the original "Super Smash Bros." and "75m" from "Brawl" return in the Wii U version, along with a new stage called "Jungle Hijinxs" from "Donkey Kong Country Returns". Along with Bowser,

neg: Apex (tournament) Apex (tournament) Apex was an annual esports tournament held in New Jersey that focused on fighting games, specifically "Super Smash Bros." The event's first incarnation was in 2009 with Jesus "Jman" Fernandez as the champion of "Super Smash Bros. Melee" and Elliot "Ally" Carroza-Oyarce as champion of "Super Smash Bros. Brawl". Each year the event grew with more competitors entering. Apex 2014 garnered 629 entrants and was the 2nd largest tournament for "Melee" at the time after EVO 2013. Though the tournament initially focused on "Brawl", the feature game has since switched to "Melee" due to its popularity. In 2010,

neg: Electronic Entertainment Expo 2013 such as "X", "The Wonderful 101", "", and the first gameplay footage of "Bayonetta 2". Among the new games announced for Wii U were the new installments of Super Smash Bros., "Super Smash Bros. for Nintendo 3DS" and "Super Smash Bros. for Wii U", "Super Mario 3D World", and "Mario Kart 8". This is a list of major video game exhibitors who made appearances at E3 2013. This is a list of notable titles that appeared at E3 2013. Electronic Entertainment Expo 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th Electronic Entertainment Expo held. The event took

neg: R.O.B. the unfortunate fact that the peripheral only worked with two games. R.O.B. has appeared as a cameo character in various video games, such as "StarTropics", "F-Zero GX", the "WarioWare" series and the "Star Fox" series. R.O.B. is featured as an unlockable character in "Mario Kart DS", "Super Smash Bros. Brawl", "Super Smash Bros. for Nintendo 3DS" and "Wii U", and "Super Smash Bros. Ultimate", each of which refers to R.O.B. as male within their respective universes. In "Brawl"s adventure mode, , R.O.B. plays a major role in the story's plot. He first appears as the Ancient Minister, a cloaked figure

neg: Charizard Alakazam and Tyranitar, who play a significant role in the story. In "Pokémon Ranger", Charizard is a boss Pokémon who becomes attached to the player's character and assists him or her throughout the game. Charizard returns in "" as another boss character. It is also one of the photographable Pokémon in "Pokémon Snap", as well as a non-playable character in "" and its sequel, "". Charizard has appeared many times throughout the "Super Smash Bros." series. Charizard first appears as a non-playable character in "Super Smash Bros." and "Super Smash Bros. Melee", as one of the Pokémon which can appear

neg: COGnitive Gaming December 24, 2015. On December 12, COGnitive announced that they will be ceasing operations on December 31, 2016, shortly after "Super Smash Bros. Melee" player, Justin "Wizzrobe" Hallett confirmed to ESPN via Daniel "Tafokints" Lee that he would not be renewing his contract with the team. COGnitive Gaming COGnitive Gaming was a professional esports team based in the United States. They had teams in "Smite", "League of Legends", "Super Smash Bros. Melee", and "Heroes of the Storm". COGnitive Prime won the first Smite World Championship. COGnitive sponsored "Super Smash Bros. Melee" players Jason "Mew2King" Zimmerman and Justin "Wizzrobe" Hallett. COGnitive

neg: Mega Man his appearance on the American box art of the first game, appears as a playable fighter in the PlayStation 3 and PlayStation Vita versions of "Street Fighter X Tekken". Mega Man Volnutt and Roll also make an appearance in "", with Zero added to the U.S. version. In 2013, Mega Man is a playable character in "Super Smash Bros. for Nintendo 3DS and Wii U" and it's sequel, "Super Smash Bros. Ultimate". An amiibo based on his appearance was confirmed on November 11, and can be utilized in "Super Smash Bros." as well as "Mario Kart 8" where it can

neg: Fighting game as "Fighter Maker", "Soulcalibur III", "", and "" adopted the concept. Fighting games may also offer a multiplayer mode in which players fight each other, sometimes by letting a second player challenge the first at any moment during a single player match. A few titles allow up to four players to compete simultaneously.. Uniquely, the "Super Smash Bros." series has allowed eight-player local multiplayer matches, beginning with "Super Smash Bros. for Wii U" and continuing with "Super Smash Bros. Ultimate". Several games have also featured modes that involve teams of characters; players form "tag teams" to fight matches in which

neg: WarioWare: Touched! in "WarioWare Gold". "Touched!" also marks the first appearance of the recurring "WarioWare" character Ashley, who has since appeared in "", "WarioWare D.I.Y.", "Game & Wario" and "WarioWare Gold". Ashley has also made regular appearances in the "Super Smash Bros." series; in "Super Smash Bros. Brawl" as a sticker and in "Super Smash Bros. for Wii U and Nintendo 3DS" as an assist trophy, wearable Mii outfit and trophy. She has also made cameo appearances in "Nintendo Badge Arcade", "Rhythm Heaven Megamix" and "Super Mario Maker". Versions of "Ashley's Song", which plays during Ashley's stage in "Touched!", appear in "Brawl"

neg: Metroid Bros. 4" and Super Smash Bros. Ultimate also feature Zero Suit Samus, a version of the heroine using the blue form-fitting suit seen in "Zero Mission" and the "Prime" series. Ridley makes cameos in "Super Smash Bros.", where he can be seen flying through the level Zebes, and in "Super Smash Bros. Melee" both as an unlockable trophy and in the game's opening, where he is fighting Samus at Ceres Space Station. In "Super Smash Bros. Brawl", Ridley, in both normal and Meta Ridley forms, appears as a boss character. Due to demand from fans, Ridley was made a playable

neg: Characters in the Super Smash Bros. series Zelda" series. This trend continues into "Super Smash Bros. Brawl", which also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army. Many generic enemies from various games appear as part of the "Smash Run" mode in "Super Smash Bros. for Nintendo 3DS". The Subspace Army are the antagonists of "Super Smash Bros. Brawl", appearing in "The Subspace Emissary" and led by the Ancient Minister. Their goal is to pull the entire world into Subspace piece by piece using devices called Subspace Bombs. The Sandbag appears in every game's "Home-Run Contest" minigame beginning