query: when did the first mario kart come out

pos: Super Mario Kart Super Mario Kart Super Mario Kart is a 1992 kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. The first game of the "Mario Kart" series, it was released in Japan and North America in 1992, and in Europe the following year. Selling nine million copies worldwide, the game went on to become the fourth best selling SNES game of all time. "Super Mario Kart" was re-released on the Wii's Virtual Console in 2009, and on the Wii U's Virtual Console in 2013. Nintendo re-released "Super Mario Kart" in the United

pos: Mario Kart: Super Circuit Mario Kart: Super Circuit Mario Kart: Super Circuit, known in Japan as , is a kart racing game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance in 2001. The game is the third installment in the "Mario Kart" series and the first for handheld consoles, following "Super Mario Kart" (1992) and "Mario Kart 64" (1996). It was succeeded by the console game "", which was released for the GameCube in 2003. The game retains traditional game elements of "Mario Kart" set by its predecessors, and upon release, was well-received by reviewers. "Super Circuit" is a

pos: Super Mario Kart Circuit", "Mario Kart 7", and "Mario Kart 8". The aspects of style and gameplay from "Super Mario Kart" that have been retained throughout the series have led Nintendo to face criticism for a lack of originality but the franchise is still considered to be a beloved household name by many, known for its familiar core gameplay. Super Mario Kart Super Mario Kart is a 1992 kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. The first game of the "Mario Kart" series, it was released in Japan and North America in

pos: Mario Kart Mario Kart There have been six "Mario Kart" games released for home consoles, three portable games, and four Namco co-developed arcade games, for a total of thirteen. The latest game in the main series, "Mario Kart 8 Deluxe", was released on Nintendo Switch in April 2017. The series has sold over 100 million copies worldwide to date. The first game in the "Mario Kart" series is "Super Mario Kart" which was released for the Super Nintendo Entertainment System in 1992. The development of the first game was overseen by Shigeru Miyamoto, the Japanese video game designer who created the original

pos: Super Mario Kart Super Mario Kart Super Mario Kart is a 1992 kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. The first game of the "Mario Kart" series, it was released in Japan and North America in 1992, and in Europe the following year. Selling nine million copies worldwide, the game went on to become the fourth best selling SNES game of all time. "Super Mario Kart" was re-released on the Wii's Virtual Console in 2009, and on the Wii U's Virtual Console in 2013. Nintendo re-released "Super Mario Kart" in the United

pos: Mario (franchise) Mario Kart", was launched in 1992 on the Super Nintendo Entertainment System to critical and commercial success. In the "Mario Kart" series, players compete in go-kart races, controlling one of a selection of characters from the "Mario" franchise. One of the features of the series is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include Super Mushrooms to give players a speed boost, Koopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards. There have been 5 "Mario Kart" games

pos: Kart racing game to have been the most popular among developers during the 1990s, though "Mario Kart DS" (2005) and "Mario Kart Wii" (2008) are two of the best selling kart racing games. Kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of racing video games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and vehicular combat. Though the genre has its roots in the 1970s and 80s, 1992's "Super Mario Kart" was the game that popularized the genre, and the "Mario Kart" series is still considered

pos: Kart racing game Drift" featured go-kart racing in 1988, but "Super Mario Kart" (1992) is cited to have started the kart racing genre, being the first kart racing game to implement combat elements within races. The game was also slower than other racing games of the time due to hardware limitations, prompting its developers to use a go-kart theme. Since then, over 50 kart racing games have been released, featuring characters ranging from Nicktoons to "South Park". The "Mario Kart" series is often considered as the pioneer of kart racing series, topping other popular games such as "Diddy Kong Racing". The genre seems

pos: Mario (franchise) and is the first in the series to boast HD graphics. Possibly the most popular spin-off series in the franchise, the "Mario Kart" series began in 1992 and is currently the most successful and longest-running kart racing series, having sold over 100,000,000 copies worldwide. The first role-playing game in the "Mario" franchise was "Super Mario RPG". It has since expanded to the "Paper Mario" and "Mario & Luigi" series. is a series of RPG video games developed by Intelligent Systems and produced by Nintendo Software Planning & Development. The first game in the series, "Paper Mario", was launched in 2000

pos: Mario for the Nintendo 3DS). Several other sub-series of "Mario" video games, especially those inspired from sports, have been released. The "Mario Kart" franchise, which began with "Super Mario Kart" for the Super Nintendo Entertainment System in 1992, is the most successful and longest-running kart racing franchise. Other "Mario" sports games include the Camelot-developed series "Mario Golf" and "Mario Tennis", and, respectively, the baseball and soccer games "Mario Superstar Baseball" and "Super Mario Strikers". In 1999, Hudson Soft developed the "Mario Party" series, which began on the Nintendo 64. The games revolve around a set of minigames and are playable with

neg: Super Mario Kart 8" on August 27, 2014. "Super Mario 3D World" has a stage with a look based on the Mario Circuit racetracks from "Super Mario Kart". A remixed version of the music can also be heard. "Super Mario Odyssey" also has a remix, when racing a RC car around a track in New Donk City in the Metro Kingdom. Several sequels to "Super Mario Kart" have been brought out for successive generations of Nintendo consoles, each receiving commercial success and critical acclaim. The first of these, "Mario Kart 64" was released in 1996 for the Nintendo 64 and was the first

neg: Mario Kart 7 collecting them increases the kart's top speed. Up to ten coins can be collected in each race, but some will be lost if the player comes into contact with hazards or goes out of bounds. Jump actions, which were introduced in "Mario Kart Wii" as tricks, lets players obtain a brief burst of speed when driving off ramps. In addition to traditional controls, "Mario Kart 7" can be played using the Nintendo 3DS gyroscope, in which the action is viewed in first person and the player steers the kart simply by turning the entire game system. "Mario Kart 7" is

neg: Mario Kart DS of CBS News appreciated the game's unique use of Nintendo DS features, such as its microphone and wireless connectivity. GamesRadar named "Mario Kart DS" the best DS game of all time, beating out "Pokémon Black" and "White" (2nd) and "" (3rd). Finding it hard to imagine how Nintendo could make a "Mario Kart" game better than "Mario Kart DS", IGN lauded "Mario Kart DS"s gameplay and depth in its design. GameSpot called the game a "significant step forward" for the "Mario Kart" series, partly because it is the first in the series to feature online play. Game Revolution remarked that

neg: Super Mario Kart Rainbow Road appear as part of the Retro Grand Prix in "Mario Kart 7", a remake of Donut Plains 3 appears as part of the Retro Grand Prix and battles in "Mario Kart 8", a second remake of Rainbow Road appears in Mario Kart 8's first downloadable content pack, and a remake of Battle Course 1 appear as a Retro Battle Course in "Mario Kart 8 Deluxe". "Super Mario Kart" was produced by Shigeru Miyamoto and directed by Tadashi Sugiyama and Hideki Konno. In an interview Miyamoto has said that the development team originally set out to produce a game

neg: Super Mario Kart create the racing modes of the game had been present from the start of the project and Battle Mode was developed from the desire to create a one-on-one mode where victory was not determined simply by competing for rank. The game did not start out as a "Mario" series game and the first prototype featured a generic man in overalls in the kart; the team decided that characters three heads tall would best suit the design of the karts. They did not decide on incorporating "Mario" series characters into the game until two or three months after the start of

neg: Super Mario Kart development. The choice was made after the development team, when observing how one kart looked to another driving past it, decided to see what it would look like with Mario in the kart. Thinking that having Mario in the kart looked better than previous designs, the idea of a Mario themed racing game was born. Notable in the development of "Super Mario Kart" was its use of Mode 7 graphics. First seen in "F-Zero", Mode 7 is a form of texture mapping available on the SNES which allows a plane to be rotated and scaled freely, achieving a pseudo-three-dimensional appearance.

neg: Mario Kart Wii its first day. In the week ending May 4, 2008, "Mario Kart Wii" had sold over a million copies in Japan alone, less than a month since its release in the region. In the UK, "Mario Kart Wii" was the best-selling video game in the week ending April 12, 2008, having "the eighth biggest opening sales week in UK software history," according to Chart-Track/ELSPA. The game dwarfed all other five "Mario" Wii games released up until then for the Wii combined when comparing first week sales. In the United States, "Mario Kart Wii" was the second-best-selling video game in April

neg: Mario Kart Arcade GP Mario Kart Arcade GP The initial game, "Mario Kart Arcade GP", is noted for being the first "Mario Kart" to feature playable crossover characters: Namco's Pac-Man, Ms. Pac-Man, and Blinky. The game's sequel also features Mametchi, a character from the Tamagotchi games, and the third installment includes Don from the "Taiko no Tatsujin" franchise. The "Mario Kart Arcade GP" sub-series started in 2005 with the release of "Mario Kart Arcade GP". The game has been followed by three sequels: "Mario Kart Arcade GP 2" (2007), "Mario Kart Arcade GP DX" (2013), and "Mario Kart Arcade GP VR" (2017). Mario Kart

neg: Mario Kart Wii (it is no longer supported and does not function as of June 28, 2013). Mario Kart Channel also offered worldwide tournaments from Nintendo, which were modified courses that sometimes had special objectives. There were two tournaments hosted each month. "Mario Kart Wii" was the sixth game in the "Mario Kart" series, following "Super Mario Kart", "Mario Kart 64", "", "", and "Mario Kart DS". Hideki Konno, who worked with the Software Development Department of Nintendo's Entertainment Analysis & Development (EAD) division and had previously worked on the first 2 "Mario Kart" games as well as "Mario Kart DS", served as

neg: Rosalina (Mario) the "Galaxy" games, using it as both an attack and a second jump. When asked why Nintendo chose Rosalina over other "Mario" characters, "3D World" director Kenta Motokura responded, "I was thinking about what would be pleasing after the ending and wanted to bring in another female character in addition to Princess Peach. Rosalina has a following among the "Super Mario Galaxy" fanbase, and she's appeared in "Mario Kart" recently, so I think she's well known." Rosalina appears in "Mario Kart Wii", "Mario Kart 7", "Mario Kart 8", "Mario Kart 8 Deluxe" and "Mario Kart Arcade GP DX" as an

neg: Super Mario Kart "Grand Theft Auto IV". "Mario Kart 7" for the Nintendo 3DS was released in 2011, which features racing on land, sea, and air. Also in "Mario Kart 7" is the ability to customize your kart and to race in first-person mode. Three "Mario Kart" arcade games have also been released, "Mario Kart Arcade GP" in 2005, "Mario Kart Arcade GP 2" in 2007, and "Mario Kart Arcade GP DX" in 2013. All of them were developed jointly by Nintendo and Namco and feature classic Namco characters including Pac-Man and Blinky. The most recent entry in the series is "Mario Kart

neg: Shigeru Miyamoto "Twilight Princess" is the best-selling "Zelda" game ever. During its first week, the game was sold with three out of every four Wii purchases. The game had sold 4.52 million copies on the Wii as of March 1, 2008, and 1.32 million on the GameCube as of March 31, 2007. The "Mario Kart" series has sold well. "Super Mario Kart" is the third best-selling video game for the Super Nintendo Entertainment System. "Mario Kart 64" is the second best-selling Nintendo 64 game. "" is the second best selling game for the GameCube, and Mario Kart Wii, which is the second

neg: Mario Kart DS 64". "Mario Kart DS" places a stronger focus on the feature and once again provides a visual cue when a kart is drafting. In an interview, Konno notes that they included tracks from previous "Mario Kart" games into "Mario Kart DS" so that players who played the original "Super Mario Kart" on the Super Nintendo Entertainment System would feel more familiar with the DS iteration of the series. The game's soundtrack is composed by "" composer Shinobu Tanaka with voices by Kazumi Totaka, Charles Martinet, Deanna Mustard and more. "Mario Kart DS" was released by Nintendo for the Nintendo DS

neg: Street Racer (1994 video game) is moving while the car remains stationary." He compared the game to "Mario Kart", saying "It lacks the overall accessibility of the Super NES classic and the course design isn't quite as innovative." He said "Street Racer remains very playable and challenging and is especially fun in multi-player mode". Other critics also noted that the game was inspired by "Mario Kart", with "Esquire" calling it a "likeable clone, boasting more cartoon characters in the kind of no-holds-barred go-kart race you dream of having when you come home from the pub with your chums." "GamePro"s brief review of the Game Boy

neg: Super Mario Kart well as turbo tiles which give the karts a boost of speed and jumps which launch the karts into the air. The tracks have received positive commentary with GameSpy describing them as wonderfully designed and IGN calling them perfect. When naming its top five "Mario Kart" tracks of all time in 2008, 1UP.com named Battle Mode Course 4 at number three and Rainbow Road – along with its subsequent versions in the series – at number one. The track themes in "Super Mario Kart" influenced later games in the series; recurring themes that first appeared in "Super Mario Kart" include

neg: Mario Kart DS that they planned to release a "Mario Kart" game for the Nintendo DS, releasing some gameplay video footage at the same time. The company offered the game for the public to play for the first time at the 2005 Game Developers Conference, where the game's wireless feature was also showcased. "Mario Kart DS" was produced by Hideki Konno. The game runs at a consistent 60 frames per second and uses full 3D characters and environments. "Mario Kart DS" is the first "Mario Kart" iteration to support online play. Konno remarked that although both "Mario Kart DS" and the "Halo" series

neg: Mario Kart with courses from "Mario Kart 8" and "Mario Kart 8 Deluxe" serving as properties. The "Mario Kart" series has received acclaim from critics. "Nintendo Power" listed the series as being one of the greatest multiplayer experiences, citing the diversity in game modes as well as the entertainment value found. "Guinness World Records" listed 6 records set by the "Mario Kart" series, including "First Console Kart Racing Game", "Best Selling Racing Game" and "Longest Running Kart Racing Franchise". "Guinness World Records" ranked the original "Super Mario Kart" number 1 on the list of top 50 console games of all time based

neg: Mario Kart 7 hang gliding and submersible karts came during the development of the previous "Mario Kart" game, "Mario Kart Wii", and was one of the first gameplay mechanics implemented. The ability to customize the player's kart was added in order to make gameplay more strategic and to boost the multiplayer experience. The game was first publicly announced at E3 2010 under the tentative title "Mario Kart 3DS" and then shown again at E3 2011, where it was announced for a late 2011 release. Because "Nintendogs + Cats" was scheduled to be released first, "Mario Kart 7" was given lower priority and only

neg: Koopa Troopa ability of a Koopa such as retreating into the shell that can be kicked by another player. "Super Mario Kart" for the Super NES marked the Koopa Troopa's first appearance as a playable character, as well as introducing the character to the "Mario" spin-off games. Although Koopa Troopa was replaced by Wario on the roster of "Mario Kart 64", he would return as a playable character again in later games like "", "Mario Kart Wii", "Mario Kart 7", "Mario Kart 8", and Mario Kart 8 Deluxe. A friendly Koopa was given the role of the host of "Mario Party" for

neg: Donkey Kong (character) Diddy Kong get rid of the Tiki Tak Tribe, who appears on Donkey Kong Island and hypnotizes various creatures. In the 2014 Wii U game, "", Donkey Kong sets out to get his home back from evil Vikings known as the Snowmads. Every "Mario Kart" game has featured a version of Donkey Kong as a playable character. "Super Mario Kart" featured Donkey Kong Junior as a playable character. The modern Donkey Kong made his first appearance in the series with "Mario Kart 64", and been in every game to date since. In the "Mario Party" series, he was a playable

neg: Super Mario Kart the game as a whole. More recently, Nintendojo called the sprites "not-so-pretty" when they are rendered at a distance, and IGN has commented on the dated look of the game. "Super Mario Kart" was the first game to feature playable characters from the "Mario" series other than Mario or Luigi in a non-platforming game and the selection and different attributes of the characters is regarded as one of the game's strengths, IGN describing a well-balanced "all-star cast". All of the characters present in "Super Mario Kart" have gone on to appear in all of the later games in the series,

neg: Mario Kart Arcade GP in this game and this time, it is voiced by Rica Matsumoto, who also voices Ash Ketchum in the Japanese version of the "Pokémon" anime. Mario Kart Arcade GP VR is the fourth "Mario Kart Arcade GP" title, which was released in Japanese arcades on July 14, 2017. Unlike prior Mario Kart games, Mario Kart Arcade GP VR is played through use of a virtual reality headset and in first person. The game was developed on a HTC Vive Microsoft Windows arcade system. Similar to the prior arcade Mario Kart games, the game is controlled via a steering wheel and

neg: Mario Kart: Source aggressive ramming), he or she loses one. The last player standing wins. Mario Kart: Source Mario Kart: Source was a planned total conversion mod in development using the Source game engine developed by Valve Corporation. It was first announced in 2006 with development suspending in November 2012. It is based on the popular "Mario Kart" series. In September 2006, a video with first look at a beta test of the game was uploaded on YouTube. Just like the tradition with the "Mario Kart" series, game modes like Single Mode and Battle Mode were to be included. There were to be

neg: Mario Kart: Source Mario Kart: Source Mario Kart: Source was a planned total conversion mod in development using the Source game engine developed by Valve Corporation. It was first announced in 2006 with development suspending in November 2012. It is based on the popular "Mario Kart" series. In September 2006, a video with first look at a beta test of the game was uploaded on YouTube. Just like the tradition with the "Mario Kart" series, game modes like Single Mode and Battle Mode were to be included. There were to be up to 30 different playable characters and 12 different courses. The main

neg: Super Mario Kart "Super Mario Kart" due to the technical limitations of the SNES became floating boxes in later games. The roster of racers has expanded in recent games to include a greater selection of Nintendo characters including some which had not been created at the time of "Super Mario Kart's" release – such as Petey Piranha from "Super Mario Sunshine" who appeared in "Mario Kart: Double Dash!!". Multiplayer has remained a key feature of the series and has expanded from the two-player modes available in "Super Mario Kart"; first to allow up to four simultaneous players in "Mario Kart 64" and eventually

neg: Super Mario Kart turns in the air, speeding off in the new direction when it lands. Reviewers praised "Super Mario Kart"s gameplay, describing the battle mode as "addictive" and the single player gameplay as "incredible". IGN stated that the gameplay mechanics defined the genre. "Super Mario Kart" has two single-player modes, Mario Kart GP (which stands for Grand Prix) and Time Trial. In Mario Kart GP, one player is required to race against seven computer-controlled characters in a series of five races which are called cups. Initially there are three cups available – the Mushroom Cup, Flower Cup and Star Cup – at

neg: Mario Kart Wii the game’s producer. Shigeru Miyamoto acted as “General Producer” and gave miscellaneous advice on various aspects of the game. Producer Hideki Konno wanted to include certain online features for "Mario Kart DS", but they were left out due to time constraints. These features would, however, be implemented in "Mario Kart Wii". The developers wanted to avoid races becoming more deserted as they progressed, thus altering the online matchmaking to allow players to join a race once it is finished for participation in the next one. The game was the first in the series to feature BMX motorbikes as drivable vehicles,

neg: Mario Kart DS human participants. As the first "Mario Kart" game for the Nintendo DS, the developers tested several features that took advantage of the device's bottom touchscreen. They considered letting players place items anywhere on the track instead of just behind their kart. However, the developers found it too confusing because the game already had too many distractions, making it difficult to control where to place items while racing. In "Mario Kart DS", a kart is able to draft behind another kart to gain a speed boost momentarily, a feature that was also previously used in the 1996 video game "Mario Kart

neg: Super Mario Kart 1995. Future games that followed in the mould of "Super Mario Kart" include "South Park Rally", "Konami Krazy Racers", "Diddy Kong Racing", "Sonic & Sega All-Stars Racing" and several racing games in the "Crash Bandicoot" series. Response to the karting games released since "Super Mario Kart" has been mixed, with GameSpot describing them as tending to be bad while 1UP.com notes that countless developers have tried to improve upon the Mario Kart formula without success. "Super Mario Kart" is also credited as being the first non-platforming game to feature multiple playable characters from the "Mario" franchise. As well as several

neg: Mario Kart from the game. "Mario Kart 7" and "Mario Kart 8" K'Nex sets have also been released. Nintendo's own customer rewards program Club Nintendo released merchandise from the series as well. These included a "Mario Kart 8" soundtrack, a "Mario Kart Wii"-themed stopwatch, and gold trophies modeled after those in "Mario Kart 7". Before Club Nintendo, a "Mario Kart 64" soundtrack was offered by mail. In 2014, McDonald's released "Mario Kart 8" toys with Happy Meals. They featured eight of the characters in karts that were customizable with stickers. In 2018, the board game Monopoly Gamer features a "Mario Kart" theme

neg: Mario Kart groups in which the player has to have the highest overall placing to win. Most courses can be done in three laps. The first game to feature courses from previous games was "Mario Kart: Super Circuit", which contained all of the tracks from the original Super NES game. Starting with "Mario Kart DS", each entry in the series has featured 16 "nitro" (courses belonging to its own game) and 16 "retro" tracks (courses from previous "Mario Kart" games), spread across four cups each with four races. In "Mario Kart 8", 16 additional tracks are available across two downloadable packages, eight

neg: Mario Kart Wii are unavoidable, leading to a certain amount of luck in racing. This makes it more accessible for beginners, but can be extremely discouraging for skilled players. GameSpot also noted that "nostalgia doesn't save most of the classic courses from being boring." In 2010, "Mario Kart Wii" was included in the book "1001 Video Games You Must Play Before You Die". "Mario Kart Wii" had a successful launch and sold 300,000 copies on the launch day in Japan alone, compared to "Mario Kart DS" which sold 160,000 copies on its first day and "Mario Kart: Double Dash" which sold 180,000 on

neg: Mario Kart DS Mario Kart DS The game was very well received, receiving an aggregated score of 91% from Metacritic. Praise focused on the game's graphics and gameplay, while criticism targeted its repetitive single-player mode. "Mario Kart DS" received several awards, including Editors' Choice Awards from GameSpot and IGN, "G-Phoria"s Best Handheld Game award, and IGN's Best Racing/Driving Game. "Mario Kart DS" was the best-selling game in its first month of release, and also held that position the following month. Overall, "Mario Kart DS" is the third best-selling game for the Nintendo DS as of March 2016, with 23.60 million units sold worldwide.

neg: Mario Kart Arcade GP acceleration and brake pedals. In addition, items are thrown by making hand movements, which the game registers by an attachment to the player's wrist. For example, to throw a Green Shell, one must make a throwing motion with their open palm. Also, instead of using Item Boxes, the game uses red, yellow, and green balloons to store items. Gliders are also present, and are used similarly to Mario Kart Arcade GP DX. Mario Kart Arcade GP The initial game, "Mario Kart Arcade GP", is noted for being the first "Mario Kart" to feature playable crossover characters: Namco's Pac-Man, Ms. Pac-Man,

neg: Mario Kart DS it was the 23rd highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country. As of March 2016, "Mario Kart DS" has sold 23.60 million units worldwide. Mario Kart DS The game was very well received, receiving an aggregated score of 91% from Metacritic. Praise focused on the game's graphics and gameplay, while criticism targeted its repetitive single-player mode. "Mario Kart DS" received several awards, including Editors' Choice Awards from GameSpot and IGN, "G-Phoria"s Best Handheld Game award, and IGN's Best Racing/Driving Game. "Mario Kart DS" was the best-selling game in its first month

neg: Mario (franchise) DS" for the Nintendo DS introduced dual-screen play and online multiplayer via Wi-Fi. In 2008, "Mario Kart Wii" introduced motion controls, 12-player racing, motorbikes and playable Mii characters., as well as three new items: the POW Block, Mega Mushroom, and Thunder Cloud. In 2011, "Mario Kart 7" for the Nintendo 3DS featured optional stereoscopic graphics, introduced hang gliding and submersible karts, an alternate first-person perspective, and kart customization. In 2014, "Mario Kart 8" for the Wii U introduced anti-gravity racing, ATVs, uploading highlights to YouTube via Mario Kart TV, up to 4 local players in Grand Prix races, downloadable content,

neg: Mario Kart: Double Dash "Mario" franchise. "Double Dash!!" was first shown at E3 2001 as a seven-second video clip. The clip featured Mario and Luigi driving their karts on a bump mapped 3D surface with no background. At the time, it was early in development, and the working title of the game was simply "Mario Kart". In April 2003, Nintendo released the first pictures and details of the game, as well as revealing the title to be "Mario Kart: Double Dash!!". At E3 2003, a playable demo of the game was available. New features, such as having two characters drive one kart, had been

neg: Super Mario Kart of tracks appearing in previous games. "Mario Kart Wii" was released for the Wii in 2008 and incorporates motion controls and 12-player racing. Like "Mario Kart DS", it includes on-line play; it also allows racers to play as user-created Miis (after unlocking the Mii character) as well as "Mario" series characters and comes packaged with the Wii Wheel peripheral, which can act as the game's primary control mechanism when coupled with a Wii Remote. "Mario Kart Wii" went on to be the worldwide best-selling game of 2008 ahead of another Nintendo game – "Wii Fit" – and the critically acclaimed

neg: Princess Peach five playable characters, with only Rosalina having a slower running speed. Princess Peach has appeared in nearly all of the "Mario" spin-off titles. Since the first "Mario Party", Peach has appeared in every single installment. In the "Mario Kart" series, she is in the light category in "Super Mario Kart", "Mario Kart 64 "and ""; since "", she is in the medium category of characters with the fastest acceleration, the lowest top speed, and the best off-road ability to take the shortcuts on each course. Her special item in "Mario Kart: Double Dash" involves two hearts temporarily rotating around her

neg: Mario Kart 8 Mario Kart 8 Mario Kart 8 is a kart racing video game and the eighth major installment in the "Mario Kart" series, developed and published by Nintendo for their Wii U home video game console. The game was announced at E3 2013 and released worldwide in May 2014. Like in other games in the series, in "Mario Kart 8", players control characters from the "Mario" franchise and participate in kart racing on various race tracks, using a variety of items to hinder opponents or gain advantages in the race. While incorporating game mechanics originally featured in earlier "Mario Kart" games,

neg: Super Mario Kart Peach, Yoshi, Bowser and Toad returned in all of the subsequent "Mario Kart" games starting with "Mario Kart 64". During races, computer-controlled characters have special items, or superpowers, which they are able to use. These powers are specific to each character; for example, Yoshi drops eggs which cause players who hit them to lose coins and spin, while Donkey Kong Jr. throws bananas. The characters are rendered as sprites portrayed from sixteen different angles. The sprites were described as "detailed" by Nintendo Magazine System when the game was first reviewed and were thought to contribute to the "spectacular" graphics of

neg: Super Mario Kart choice without any opponents. In Battle Mode, the two players again go head to head, but this time in one of four dedicated Battle Mode courses. Each player starts with three balloons around their kart which can be popped by power-ups fired by the other player. The first player to have all three of their balloons popped loses. "Super Mario Kart" features eight playable characters from the "Mario" series – Mario, Luigi, Princess Peach, Yoshi, Bowser, Donkey Kong Jr., Koopa Troopa and Toad. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling. Mario, Luigi,

neg: Super Mario Kart SNES tracks if certain achievements are completed. "" was released for the GameCube in 2003. Unlike any other "Mario Kart" game before or since, it features two riders in each kart, allowing for a new form of cooperative multiplayer where one player controls the kart's movement and the other fires weapons. "Mario Kart DS", released for the Nintendo DS in 2005, was the first "Mario Kart" game to include online play via the Nintendo Wi-Fi Connection. It went on to become the best selling hand-held racing game of all time, selling 7.83 million units. The game also marks the debut

neg: Mario Kart 8 had surpassed ten million. As of September 30th, 2018 total sales reached 11.71 million copies. Mario Kart 8 Mario Kart 8 is a kart racing video game and the eighth major installment in the "Mario Kart" series, developed and published by Nintendo for their Wii U home video game console. The game was announced at E3 2013 and released worldwide in May 2014. Like in other games in the series, in "Mario Kart 8", players control characters from the "Mario" franchise and participate in kart racing on various race tracks, using a variety of items to hinder opponents or gain

neg: Street racing racetracks in the "Mario Kart" series involve street racing on a public road with traffic acting as hazards such as cars, buses, and trucks. The first game to include this feature is "Mario Kart 64", and it has appeared at least once in subsequent games. The Rush arcade racing games featured street racing in simplified versions of real-world cities with the first and third game taking place in San Francisco, California. The second game however, had races in all sorts of ciRidge Rpes all over the United States. These game did not feature any traffic to interfere with the race.

neg: Mario Kart Wii an idea which Konno had proposed since "Double Dash" out of his own passion for extreme sports but was rejected due to the seemingly bizarre image of Mario riding a bike. The concept of extreme sports elements was considered in "Mario Kart DS", but due to the difficulty in including the concept in a handheld game, it wasn’t able to be implemented until "Wii". Because of the feature’s inclusion, the game was briefly known internally under the name ""Mario Kart X"" before its final name was decided upon, referring to the "X" in the word "extreme". The designers tested roughly

neg: Mario Kart 7 In previous installments, driving the kart into a body of water has been considered going out of bounds and would penalize the player by delaying them for several seconds. In "Mario Kart 7" however, the karts are fully submersible and the tracks feature segments that are completely underwater. The game features sixteen playable "Mario" characters, including Wiggler, Honey Queen, Lakitu, and Metal Mario, who are new to the series, as well as Mii characters saved in the Nintendo 3DS Mii Maker, bringing the total to seventeen. Like in previous installments, characters are divided into three different weight classes, which impact

neg: Lakitu Lakitu Lakitu ( or ), known in Japan as , is a fictional flying character in the "Mario" franchise. Created by Shigeru Miyamoto, it first appeared in the Nintendo Entertainment System video game "Super Mario Bros.", where it dropped enemies called Spinies on the stage. It has a striped green shell, wears aviator goggles, and rides around in a smiling cloud. He has since appeared in several main "Mario" titles since, as well as "Mario" spin-off titles, notably the "Mario Kart" series where he acts as the referee and a playable character in "Mario Kart 7" and "Mario Kart 8".

neg: Super Mario Kart "Mario Kart" game to feature fully 3D graphics. Although reviewers including IGN and GameSpot felt that the single player gameplay was lacking compared to its predecessor, the simultaneous four-person multiplayer modes – a first for the Nintendo 64 – were praised. The second sequel, "", was released for the Game Boy Advance in 2001. It was described by GameSpot as more of a remake of "Super Mario Kart" than a sequel to "Mario Kart 64" and featured a return to the graphical style of the original. As well as featuring all new tracks, players are able to unlock the original

neg: Mario Kart 8 the best-selling games of 2017 on the e-commerce branch Amazon. It also became the first "Mario" game since "Mario Kart Wii" in 2008 and the first Nintendo game overall since "Pokémon Black" and "White Version" in 2011 to reach No. 1 on the charts in the United Kingdom. "Mario Kart 8 Deluxe" also became the fastest-selling game in the franchise's history, selling over 1.2 million copies worldwide within three days. By March 2018, the game had sold over nine million copies worldwide, ranking it among the best-selling games on the platform, only after "Super Mario Odyssey". Three months later, sales

neg: Mario Kart German gaming magazine "The Big N." Several "Mario Kart"-related items appear in the "Super Smash Bros." series, with "Super Smash Bros. Brawl" in particular featuring a Mario Circuit stage based on Figure-8 Circuit from "Mario Kart DS", "Super Smash Bros. for Nintendo 3DS" featuring a Rainbow Road stage based on its appearance in "Mario Kart 7", and "Super Smash Bros. for Wii U" featuring a Mario Circuit stage based on its appearance in "Mario Kart 8", along with the returning Mario Circuit stage from "Brawl". Certain courses from the series have also appeared in "F-Zero X", "Fortune Street", the "Mario

neg: Super Mario Kart up to twelve simultaneous online players in "Mario Kart Wii". Many of the track themes have been retained throughout the series, including Rainbow Road – the final track of the Special Cup – which has appeared in every "Mario Kart" console game. Other features present in "Super Mario Kart" have disappeared from the series. These include the "super-powers" of the computer characters, the feather power up which allows players to jump high into the air and having a restricted number of lives. The only other "Mario Kart" games to feature the coin collecting of the original are "Mario Kart: Super

neg: Birdo in later "Mario" spin-off games, including "Mario Tennis", and "Mario Golf Toadstool Tour", first appearing in the "Mario" sports games with the Nintendo 64 "Mario Tennis". However, Birdo was originally going to be included in the Virtual Boy video game "Mario's Tennis". Birdo returned again in "" as an unlockable character. Birdo also made her first appearance in the "Mario Kart" series with "", where Yoshi acts as her partner. She later reappeared in "Mario Kart Wii". Birdo has also made appearances in the "Mario Party" series, first appearing in "Mario Party 7 and later in Mario Party 8 and

neg: Mario Kart DS feature online play, he noted that most of the people who use the feature in "Halo" games were "hardcore gamers". With "Mario Kart DS", Konno wants "everyone to go online, and the technology and time is right for that to happen". Continuing with the tradition of introducing a new gameplay mechanic in each "Mario Kart" game, "Mario Kart DS" is the first in the series to support up to eight players at the same time with game cartridges. New to the series, the game also includes a single-player Battle Mode, which does not require that there be at least two

neg: Mario Kart Wii "Favorite Video Game" at the 2010 Kids' Choice Awards. Guinness World Records has awarded "Mario Kart Wii" with a record for being the best-selling racing video game of all time. Mario Kart Wii Like its previous installments of games, "Mario Kart Wii" incorporates playable characters from the "Mario" series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. It sold 37.14 million copies, making it the 8th best selling game of all time, and also the best selling game of the Mario Kart series. The game features multiple single-player and multiplayer

neg: Super Mario Kart 8" for the Wii U, which was released at the end of May 2014, which brings back gliders and propellers from "Mario Kart 7" as well as 12-player racing in "Mario Kart Wii". "Mario Kart 8" also includes a new feature called Mario Kart TV, where players can watch highlights of previous races and uploading them to YouTube. Another new feature is anti-gravity racing, where players can race on walls and ceilings. As the series has progressed, many aspects included in "Super Mario Kart" have been developed and altered. The power up boxes which are flat against the track in

neg: Mario Kart 7 remakes of courses from earlier "Mario Kart" titles, in order to learn both "lessons about the development process [for "Mario Kart" games]" and "about what makes a good course from a design perspective." The game's soundtrack was composed by both Kenta Nagata, who worked on previous "Mario Kart" titles "Mario Kart 64" and "", and "Star Fox 64 3D" composer Satomi Terui. Shortly after the release of "Mario Kart 7", it was discovered that three of its available race tracks (Wuhu Loop/Wuhu Island Loop, Maka Wuhu/Wuhu Mountain Loop, and GBA Bowser Castle 1) had contained glitches that allowed players to

neg: Mario Kart Wii characters such as Rosalina and Dry Bowser who are playable for the first time. Unlike Mario Kart DS, where characters can drive a kart exclusive to that character and the standard go-kart, each character is assigned to one of three different weight classes, which affects the selection of vehicles the character can drive. In addition to this, Mario Kart Wii introduced two different classes of vehicles, Karts and Bikes, with the latter being a new addition to the series. Bikes were also subdivided further into two categories: regular and sports bikes, with sports bikes featuring an alternate drift type known

neg: Mario Kart 7 Mario Kart 7 "Mario Kart 7" was the second 3DS game to sell over five million units, following "Super Mario 3D Land". A Nintendo eShop version was released in 2012. By March 2018, it had sold over 17 million copies worldwide, making it the 3DS's best-selling game. "Mario Kart 7" carries on traditional "Mario Kart" gameplay in which players race against each other in go-karts across a variety of themed tracks. Most tracks are based off various locations in the "Mario" series, but two tracks are set on Wuhu Island, which was featured in non-"Mario" video games "Wii Fit", "Wii

neg: Mario Kart radio-controlled by a GameCube-shape controller. Japanese figurines of Mario, Luigi, Peach, Toad, Yoshi, Wario, Donkey Kong, and Bowser are also available for purchase as well as for "Mario Kart 64", figures of Mario, Luigi, Wario, Bowser, Donkey Kong, and Yoshi were made by Toybiz. There are also Sound Drops inspired by "Mario Kart Wii" with eight sounds from the game. A land-line telephone featuring Mario holding a lightning bolt while seated in his kart, has also been marketed. K'Nex released "Mario Kart Wii" sets, with Mario, Luigi, Yoshi, Donkey Kong, and Bowser in karts and bikes, as well as tracks

neg: Mole Kart iTunes and Google Play Store users, but it received mostly negative reviews from critics. Phil Eaves from Slide to Play said that "the developers have gone too far in the realm of mimicry." Lisa Caplan of 148apps gave it 2.5 out of 5 stars, calling the game a "blatant knock-off of Mario Kart". A reviewer from iPhoneGamerUK gave it a 3/5, while criticizing the game for being a Mario Kart rip-off, but positively noted that the game was "the next best thing". Mole Kart Mole Kart is a Chinese racing video game for iOS and Android. The game is a

neg: Mario Kart on initial impact and lasting legacy. Like the "Super Mario" series, the "Mario Kart" series has achieved successful sales with over 100 million copies sold in total. "Super Mario Kart" has sold 8.76 million copies and is the fourth best-selling game on the Super Nintendo Entertainment System console. "Mario Kart 64" is the second-bestselling game for the Nintendo 64 (behind "Super Mario 64"), selling a total of 9.87 million copies."" has sold 6.96 million copies. It is the second best-selling game on the GameCube (next to "Super Smash Bros. Melee"). "Mario Kart Wii" has achieved highly successful numbers, selling a

neg: Mario Kart 7 to "Super Mario 3D Land" and "Forza Motorsport 4". Digital Spy awarded "Mario Kart 7" the "Best Game of 2011" for the Digital Spy readers' awards of 2011. Edge awarded "Mario Kart 7" as the best portable game of 2011. Guinness World Records awarded "Mario Kart 7" as the best selling racing game on a portable console in its Gamer's Edition in 2013. "Mario Kart 7" sold 3.48 million units in the U.S. as of August 2014. In Japan, the game has sold over 1.5 million units as of January 25, 2012. As of September 30, 2018, the game has

neg: Mario Kart DS features of past "Mario Kart" games are back" and work well with the new features in "Mario Kart DS", calling the end result "the most impressive game to ever hit the Nintendo DS and also the best game in the "Mario Kart" series". "X-Play" shared this sentiment, and remarked that the game shattered all of its expectations, making it the "best kart racing game ever released—handheld or otherwise". GameZone also believed that "Mario Kart DS" "lives up to its legacy" with its inventive courses, "stellar" multiplayer, and "more replay value than any other racer in its class". Alejandro K. Brown

neg: Star Fox 64 gave it their "Game of the Month" award, with Dan Hsu calling it "a shooting fan's dream come true" and Shawn Smith "almost as good as Mario 64." IGN reviewer Doug Perry said it "demonstrates that shooters are more alive now than ever." In the first five days of the game's U.S. launch, more than 300,000 copies were sold, surpassing the record previously held by "Mario Kart 64" and "Super Mario 64". Sales were considerably less in Japan, where it sold 75,595 copies during the first week of sale. The game also took the #73 spot in "Nintendo Power's" "Top

neg: Super Mario Kart success. The game is also seen as having been key to expanding the "Mario" series into non-platforming games. This diversity has led to it becoming the best-selling game franchise of all time. Several sequels to "Super Mario Kart" have been released, for consoles, handhelds and in arcades, each enjoying critical and commercial success. While some elements have developed throughout the series, the core experience from "Super Mario Kart" has remained intact. "Super Mario Kart" is a kart racing game featuring several single and multiplayer modes. During the game, players take control of one of eight "Mario" franchise characters and drive

neg: Mario Kart 7 sold 17.52 million units globally. The game has been nominated for "Favorite Video Game" twice in the Kids Choice Awards, but lost to "Just Dance 3" in the 2012 edition and "Just Dance 4" in the 2013 edition. Mario Kart 7 "Mario Kart 7" was the second 3DS game to sell over five million units, following "Super Mario 3D Land". A Nintendo eShop version was released in 2012. By March 2018, it had sold over 17 million copies worldwide, making it the 3DS's best-selling game. "Mario Kart 7" carries on traditional "Mario Kart" gameplay in which players race against each

neg: Luigi film and in "Mario Kart Wii" they are seen in statue dancing together. She was his caddy in "NES Open Tournament Golf" as Peach was to Mario. Also on Daisy's trophy in "Super Smash Bros. Melee", it says that she is possibly Luigi's answer to Mario's Peach. Nintendo did not initially give Luigi a surname. The first notable use of "Luigi Mario" was in the 1993 live-action film adaptation. In September 2015, at the Super Mario Bros. 30th Anniversary festival, Miyamoto stated that Mario's full name was Mario Mario. Consequently, this indirectly confirms Luigi's full name as Luigi Mario. Luigi's

neg: Super Mario Sunshine and King Boo in "" and the four unlockable characters in "". "Super Mario Sunshine" was the first game in the "Mario" series to introduce the Shine Sprites, which have appeared in later Mario games such as "Mario Kart DS" and "". It was also the debut of Bowser Jr., who has since become a recurring character and has appeared in several other games such as "New Super Mario Bros.", "Mario Kart Wii", "New Super Mario Bros. Wii", "New Super Mario Bros. U", "Super Mario Galaxy", and "Super Mario Galaxy 2", and in later "Mario" spin-off and sports games. The

neg: Blue shell lead, and in all releases prior to "Mario Kart 7", it is unable to hit characters on its way to the lead, as it flies above the track using wings rather than gliding upon its surface. There are few techniques possible in some "Mario Kart" games to evade a blue shell, such as using a timed boost from a Mushroom item in "Mario Kart Wii" onwards. In "Mario Kart 8", it is possible to use a Super Horn to destroy blue shells. A toy model of the blue shell is included in the limited edition package of "Mario Kart 8".

neg: ROM hacking "Mario Kart" series (most notably "Super Mario Kart", "Mario Kart Wii", "Mario Kart 7", and "Mario Kart DS"), "Pokémon" series, "Chip's Challenge", "Final Fantasy", "The Legend of Zelda", games from the "Mega Man" series, "Fire Emblem" series, "EarthBound", "Super Metroid", and many others. A notable hacked arcade game was "Street Fighter II Blackbelt Edition", which featured increased game speed and new special moves. The success of this game prompted Capcom to release "" as an official response. "Your Sinclair" magazine published a monthly column called "Program Pitstop". This focused mainly on cheat hacks for games, but also featured both a

neg: Mario Kart 8 item, a feature carried over from "". Six additional playable characters were added to the roster, including Bowser Jr., Dry Bones, King Boo, Inkling Boys and Girls from "Splatoon", and an unlockable Gold Mario costume for Metal Mario. The port also includes new racing suits for Mii characters unlocked via Amiibo, as well as additional kart parts for customization. Nintendo's head of software development, Shinya Takahashi, confirmed in July 2018 that "Mario Kart 8 Deluxe" would be receiving further updates, with the first, a new vehicle and alternate costume for Link based on those seen in "", being released the

neg: Super Mario Kart haunted tracks, Bowser's castle and Rainbow Road. Some of the tracks from "Super Mario Kart" have been duplicated in later games. All twenty of the original tracks are unlockable as an extra feature in the Game Boy Advance sequel "". Remakes of Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2 appear as part of the Retro Grand Prix series in "Mario Kart DS", remakes of Ghost Valley 2, Mario Circuit 3, and Battle Course 4 appear as part of the Retro Grand Prix and battles in "Mario Kart Wii", remakes of Mario Circuit 2 and

neg: ModNation Racers gaming website, also rated "ModNation Racers" 9 out of 10, saying "the game isn't a creative breakthrough as "LittleBigPlanet" or a go-kart game so complete as "Mario Kart" - it's a solid combination of both, which borrows the best of two worlds." Eurogamer scored the game 7 out of 10, criticising long loading times and saying that the dynamic game difficulty can make the player feel like they're "operating at a distinct disadvantage," but that, when playing online or split-screen against other human players, "ModNation allows its own charm to shine through". ModNation Racers ModNation Racers is a 2010 go-kart

neg: Super Mario Kart tracks that are present in Mario Kart GP mode, attempting to set the fastest time possible. "Super Mario Kart" also has three multiplayer modes; Mario Kart GP, Match Race and Battle Mode. The multiplayer modes support two players and the second player uses the bottom half of the screen which is used as a map in the single player modes. Mario Kart GP is the same as in single player, the only difference being that there are now two human controlled and six computer-controlled drivers. Match Race involves the two players going head to head on a track of their

neg: Mario Kart: Double Dash game placed 63rd in Official Nintendo Magazine's 100 greatest Nintendo games of all time. Mario Kart: Double Dash Similar to previous titles, "Double Dash!!" challenges "Mario" series player characters to race against each other on "Mario"-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. Players can switch at any time. "Double Dash!!" is the only game in the Mario Kart series to allow cooperative gameplay so far. "Double Dash!!" supports LAN play using the Nintendo GameCube Broadband Adapter,

neg: Mario Kart: Double Dash Mario Kart: Double Dash Similar to previous titles, "Double Dash!!" challenges "Mario" series player characters to race against each other on "Mario"-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. Players can switch at any time. "Double Dash!!" is the only game in the Mario Kart series to allow cooperative gameplay so far. "Double Dash!!" supports LAN play using the Nintendo GameCube Broadband Adapter, allowing up to 16 players to compete simultaneously. There are 20 characters to select

neg: Mario Kart Wii Mario Kart Wii Like its previous installments of games, "Mario Kart Wii" incorporates playable characters from the "Mario" series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. It sold 37.14 million copies, making it the 8th best selling game of all time, and also the best selling game of the Mario Kart series. The game features multiple single-player and multiplayer game modes including a four person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo

neg: Boo (character) from other racers. King Boo appeared as a playable racer in "", "Mario Kart Wii" and "Mario Kart 8 Deluxe". Boos reappear in "Super Mario 3D Land" and "New Super Mario Bros. 2", the latter of which introduces a new subspecies called the "Boohemoth". The first appearance of a friendly Paper Boo who fought on Paper Mario's side was Lady Bow from the first "Paper Mario" game. Since then, later games, particularly the "Paper Mario" series (especially ""), have presented other Paper Boos in a friendly and more positive light. Since the release of "", a Boo "amiibo" figure (which

neg: Mario Kart: Super Circuit have supporting roles in this game as well. Lakitu reprises his role as the referee, helping racers in various situations such as announcing laps, giving the signal to drive with a traffic light hanging on his fishing pole, and taking characters back on track in case they fall off course. Other supporting characters appearing in "Super Circuit" include Shy Guys, Piranha Plants, Boos and more. "Mario Kart: Super Circuit" was developed by Intelligent Systems and published by Nintendo. "Super Circuit" was first announced in a press release by Nintendo on August 9, 2000 under the title "Mario Kart Advance". "Mario

neg: Banjo-Pilot felt "Banjo-Pilot" was one of the better "Mario Kart" clones—"Cubed3" and "IGN" both called it the second-best GBA racer after "Super Circuit" (2001)—they wrote that players would be better off playing a game from that series. "Eurogamer" thought players should try "Banjo-Pilot" before deciding to buy it, and "GameSpy" and "VideoGamer.com" said there was no reason to have it when better games like "Mario Kart" and "Konami Krazy Racers" (2001) were already available on the GBA. "IGN", on the other hand, argued that the similarities to "Mario Kart" were not necessarily a bad thing as it allowed for balanced game

neg: Rosalina (Mario) until 2011's "Mario Kart 7", in which she was voiced by Kerri Kane. Laura Faye Smith has provided the character's voice in all subsequent appearances, with the exception of "Mario Golf: World Tour", "Super Smash Bros. for Nintendo 3DS and Wii U", "Mario Kart Arcade GP DX", part of "Mario Sports Superstars" and "Mario Tennis Aces", all of which still use Kerri Kane's work with Nintendo for Rosalina. Rosalina has received mostly positive reception. Chris Greenhough of Joystiq claimed that "Super Mario Galaxy" was the first "Mario" game to have an engaging story, and cited Rosalina as an example, saying

neg: Mario Kart Wii is the Wii Remote, optionally used in conjunction with the plastic Wii Wheel accessory, which uses the controller's motion sensing to simulate operating a steering wheel. The other supported control schemes are the Wii Remote with the Nunchuk attachment; the Classic Controller; and the GameCube controller. "Mario Kart Wii" features twenty-four playable characters from the "Mario" series, which was the largest roster of any "Mario Kart" game until the release of "Mario Kart 8" in 2014. The game features characters who have appeared in previous installments, including Mario, Luigi, Princess Peach, Yoshi, Toad, Donkey Kong, and Bowser, in addition to

neg: Mario Kart "Super Mario Bros.", as well as many other successful games for Nintendo. Darran Jones of NowGamer suggests that the original success of "Super Mario Kart" was the result of including characters previously seen in "Mario Bros." games, while also being a new type of racing game. In the "Mario Kart" series, players compete in go-kart races, controlling one of a selection of characters, typically from the "Mario" franchise. Up to twelve characters can compete in each race, the exact number varies between games. One of the features of the series is the use of various power-up items obtained by driving

neg: Super Mario Kart except for Koopa Troopa, who has only appeared intermittently after being replaced by Wario in "Mario Kart 64". Donkey Kong Jr. was replaced by Donkey Kong, who has appeared in every "Mario Kart" game since. This was Donkey Kong Jr.'s last appearance as a playable character, except for the "Mario Tennis" sub-series, including installments on the Nintendo 64 and Virtual Boy. The tracks in "Super Mario Kart" are based on locations in "Super Mario World" such as Donut Plains. Each of the four cups contains five different tracks for a total of twenty unique tracks, additionally there are four unique

neg: Lakitu match in "Mario Hoops 3-on-3" and "Mario Sports Mix". He also acts as the cameraman in "Super Mario 64" and its DS remake. Each game in the "Mario" role-playing games has featured a Lakitu, starting with "Super Mario RPG". A playable Paper Lakitu appears in the first "Paper Mario" game called Lakilester. While he acts antagonistically towards Paper Mario, it eventually joins him after his girlfriend, Lakilulu, convinces him. The playable Lakitu in "Mario Kart 7" and "Mario Kart 8" has a red shell, though the differences between red and green shelled Lakitus are unknown. Lakitu has also made appearances

neg: Donkey Kong (character) series, such as Mario Kart. DK debuted at the same time as Mario, and he still appears with Mario on occasion, appearing as a playable character in the "Mario Kart" and "Super Smash Bros." series, and is the primary antagonist in the "Mario vs. Donkey Kong" games. In 1981, Nintendo was pursuing a license to make a game based on the "Popeye" comic strip. When this fell through, Nintendo decided that it would take the opportunity to create new characters that could then be marketed and used in later games. Shigeru Miyamoto came up with many characters and plot concepts,

neg: Luigi's Mansion other "Mario" games, usually acting as Luigi's home stage. It appeared in "Mario Kart: Double Dash!!", "Mario Kart 7", "Mario Power Tennis", "Mario Kart DS", "Mario Hoops 3-on-3", "Mario Super Sluggers", "Mario Sports Mix", Super Smash Bros Brawl, Super Smash Bros for Wii U and Super Smash Bros Ultimate . The Wii U launch title "Nintendo Land" features "Luigi's Ghost Mansion", a multiplayer minigame based on "Luigi's Mansion". In this minigame, four players controlling Miis dressed up as Mario, Luigi, Wario and Waluigi have to drain the energy of a ghost, while the GamePad player, controlling the ghost, must make

neg: IQue Player PC. Demo games that come with the iQue include "", "Super Mario 64", and "Star Fox 64". These demos are time-limited versions of the games. Full versions of the three titles are available, as are other first party Nintendo titles such as "Dr. Mario 64", "Mario Kart 64", "Wave Race 64", and "F-Zero X". The iQue Player is based on the Nintendo 64, but uses system-on-a-chip technology to reduce size. It plays Nintendo 64 games specifically ported to the system. Once the player has turned on the system, the iQue logo will appear. Then, an advertisement for a game will

neg: Kart Fighter Kart Fighter Kart Fighter (, "Mario Fighter") is an unlicensed 2D fighting game produced for the Nintendo Famicom. The game features unauthorized appearances by Nintendo's mascot Mario and the rest of the cast of "Super Mario Kart" in a port of "Street Fighter II". "Kart Fighter" has received some media attention, including mostly positive reviews, in part because of its perceived similarity to the later "Super Smash Bros." series. "Kart Fighter" follows many of the rules and conventions already established for the fighting game genre by the time of its release. The player engages opponents in one-on-one close quarter combat.

neg: Mario Kart for each package downloaded, including seven retro courses, four original courses, and five courses based on other Nintendo franchises, including "Excitebike", "F-Zero", "The Legend of Zelda", and "Animal Crossing". Each installment features a variety of different modes. The following four modes recur most often in the series: At one point, there was also a game in the series planned for the Virtual Boy in 1995. Tentatively titled "VB Mario Kart", it was likely to be the first sequel to "Super Mario Kart." The game was cancelled due to the Virtual Boy's failure, but was revealed in a 2000 issue of