query: when does metal gear solid 1 take place

pos: Metal Gear Solid include Meryl Silverburgh, Colonel Campbell's niece and a rookie soldier stationed in Shadow Moses who did not join the revolt; Dr. Hal Emmerich, the lead developer of Metal Gear REX; and the "Ninja", a mysterious cybernetically enhanced agent who is neither an ally nor an enemy of Snake but does oppose FOXHOUND. The year is 2005, six years after the . A renegade genetically-enhanced special forces unit, FOXHOUND, has seized a remote island in Alaska's Fox Archipelago codenamed "Shadow Moses", the site of a nuclear weapons disposal facility. FOXHOUND threatens to use the nuclear-capable mecha, Metal Gear REX, against the

pos: Metal Gear Solid 2: Sons of Liberty a similar plot twist to "Metal Gear Solid 2". Several game mechanics developed in "Metal Gear Solid 2", such as the cover system and laser sight mechanic, have since become staples of stealth games as well as shooters, including "Kill Switch" (2003), "Resident Evil 4" (2005) and "Gears of War" (2006). According to Kojima, "Metal Gear Solid 2" paid more "attention to the surroundings" in real-time and later "games like "Call of Duty" have followed this trend of making your surroundings more realistic." The early anticipation that surrounded "Metal Gear Solid 2" since its E3 2000 demo has also been

pos: Metal Gear 2: Solid Snake the service. This was the first time the game was ported to another platform since its original MSX2 release. In 2005, Konami released an expanded edition of "Metal Gear Solid 3" subtitled "Subsistence", which included, among other new content, remade versions of "Metal Gear" and "Metal Gear 2". The release of "Subsistence" in North America and the PAL region marked the first time "Metal Gear 2" received an official international release. This version is also included in the "HD Edition" of "Metal Gear Solid 3" released for the PlayStation 3 and Xbox 360 in and for PlayStation Vita in .

pos: Discography of the Metal Gear series by Norihiko Hibino. Metal Gear Acid 1 & 2 Original Soundtrack is a double CD album released on December 21, 2005. The first disc includes music from "Metal Gear Acid", composed by Akihiro Honda, Nobuko Toda and Shuichi Kobori. The second disc contains music from "Metal Gear Acid 2", and is composed by Akihiro Honda, Hiroshi Tanabe, Nobuko Toda and Shuichi Kobori. The album comes with an 18-page booklet featuring track listings and artwork by Hiroshi Banno and Junko Kolke. Metal Gear Solid: Portable Ops Original Soundtrack is the official soundtrack for "", released for Sony's PlayStation Portable. The soundtrack

pos: Metal Gear Solid 3: Snake Eater Metal Gear Solid 3: Snake Eater Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. It was the fifth "Metal Gear" game written and directed by Hideo Kojima and serves as a prequel to the previous installments. Set in 1964 (thirty years before the events of the original "Metal Gear"), the story centers on the FOX operative codenamed Naked Snake as he attempts to rescue a Russian rocket

neg: Metal Gear "Metal Gear Solid 2" ranked at No. 50 on the list. "" was also voted as the fifth greatest PlayStation game in a poll from "PlayStation Official Magazine (UK)". "Metal Gear Solid" and "Metal Gear Solid 2" were featured in the Smithsonian American Art Museum's "The Art of Video Games" exhibition taking place from March 16 to September 30, 2012. Games have won multiple awards such as "Metal Gear Solid", which won the "Excellence Award for Interactive Art" by the Japan Media Arts Festival, and "Metal Gear Solid 2", which was given the Game of the Year award by "Game

neg: Metal Gear on the Famicom. It is set two years after the events of the original "Metal Gear" and is part of the "Konami Gamebook Series". A novelization of "Metal Gear Solid" was published in 2008. It was written by Raymond Benson, the author of nine James Bond novels. Benson also wrote a "" novelization, which was published in 2009. Critical reaction to Benson's novelizations has been generally positive, with Bookgasm.com writing that "Benson does a fine job translating the game to the page" with "Metal Gear Solid", and MishMashMagazine.com calling "Metal Gear Solid 2: Sons of Liberty" "a great companion to

neg: Metal Gear Solid Mobile an in-game camouflage system, and additional controls specific for N-Gage mobile devices. This version of the game was released on December 11, 2008. The story takes place between "Metal Gear Solid" and "Metal Gear Solid 2: Sons of Liberty", after Revolver Ocelot has leaked technical information on Metal Gear REX to the world. As a counter-measure, Solid Snake and Otacon form Philanthropy, an anti-Metal Gear organization whose goal is the complete eradication of all Metal Gears. Otacon quickly receives his first lead on development of a new Metal Gear. AI programmer Dr. Victoria Reed has agreed to reveal new details

neg: Metal Gear Solid 3: Snake Eater game for the 3DS was actually made they would consider some elements from the PlayStation Portable title "", including the game's cooperative gameplay system. Later in 2010, Konami announced a full "Metal Gear" title for release on the 3DS, which was revealed at Nintendo World 2011 to be "Metal Gear Solid: Snake Eater 3D". It was released on February 21, 2012, in North America and March 8, 2012, worldwide. Due to the limited interface of the 3DS, as well as to take advantage of the touchscreen, "3D" has vastly unique controls when compared to other games in the "Metal Gear"

neg: Metal Gear Solid of "Metal Gear Solid" from trade events and a photo shoot mode where the player can take photographs of fully expressive polygonal models of Mei Ling and Dr. Naomi after completing the main game. "Famitsu" magazine rated "Metal Gear Solid: Integral" a 34 out of 40. The third disc from "Integral" was released as a stand-alone game in North America under the title "Metal Gear Solid: VR Missions" on September 23, 1999. While the content of "VR Missions" is virtually identical to "Integral"'s VR Disc, the unlocking requirements for the Ninja missions and the photo shoot mode were changed accordingly

neg: Metal Gear Solid: Peace Walker Japanese magazine "Weekly Famitsu"; making it the fourteenth game to achieve a perfect score, as well as the first title for the PSP. PSM3 awarded the game 91%, commenting on the game's ability to "take the best bits from every Metal Gear Solid game — the recruitment tricks... from Portable Ops, the camouflage and multi-player from MGS3: Snake Eater, the stripped-down controls from Metal Gear Solid 4 and the bonus missions... from VR Missions". IGN's Greg Miller gave the game a score of 9.5/10, stating that it "is probably the biggest game in the Metal Gear series, and it's only

neg: Metal Gear: Ghost Babel Metal Gear: Ghost Babel , released in Western territories under the title of Metal Gear Solid, is a 2D stealth action game produced by Konami that was released for the Game Boy Color in . "Ghost Babel" was produced by Konami Computer Entertainment Japan after they were commissioned by Konami's European branch to develop a portable adaptation of their PlayStation game "Metal Gear Solid". The game is not part of the main timeline of the "Metal Gear" series, but rather serves as an alternative sequel to the original "Metal Gear", taking place seven years after that game. "Ghost Babel" follows

neg: Metal Gear Solid: Philanthropy a free download from the website and is also available for online stream through Vimeo, an online video sharing website. Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy is a 2009 non-profit fan made movie series created by Hive Division, a team of Italian students and filmmakers. It is a film based on the highly successful "Metal Gear" video game series. It is written, directed and edited by Giacomo Talamini, a 27-year-old Italian student filmmaker who also stars in the movie as Solid Snake. "Metal Gear Solid: Philanthropy" was conceived in 2002 when Talamini and school friend Gianluca were playing

neg: Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy Metal Gear Solid: Philanthropy is a 2009 non-profit fan made movie series created by Hive Division, a team of Italian students and filmmakers. It is a film based on the highly successful "Metal Gear" video game series. It is written, directed and edited by Giacomo Talamini, a 27-year-old Italian student filmmaker who also stars in the movie as Solid Snake. "Metal Gear Solid: Philanthropy" was conceived in 2002 when Talamini and school friend Gianluca were playing "". The game had a significant impact on the two and they decided to create a film based on the

neg: Metal Gear (mecha) the original (dubbed "Metal Gear 1" in the game) are stored inside an enemy cargo ship. The wreckage of the original makes a cameo in "", an alternate sequel to the first game in the "Metal Gear Solid" series set in a rebuilt Outer Heaven. Both Metal Gear TX-55 and Metal Gear D make cameo appearances during the "Metal Gear Solid" games: D is visible as Dr. Granin's blueprint shown to Naked Snake in "", and TX-55 is seen in a psychic vision along with Big Boss and his three "Les Enfants Terribles" sons in "". Metal Gear REX is

neg: Metal Gear Solid A Spanish dubbed version was later released on May 1. A limited premium package edition was also produced for the European market similar to the one released in Japan, although the content differs significantly from its Japanese counterpart. The Japanese PlayStation version of "Metal Gear Solid" was reissued twice: once under "The Best" series and later under "PS one Books". Likewise, the American and European versions of "Metal Gear Solid" were reissued under the "Greatest Hits" and "Platinum" series respectively. The game is included in the Japanese "Metal Gear Solid: 20th Anniversary Collection" set and in the American "Essential Collection"

neg: Metal Gear the run-up to the game's release. Gregson-Williams would reprise his role in "Metal Gear Solid 3" and "Metal Gear Solid 4". Starting with "Metal Gear Solid", theme songs have been provided by popular artists such as Rika Muranaka. Several soundtracks based on the games have also been published. The "Metal Gear" franchise has achieved great success, selling 49.2 million copies as of Aug 2016. "Metal Gear Solid 2: Sons of Liberty" sold over 7 million copies worldwide, and is followed in sales by "Metal Gear Solid", "Metal Gear Solid 4: Guns of the Patriots", and "Metal Gear Solid V: The

neg: Metal Gear Solid V: Ground Zeroes an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre. The game offers players new sneaking and traversal methods as well as the choice in what order the story events take place by selecting missions in any order they chose. "Ground Zeroes" was originally developed as a mission for "The Phantom Pain" but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to "Metal Gear Solid

neg: Metal Gear Solid V: The Phantom Pain rain, affects the gameplay environment by reducing visibility or masking the sound of footsteps. A game design direction allows the player to choose in what order the story events take place by selecting missions in any order they like, and yet still "understand the encompassing message by the end". Kojima spoke about the restrictive nature of previous "Metal Gear Solid" titles, saying that they "set [the player] on one rail to get from point A to point B, with a certain amount of freedom between". In stark contrast, "The Phantom Pain" offers players new ways of traversal and sneaking methods,

neg: Metal Gear Solid V: The Phantom Pain on Xbox 360. By the end of September 2015, "Metal Gear Solid V: The Phantom Pain" had shipped over five million copies worldwide, which had raised to over six million by December 2015. Metal Gear Solid V: The Phantom Pain Metal Gear Solid V: The Phantom Pain is an action-adventure stealth game developed by Kojima Productions and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 1, 2015. It is the ninth installment in the series that was directed, written and designed by Hideo Kojima following "", a

neg: Metal Gear Survive was toyed with, as Hideo Kojima said on 29 April 2013 that he always wanted to make one during "Metal Gear Solid V"s development, and Kojima reportedly requested to Platinum Games that the sequel to "" have Gray Fox fighting against nanomachine-empowered zombies. The game's development was hinted at on 17 December 2015, when Konami started recruiting for a new "Metal Gear" development staff. The game uses the Fox Engine. Konami Europe president Tomotada Tashiro described "Metal Gear Survive" as a "fresh take on the series' famed stealth elements", with a "unique co-op setting that is designed for a truly

neg: Metal Gear Solid: Portable Ops PlayStation Store in 2009. "MPO+" include new general and unique character types from other "MGS" titles, as well as new items and weapons, new multiplayer maps, and new game modes. While "MPO+" does not require the original "MPO", players who have save data from the original game can transfer their squad to the expansion and any unique character that the players recruit in the original "MPO" since their initial save file was created will be added automatically in "MPO+" if detected. The following changes have been made to the game. Metal Gear Solid: Portable Ops Metal Gear Solid: Portable Ops,

neg: Metal Gear Solid HD Collection to transfer their save file between both platforms via a Wi-Fi connection or through a cloud storage, allowing continuous play of the same save file on a different platform. The PS3 version of "Peace Walker" have a similar connectivity with the PSP version of the game, allowing the transferring of save files through a USB connection. The Japanese release of the compilation, titled Metal Gear Solid HD Edition, does not include "Peace Walker" on the home console versions - instead Metal Gear Solid: Peace Walker - HD Edition was given a stand-alone retail release on PS3 and Xbox 360 in

neg: Metal Gear it examines what kind of mind and complete control of a situation would be needed to pull off the absurdly complex and convoluted plans that rely on events completely within the realm of chance yet comes off without a hitch. Furthermore, it examines what happens to a child soldier forced to take up a normal life through the characters Eli also known as Liquid Snake in "Metal Gear Solid V: The Phantom Pain" and Raiden was also known as Jack in "Metal Gear Solid 4: Guns of the Patriots". "Metal Gear Rising: Revengeance" also deals with "revenge". Raiden is defeated

neg: Metal Gear Liquid Snake, Snake's twin brother who takes control of FOXHOUND after Snake's retirement. Liquid and FOXHOUND take control of a nuclear weapons disposal facility in Alaska and commandeer REX, the next-generation Metal Gear weapons platform being tested there. They threaten to detonate REX's warhead unless the government turns over the remains of Big Boss. Solid Snake destroys Metal Gear REX and kills the renegade FOXHOUND members, with the exception of Revolver Ocelot. A third Snake brother known as Solidus Snake is introduced as the United States President at the end of "Metal Gear Solid" and serves as the main antagonist

neg: Metal Gear we have no idea." Kojima stated that when Konami does get around to building the game, he will have less influence than he had on previous iterations in the series. After the mixed fan reactions of the reveal of the rebooted action gameplay focused spin-off "Metal Gear Rising: Revengeance", Hideo Kojima reassured fans that an "authentic stealth "Metal Gear Solid"" sequel would be coming in the future. During a discussion panel at the Smithsonian American Art Museum in March 2012, Kojima stated "I am working on something that I think will become the shining moment" for his career and the

neg: Metal Gear Solid 2: Sons of Liberty the development of a new Metal Gear by the United States Marine Corps. Snake arrives on the tanker transporting the weapon in the middle of an attack by Russian mercenaries, led by Colonel Gurlukovich, his daughter Olga and Snake's enemy Ocelot, who has transplanted the right arm of Liquid Snake following the loss of his own in "Metal Gear Solid". After Snake knocks Olga unconscious, he sneaks down to the hold in order to record pictures of the new Metal Gear RAY. As the mercenaries take control below, Ocelot betrays his allies and shoots both Colonel Gurlukovich and the Marine

neg: Metal Gear Solid so that they no longer required save data from the main game or any use of the PocketStation. The VR Disc was also released in the PAL region as "Metal Gear Solid: Special Missions" on October 29, 1999. Unlike the Japanese and American versions, "Special Missions" requires a PAL copy of the original "Metal Gear Solid" in order to be played. This change was done since the original "Metal Gear Solid" was released in multiple languages in Europe and "Special Missions" determines the language it uses based on which version of the original game the player owns. When the "Special

neg: Metal Gear Solid HD Collection Art of Metal Gear Solid". A Japanese "Premium Package" for both the "Metal Gear Solid HD Collection" and the separate (Japan-only) HD conversion of "Peace Walker" is also released. The "Peace Walker" package includes the game, a Snake figure and CD featuring vocal tracks. The "Limited Edition" of "Metal Gear Solid HD Edition" will include a copy of the game, an illustration from series artist Yoji Shinkawa, a copy of "The Art of Metal Gear Solid The Original Trilogy", and the soundtrack. Paying extra, players receive "Metal Gear Solid 2" and "Metal Gear Solid 3" mugs, headphones and bags. Paying

neg: Metal Gear 2: Solid Snake CODEC frequency 140.66 in certain locations). "Theme of Solid Snake" also made an appearance in Nintendo's 2008 crossover fighting game "Super Smash Bros. Brawl". During its initial release, "Metal Gear 2" was ranked on "MSX Magazine"'s Top 30 best selling MSX games list for six months, premiering at the no. 1 spot on the October 1990 issue. "Metal Gear 2: Solid Snake" would later receive near universal-acclaim by retro game reviewers. According to Paul Soth of GameSpy, the game surpassed its predecessor "Metal Gear" in every way. In addition to praising the gameplay, he also praised the game's "gripping, well

neg: Metal Gear Solid: Peace Walker when it is equipped in the item box and players will also develop and use an early version of the Soliton radar system from the original "Metal Gear Solid." The game features the camouflage index system from "Snake Eater", but the player does not have the ability to change camouflage uniforms during a mission as the point index will be entirely based on movement, position, and the size of the weapon equipped in the weapon box. The player can also use marking devices to call in artillery strikes or resupply drops. Movement is done on the analog stick; actions such

neg: Metal Gear Solid: The Twin Snakes list of "Top 25 GameCube Games" in 2009. Despite receiving generally favorable reviews, "The Twin Snakes" has also drawn criticism. According to "GamePro", the game has a "flagging framerate and bouts of slowdown that occur when too much activity crowds the screen." The use of new gameplay elements from "Sons of Liberty" was seen as unnecessary, as "GamePro" thought that the level design was virtually unchanged from "Metal Gear Solid", which "spoils the challenge... and completely ruin at least one boss battle." Metal Gear Solid: The Twin Snakes Metal Gear Solid: The Twin Snakes is an action-adventure stealth video game

neg: Metal Gear Solid Mobile Metal Gear Solid Mobile Metal Gear Solid Mobile is a mobile phone installment of the "Metal Gear" series first unveiled in Kojima Productions' 20th Anniversary party. The game was released worldwide. Konami offered the game as a paid download or pre-installed in a "Metal Gear"-branded cell phone. It shows Solid Snake in his attire from "". On February 14, 2008, Metal Gear Solid Mobile won the "Grand Prix" and "Operator's Choice" awards at the 2008 International Mobile Gaming Awards. Nokia has released Metal Gear Solid Mobile on N-Gage platform. The new version features original content, 3D art and camera works,

neg: Solid Snake in the original "Metal Gear" as the "player's presence", contrasting the defined personality Solid Snake acquired in "Metal Gear Solid". In addition to expanding Solid Snake's backstory, as the first "Metal Gear" game to feature voice acting, "Metal Gear Solid" established his characteristic voice and appearance. Yoji Shinkawa's Solid Snake design, characterized by his navy blue bandanna and "sneaking suit", would serve as the template for all future incarnations of Snake in later "Metal Gear" games. According to Shinkawa, Snake's physique in "Metal Gear Solid" was based on that of action star Jean-Claude Van Damme, while his facial appearance in

neg: Metal Gear Solid was released. The game was titled "Metal Gear Solid", rather than "Metal Gear 3", due to the fact that the MSX2 versions of the previous "Metal Gear" games were not widely released, particularly "Metal Gear 2: Solid Snake", which was only released in Japan and was not ported to any other platform at the time (an unrelated sequel to the first "Metal Gear", titled "Snake's Revenge," was released outside Japan for the NES instead, which was developed without Kojima's involvement). The word "Solid" was chosen due to the switch from 2D to 3D computer graphics. Development for "Metal Gear Solid"

neg: Metal Gear Solid 3: Snake Eater and a new second disc containing only the MSX2 "Metal Gear" games, lacking "Metal Gear Online" (due to the discontinuation of its servers), as well as all the other content that was present in "Subsistence"'s original second disc (Snake vs. Monkey, Duel Mode and Secret Theater). A similar box set was released for the North American market on March 2008, titled "Metal Gear Solid: The Essential Collection", which includes the first disc of "Metal Gear Solid 3: Subsistence" along with the original "Metal Gear Solid" and "Metal Gear Solid 2: Substance", but lacks the second disc with the MSX2 games

neg: Otacon Otacon , nicknamed , is a fictional character from Konami's "Metal Gear" series. Created by Hideo Kojima and designed by Yoji Shinkawa, Otacon was introduced in the series in "Metal Gear Solid". In "Metal Gear Solid", Otacon, an ArmsTech employee who designed Metal Gear REX, becomes a close ally of Solid Snake upon learning of REX's nuclear strike capabilities. After the events of "Metal Gear Solid", he helped Solid Snake form Philanthropy, a group whose main objective is to prevent proliferation of Metal Gear-type weapons. Snake and Otacon infiltrate the military installations and facilities of the world, delving into their

neg: Metal Gear was developed for the PlayStation 2 instead. As previous game's settings were indoors areas due to difficulties with the consoles, since "Metal Gear Solid 3", Kojima wished to drastically change it despite difficulties. Since "Metal Gear Solid 2: Sons of Liberty" had several plot points unresolved, it was originally meant to leave it to players to discuss them to come to their own conclusions. This has led to consistency issues in the English versions of "Metal Gear Solid" and "Metal Gear Solid 2" as they mentioned plot elements that were further explored in "Metal Gear Solid 4". A novel adaptation

neg: Metal Gear Solid 2: Sons of Liberty Metal Gear Solid 2: Sons of Liberty Metal Gear Solid 2: Sons of Liberty is an action-adventure stealth game developed and published by Konami for the PlayStation 2 in 13 November 2001. It is the fourth "Metal Gear" game written and directed by Hideo Kojima and serves as the direct sequel to the original "Metal Gear Solid". An expanded edition, titled Metal Gear Solid 2: Substance, was released the following year for Xbox and Microsoft Windows in addition to the PlayStation 2. The story revolves around the "Big Shell", a massive offshore clean-up facility that has been seized by a

neg: Metal Gear Solid: The Legacy Collection English until their inclusion in this set. The second disc contains "Metal Gear Solid 4", already updated with trophy support. The original "Metal Gear Solid" and its expansion are not included in either disc, but rather are downloaded from the PlayStation Store using voucher codes included in the set. Metal Gear Solid: The Legacy Collection Metal Gear Solid: The Legacy Collection is a video game compilation released exclusively for the PlayStation 3. It includes all the mainline "Metal Gear" games directed and designed by Hideo Kojima that were released from 1987 through 2012. Bonus content include motion comic adaptations of

neg: Metal Gear Solid HD Collection were present in the "" and "" editions of the games have been ported to the HD Editions as well. These include the VR/Alternative Missions, Snake Tales and Casting Theater modes for "Metal Gear Solid 2", plus the third-person camera view and Demo Theater for "Metal Gear Solid 3". The MSX2 versions of "Metal Gear" and "" are also included, accessible from the main menu in "Metal Gear Solid 3", with all the changes and additions made in the "Subsistence" versions. The PS3 and Vita versions of "Metal Gear Solid 2" and "3" have a "Transfarring" feature, which allows users

neg: Metal Gear Phantom Pain", all with 6 million. According to Chart-Track, "Metal Gear Solid 4: Guns of the Patriots" was the second fastest-selling PlayStation 3 game in the United Kingdom after "Grand Theft Auto IV". The PlayStation Portable games were met with notably lower sales, but it has been analyzed that this was because of the low sales of the console when the games were released. "Metal Gear Survive", the first "Metal Gear" game to be developed since series creator Hideo Kojima left Konami, sold only a fraction of the sales made by "Metal Gear Solid V: The Phantom Pain". The series

neg: Metal Gear the character through voice acting and facial capture. In 2015, Konami revealed that they were recruiting new staff members to develop a new "Metal Gear" game as Kojima left the company. On August 17, 2016, Konami announced during Gamescom 2016 that a new "Metal Gear" game was in the works, known as "Metal Gear Survive". It is a spin-off game as well as a supplemental to "Metal Gear Solid V" as a whole, taking place between "Ground Zeroes" and "The Phantom Pain". In the Metal Gear verse, history had diverged at some point during World War II, with the Cobra

neg: Metal Gear Solid 3: Snake Eater features limited touch controls to take advantage of the Vita's touchscreen, and compared to the PlayStation 2 version, the framerate is a more consistent 30 FPS, with less screen tearing. At Electronic Entertainment Expo 2010, Konami displayed a technical demo for the Nintendo 3DS entitled "Metal Gear Solid 3D: Snake Eater – The Naked Sample". The demo's subtitle "The Naked Sample" was meant to convey its purpose as just a sample of the 3DS hardware, with no plans to bring a game into production at that point. Series producer Hideo Kojima stated at the time that if a "Metal Gear"

neg: Metal Gear (mecha) this codename. Within Outer Heaven, Solid Snake learns Metal Gear's weakness after rescuing creator Dr. Drago Pettrovich Madnar and his daughter Ellen Madnar. The player must place a certain number of plastic explosives on Metal Gear's feet in the order stated by Dr. Madnar. Metal Gear is stored in a room guarded by two laser cams and never actually becomes operational; the final challenge is instead a battle with Outer Heaven's mystery leader and a race against time to escape the self-destructing base. Metal Gear D in "" is a revision of the original Metal Gear prototype. Metal Gear D

neg: Metal Gear Solid V: The Phantom Pain Kotobukiya readied a 1/100 scale kit of the unit. Sports apparel company Puma joined the project through a line of sports jackets, T-shirts, and footwear, including Snake's sneaking boots. Square Enix's PlayArts "Kai" figure line featured several of the game's characters, while Kaiyodo produced Venom Snake and a Soviet Army soldier for the RevoMini figure category. An art book, titled "The Art of Metal Gear Solid V", was published by Dark Horse Comics on November 2, 2016. A complete edition of the game, titled "Metal Gear Solid V: The Definitive Experience", was released for PlayStation 4, Xbox One and Steam

neg: Metal Gear Solid V: The Phantom Pain Metal Gear Solid V: The Phantom Pain Metal Gear Solid V: The Phantom Pain is an action-adventure stealth game developed by Kojima Productions and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 1, 2015. It is the ninth installment in the series that was directed, written and designed by Hideo Kojima following "", a stand-alone prologue released the previous year, as well as his final work at Konami. Set in 1984, nine years after the events of "Ground Zeroes" and a decade before the events of the

neg: Metal Gear Solid: Peace Walker Metal Gear Solid: Peace Walker Metal Gear Solid: Peace Walker is an action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable in 2010. It is the seventh "Metal Gear" game written, directed, and designed by Hideo Kojima, as well as the second action-based "Metal Gear" title made specifically for the PSP, following ""; it was later released for the PlayStation 3 and Xbox 360 as part of the "Metal Gear Solid HD Collection" in North America and Europe and as a stand-alone retail release in Japan. This is the first title in the

neg: Metal Gear Solid Solid" sales expectations were low and said: "Neither I nor anyone else expected "Metal Gear Solid" to sell at all. [...] I didn't think at all of how to make this game sell well, because I didn't expect it to sell." Metal Gear Solid Metal Gear Solid is an action-adventure stealth video game developed by Konami Computer Entertainment Japan and released for the PlayStation in 1998. The game was directed, produced, and written by Hideo Kojima, and serves as a sequel to the MSX2 video games "Metal Gear" and "", which Kojima also worked on. The game was in development

neg: Metal Gear Solid 2: Sons of Liberty between "Sons of Liberty" and the 2014 Marvel Cinematic Universe film "", including a similar opening tanker mission, shady cyborg-like antagonist, and organization covertly attempting to shape the world's future, as well as a close-quarters combat fight scene similar to later "Metal Gear Solid" games. "Entertainment Weekly" also noted that the film's opening tanker mission was "rendered as a "Metal Gear Solid" stealth mission". Metal Gear Solid 2: Sons of Liberty Metal Gear Solid 2: Sons of Liberty is an action-adventure stealth game developed and published by Konami for the PlayStation 2 in 13 November 2001. It is the fourth

neg: Metal Gear 2: Solid Snake (previously employed in games such as "Nemesis 2" and "Snatcher"), which enhanced the music and sound effects beyond the MSX's basic capabilities. Arranged music based on "Metal Gear 2: Solid Snake" was used for the VR training disc in "Metal Gear Solid: Integral" (which was released in North America as "Metal Gear Solid: VR Missions"). Additionally, "Integral" features two hidden tunes based on "Metal Gear 2" available via a secret codec frequency in the main game. One is an arranged version of the "Theme of Solid Snake", while the other is an arrangement of "Zanzibar Breeze" (both listenable by contacting

neg: Discography of the Metal Gear series "Metal Gear Solid: VR Missions"). Additionally, "Integral" features two hidden tunes based on "Metal Gear 2" available via a secret codec frequency in the main game. One is an arranged version of the "Theme of Solid Snake", while the other is an arrangement of "Zanzibar Breeze." "Theme of Solid Snake" made an appearance in Nintendo's crossover fighting game "Super Smash Bros. Brawl" on the Shadow Moses Island stage. Metal Gear Solid Original Game Soundtrack is the official soundtrack to Konami's 1998 stealth game "Metal Gear Solid". Most of the original music was composed and performed by the Konami Computer Entertainment

neg: Metal Gear Solid: The Legacy Collection The European version was released on September 13, 2013. and the Australian version was released on October 3, 2013. "The Legacy Collection" consists of two discs and a booklet. The first disc is a dual-layered Blu-ray disc that contains the "Metal Gear Solid HD Collection", plus motion comic versions of IDW's "Metal Gear Solid" graphic novels (which adapted the storylines of the first two "Metal Gear Solid" games with artwork by Ashley Wood). The motion comics were previously released in Japan as a two-disc DVD set in 2008 titled "Metal Gear Solid 2: Bande Dessinée", but were not released in

neg: Metal Gear Solid V: The Phantom Pain on September 2nd, 2015, containing 50 tracks selected from both "Ground Zeroes" and "The Phantom Pain". Following this on December 23rd, 2015, was "Metal Gear Solid V Extended Soundtrack", containing 114 tracks again selected from both "Metal Gear Solid V" games. Finally, "Metal Gear Solid V Original Soundtrack The Lost Tapes" was released on March 30th, 2016, primarily consisting of tracks written by Ludvig Forssell for the in-game cassette tapes. The latter two releases also include music that went unused in the game, with "Metal Gear Solid V Extended Soundtrack" in particular containing two tracks from the cut "Mission 51:

neg: Metal Gear Solid HD Collection the contents of its advertised "Metal Gear Solid: HD Ultimate Edition" set. Zavvi sent out an email to all customers holding an order for the edition, explaining that Konami has "advised of a change to the contents" of the set. The edition would include variant "Metal Gear Solid" steel book, an exclusive "Metal Gear Solid" T-shirt and an exclusive 250 page premium art book showcasing the artwork of Yoji Shinkawa. All those who pre-ordered the previous edition before it was cancelled also receive a Platinum copy of "Metal Gear Solid 4". Zavvi's site also has a listing for an Xbox

neg: High-definition remasters for PlayStation consoles code to download the PSP version while "Metal Gear Solid 2" and "Metal Gear Solid 3" are packaged separately in "Metal Gear Solid HD" and come instead with a download code for the original "Metal Gear Solid". In North America and Europe, the three HD games are packaged together in "Metal Gear Solid HD Collection" with no downloadable games. "Tekken Hybrid" not only includes an HD upgrade of "Tekken Tag Tournament" and a prologue based on "Tekken Tag Tournament 2", but also comes with the 3D CGI film "". Though the actual games are not included, "Kingdom Hearts HD 1.5

neg: Metal Gear deals with genetics and the moral implications of genetic engineering, "Metal Gear Solid 2: Sons of Liberty" deals with how identity can be affected by the philosophies of one's society (a "meme") and the effects of censorship on society, "" deals with how the time and place one lives in (a "scene") affects their identity, how politics change along with the times and hyperreality, the inability to distinguish fact and fiction in an information saturated world. "Metal Gear Solid 4: Guns of the Patriots" deals with the "sense" a person dies with and how some things cannot be passed down

neg: Metal Gear as enemies. A notable boss battle was The End from "Metal Gear Solid 3" that was meant to differentiate it from all the other bosses in the franchise due to its strategic gameplay. Another common motif has been the transformation of a previously normal character returning as a ninja. It started with Kyle Schneider in "Metal Gear 2: Solid Snake" when he fought against Snake as "Black Ninja". Several other characters have done the same, including Gray Fox, Olga Gurlukovich, and Raiden. Much as "Metal Gear" began as partially a pastiche of action movies of the time, characters were sometimes

neg: Raiden (Metal Gear) with him. Flynn remembers having a long time to develop the character, being instructed by Zimmerman to use an older voice from a character he previously voiced. Flynn stated that Raiden was one of his favorite video-game voice characters, and explained a notable difference between his roles in "Metal Gear Solid 2" and "Metal Gear Solid 4"; For "Metal Gear Solid 4" Flynn made a deeper sound to match the cyborg Raiden in contrast to the original youthful Raiden from "Metal Gear Solid 2". Flynn added more it was "grizzled, yeah – but different enough from the style of Snake".

neg: Metal Gear "Metal Gear Solid 2: Sons of Liberty", "", and "Metal Gear Solid: Peace Walker", rendered in 720p and running at 60fps, including Trophies/Achievements, and remastered audio. On August 15, 2011, UK retailer Zavvi secured the exclusive right to sell the "Metal Gear Solid: Ultimate HD Collection" only available for the PlayStation 3, which was released on November 25. In November 2011, Kojima discussed with "PlayStation Official Magazine (UK)" the series' future commenting an upcoming "Metal Gear Solid 5". Kojima said: "I think we'll probably have to make it [a sequel to "MGS4"] at some point, but what that will be,

neg: Hideo Kojima Show, and was later shown at E3 1997 as a short video. With the release of "Metal Gear Solid" in , Kojima became an international celebrity among the video game media. "Metal Gear Solid" was the first in the "Metal Gear" series to use 3D graphics and voice acting, which gave a more cinematic experience to the game. "Metal Gear Solid" was highly regarded for its well-designed gameplay and for its characters and storyline, which featured themes of nuclear proliferation and genetic engineering. In early 2001, Kojima released the first details of the sequel to "Metal Gear Solid", "", for

neg: Metal Gear Solid HD Collection owing to the improved quality its games were given. In 2014, the Guinness World Records Gamer's Edition listed "Metal Gear Solid HD Collection" as the highest rated HD video game compilation. Metal Gear Solid HD Collection Metal Gear Solid HD Collection is a compilation of remastered ports of "Metal Gear" video games released for PlayStation 3 and Xbox 360 in 2011 and PlayStation Vita in 2012. The compilation contains "" and "" on all three platforms, plus "" on the home console versions (outside Japan), with the individual games all branded as "HD Edition". Bluepoint Games handled the conversions of

neg: Metal Gear Solid HD Collection Metal Gear Solid HD Collection Metal Gear Solid HD Collection is a compilation of remastered ports of "Metal Gear" video games released for PlayStation 3 and Xbox 360 in 2011 and PlayStation Vita in 2012. The compilation contains "" and "" on all three platforms, plus "" on the home console versions (outside Japan), with the individual games all branded as "HD Edition". Bluepoint Games handled the conversions of "Metal Gear Solid 2" and "3" (with Armature Studio assisting on the PS Vita versions), while Genki worked on "Peace Walker". The core play mechanics and story for all games remains

neg: Raiden (Metal Gear) two actors were selected: one did most of his appearances while another did his action sequences. The fights Raiden had in "Guns of the Patriots" were made to assist the weaker Solid Snake and appealed to previous fans of the series who disliked the character. When "" was known as "Metal Gear Solid: Rising", former producer Shigenobu Matsuyama hinted that Raiden's past as a child soldier would be elaborated and his weaknesses as a human would be explored. Matsuyama wanted Raiden to have as strong a role in the game as in "Metal Gear Solid 2", leading him to become

neg: Metal Gear "", which was released in Japan in 1990 for the MSX2. Following "Metal Gear 2"s completion, Kojima worked on other projects before directing his third "Metal Gear" game, "Metal Gear Solid", for the PlayStation. It began development in 1994 and debuted at the 1996 Tokyo Game Show, before being released in 1998. The success of "Metal Gear Solid" resulted in a series of sequels, prequels, spin-offs, ports, and remakes for Microsoft Windows, the Game Boy Color, PlayStation 2, Xbox, GameCube, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Nintendo 3DS, PlayStation 4, and Xbox One. "Metal Gear Solid" was followed

neg: Metal Gear Solid 4: Guns of the Patriots Package", the director was revealed to be Shuyo Murata, co-writer of "MGS3" and director of "". He also contributed easter eggs to "Metal Gear Solid 2: Sons of Liberty" and "Metal Gear: Ghost Babel". However, it was announced that Kojima would be co-directing the game with Murata after substantial negative fan reaction, including death threats. Hideo Kojima wished to implement a new style of gameplay which was set in a full-scale war zone. Kojima wanted to also retain the stealth elements from previous entries in the series, which made the team abandon the original "No Place to Hide" concept. The

neg: Metal Gear Solid 3: Snake Eater the same. He did, however, acknowledge that the current trend for video games is to use the 3D camera. The camera was later implemented in an updated version of "Snake Eater" titled "Metal Gear Solid 3: Subsistence", and further installments in the franchise. Kojima designed the boss battles of "Snake Eater" to be totally different from those in previous "Metal Gear" games, or any other games. He said that the boss battle with sniper The End best represented free, open gameplay in the game. The battle takes place over a large area of dense jungle, and the player must search

neg: Metal Gear Rising: Revengeance lack of experience from the younger staff in charge and the lack of involvement from Kojima resulted in this project being scrapped. Afterwards, a member suggested turning it into a sidestory focused on Raiden since said character was featured in "Guns of the Patriots" and the staff agreed to develop "Metal Gear Solid: Rising". It was originally conceived to chronicle the series of events that resulted in the transformation of Raiden into his cyborg ninja persona in "Metal Gear Solid 4". "Rising" would have taken place during a point in the series' chronology at which Raiden had already begun his

neg: Metal Gear Solid 4: Guns of the Patriots Hideo Kojima had previously directed the prequel "" which was meant to end the series. However, people's demand to have a sequel to "" and clear the mysteries Kojima wanted to leave to the players' interpretations resulted in the making of "Metal Gear Solid 4". Kojima announced that he would be retiring as director of the "Metal Gear" series after "", and would leave his position open to another person for "Metal Gear Solid 4". As a joke, the new director was announced as "Alan Smithee", but in "R", a 400-page book bundled with "Metal Gear Solid 3"s Japanese "Premium

neg: Metal Gear Solid 3: Snake Eater wider resolution, giving players a wider view of their surroundings. The "HD Edition" features some of the content from the "Subsistence" version, such as the third-person camera and demo theater, but lacks the online multiplayer mode and the "Snake vs. Monkey" minigame (due to this version also being released on the Xbox 360). The two MSX2 "Metal Gear" games are also included in this version, both accessible from the main menu. A PlayStation Vita version of the "Metal Gear Solid HD Collection" on June 2012, which features "Metal Gear Solid 2" and "3"; this version of "Metal Gear Solid 3"

neg: Metal Gear Solid 3: Snake Eater "impressive for a PS2 game", though "["Snake Eater"]s distinctive gameplay conventions do not entirely lend themselves to the online action-gaming experience." "Subsistence" received IGN's award for "best online game" for the PlayStation 2 in December 2006. On July 2007, Konami re-released all the mainline "Metal Gear Solid" games from the PlayStation and PlayStation 2, along with the PSP game "Metal Gear Solid: Portable Ops", individually and as part of a limited edition box set in Japan commemorating the 20th anniversary of the original "Metal Gear". This edition of "Metal Gear Solid 3" features the first disc from the "Subsistence" version

neg: Metal Gear 2: Solid Snake makes it too repetitive." They concluded that "only diehard fans will find the experience rewarding" and that the best way to play the game is through the bonus disc of "Metal Gear Solid 3: Subsistence". The game mechanics of its sequel "Metal Gear Solid", despite its transition to 3D, remained largely similar to its 2D predecessor and included plot summaries of the first two MSX2 games (accessible in the Special mode under "Previous Operations"). As such, "Retro Gamer" regarded "Metal Gear 2" to be "as close as anyone can get to playing "Metal Gear Solid" in 2D", putting it above

neg: Metal Gear Solid: The Legacy Collection Metal Gear Solid: The Legacy Collection Metal Gear Solid: The Legacy Collection is a video game compilation released exclusively for the PlayStation 3. It includes all the mainline "Metal Gear" games directed and designed by Hideo Kojima that were released from 1987 through 2012. Bonus content include motion comic adaptations of the "Metal Gear Solid" graphic novels illustrated by Ashley Wood and a 100-page booklet that catalogs numerous promotional posters, brochures and advertisement related to the games in the compilation. The collection was released in North and South America on July 9, 2013 and in Japan on July 11, 2013.

neg: Metal Gear Solid Mobile and they instruct someone to erase all memories of the simulation and dump him back where they kidnapped him. One unnamed voice then says that they already have the second test subject lined up. One of the voices then says, "...Let's see if Jack can do better." Metal Gear Solid Mobile Metal Gear Solid Mobile is a mobile phone installment of the "Metal Gear" series first unveiled in Kojima Productions' 20th Anniversary party. The game was released worldwide. Konami offered the game as a paid download or pre-installed in a "Metal Gear"-branded cell phone. It shows Solid Snake in his

neg: Metal Gear 2: Solid Snake the Game Boy Color game released a decade later in 2000. "Retro Gamer" also included it among top ten MSX games. Jeremy Parish of 1UP.com referred to "Metal Gear Solid" as "basically a high-spec remake of "Metal Gear 2"." Nickolai Adkins of 1UP also noted how much of the scenario and plot elements in "Metal Gear 2" were recycled in "Metal Gear Solid", ranging from "Snake emerging from retirement to rescue a kidnapped non-soldier personnel" in the beginning to "an escape sequence where Snake is accompanied by his female accomplice/love interest" at the end. IGN notes that "Metal Gear 2"

neg: Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake is an overhead action-adventure stealth video game, with the tagline "Tactical Espionage Game", that was originally released by Konami in for the MSX2 computer platform. The game was designed and written by Hideo Kojima, who also designed the MSX2 version of the original "Metal Gear". Due to the declining support for the MSX platform by the time of its production, "Metal Gear 2" was initially released only in Japan; an earlier produced NES game titled "Snake's Revenge" served as the "Metal Gear" sequel in North America and Europe instead. However,

neg: Metal Gear Solid 2: Sons of Liberty by the London Philharmonic Orchestra for their "Greatest Video Game Music" compilation, and the theme is a key regular in the "Video Games Live" concert when the "Metal Gear Solid" segment is introduced. A segment of the song's main chorus is included in the closing sequence of "". In contrast to the original "Metal Gear Solid", "Sons of Liberty" was released in North America first, on November 13, 2001. Because of the later release in the region, the protagonist switch was not kept a secret in the Japanese version in the weeks prior to its release. A preview event was

neg: Metal Gear 360, and Xbox One. Ground Zeroes was much shorter than previous games and served as an introduction to the next game, "". The latest game in the series is "The Phantom Pain", which was released on September 1, 2015 for PlayStation 3, PlayStation 4, PC, Xbox 360, and Xbox One. Expanded re-releases of games in the series were produced as well, such as "Integral" ("Metal Gear Solid"), "Substance" ("Metal Gear Solid 2: Sons of Liberty"), and "Subsistence" (""). The series' portable installments are usually set outside the main storyline. "" was released for the Game Boy Color, and several games

neg: Metal Gear Gear Solid Omnibus," and released in June 2010. A comic book adaptation of "Metal Gear Solid 2: Sons of Liberty" has also been published by IDW, written by Alex Garner with illustrations by Ashley Wood. A digital version of the first comic book adaptation was released for the PlayStation Portable, "Metal Gear Solid: Digital Graphic Novel," in . A second digital version, "Metal Gear Solid 2: Bande Dessinée", was released exclusively in Japan as a DVD release in and features fully voiced versions of both comic book adaptations. All the Japanese voice actors from the games reprised their roles with

neg: Metal Gear Gear Solid 2" as a result of the September 11 attacks. After "Metal Gear 2: Solid Snake", Kojima planned to release the third "Metal Gear" game in 1994 for the 3DO Interactive Multiplayer in 1994. Besides changing the console, the game was renamed, and its subsequent sequels were given the word "Solid" as the series started using 3D computer graphics. Since then, the games were designed to be more realistic to further entertain the players. "Metal Gear Solid 3" was initially meant to be made for the PlayStation 3, but due to the long wait for the console, the game

neg: Solid Snake the same game was inspired by actor Christopher Walken. Shinkawa described his rendition of Solid Snake from "Metal Gear Solid" as a "middle ground" between the younger Snake who was in the cover artwork of the first "Metal Gear" and the middle-aged Snake from the MSX2 version of "Metal Gear 2". For the initial events from the Big Shell chapter from "Metal Gear Solid 2", Snake's visual appearance was sightly modified with his hair being more blonde. Solid Snake became one of the characters easiest to draw by Shinkawa as he notes that his appearance is consistent despite suffering minor

neg: Metal Gear Solid V: Ground Zeroes As the year went on, screenshots and videos of the newly announced Fox Engine were unveiled by the team. This media demonstrated a range of settings and characters, none explicitly related to the "Metal Gear" series. Certain screenshots, however, were noted to feature a character who resembled the Big Boss character of "Metal Gear", walking up to a Stryker AFV, previously seen in "Metal Gear Solid 4". The game was later announced on August 30, 2012, originally under the name of "Metal Gear Solid: Ground Zeroes". It was revealed at a private function celebrating the twenty-fifth anniversary of the "Metal

neg: Metal Gear Solid 2: Sons of Liberty and an encounter with the new Cyborg Ninja inside the tanker. According to Kojima in the documentary "Metal Gear Saga Vol. 1", the original plot of the game revolved around nuclear weapon inspections in Iraq and Iran and had Solid Snake trying to stop the Metal Gear while it was located on an aircraft carrier, in a certain time limit, while trying to stop Liquid Snake and his group. However, about six months into the project the political situation in the Middle East became a concern and they decided that they could not make a game with such a plot.

neg: Revolver Ocelot Ocelot has been frequently featured in the lists of best "Metal Gear" villains. In 2008, he placed seventh in IGN's top list of "Metal Gear Solid" boss battles, and second on the top list of "Metal Gear" villains. Including him on their 2007 list of the best "Metal Gear" bosses, GameSpot called him one of the most important characters from the story alongside Solid Snake and Big Boss. In 2008, the torture he makes in "Metal Gear Solid" was listed by GameSpy as one of the best moments from the game due to how Ocelot toys with Snake and how

neg: Raiden (Metal Gear) franchise with Solid Snake in a series of comic scenes. A sequel to the trailer was produced entitled "Metal Gear Raiden: Snake Eraser" in which Raiden travels to the past to assassinate Big Boss but fails comically. In the trailer's English version, Raiden was voiced by Charlie Schlatter (the voice actor for Raikov) instead of Quinton Flynn. Raiden's "Metal Gear Solid 2" version appears in the "" expansion pack, where he is an unlockable character. His "Metal Gear Solid 4" incarnation appears as a playable character in "Metal Gear Online". In "", Raiden stars in a non-canon mission titled "Jamais

neg: Metal Gear Kelly said the game's animations were inspired by "Metal Gear Solid 4". Critics have also noted that the 2014 Marvel Cinematic Universe film "" has a number of striking similarities to scenes and plot elements from the "Metal Gear Solid" series, particularly "Metal Gear Solid 2". Metal Gear The series is credited for pioneering and popularizing stealth video games and cinematic video games. Notable traits of the series include stealth mechanics, cinematic cutscenes, intricate storylines, offbeat and fourth wall humour, and exploration of cyberpunk, dystopian, political and philosophical themes, with references to Hollywood films to add flavor. As of August

neg: Metal Gear (mecha) of 25 unmanned mass-production Metal Gear RAYs under the direct control of GW. During "Metal Gear Solid 2", Solid Snake and Raiden are actually being manipulated by GW. But as Emma's virus slowly destroys GW, Raiden is able to enter Arsenal Gear and uncover the many layers of deception concealing the true meaning behind everything. Arsenal is later directed to crash into Manhattan Island at the end of Raiden's mission. The exterior is shown when Snake, Raiden and Solidus Snake are heading for Federal Hall National Memorial and see the fortress speeding under many bridges before crashing. A scene showing

neg: Metal Gear Survive "Metal Gear Solid V", microtransactions, constant internet connection requirement and the departure from the general feel of previous "Metal Gear" games. Upon release, "Metal Gear Survive" received "mixed or average" reviews, according to review aggregator Metacritic. In Japan, the PlayStation 4 version sold 31,359 copies within its first week on sale, placing it at number three on the all format sales chart; additionally, digital sales of the game have ranked at number one on Sony's sales charts the week it was released. In the UK, "Survive" debuted at sixth place in the all format sales chart, selling 85% fewer copies

neg: Metal Gear Solid 4: Guns of the Patriots latter two. "Metal Gear Online" was completely shut down on June 13, 2012. On June 19, 2008, Konami released the "Metal Gear Solid 4 Database" onto the PlayStation Store in North America and Japan, and one week later on the European store. The Database is a downloadable application for PlayStation 3 that catalogs every piece of "Metal Gear" lore from all the canonical entries in the series released up to "Metal Gear Solid 4" in the form of an encyclopedia (browsable by alphabet and category), a timeline, and character relationship diagrams. Highlighted words in each article link to related articles,

neg: Metal Gear 2: Solid Snake introduced stealth mechanics such as making noise to attract guards, crouching and crawling on the ground, disarming mines, and enemies having view cones. Metal Gear 2: Solid Snake Metal Gear 2: Solid Snake is an overhead action-adventure stealth video game, with the tagline "Tactical Espionage Game", that was originally released by Konami in for the MSX2 computer platform. The game was designed and written by Hideo Kojima, who also designed the MSX2 version of the original "Metal Gear". Due to the declining support for the MSX platform by the time of its production, "Metal Gear 2" was initially released only

neg: Discography of the Metal Gear series Discography of the Metal Gear series Metal Gear 2: Solid Snake Original Soundtrack is the official soundtrack to Konami's 1990 MSX2 video game "". The original music was composed by the Konami Kukeiha Club and the CD was released on April 5, 1991. The soundtrack was re-released on September 23, 1998 as part of the 2-CD bundle titled "Konami MSX Super Best Antiques", which also included the "" and "Space Manbow" albums. Arranged music based on "Metal Gear 2: Solid Snake" were used for the VR Training disc in "Metal Gear Solid: Integral" (which was released in North America as

neg: Raiden (Metal Gear) despite some players' reactions, the staff liked his character. In order to appeal to fans of the series that initially disliked Raiden, the character has been redesigned for "Metal Gear Solid 4". He was once again redesigned for both the cancelled game "Metal Gear Solid: Rising" and its reboot "Revengeance" in order to portray a darker side of his character, In Japanese, the character is voiced by Kenyu Horiuchi and in English by Quinton Flynn. Raiden's debut role as the protagonist of "Metal Gear Solid 2" was controversial, however, due to his unexpected substitution for the established hero Solid Snake.

neg: Metal Gear Solid as well as the game's short length, calling it "more of a work of art than ... an actual game." "Metal Gear Solid" received an Excellence Award for Interactive Art at the 1998 Japan Media Arts Festival. The Academy of Interactive Arts & Sciences nominated "Metal Gear Solid" for its 1998 "Outstanding Achievement in Character or Story Development" award, although the game lost to "Pokémon Red" and "Blue". "Metal Gear Solid" helped popularize the stealth game genre. The idea of the player being unarmed and having to avoid being seen by enemies rather than fight them has been used in

neg: Metal Gear Solid Metal Gear Solid Metal Gear Solid is an action-adventure stealth video game developed by Konami Computer Entertainment Japan and released for the PlayStation in 1998. The game was directed, produced, and written by Hideo Kojima, and serves as a sequel to the MSX2 video games "Metal Gear" and "", which Kojima also worked on. The game was in development since 1994, and had gameplay demos revealed in 1996 and 1997, before eventually releasing in 1998. The game follows Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.

neg: Raiden (Metal Gear) Raiden's virtual reality training is mentioned, the game shows scenes from the previous game "Metal Gear Solid" where the players took control of Solid Snake. Raiden's interaction with veteran Solid Snake identify the former as "a "Metal Gear" fan". As the game progresses it is stated that Raiden "has become Snake", having developed skills similar to his from taking part in the Big Shell's fights which resembled the "Metal Gear Solid"s Shadow Moses Island. The recurring plot-twist invollving Raiden's life and the people he often interacts have been praised to the point of being early post-truth content in a video

neg: Metal Gear Solid: The Twin Snakes Metal Gear Solid: The Twin Snakes Metal Gear Solid: The Twin Snakes is an action-adventure stealth video game co-developed by Silicon Knights and Konami Computer Entertainment Japan for the Nintendo GameCube video game console in March 2004. The game is a remake of "Metal Gear Solid", originally developed by Konami for the PlayStation in 1998. "The Twin Snakes" features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel "". The game includes a revised translation with re-recorded voice acting using almost all of the original English voice cast.

neg: Metal Gear Solid 2: Sons of Liberty Ashley Wood (who also worked on the comic book adaptation of the previous game) and written by Alex Garner. This version deviates from the game, where many scenes involving Raiden are substituted with Snake. A digital version of the comic, titled "Metal Gear Solid 2: Bande Dessinée", was released on June 12, 2008, in Japan. Originally announced as a PlayStation Portable game, similar to the "Metal Gear Solid: Digital Graphic Novel", the digital comic was released as a DVD film instead. A fully voiced version of the graphic novel adaptation of the first "Metal Gear Solid" is featured as well.

neg: Metal Gear Solid 2: Sons of Liberty selection of VR training missions that were later featured in "Metal Gear Solid 2: Substance". In Europe, the disc was bundled as a bonus with the PlayStation 2 version of "Substance" instead of having a stand-alone release. It was also included in the Japanese 20th Anniversary re-release of "Metal Gear Solid 2: Sons of Liberty" in July 2007. "Metal Gear Solid 2: Substance", the expanded edition of the game, was released on the original Xbox and Microsoft Windows in addition to the PlayStation 2. The Xbox version was initially released in North America as a timed exclusive for the console

neg: Metal Gear Solid 2: Sons of Liberty released on November 29, two weeks after the American version. As with the original "Metal Gear Solid", "Sons of Liberty" was sold in a limited "Premium Package" edition in addition to the standard release, which was packaged in a black box containing the game itself with a reversible cover art on the DVD case (with Snake on one side and Raiden on the other), a video DVD known as the "Premium Disc", which features a collection of "Metal Gear Solid"-related commercials and trailers, a metallic Solid Snake figurine, and an 80-page booklet titled "Metal Gear Chronicle" featuring artwork and commentary

neg: Solid Snake the first game, where Snake had to procure all of his weapons on-site. After the success of the original "Metal Gear Solid", KCEJ produced a trilogy of "Metal Gear" spin-offs for portable platforms set in a parallel universe outside the main Kojima-directed series. All three of these portable games were directed by Shinta Nojiri. The first of these is "" (released outside Japan as "Metal Gear Solid"), in which Solid Snake must infiltrate a rebuilt Outer Heaven (now called Galuade) to defeat a FOXHOUND-like team of rogue agents called Black Chamber and destroy a stolen Metal Gear prototype, Gander. Although

neg: Metal Gear Solid comic was adapted into a PlayStation Portable game, "Metal Gear Solid: Digital Graphic Novel" ("Metal Gear Solid: Bande Dessinée" in Japan). It features visual enhancements and two interactive modes designed to give further insight into the publication. Upon viewing the pages, the player can open a "scanning" interface to search for characters and items in a three-dimensional view. Discoveries are added to a database which can be traded with other players via Wi-Fi. The "mission mode" allows the player to add collected information into a library. This information must be properly connected to complete a mission. "Metal Gear Solid: Digital