query: when did gears of war 1 come out

pos: Gears of War Gears of War Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Microsoft Studios. The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent & the Swarm. The franchise consists of five third-person shooter video games, which has also been supplemented by a comic book series and five novels. The first installment, titled "Gears of War", was released on November 7, 2006 for the Xbox 360. The game follows protagonist Marcus Fenix, a

neg: 1982 Indianapolis 500 than they normally did when approaching the start. Foyt in turn maintained that Cogan had intended to jump both Foyt and Mears into the first turn through the 'stupid trick' of using lower gears, via the significantly faster acceleration they provided compared to higher gears. When Mears' insufficient pace precluded this strategy, Foyt accused Cogan of simply 'jump[ing] on it' early, even before the green flag had fully come out, whereby the resulting explosive power increase caused the car to veer sideways and '[get] away from him'. Any broken half shaft, Foyt finally stated, was merely due to the subsequently

neg: Gears of War place during the events between "Gears of War" and "Gears of War 2". The second novel, "Gears of War: Jacinto's Remnant", continued where "Gears of War 2" left off, with Jacinto's survivors fleeing the ruins of the city and searching for a new safe haven. Later they enter into a new conflict against the Stranded who have begun a guerilla war against the remnants of the COG. The book also detailed events 1 year after E-Day, when the new COG Chairman authorized the Hammer of Dawn counterattack. "Gears of War: Anvil Gate" is the third novel, released on August 31,

neg: Lego Technic speed. Gears come in several sizes: 8 tooth, 16 tooth, 24 tooth and 40 tooth spur gears; 12 tooth, 20 tooth and 36 tooth double bevel gears; and 12 tooth and 20 tooth single bevel gears. The double bevel gears are cut so they can also be meshed as spur gears. There is also a 16 tooth clutch gear, and a 24 tooth friction gear that slips when a certain amount of torque is put on it to prevent motors from damaging any parts or burning themselves out. In addition to standard gears, some kits include a rack, a clutch

neg: Gears of War 3 a 'bad' review that's actually pretty favorable does come off as selfish". "Gears of War 3" received more than one million pre-orders. The game sold more than 3 million copies during its first week—higher than the previous two "Gears of War" entries. It was the second-best selling game only behind "Madden NFL 12". Gears of War 3 Gears of War 3 is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Studios for the Xbox 360. It is the third installment of the "Gears of War" series. Originally due for release on April

neg: Gears (Transformers) to his annoyance. Gears didn't make any more prominent appearances (he did however have a big role in episode "B.O.T"). An argument can be made that Gears was one of the two Autobots who was dropped into the pool of acid before Jazz, Bumblebee, Cliffjumper, and Spike were saved by Spike's son, Daniel – although among most fans, Gears' only appearance in the film was on Moon sitting next to Ironhide before he leaves. It is assumed he died when Unicron attacked Moon . Gears was featured in the 1985 Transformers audio book "Autobots' Lightning Strike". When civil war broke

neg: Gears of War (video game) high praise, reviewers did point out that "Gears of War" did not offer anything significantly new in its core gameplay. Eurogamer's review of the game states: "let's not pretend that we're wallowing in the future of entertainment. What we have here is an extremely competent action game that's as polished and refined as it could be, and is therefore very enjoyable. But if Epic had applied the same widescreen scope and ambition to the gameplay as it did to the engine we'd be much more excited than we are." The game's story was noted for not being very deep, as

neg: Gears of War (comics) Gears of War (comics) Gears of War is an ongoing series of comic books that is set in the "Gears of War" universe. The series is set between the "Gears of War" and "Gears of War 2". Epic Games and DC Comics announced on April 17, 2008, that a comic book based on "Gears of War" will be published. The comic is published under DC's Wildstorm imprint and is written by Joshua Ortega, with art by Liam Sharp. The first storyline "Hollow" ran from "Gears of War" #1-6 and was followed by "The Quickening" with pencils by Simon Bisley and

neg: Gears of War 4 rethinks its multiplayer modes. But the lackluster campaign and technical issues are blights on an otherwise exhilarating shooter. The result is a whole that doesn't reflect the quality of its often stellar parts.". Arthur Gies of "Polygon" scored the game with a 9 out of 10. Gies stated at the end of his review: "When I was finished with "Gears of War 4"s campaign, I remember wondering why it didn’t do more. The next morning, I was playing the game again, not out of obligation, but because I wanted to. Taken all together, "Gears of War 4" doesn’t completely reinvent

neg: Team Envy in a rematch of the finals following a 12–2 regular season record; the tournament win marked their first ever Gears of War title. In July 2016, without dropping a single map, Envy won their second title at the Gears eSports European Open in London. Heading into Gears of War 4, Envy competed in the Coalition's $1 million Gears Pro Circuit. Their campaign included multiple second-place finishes, as well as the team's third championship in January 2017, when the team dethroned OpTic Gaming at the Mexico City Open, the first ever GoW event in Latin America. On June 13, 2017, shortly

neg: Gears of War (video game) News of the franchise's future has emerged multiple times since the game's release. "PC Gamer" accidentally released an image in its 2006 holiday issue where "Gears of War" can be seen in a Games for Windows display, which led to suspicion that "Gears of War" would be released for the PC; however, the image was later stated to be a mock-up. Possible leaked pictures were released on February 13, 2007, leading to more suspicion of "Gears" on the PC. In an interview with Xbox fan site TeamXbox, Mark Rein stated that the game would eventually come to the PC; Epic

neg: Gears of War: Judgment while he, Cole, Paduk and Carmine use a zip-line to get off the building. This time the effort is successful and the building collapses, putting the ship back into the water. Having explained their plan to Paduk, Baird asks his old friend to come with them, but Paduk refuses as a group of Gears kidnapped Sofia who he was romantically involved with, causing him to hate the COG even more than he did before. Paduk leaves and tells Baird to never see him again if they are to remain friends. Baird, Cole and Carmine set sail for Azura on the

neg: Gears of War (video game) may become the next "Halo" series in terms of popularity. The ending to "Gears of War" heavily suggested a sequel, and at the 2007 Game Developers Conference, Bleszinkski confirmed that Epic Games did "intend to do a sequel" to "Gears of War". The game's sequel, "Gears of War 2" was officially confirmed on February 20, 2008, and was released at midnight on November 7, 2008. On January 27, 2014 Microsoft announced that they have acquired all rights to the franchise from Epic Games and that Rod Fergusson had rejoined Microsoft Studios to lead development on future "Gears of War" games.

neg: Gears (Transformers) out on the planet Cybertron between the Autobot and Decepticon factions, Gears joined the Autobot cause. When Decepticon leader Megatron and Autobot leader Optimus Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller factions. Gears stayed with the Autobots under the leadership of Prowl. Learning that the Decepticons were testing a new mobile command base at the Praetorus Wharf, Prowl led Cliffjumper, Gears, Jazz, Skids and Sideswipe to investigate. What they discovered was Trypticon ("Transformers: The War Within - The Dark Ages" #3). They were only saved when Shockwave called the giant

neg: Sunbeam S7 and S8 drive, and BMW-style bevel gears would have been ideal. However, having inherited some worm-gear machinery from Lanchester Motors, BSA opted to specify worm drive rather than bevel gears. Worm gears were entirely unsuitable, since the direction of transmission (input shaft vs output shaft) is not reversible when using large reduction ratios. Reputedly this created problems with the shaft drive, as the gears tended to strip under power. It is said that Sunbeam's "solution" to this was to reduce the power to , which did nothing to help post-war sales. The Sunbeam Motor Cycle Club is one of the longest established

neg: Mud, Sweat & Gears head-to-head in three over-the-top missions – both teams almost wipe out twice, Wookie claims it’s the most scared he’s been in his life. What makes a Truck O’ War? Why guns and armor, naturally. Jonny Smith and Tom ‘Wookie’ Ford compete to transform regular trucks into trucks of war. Jonny’s team is made up of the pride of the South, custom car builders PJ ‘The PJ’ Burchett and his trusty sidekick Brett Melancon. Wookie’s helpers are performance tuners from Detroit, best friends Abhinav Jain and Sujeesh Kurup. Things come to a head when vehicles collide and an argument brews that

neg: Gears 5 JD's father Marcus Fenix (John DiMaggio) also return. In addition to single-player gameplay, the game will support local split screen or online cooperative gameplay. "Gears 5" is being developed by The Coalition as a sequel to "Gears of War 4". Unlike previous games in the "Gears of War" series, the game is simply titled "Gears 5" (without the "of War" part). Xbox marketing boss Aaron Greenberg explained that the new title was "cleaner" and that it was a natural change because most people had been cutting out the "of War" part for years. For "Gears 5", The Coalition decided to

neg: Gears of War soldier in the Coalition of Ordered Governments tasked to lead a last-ditch effort to destroy the Locust Horde and save humanity. Two subsequent titles, "Gears of War 2" (2008) and "Gears of War 3" (2011), continued Fenix and humanity's ongoing conflict with the Locust Horde and Lambent forces. In 2013, Epic Games and Microsoft released "", a prequel to the series’ first title, which instead focuses on Damon Baird, one of Fenix's squad-mates. "Gears of War: Ultimate Edition" was released for Microsoft Windows on March 1, 2016. The series' third sequel, "Gears of War 4", is set 25 years after

neg: Gears of War 3 acclaim, garnering an aggregate score of 91.49% on GameRankings and 91/100 on Metacritic. Jeff Gerstmann of Giant Bomb gave "Gears of War 3" a review of 5 out of 5 stars; stating "Gears of War 3 is a fantastic follow-up that answers important questions about the nature of the Gears universe while backing it all up with an even bigger, better multiplayer suite." IGN called it "the spectacular conclusion to one of the most memorable and celebrated sagas in video games." "Game Informer" gave it a 9.5/10, saying that ""Gears 3" is a fantastic idea polished to near perfection by

neg: Gears of War 2 did not resemble the previous game especially in its quick pace and enjoyability. IGN noted that while the first four acts of the game were satisfying, in the final act "the last boss is a complete joke and the ending feels just a tad too abrupt," and that there were some bugs and lag in the online multiplayer. Overall, IGN stated that "[Gears of War 2] has its flaws when it comes to the technical side of multiplayer and the last act of the campaign and the voice acting might turn some off. Still, none of that comes close to

neg: Halo 3: ODST softcore porn they show on Cinemax after midnight", and GameSpy's Anthony Gallegos, who felt that the music did not mesh when extended into combat segments. Firefight was praised as "addictive", especially for showcasing the excellent artificial intelligence of enemies. Jeff Marchiafava of "Game Informer" credited the enemies with differentiating Firefight from similar game modes in games such as "Gears of War 2" or "Left 4 Dead", which featured mindless zombies or cannon fodder. The staff of "Official Xbox Magazine UK" wrote that the gametype's depth and options made "Gears of War"s comparable mode look "simple" in comparison, and that Firefight

neg: Gears of War 4 the genre, and it’s not always "bigger." But it’s a remarkably consistent, complete package with the kind of refinement and focus few other games can manage, providing excellent solo, cooperative, and competitive options that rank it as one of the best action games of 2016." "Gears of War 4" was the second best-selling retail game in the UK in its week of release, only behind "FIFA 17". In the United States, it was the third best selling game in the month of October, behind "Battlefield 1", and "Mafia III". Gears of War 4 Gears of War 4 is a third-person

neg: Gears of War: Judgment journalists had already determined that the chronology of events in "Gears of War: Judgment" would pre-date that of the other releases in the franchise, and that the prequel would feature Damon Baird and Augustus Cole as protagonists. "Gears of War: Judgment" received favorable reactions from critics, albeit less positive than its predecessors. Critics cited the game's multiplayer mode, visuals and action as strengths, but criticized the single-player campaign's narrative and length, as well as the game's failure to innovate the series' gameplay. By August 2013 it sold over 1 million copies. Like its predecessors, "Gears of War: Judgment" is a

neg: Gears of War 4 job with the franchise at Microsoft." On April 1, 2015, The Coalition producer Allie Henze confirmed that "Gears of War 4" would not be released for Xbox 360. "Gears of War 4" was presented for the first time during Microsoft's E3 2015 press conference. Studio head Rod Fergusson stated that the gameplay presented during the press conference was meant to reflect the overall tone of the game, returning to the franchise's roots as being a "monster game", and "something personal, intimate, dark, and mysterious"; and the setting's design took heavy inspiration from Northern Italy. "Gears of War 4" would be

neg: Gears of War On May 3, 2017, Universal hired Shane Salerno to write the screenplay with Fergusson stating, "the movie won't be based on one of the games but a new story set in the universe." On November 28, 2018, The Wrap reports that F. Scott Frazier will write the film's script. All of the "Gears of War" titles have been received positively, and the original trilogy is critically acclaimed. IGN rated "Gears of War 3" the 22nd best Xbox 360 game, out of a list of 25. In 2010, Lasse Pulkkinen from Techno Buffalo called "Gears of War 2" the best looking

neg: Gears of War 4 face – in campaign, Versus, and Horde modes alike. It’s about as good of a franchise reawakening as I could’ve hoped for." He also added ""Gears of War 4" plays it fairly safe but brilliantly executes on a variety-packed campaign and meaty multiplayer suite." Mike Mahardy of "GameSpot" rewarded "Gears of War 4" a score of 7 out of 10, reasoning "This is a shooter teetering on the edge of something greater, but despite the improvements it makes to the storied franchise, its missteps hold it back. There is inspiration here, and creativity in the way Gears of War 4

neg: Gears of War (video game) audience for "Mad World" which would reach the #1 spot on iTunes five years after it was initially recorded. The melody remains heavily associated with the "Gears of War" franchise and was later adopted into the soundtrack of "Gears of War 3." At the game's release, Epic Games released a "Limited Collectors Edition". Some of the notable differences are a steel case instead of the regular plastic case and an extra disc which contains artworks of environments and stages including Locust that never made it to the game, and extra content and behind footage of the making of Gears of

neg: Ky Kiske a reference for Iron Maiden's "Be Quick or Be Dead". Orphaned at the age of 10 during the Holy War, a 100-year-war between mankind and bio-organic weapons called "Gears", he met the then-commander of the Sacred Order of Holy Knights (Seikishidan), Kliff Undersn. Ky was told to come back after five years of training if he really wanted to fight, and it was what he did. Due to the Undersn's retirement, the 16-year-old Ky Kiske was named the new chief of the Order. With the appointment, he was given the , one of the Order's holiest treasures and a weapon

neg: Gears of War 3 structure as cover, firing blind from behind it or leaning out to take aimed shots while usually exposing their head more. Players can quickly switch between nearby covering walls or jump over lower cover to rush forward. Within "Gears of War 3", some cover can be destroyed after taking some amount of damage, which can be used to a tactical advantage to draw out enemies from cover. New to "Gears of War 3" is the ability to tag enemy opponents; computer-controlled allies will then concentrate fire on these marked enemies, while human allies will be alerted to their location on

neg: Gears of War 2 others from the first game, including Marcus and Dom's fellow Delta Squad COG soldiers, Augustus 'Cole Train' Cole and Damon Baird. Also returning in supporting roles are radio dispatcher Anya Stroud and senior officer Colonel Hoffman. Lead designer Cliff Bleszinski confirmed that the character Carmine would be returning, but did not reveal how or in what capacity as Carmine was killed in the original "Gears of War". It was later revealed that the original Anthony Carmine would not be present in the "Gears of War 2" campaign, but rather his brother, Benjamin, would make an appearance. The game also introduces

neg: Gears of War of War 2". Marcus, Dom, and the last remnants of humanity must band together to survive against the Locust and Lambent, while trying to find Marcus's father and end the war. In the end, a weapon developed by Marcus' father Adam Fenix is detonated, wiping out the Locust and the Lambent, as well as ending the war. "Gears of War: Judgment" is the fourth installment of the Gears of War series released on March 19, 2013. It was first announced on May 31, 2012 and was revealed at E3 on June 4, 2012. At the conference they showed off the

neg: Japanese war crimes take prisoners but we had some bad experiences on Saipan taking prisoners, you take them and then as soon as they get behind the lines they drop grenades and you lose a few more people. You get a little bit leery of taking prisoners when they are fighting to the death and so are you." The other reported, "Very few of them came out on their own; when they did, why, usually one in the front he'd come out with his hands up and one behind him, he'd come out with a grenade." Soon after the war, the Allied powers

neg: Gears of War 2015 that the four "Gears of War" titles that launched on Xbox 360 — "Gears of War", "Gears of War 2", "Gears of War 3", and "Gears of War: Judgment" — will be available on Xbox One through the backwards compatibility program. The video game music for "Gears of War" was composed by Kevin Riepl, who had previously worked with Epic Games on soundtracks for "Unreal Tournament 2003", "Unreal Tournament 2004" and "". The music for "Gears of War 2" and "Gears of War 3" was composed by Steve Jablonsky. The music for "Gears of War 4" is composed by

neg: Team Envy join the organization and pair with Huke to complete the roster. The Team Envy Gears of War (GoW) division was founded on January 4, 2012, when the organization formed the professional GoW team "EnVyUs MbN". The team competed in Gears of War 3, where they placed 4th in the LAN tournament Hypefestation 2. On October 2015, Envy announced they were re-entering the GoW competitive scene for and were revealed as one of eight teams in ESL's GoW Pro League. In Season 1 of the league, Envy finished runners-up to Denial Esports. In Season 2, they became champions after defeating Denial

neg: Gears (Transformers) again in stasis lock. Gears returned to Cybertron with Optimus Prime and most of the Autobots to face charges after Ultra Magnus told them that the war had ended. Eventually Gears returned to Earth to help with the construction of Autobot City. In this reimagining of the Generation One story, the Ark was discovered by the terrorist Cobra Organization, and all the Transformers inside were reformatted into Cobra vehicles remotely controlled by the Tele-Vipers. In this storyline Gears turned into a Cobra flight pod. Gears appeared in issues #1-2 of "Transformers: Evolutions - Hearts of Steel". Gears is featured in

neg: Cliff Bleszinski served as creative consultant on "Rune", and as lead designer on the first three installments of the "Gears of War" franchise, which has sold over 22 million copies and earned over one billion in revenue as of January 2014. "Gears" evolved out of the development of what was going to be a game called "Unreal Warfare". As Bleszinski explained in a speech at GDC 2007 entitled "Designing Gears of War: Iteration Wins," the game started out as another first-person shooter in the "Unreal" universe. Over time, however, influenced by the cover mechanic in Namco's 2003 game "Kill Switch" and the

neg: Gears of War 3 an enormous crew of talented developers and a bottomless budget," with "a constantly shuffling deck of threats that encourage players to experiment with new weapons and tactics," "hilariously over-the-top set piece moments," and a "smart approach to network play." After "Eurogamer" published an 8/10 review for the game, Epic Games' Cliff Bleszinski reported, saying "When people rated ["Gears of War 2"] higher than ["Gears of War 3"], it kind of upset me because I know ["Gears of 3"] is a better game on every level." His comments were criticized by "Destructoid" and "GamePro". In "GamePro", McKinley Noble argued that "slamming

neg: 1934 Tour de France, Stage 1 to Stage 12 got theirs, and escaped from the peloton. On the foot of the Telegraph, they were one minute ahead of the next followers, Ezquerra and Vignoli. When Louviot and Salazard got off their bicycles to change gears, Morelli and Speicher continued. Shortly after, Speicher also stopped to change gears, and Morelli went through alone, but he quickly found out that this was a mistake. The four cyclists were then all overtaken by Ezquerra and Vietto, who are duelling to reach the top first. Ezquerra then escaped from Vietto, and reached the top 1 minute and 12 seconds before Vietto. As the

neg: Gears of War (video game) a near-complete remake of the original game, that features the five chapters of the campaign originally exclusive to the PC version of the game. Players who purchased the "Ultimate Edition" received early access to the multiplayer beta of "Gears of War 4", which was released on April 18, 2016. The re-mastered game was subsequently released for Microsoft Windows on March 1, 2016. "Gears of War Ultimate Edition" was developed under the direction of series Rod Fergusson but is the first to be created at The Coalition, the Microsoft Studios studio charged with the continuation and development of the franchise following

neg: Gears of War game on the Xbox 360. According to Microsoft, the "Gears of War" series has sold over 22 million units and earned over US$1 billion in revenue as of January 2014. TriForce Sales has obtained a license from Epic Games to create full-scale replicas of the armor and weapons from the game, with assistance of sculptor Sid Garrand of Nightmare Armor Studios. The units were available for advanced order in July 2008. In July 2007, NECA announced they would be producing "Gears of War" merchandise, including action figures. The first series, available in the second quarter of 2008, included Augustus Cole,

neg: 2000s (decade) was extremely popular during the 2000s, the diverse shooter franchise released multiple games throughout the 2000s that were positively critically reviewed and commercially successful. "Gears of War" was a critically acclaimed and commercially successful third-person shooter franchise that released two games during the mid-late 2000s. Gears of War 1 was released in 2006 and was the first installment to the franchise, it was universally critically acclaimed and went on to sell over 5 million copies. The second installment to the franchise "Gears of War 2" was released in 2008 and received widespread critical acclaim and also went on to sell

neg: Gears of War: Judgment the flooded part of the city where a tidal wave from the sinking of Jacinto in "Gears of War 2" has beached a ship on the roof of a hotel. The squad collects explosives from an armory at a police station and Baird sets them on columns at the hotel while the others cover him. Unfortunately the explosives fail to collapse the hotel and the team must come up with an alternate plan. Making their way into a restaurant in the hotel, Baird opens three gas valves, releasing the gas into the building then detonates the gas with a grenade

neg: Hondamatic Hondamatic The Hondamatic (also called the H2) was Honda's first automatic transmission. It was produced from 1973 through 1979. The Hondamatic name is used on all automatic transmissions from Honda. The original Hondamatic, like all following Honda automatics, featured sliding gears on parallel axes rather than planetary gears like most other automatic transmissions. The design preserved engine braking by eliminating a sprag between the first and second gears. Shifting between 1st and 2nd gears was done by simply sliding the gear selector from 1 to 2. It did not automatically shift, but because of the torque converter, could be driven

neg: Gears of War 4 according to review aggregator Metacritic. Ryan McCaffery of IGN gave the game 9.2 out of 10, stating in his verdict: "I never expected to compare "Gears of War 4" to "", but I couldn’t be happier to do so. Like the latest chapter in the story from a time long ago in a galaxy far, far away, "Gears of War 4" is directed by a new generation of creators, shares a lot of similar narrative structures to the beloved first piece of the trilogy it succeeds, and is an experience you’ll walk away from with a big smile on your

neg: Lobe pump pressure, too, so output is relatively constant and continuous. Lobe pumps are similar to external gear pumps in operation in that fluid flows around the interior of the casing. Unlike external gear pumps, however, the lobes do not make contact. Lobe contact is prevented by external timing gears located in the gearbox. Pump shaft support bearings are located in the gearbox, and since the bearings are out of the pumped liquid, pressure is limited by bearing location and shaft deflection which reduces the noise levels of this pump 1. As the lobes come out of mesh, they create an expanding

neg: Gears of War 4 Queen Myrrah - implying that Reyna was her daughter and Kait is her granddaughter. In a post credits scene, it is revealed that Oscar managed to survive his abduction by the Swarm by cutting himself out of the Snatcher that had captured him. "Gears of War 4" was originally being developed by Epic; selected aspects of their work were incorporated into Coalition's work. During E3 2013, Microsoft Studios vice president Phil Spencer said he thought more "Gears of War" games were possible. On January 27, 2014, Microsoft announced that they had purchased the rights of the franchise from Epic Games,

neg: Gears of War (comics) incredibly talented." He suggests Ortega does a "fairly decent job" with the dialogue but the story delivered what is required, ""Gears", and Ortega in this comic, does best is creating gripping set pieces of conflict and violence." The series is being collected into separate volumes: Gears of War (comics) Gears of War is an ongoing series of comic books that is set in the "Gears of War" universe. The series is set between the "Gears of War" and "Gears of War 2". Epic Games and DC Comics announced on April 17, 2008, that a comic book based on "Gears of

neg: Gears (Transformers) from harm's way, when Megatron hurls him into the energy grid for the Solar Needle. Megatron blasts Gears for helping him then holds Optimus Prime at gunpoint, forcing the rest of the Autobots to drop their weapons to protect their leader. Megatron orders Gears to repair the Solar Needle which confuses the Autobots as to why he would help them. Prime orders Gears to stop but Megatron reminds him that he asked for a favor; due to his personality glitch, he can't say no, not wanting him to feel bad. Ironhide asks Megatron what did he do to Gears, even

neg: Gears of War 4 second player in a local or online co-operative mode. "Gears of War 4" takes place 25 years after the events of "Gears of War 3". Although the use of the Imulsion Countermeasure weapon destroyed all Imulsion on the planet Sera, killing the Locust and the Lambent in the process, the weapon forced humanity to adapt to new ways of survival after knocking out the use of fossil fuels, and bringing across the planet powerful windstorms called "Windflares". To protect the surviving human population from decline, estimated to be hundreds of thousands, the reformed Coalition of Ordered Governments (COG) established walled-off

neg: Gears of War (video game) this feature does add value, it just wasn't that desired nor worth the extra months of design and development time. We want "Gears of War" to be out this holiday on PC." This news angered many owners of "Gears of War" on the Xbox 360 due to the game no longer living up to its "Exclusively for the Xbox 360" title and not receiving the additional content. Mark Rein noted that despite their original label of the game as an Xbox 360 exclusive, Microsoft allowed them to develop the game as part of the Games for Windows moniker, as has

neg: Cover system for moving in and out of cover, it used the mechanic more effectively with environments specifically designed with the cover system in mind. The cover system was considered revolutionary at the time and was credited for the massive success and sales of the game and its sequel, "Gears of War 2". Its cover system was inspired by "Kill Switch", whose lead designer was employed by Epic Games and was involved in the development of "Gears of War". In turn, "Gears of War" inspired a new wave of video games using the third-person, single-button cover system. According to Stuart Lindsay, some

neg: Gears of War (video game) from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. As of November 7, 2008, the game has sold 5.88 million copies worldwide. "Gears of War" was also the first Xbox or Xbox 360 game to sell out and reach the top ten charts in Japan. Leaked in April 2015, "Gears of War: Ultimate Edition" was confirmed in E3 2015 Microsoft's press conference. It was released worldwide for the Xbox One in North America and Asian-Pacific countries on August 25, 2015, and in Europe on August 28. "Ultimate Edition" is

neg: Bevel gear tooth and simply curving the gear teeth can solve the problem. Spiral bevel gears have their teeth formed along spiral lines. They are somewhat analogous to cylindrical type helical gears in that the teeth are angled; however, with spiral gears the teeth are also curved. The advantage of the spiral tooth over the straight tooth is that they engage more gradually. The contact between the teeth starts at one end of the gear and then spreads across the whole tooth. This results in a less abrupt transfer of force when a new pair of teeth come into play. With straight

neg: Bon Voyage, Charlie Brown (and Don't Come Back!!) arrive first in London, where Snoopy leaves the group temporarily to play tennis at Wimbledon, where the beagle gets banned from the grounds when he loses his temper after a dispute with the referee over a judgment call of the ball being in or out. When they arrive across the English Channel in France via hovercraft, they pick up a troublesome rental car, which must be driven by Snoopy as none of the others have a drivers' licence, though Snoopy enjoys grinding the gears out of it. Upon their arrival, the four go to their respective homes. Patty and Marcie

neg: Oldsmobile 442 were equipped with 3.73:1 ring and pinion final drive gears. Rather than using the weaker 7.5" rear differential found in the Monte Carlo SS, these models used the same stout unit found in the Buick Grand National. Many 4-4-2s (and G-body Hurst/Olds) did not come with RPO G80 (limited-slip). This was, in large part, due to dealer ordering "packages" that grouped popular options together for ease of ordering. Problem was, G80 was not part of a single one of those popular option packages, but could be added "a la carte." For the most part, performance-savvy dealers and customers were the

neg: Gears of War 3 War 3" sold over 3 million copies and was the second best selling game in the U.S. A sequel, titled "Gears of War 4", was announced in June 2015 and was released on October 11, 2016. Like its predecessors, "Gears of War 3" is a third-person shooter that emphasizes the use of cover and squad tactics in order to survive combat situations. The player's character can carry four weapons: one pistol, one set of grenades, and two primary weapons. Firearms can be swapped with other weapons dropped by fallen foes or at stockpiles throughout the game, along with ammunition. When

neg: Gears (Transformers) unit again, once we have to set up. Nuts, let's go home."" - Gears in Marvel "Transformers" #1 Gears is notable in the Marvel Comics series as the Autobot who teamed up with Spider-Man in #3 of the series. The two went off to save Sparkplug Witwicky from the Decepticons, and Spider-Man's presence allowed Gears to take down Ravage and Soundwave, before confronting Megatron himself, who blew the floor out from under him. Spider-Man's web failed to catch Gears, and he plummeted to the bottom of a cliff. He was eventually repaired by Ratchet and teamed with Windcharger and Cliffjumper

neg: Gears of War have to work together to get them through the section, such as by one player providing covering fire while the second player opens a switch that allows the first player to then proceed. The competitive multiplayer mode in Gears 1 features 8 players while in Gears 2 features up to ten players split between COG and Locust forces in a number of gameplay types. Modes include "Warzone" and "Execution", both similar to a typical deathmatch, and "Annex" and "King of the Hill" where teams have to control a marked zone on the map. In the mode "Guardian,"(only in Gears 2)

neg: Gears of War (video game) Xbox 360 game. Considered one of the seventh generation of video gaming's most significant titles, the game received universal critical acclaim for its gameplay and detailed visuals, with it winning over 30 "Game of the Year" awards in 2006. Its success led to the development of the "Gears of War" franchise, including the sequel "Gears of War 2" in 2008, its follow-up in 2011, "Gears of War 3", a prequel in 2013, "", and its latest installment in 2016, "Gears of War 4". In addition, it has also spawned adaptations for books and comics, with a "Gears of War" film

neg: Gears of War 2 Fallon", Cliff Bleszinski announced "Gears of War 3" and debuted a trailer, titled "Ashes to Ashes." The game is set 18 months after the events of "Gears of War 2." It was originally going to be released on April 8, 2011, but was delayed and was finally released on September 20, 2011. Gears of War 2 Gears of War 2 is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the "Gears of War" series, with lead design by Cliff Bleszinski.

neg: Gears of War 2 has passed. The player can also grab a downed character and use them as a meatshield, allowing the body to absorb damage but forcing the player to use a one-handed pistol. Explosive weapons will simply destroy the character they strike. Like its predecessor, "Gears of War 2" features an optional mature content filter, which, when active, makes blood appear as sparks and removes harsh language from the dialogue. Furthermore, progress towards most of the Xbox achievements for the game can be earned in either campaign or multiplayer modes. The campaign mode in "Gears of War 2" allows for a single

neg: Machine Robo Mugenbine that the smaller machines can ride in. They're known for their large box components that form the bulk of their modes. Part of their design is to allow fans who want to build gigantic robots from their sets to accomplish them easier, as such all base figures come with an extra head for this purpose. Some figures released did away with the core robot completely. Instead, the toy's various forms were built around a Mugen Engine, also called a Tornado Engine. These engines use a series of gears and wheels to allow parts connected to it to spin when triggered,

neg: Gears of War: Judgment game a score of 9.2/10 and stated the game as 'amazing'. According to the reviewer, the game is 'a fantastic prequel with super combat'. According to Cowen and Company the first-month sales of "Gears of War: Judgment" were very poor compared to "Gears of War 3" selling about 425,000 units, around a fifth of the two million "Gears of War 3" managed in September 2011. In the United States, the game was the third best-selling title behind "Bioshock Infinite" and "Tomb Raider". In August 2013 it was revealed that "Gears of War: Judgment" sold just over one million copies. Gears

neg: Gears of War 3 out the hostile forces. Demoralized, they are forced to continue their search for fuel in the city of Char after their truck runs out of fuel. The ruined city is inhabited by several Stranded civilians who are led by Griffin (voiced by Ice-T). Despite his dislike for the COG and Gears, Griffin reluctantly tasks Marcus to recover a supply of Imulsion. After acquiring the fuel they are attacked by the Locust Horde, led by Queen Myrrah. Griffin's forces sustain heavy casualties in the ensuing battle, but the Gears are ultimately able to escape and reach the shipyards where they have

neg: Bendix drive allowing the pinion to engage with the ring gear. When the engine starts, backdrive from the ring gear causes the drive pinion to exceed the rotative speed of the starter, at which point the drive pinion is forced back and out of mesh with the ring gear. The main drawback to the Bendix drive is that it relies on a certain amount of "clash" between the teeth of the pinion and the ring gears before they slip into place and mate completely; the teeth of the pinion are already spinning when they come into contact with the static ring gear,

neg: Tamiya Radio Controlled Nitro Vehicles reverse was done with a differential gear. T-Maxx reversed by using a gear shift, controlled by third channel. In Terra Crusher, however, one of the central gears had a set of differential gears inside. When the brake is applied, this gear is also stopped, and differential engaged to rotate the connected gears in opposite direction. It was an ingenious solution, however setting proved delicate and complicated, not to mention adding extra weight to the gears. Later models did away with this mechanism. Tamiya's first nitro truck, and the company's first nitro vehicle, was TR-15, released in 1994. TR-15, a 2-wheel

neg: Gears 5 Gears 5 Gears 5 is an upcoming third-person shooter developed by The Coalition and published by Microsoft Studios for Windows 10 and Xbox One as part of Xbox Play Anywhere. The sixth installment of the Gears of War series, it is the sequel to "Gears of War 4" and is scheduled to be released sometime in 2019. "Gears 5" focuses on Kait Diaz (Laura Bailey), an Outsider of Locust descent. As Kait, the player must uncover the origins of the Locust and Kait's family. "Gears of War 4" protagonist JD Fenix (Liam McIntyre), his friend Delmont Walker (Eugene Byrd), and

neg: Gears 5 Gears 5 Gears 5 is an upcoming third-person shooter developed by The Coalition and published by Microsoft Studios for Windows 10 and Xbox One as part of Xbox Play Anywhere. The sixth installment of the Gears of War series, it is the sequel to "Gears of War 4" and is scheduled to be released sometime in 2019. "Gears 5" focuses on Kait Diaz (Laura Bailey), an Outsider of Locust descent. As Kait, the player must uncover the origins of the Locust and Kait's family. "Gears of War 4" protagonist JD Fenix (Liam McIntyre), his friend Delmont Walker (Eugene Byrd), and

neg: Gears of War standard foe. Most other weapons also can be used to bash opponents in melee, or in the case of grenades, can be stuck to a foe, exploding a few seconds later. In Gears of War 2 & 3, all four types of grenades can be planted on any reachable surface, detonating when an opponent comes close to it. If the opponent spots the grenade, he or she can detonate it from a safe distance by shooting it. All "Gears" games feature a campaign mode that can be played cooperatively with one other player. The two players take the roles of

neg: Gears of War Funko's POP! toyline. "Gears Tactics" is a PC-exclusive turn-based strategy spinoff. "Gears 5" is a sequel to "Gears of War 4". It is scheduled to be released in 2019. Characters from the "Gears of War" series have made guest appearances in games outside of the "Gears of War" franchise. Marcus Fenix and Dominic Santiago are playable in the Xbox 360 version of "Lost Planet 2". General RAAM was announced as a playable character in "Killer Instinct: Season Three" during Microsoft's E3 2016 press conference on June 13, 2016, and was released following the presentation's conclusion. Microsoft announced on August 3,

neg: Gears of War 2 World War I poem "I Have a Rendezvous with Death". The game's release date was also set, with a worldwide release to occur on November 7, 2008. Microsoft and Epic Games announced on October 10, 2008 that "Gears of War 2" had gone gold. It was stated by Cliff Bleszinski that, unlike "Gears of War", the previous installment, "Gears of War 2" will not feature a PC port. At the 2008 Game Developers Conference in San Francisco, California, as a showcase for the functionality of the Unreal Engine 3, Gears of War creators Epic Games showed various improvements to the

neg: Recirculating ball are filled with steel balls that recirculate through the gear and rack as it turns. The balls serve to reduce friction and wear in the gear, and reduce slop. Slop, when the gears come out of contact with each other, would be felt when changing the direction of the steering wheel, causing the wheel to feel loose. Power steering in a recirculating-ball system works similarly to that in a rack-and-pinion system. Assistance is provided by supplying higher-pressure fluid to one side of the block. Recirculating ball Recirculating ball, also known as recirculating ball and nut or worm and sector, is

neg: Involute gear between two gears of a gearset must remain constant throughout the mesh." This property is required for smooth transmission of power with minimal speed or torque variations as pairs of teeth go into or come out of mesh, but is not required for low-speed gearing. Where the line of action crosses the line between the two centres it is called the pitch point of the gears, where there is no sliding contact. The pressure angle is the acute angle between the line of action and a normal to the line connecting the gear centers. The pressure angle of the gear

neg: FC Phönix Bellheim FC Phönix Bellheim FC Phönix Bellheim is a German association football club from the city of Bellheim, Rhineland-Palatinate. Established on 11 February 1921 the club did not come to note until after World War II when they were part of the Amateurliga Vorderplatz (III) from 1947–52 and the Amateurliga Südwest (III) from 1952–62. "Phönix" took part in play for the German national amateur title in 1962 and 1969, advancing as far as the semifinals in their first appearance before being put out 0:1 by eventual champions "SC Tegel". Following the 1963 formation of the Bundesliga, Germany's professional first division, "Bellheim"

neg: Gears of War: Judgment Gears of War: Judgment Gears of War: Judgment is a military science fiction third-person shooter video game, developed by People Can Fly and Epic Games and published by Microsoft Studios for the Xbox 360 in North America on March 19, 2013, with subsequent regions following later that month. It is the fourth entry of the "Gears of War" series. On June 4, 2012, Microsoft announced the development of "Gears of War: Judgment" at the company's press conference during the Electronic Entertainment Expo 2012, before releasing a debut trailer and demonstrating the upcoming multiplayer features. Prior to Microsoft's announcement, video game

neg: Gears of War 3 storm. The player will be in the role of General RAAM, the main antagonist from the first "Gears of War". Zeta is led by Michael Barrick (from "Gears of War" comics fame) and composed of returning characters such as Lt. Minh Young Kim, from the first "Gears of War" and Tai Kaliso from "Gears of War 2", and also includes a new female character, Alicia Valera. The fourth downloadable content is entitled: "Fenix Rising", and it was released on January 17, 2012. The DLC includes five new multiplayer maps and also introduced four new character skins and a new system

neg: Gears of War 3 was all donated to Child's Play. Ice-T voices the character of Griffin. It was announced during E3 2011 that Ice-T's band, Body Count, would be reuniting to make a song titled "The Gears of War", which was featured in the Horde 2.0 trailer. Announced via Twitter from Cliff Bleszinski, "Gears of War 3" will have unlockables just like "Gears of War 2". At the San Diego Comic-Con International Convention, Paul Jr. Designs aka "PJD", the company of Paul Teutul, Jr. from the Discovery series "American Chopper", revealed their commissioned "Gears of War" trike. Discovery episodes chronicled their efforts to build

neg: Gears of War: Judgment ship, joining with Gorasni forces to help Marcus and the others in their assault on the island. According to Tim Sweeney, "Gears of War: Judgment" cost $10,000,000 to develop. GameSpot confirmed that gamers who pre-order the game at Wal-Mart's website would receive either "Gears of War 2" or "Gears of War 3" at no additional cost. All customers who pre-order their games elsewhere would receive a download code for the original "Gears of War" as well as another download token for the Classic Hammerburst weapon and any playable multiplayer character skin. Players could purchase a "VIP Season Pass" which offered

neg: Gears of War can complete their attempt. Ultimately the COG sinks Jacinto themselves to flood the home of the Locust (the Hollow) and drown them. A PC version of the game was cancelled by the developers, citing poor sales of the original PC version of "Gears of War" as well as concerns over piracy. "Gears of War 3" is the concluding part to the trilogy. Originally with an April 6, 2011 release date, it was moved to September 20, 2011 to anchor Microsoft Studios' holiday portfolio for the Xbox 360. Gears of War 3 takes place 18 months after the end of "Gears

neg: Gears of War 3 Gears of War 3 Gears of War 3 is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Studios for the Xbox 360. It is the third installment of the "Gears of War" series. Originally due for release on April 8, 2011, the game was delayed and eventually released on September 20, 2011. The story was written by science fiction author Karen Traviss. Like its predecessors, the game received widespread critical acclaim from critics. Critics praised its story, voice acting, graphics and visuals, and music, but criticized its lack of innovation. "Gears of

neg: Gears of War the "Gears" franchise from Epic Games in 2014. "Gears of War 2" is a third-person shooter video game published by Microsoft Studios. It is the sequel to "Gears of War", and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. It was released worldwide November 7, 2008. The game uses a heavily upgraded version of the Unreal Engine 3. "Gears of War 2" takes place after the first game, where the Locust are now attempting to sink Jacinto Plateau, and the COG forces have decided to launch a counter-offensive to stop them before they

neg: Gears of War 4 Gears of War 4 Gears of War 4 is a third-person shooter video game developed by The Coalition and published by Microsoft Studios for Microsoft Windows and Xbox One. It is the fourth main installment in the "Gears of War" series, and the first mainline entry not to be developed by Epic Games. The game was released worldwide on October 11, 2016. The sequel, "Gears 5", is under development. Upon release, the game received generally positive reviews, with critics praising the game's combat, visuals and set pieces, while criticism was directed towards the campaign and writing. Many gameplay elements from

neg: Gutsville got the job providing art for David Hine's "Silent War" after the original artist backed out, and as he was using Photoshop for that "I realized "Gutsville" had to be done in the same way. I won't be able to change gears fast enough. As it turns out, it is the perfect choice. Photoshop gave me just the right tools I need to make it slightly unearthy." Issue #1 was sold out and went for a second printing in July 2007. Matt Timson provided back-up art for issue #2 cover dated September 2007. There was a six-month delay after issue

neg: Wilson-Pilcher the front of the engine which doubled as a fan. The epicyclic gear next to the clutch has a reduction ratio of 2.7:1, the other has a reduction ratio of 1.7:1. The latter is used to give 3rd gear, the former to give 2nd gear, and both together give 1st gear, all operated by a single hand lever. The fact that reverse is not provided by the gearbox, but instead by the rear axle (see below), and operated by a reversing lever separate from the gearchange lever, means the cars had as many reverse gears as they did forward gears.

neg: Ducati L-twin engine presented as a production bike. It had special parts, including the Imola cams and the limited availability close ratio gearbox. The 2 kg inboard flywheel had been removed, but the bike did not have the straight cut primary gears of the Imola bikes. The camshaft bearing mounts were the only externally obvious 860 part. (The "900" models remained 860 cc.) Ron Angel had previously brought Spagghiari's bike out to Australia after Imola, and Blake had ridden it in competition where the rules allowed. That bike had the straight cut primary gears." In 1976 Tartarini did a makeover on the 860GT

neg: Fortnite: Save the World walls and other fortifications, they would have had players complete a mini-game to complete the construction. They found that the game was more successful when these fortifications built themselves, allowing players to create forts quickly, and kept this approach. They were also able to bring in various game modes that had been envisioned in "Gears of War 3", but which then were limited by the game's engine. The dynamic nature of the game world due to players' fortifications and de-construction required them to come up with an artificial intelligence pathfinding solution for the enemies. Epic considered they were trying to

neg: Manual transmission and higher strengths mean that forcing the gears to alter speed is not damaging, and the pedal operated selector on modern motorcycles, with no neutral position between gears (except, commonly, 1st and 2nd), is not conducive to having the long shift time of a synchronized gearbox. On bikes with a 1-N-2(-3-4...) transmission, it is necessary either to stop, slow down, or synchronize gear speeds by blipping the throttle when shifting from 2nd into 1st. Most modern manual-transmission vehicles are fitted with a synchronized gear box. Transmission gears are always in mesh and rotating, but gears on one shaft can freely

neg: DIRAVI unit, which contains a slide valve, the control gears and linkage, and the centring piston and cam. The steering rack pinion is connected to the hydraulic control unit through an adjuster, to allow setting of the centre point of the steering. This then drives one of the control gears, the other being driven by the steering wheel. The control linkage consists of two gears coupled with rods through ball-joints. When the gears are turned relative to each other, the rods move the slide valve, allowing fluid in or out of the rack. This moves the rack, which in turn moves

neg: Hydramatic outgrowth of this work. The AST was a semi-automatic transmission using planetary gears and a conventional friction clutch, requiring the driver to use the clutch to shift into or out of gear, but not between the two forward gears. Oldsmobile offered the AST from 1937-1939, while Buick offered it only in 1938. The HydraMatic was designed to combine hydraulic operation of a planetary gearbox (allowing much shifting to be automated) with a fluid coupling instead of a friction clutch, eliminating the need for de-clutching. The transmission would have four forward speeds (3.82:1, 2.63:1, 1.45:1, and 1.00:1) plus reverse, with all

neg: Kleve The German reserves would have to come through Cleves, and we would have to breach the Siegfried Line and get there. And your own lives, your own troops, must come first, so I said yes, I did want it taking out. But when all those bombers went over, the night just before zero hour, to take out Cleves, I felt a murderer. And after the war I had an awful lot of nightmares, and it was always Cleves. Horrocks later said that this had been "the most terrible decision I had ever taken in my life" and that he felt

neg: Lord Dunmore's War Shawnee. He thought that while the actions of the Shawnee-Ohio confederates were hostile, he did not believe war was inevitable. He argued further that if the group carried out its plans, he did not doubt their initial success, but war would then surely come. They would be blamed for it. He suggested the group return upstream to Zane's small settlement at "Zanesburg" (the future Wheeling) for a few weeks to see what would develop. If the situation calmed, they could resume their journey to Kentucky. The group agreed. When they arrived, however, they found the whole area in an uproar.

neg: German Papiermark creation of the Rentenmark, although the Rentenmark did not come into circulation until 1924. When it did, it replaced the Papiermark at the rate of 1 trillion Papiermark = 1 Rentenmark. Later in 1924, the Rentenmark was replaced by the Reichsmark. In addition to the issues of the government, emergency issues of both tokens and paper money, known as "Kriegsgeld" (war money) and "Notgeld" (emergency money), were produced by local authorities. The Papiermark was also used in the Free City of Danzig until replaced by the Danzig Gulden in late 1923. Several coins and emergency issues in papiermark were issued

neg: Shifting Gears (Z-Trip album) Shifting Gears (Z-Trip album) Shifting Gears is the debut studio album by American DJ Z-Trip. It was released through Hollywood Records in 2005. It includes guest appearances from Soup, Whipper Whip, Lyrics Born, Busdriver, Supernatural, Luke Sick, Murs, Aceyalone, Mystic, Chester Bennington, and Chuck D. David Jeffries of AllMusic gave the album 3.5 stars out of 5, describing it as "a reminiscing album that is in love with a time when breakdancers and b-boys ruled and living without your Adidas was just impossible." Bill Werde of "Rolling Stone" gave the album 4 stars out of 5, saying, "These fifteen original

neg: Gears of War randomly generated map layouts. Since its launch, the game has received one expansion, "Mission Pack 1", which brought more weapons, two new missions and new enemies, including General RAAM. A series of novels based on the fictional universe has been created, all written by Karen Traviss. The books expand on the games and detail events which occur in between installments. "Gears of War: Aspho Fields" was the first in an expected trilogy, although the total numbers of books has since grown to five. It focused on the history of the characters and the battle at Aspho Fields, but also took

neg: Self-Changing Gears The company moved a number of times in the early years, and in 1938 settled in premises at Lythalls Lane, Coventry. During the war, additional premises were used at Burbage, Leicestershire. In 1935, Siddeley sold his interests in Armstrong Siddeley (including Self-Changing Gears) to Hawker Aircraft forming Hawker-Siddeley. In 1951 Leyland Motors bought into the company, resulting in each party owning one-third of the company, and in 1957 Leyland bought-out Hawker-Siddeley's shares in the company, thereby gaining control. Many of British Railways' first generation diesel multiple units and shunting locomotives had gearboxes made by Self-Changing Gears. Examples include British Rail

neg: Third Rome speech at the International Peace Conference 1847: "A day will come when all nations on our continent will form a European brotherhood ... A day will come when we shall see ... the United States of America and the United States of Europe face to face, reaching out for each other across the seas." During the second world war, Nazi Germany did subjugate France and the Netherlands, giving it political control over much of Charlemagne's original empire, however, it saw itself as an entirely German entity with no pan-European identity. It considered itself as the Third German Reich, with the

neg: Mechanical computer Mechanical computer A mechanical computer is built from mechanical components such as levers and gears, rather than electronic components. The most common examples are adding machines and mechanical counters, which use the turning of gears to increment output displays. More complex examples could carry out multiplication and division—Friden used a moving head which paused at each column—and even differential analysis. One model sold in the 1960s calculated square roots. Mechanical computers can be either analog, using smooth mechanisms such as curved plates or slide rules for computations; or digital, which use gears. Mechanical computers reached their zenith during World War

neg: Gears of War (video game) of War" lead designer Cliff Bleszinski said he hoped for the game to expand into graphic novels and eventually film. On November 21, 2006, Microsoft Corporate VP of Global Marketing and Interactive Entertainment Business Jeff Bell stated "Gears of War" is the first in a trilogy, through sequences on E-Day and the battle of Jacinto Plateau, as well as information on Adam Fenix and his research. Epic Games Vice President Mark Rein posted a message on the official "Gears of War" Internet forums, stating "It's not over until it is not fun anymore", and, in his view, "Gears of War"

neg: Stony Man organization's headquarters, April Rose would at first seem an unlikely choice to become part of a counter-terrorist organization. She had started out as a pacifist, disapproving of war and its violent nature. She first met Mack Bolan during the closing week of his first Mafia war, when Hal Brognola had assigned her to drive the Executioner's War Wagon, which was a surprise to Bolan when he first met her. In response to that surprise, April challengingly asked him the following question: "You don't like what you see?" His reply did not come until a mission involving a renegade Japanese industrialist

neg: Mechanical calculator a driveshaft that rotates one revolution per cycle with few gears having practical (relatively small) numbers of teeth. The Marchant, therefore, has three driveshafts to feed the little transmissions. For one cycle, they rotate 1/2, 1/4, and 1/12 of a revolution. . The 1/2-turn shaft carries (for each column) gears with 12, 14, 16, and 18 teeth, corresponding to digits 6, 7, 8, and 9. The 1/4-turn shaft carries (also, each column) gears with 12, 16, and 20 teeth, for 3, 4, and 5. Digits [1] and [2] are handled by 12 and 24-tooth gears on the 1/12-revolution shaft. Practical

neg: Gears of War 2010. The novel details the COG attempting to establish themselves on the island of Vectes, while trying to contain a Stranded insurgency and the resurgent Lambent. A flashback story details a young Hoffman during the Siege of Anvil Gate. "Gears of War: Coalition's End", released in August 2011, is the fourth novel in the series, taking place immediately after the events of "Anvil Gate"; 18 months after the end of the second game. The novel details the COG's struggle with the Lambent attacks on the island of Vectes, and leads directly into "Gears of War 3". "Gears of War: The