query: when did mortal kombat video game come out

pos: Mortal Kombat (1992 video game) created the character in time for "Ultimate Mortal Kombat 3". "Mortal Kombat" at MobyGames Mortal Kombat (1992 video game) Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the "Mortal Kombat" series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. It introduced many key aspects of the "Mortal Kombat" series,

pos: Mortal Kombat (1992 video game) Mortal Kombat (1992 video game) Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the "Mortal Kombat" series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. It introduced many key aspects of the "Mortal Kombat" series, including the unique five-button control scheme and gory finishing moves. "Mortal Kombat" became a

pos: Mortal Kombat (1992 video game) Boon's office, saw the word "Kombat" and said to him, "Why don't you name it "Mortal Kombat"?", a name that Boon stated "just stuck." The series itself frequently uses the letter "K" in place of the letter "C" when it has the hard C sound. Although the arcade version of "Mortal Kombat" was never localized in Japan, it still had an official release there in 1992 by Taito who published North American imports of Midway's game. This is the sole "Mortal Kombat" game with an involvement from Taito. The launch of "Mortal Kombat" for home consoles by Acclaim Entertainment was

pos: Sub-Zero (Mortal Kombat) its infamy with the creation of the ESRB video game ratings system. Sub-Zero (Mortal Kombat) Sub-Zero is the alias of two video game characters from the "Mortal Kombat" franchise; one of which was amongst the original characters in the first "Mortal Kombat" game in 1992. A mainstay of the series, Sub-Zero is one of only three characters who have appeared in every main "Mortal Kombat" fighting game (in one form or another) as well as in many other "Mortal Kombat" media works. Sub-Zero is a formidable fighter possessing the innate ability to control ice in many forms and whose defining

pos: Mortal Kombat (1992 video game) time on CD, and you'd think there'd be some improvements. Think again." They criticized that the load times between fights and lag times during fights "give the game a quirky, out-of-touch feel." "Mortal Kombat" was one of many violent video games that came into prominence between 1992 and 1993, generating controversy among parents and public officials. Hearings on video game violence and the corruption of society, headed by Senators Joseph Lieberman and Herb Kohl, were held in late 1992 to 1993. The legislators were especially concerned with the realistic replica of human figures in games, such as "Mortal Kombat", "Night

pos: Mortal Kombat Mortal Kombat Mortal Kombat is a video game franchise originally developed by Midway Games' Chicago studio in 1992. Following Midway's bankruptcy, the "Mortal Kombat" development team was acquired by Warner Bros. and turned into NetherRealm Studios. Warner Bros. Interactive Entertainment currently owns the rights to the franchise which it rebooted in 2011. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a video game starring Jean-Claude Van Damme, but as that idea fell through, a fantasy-horror themed fighting game titled "Mortal Kombat" was created instead. The original game

pos: Mortal Kombat Arcade Kollection "HD Kollection". The game received generally mixed or average reviews. Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection is a 2011 video game developed by NetherRealm Studios and Other Ocean Interactive and published by Warner Bros. Games. It is a compilation of three classic 2D fighting games in the "Mortal Kombat" series: "Mortal Kombat" (1992), "Mortal Kombat II" (1993) and "Ultimate Mortal Kombat 3" (1995). The game was created after an ambitious previous incarnation, an HD remake project titled "Mortal Kombat HD Arcade Kollection", was cancelled. "Arcade Kollection" was released as a downloadable title for PlayStation 3 and Xbox 360

pos: Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection is a 2011 video game developed by NetherRealm Studios and Other Ocean Interactive and published by Warner Bros. Games. It is a compilation of three classic 2D fighting games in the "Mortal Kombat" series: "Mortal Kombat" (1992), "Mortal Kombat II" (1993) and "Ultimate Mortal Kombat 3" (1995). The game was created after an ambitious previous incarnation, an HD remake project titled "Mortal Kombat HD Arcade Kollection", was cancelled. "Arcade Kollection" was released as a downloadable title for PlayStation 3 and Xbox 360 on August 31, 2011 and for the PC on February

pos: Sub-Zero (Mortal Kombat) Sub-Zero (Mortal Kombat) Sub-Zero is the alias of two video game characters from the "Mortal Kombat" franchise; one of which was amongst the original characters in the first "Mortal Kombat" game in 1992. A mainstay of the series, Sub-Zero is one of only three characters who have appeared in every main "Mortal Kombat" fighting game (in one form or another) as well as in many other "Mortal Kombat" media works. Sub-Zero is a formidable fighter possessing the innate ability to control ice in many forms and whose defining character trait is his fierce rivalry with his nemesis Scorpion. In his

pos: Nonviolent video game phenomenon. In 1992, with Midway's release of the first "Mortal Kombat" video game, and then in 1993 with id's "Doom", genuine controversy was first ignited as the wide and growing popularity of violent video games came into direct conflict with the moral and religious ethics of concerned citizens. Protests and game-bannings followed the publicizing of these conflicts, and controversies would erupt periodically throughout the 1990s with the releases of such games as "Dreamweb" (1992), "Wolfenstein 3D" (1992), "Mortal Kombat II" (1993), "Phantasmagoria" (1995), "Duke Nukem 3D" (1996), "Blood" (1997), "Grand Theft Auto" (1997), "Carmageddon" (1997), "Postal" (1997), "Mortal Kombat 3"

pos: Mortal Kombat as Australian Classification Board. Various games in the series have been banned in a number of countries. SuperData Research CEO Joost van Dreunen said, "Because of the obvious rift between gamers on the one hand and adult society on the other, "Mortal Kombat" set the tone for what constituted gamer culture." Mortal Kombat Mortal Kombat is a video game franchise originally developed by Midway Games' Chicago studio in 1992. Following Midway's bankruptcy, the "Mortal Kombat" development team was acquired by Warner Bros. and turned into NetherRealm Studios. Warner Bros. Interactive Entertainment currently owns the rights to the franchise which it

pos: Raiden (Mortal Kombat) Raiden (Mortal Kombat) Raiden (also known as Lord Raiden, and sometimes spelled Rayden) is a video game character in the "Mortal Kombat" fighting game series by Midway Games. Making his official debut as one of the original seven playable characters in 1992's "Mortal Kombat", Raiden is one of the central characters of the franchise. Based on the Japanese thunder god, Raijin, and portrayed in the series canon as the thunder god and appointed protector of Earth, Raiden defends the planet from myriad otherworldly threats alongside his handpicked warriors. He commands many supernatural abilities such as teleportation, flight, and control of

pos: Controversies surrounding Mortal Kombat up the indiscrimate slaughter of innocent civilians." "TIME" commented in 2012 that "the reason the 1992 classic remains seminal is because it broke an implicit taboo about what was okay to put in a game." As with the first "Mortal Kombat" game, the extremely bloody content of "Mortal Kombat II" became the subject of a great deal of controversy regarding violent video games. In 1994, "Mortal Kombat II" was added to the index of works deemed harmful to young people by Germany's Federal Department for Media Harmful to Young Persons (Bundesprüfstelle für jugendgefährdende Medien, or BPjM). The next year, all

neg: Mortal Kombat Kard Game both Kombatants at zero Kombat Points (when both Kombatants are KO'd at the same time) must be replayed. Allen Varney reviewed the game in "The Duelist" as a "worse clone" of "". Mortal Kombat Kard Game Mortal Kombat Kard Game is an out-of-print collectible card game released in January 1996 by BradyGames in cooperation with Midway Games. It is based on the "Mortal Kombat" video game series but without excessive violence like its video game counterparts. The game featured all of the playable characters from the first two "MK" titles ("Mortal Kombat" and "Mortal Kombat II"), as well as the

neg: Mortal Kombat II top lists in the years and decades to come. The game caused a major video game controversy due to the series' continuous depiction of graphic violence. Its legacy includes spawning a spin-off game "" and having the greatest influence on the 2011 reboot game "Mortal Kombat", as well as inspiring numerous video game clones. The gameplay system of "Mortal Kombat II" is an improved version of that from the original "Mortal Kombat". There are several changes in standard moves: a crouching punch was added, low and high kicks have greater differentiation (be they crouching or standing up), roundhouse kicks are

neg: Mortal Kombat Kard Game Mortal Kombat Kard Game Mortal Kombat Kard Game is an out-of-print collectible card game released in January 1996 by BradyGames in cooperation with Midway Games. It is based on the "Mortal Kombat" video game series but without excessive violence like its video game counterparts. The game featured all of the playable characters from the first two "MK" titles ("Mortal Kombat" and "Mortal Kombat II"), as well as the hidden and boss characters. The game consisted of a set of 300 unique cards each with a rarity level of either bronze (common), silver (uncommon), or gold (rare). The cards were available

neg: Mortal Kombat: Shaolin Monks the best spinoff. We were in talks to do a sequel before the Moorpark studio closed." A possible HD remake of "Shaolin Monks" was teased by Boon in October 2013. He also previously said they would "love to make one" someday, but a remake would not come "in the NEAR future" (from January 2013). In 2014, he also disclosed that they already did talk "about doing an up-rez'ed version for [the] PS3 and 360 a few years ago." Mortal Kombat: Shaolin Monks Mortal Kombat: Shaolin Monks is an action adventure beat-em-up fighting video game based on the "Mortal Kombat" series

neg: Mortal Kombat: Special Forces (behind only ""). In 2013, GamesRadar also ranked it as the 41st worst game ever made. Conversely, "Video Games: The Ultimate Guide" gave the game 7 out of 10. "GameVortex" gave it 79%. "Electric Playground" scored it 7 out of 10. Mortal Kombat: Special Forces Mortal Kombat: Special Forces is a 3D action-adventure game developed and released by Midway Games for the PlayStation in 2000. The game stars the character Jackson "Jax" Briggs from the "Mortal Kombat" fighting game series. The game was panned by critics for its lack of traditional Mortal Kombat-style violence, poor level design, and tedious gameplay.

neg: Mortal Kombat (1992 video game) issues and has no bios of the characters. On August 31, 2011, Warner Bros. Interactive Entertainment released "Mortal Kombat Arcade Kollection", consisting of "Mortal Kombat", "Mortal Kombat II" and "Ultimate Mortal Kombat 3", as a downloadable title for PlayStation Network, Xbox Live Arcade and Windows. In November 1993, Acclaim announced that they had shipped more than three million copies of "Mortal Kombat", counting the SNES, Genesis, Game Boy, and Game Gear versions combined. "Electronic Gaming Monthly" awarded "Mortal Kombat" the title of "Most Controversial Game of 1993". In 1995, the "Daily News" wrote, "the original Mortal Kombat video game debuted

neg: Mortal Kombat (2011 video game) "Mortal Kombat" has still remained "the best fighter currently on the market," calling it "today's greatest modern fighter" and "one of the most compelling fighters to come along in years." The PlayStation Vita version of the game was also well received. Dan Ryckert of "Game Informer" called it "the most complete version of "Mortal Kombat" available," while Brett Zeidler of Destructoid hailed it as "a perfect example of keeping the best graphical fidelity possible and including an already astronomical amount of content." According to Walton, "despite a few control issues" regarding tag team combos, ""Mortal Kombat" on the Vita is

neg: Mortal Kombat edition of "Guinness World Records Gamer's Edition" awarded the "Mortal Kombat" series with seven world records, including "most successful fighting game series". The franchise holds ten world records in the 2011 "Guinness World Records Gamer's Edition", including the "largest promotional campaign for a fighting video game" ("Mortal Kombat 3"), "highest grossing film based on a beat ‘em up video game" ("Mortal Kombat" 1996), and "most successful video game spin-off soundtrack album" ("Mortal Kombat: Original Motion Picture Soundtrack"). Numerous publications described it as one of the most important and also most violent series in the history of video games; in 2011,

neg: Mortal Kombat the staff of GameSpy wrote "its place in fighting game history is undeniable". In 2009, GameTrailers ranked "Mortal Kombat" as the ninth top fighting game franchise as well as the seventh bloodiest series of all time. In 2012, "Complex" ranked "Mortal Kombat" as 37th best video game franchise overall, commenting on its "legendary status in video game history". "Mortal Kombat" as a series was also ranked as the goriest video game ever by CraveOnline in 2009 and by G4tv.com in 2011; including it on their list of the goriest games, Cheat Code Central commented that ""Mortal Kombat" had enough gore

neg: Mortal Kombat Kard Game in 60-card starter packs and 15-card booster packs. Similar to the "MK" video games, the objective of the card game is to win the Mortal Kombat fighting tournament. Players must determine how many matches will make up a tournament, and the player who wins a majority of these matches wins the game. A player wins a match by defeating other Kombatants (players) two out of three rounds. One can win by having the most Kombat Points left when time runs out or by knocking the opponents down to zero Kombat Points. Any round that ends in a draw or with

neg: Mortal Kombat (2011 video game) Korea due to its excessive depiction of blood and gore. A sequel for the game, "Mortal Kombat X", was developed by NetherRealm Studios for the PC, PlayStation 4, and Xbox One and was released in April 2015. Mortal Kombat (2011 video game) Mortal Kombat is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. The game is the ninth main installment in the "Mortal Kombat" series and is a reboot of the franchise. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was

neg: Mortal Kombat (2011 video game) Mortal Kombat (2011 video game) Mortal Kombat is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. The game is the ninth main installment in the "Mortal Kombat" series and is a reboot of the franchise. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was released in May 2012. An expanded version of the game, titled Mortal Kombat: Komplete Edition, was released for Xbox 360 and PlayStation 3 in February 2012 and for Microsoft Windows in July 2013. Although beginning during the

neg: Controversies surrounding Mortal Kombat victims. Thompson unsuccessfully sued the producers of "Doom", "Quake" and "Mortal Kombat", stating he intended "to hurt" the video game industry. In 2006, Thompson also sent a cease and desist letter to Midway Games, writing: "It has today come to my attention that the newly recently "" contains an unauthorized commercial exploitation of my name, photograph, image, and likeness within the game." Midway did not respond. In fact, what Thompson thought was an official character was in fact the creation of an individual player. That player used the game's "Kreate-a-Fighter" mode to construct a likeness of Thompson and demonstrated it

neg: Mortal Kombat X than 5 million copies worldwide by then. It was the fastest selling game in the franchise and was the ninth best-selling retail game of 2015 in the United States. The first-month sales of the game is higher than the first-month sales of every game released in April 2016. Mortal Kombat X Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the "Mortal Kombat" video game series and a sequel to the 2011 game "Mortal Kombat". It was

neg: Mortal Kombat X Mortal Kombat X Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the "Mortal Kombat" video game series and a sequel to the 2011 game "Mortal Kombat". It was released on April 14, 2015 for Microsoft Windows, PlayStation 4, and Xbox One. NetherRealm studio's mobile team developed a version for iOS and Android devices. High Voltage Software developed the PC version of the game, with Polish studio QLoc taking over the work on it shortly after the

neg: Jax (Mortal Kombat) exchanges I can remember in a video game. ... It's hard to put into words just how bad that acting is." In 2010, 4thletter.net listed the "MK4" endings, exemplified with the Nintendo 64 version of Jax's ending, among the "Top Ten Ridiculous Things to Come out of Mortal Kombat," and ranked it nineteenth in their 2013 countdown of the top 200 fighting game endings. "Jax easily has the best, especially since it’s an extension of Jarek’s ending, which is sort of an extension of Sonya’s ending. ... It's so beautifully shitty." Robert Naytor of Hardcore Gaming 101 remarked, "Not every

neg: Mortal Kombat II and "had everything we wanted to put into "MK" but did not have time for." In 2012, Boon placed creating the game among his best "Mortal Kombat" memories, recalling: "When we did "Mortal Kombat II", we got new equipment and all that stuff, but it was funny because when we started working on "Mortal Kombat II", the mania, the hysteria of the home versions of "Mortal Kombat I" was literally all around us. We were so busy working on the next one, going from seven characters to 12 and two Fatalities per character and all these other things that that

neg: Mortal Kombat launched at the end of 1995, expanded to 1996, and featured "Mortal Kombat" characters in a theatrical display on stage. Brady Games produced the collectible card game "Mortal Kombat Kard Game" in 1996. Score Entertainment's 2005 collectible card game "Epic Battles" also used some of the "Mortal Kombat" characters. "Mortal Kombat" has been one of the most successful fighting game franchises in video game history only trailing "Tekken" and "Street Fighter". It generated more than $4 billion by the late 1990s and $5 billion in total revenue by 2000. A particularly successful game was "Mortal Kombat II", which had unprecedented

neg: Mortal Kombat: Deception Mortal Kombat: Deception Mortal Kombat: Deception is a fighting video game developed and published by Midway as the sixth installment of the "Mortal Kombat" ("MK") video game franchise. It was released for the PlayStation 2 and Xbox in October 2004, and for the Nintendo GameCube in March 2005. "Mortal Kombat: Deception" follows the storyline from the fifth installment, "". Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God

neg: Mortal Kombat 3 portable power players will find the soft controls and eye-straining graphics unbearable." "Mortal Kombat 3" was nominated for the Video Software Dealers Association's "Video Game of the Year" for 1995, losing to "Donkey Kong Country 2". "Ultimate Mortal Kombat 3" ("UMK3") was released to arcades in 1995. It is an update of "Mortal Kombat 3", featuring altered gameplay, additional characters, and new arenas. Various home versions of the game were released soon afterward, although none of these were completely identical to the arcade version. Several more home versions followed between 2002-2010, including "Mortal Kombat Advance" for the Game Boy Advance

neg: Mortal Kombat: Armageddon for Best Fighting Game at the Spike Video Game Awards in 2006. IGN named it the Best PS2 Fighting Game. "Official Xbox Magazine" put "Armageddon" as the "Xbox Game of the Year" in a 2006 issue. Gaming Target put the game in its "52 Games We'll Still Be Playing From 2006" selection. Mortal Kombat: Armageddon Mortal Kombat: Armageddon is the seventh main video game in the "Mortal Kombat" fighting game series. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released

neg: Mortal Kombat 3 and "Ultimate Mortal Kombat" for the Nintendo DS (the DS version features the "Puzzle Kombat" minigame originally from ""). "UMK3" itself was updated to include content from previous games in the series to serve as the basis of the console-exclusive title "Mortal Kombat Trilogy" in 1996. It was also later remastered to be released as part of the "Mortal Kombat Arcade Kollection" in 2011. Mortal Kombat 3 Mortal Kombat 3 (MK3) is a fighting video game developed by Midway / Atari Games and first released into arcades in 1995 as the third game in the "Mortal Kombat" series. As in

neg: Mortal Kombat: Deception the game is known as "Mortal Kombat Mystification" in France, other countries did not change its original name. A GameCube version was later released exclusively in North America on March 1, 2005. Two versions were released for both the PlayStation 2 and Xbox consoles: the standard edition for both systems, a "Premium Pack" for the PS2, and "Kollector's Edition" for the Xbox. The "Premium Pack" and "Kollector's Edition" include a metal trading card and a bonus disc containing a history of "Mortal Kombat", several video biographies of characters, and an "arcade perfect" version of the original "Mortal Kombat". The Xbox

neg: Musō Gonnosuke and his duels with Musashi are featured in the Eiji Yoshikawa's novel Musashi (novel). In the video game " Mortal Kombat: Deadly Alliance", it is stated that Master Bo' Rai Cho helped Gonnosuke develop the Jojutsu style after his loss to Musashi. Bo' Rai Cho had used the Jojutsu style in "Mortal Kombat: Deception", "Mortal Kombat: Armageddon", and " Mortal Kombat: Deadly Alliance". It is also stated that Gonnosuke lost in his first "Mortal Kombat" tournament, and that his soul was consumed by Shang Tsung. In the Wii video game , Gonnosuke is portrayed as a bandit chief that often

neg: Mortal Kombat: Deception from IGN mentioned problems with the controls and criticized the long loading times. Mortal Kombat: Deception Mortal Kombat: Deception is a fighting video game developed and published by Midway as the sixth installment of the "Mortal Kombat" ("MK") video game franchise. It was released for the PlayStation 2 and Xbox in October 2004, and for the Nintendo GameCube in March 2005. "Mortal Kombat: Deception" follows the storyline from the fifth installment, "". Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and

neg: Mortal Kombat: Armageddon Mortal Kombat: Armageddon Mortal Kombat: Armageddon is the seventh main video game in the "Mortal Kombat" fighting game series. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released in PAL territories. Chronologically the final chapter in the original "Mortal Kombat" storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the "Mortal Kombat" universe. The game play retains many of the same

neg: Kitana "GamePro" as "Kitana and crew" and "Total 64" called Kitana the "babe" of "Mortal Kombat Trilogy", saying that her gameplay problems "all can be forgiven when we look at those legs." Criticizing characters of the game "War Gods", made by the same team as "Mortal Kombat", "Computer and Video Games" used Kitana as an example of a contrasting "awesome" character. According to Tom's Hardware in 2007, "Kitana is arguably the best known and most popular woman in the "Mortal Kombat" series." She placed fourth on the 2005 list of top "old school" "Mortal Kombat" characters by Game Revolution's Anthony Severino,

neg: Mortal Kombat (1992 video game) must challenge him. The player receives information about the characters in biographies displayed during the attract mode. Additional information about the characters and their motivations for entering the tournament is received upon completion of the game with each character. The storyline of the first "Mortal Kombat" was later adapted into Paul W. S. Anderson's film "Mortal Kombat", including an animated prequel titled "Mortal Kombat: The Journey Begins", released direct-to-video. "" was made as a prequel to the first game, focusing mostly on the eponymous character. An alternate climax of the first game would be featured on the action-adventure game "",

neg: Mortal Kombat: Defenders of the Realm cheesy public service announcements." Dorkly rated it sixth in their list of the top eight worst animated video game TV adaptations, citing the lack of violence as a contributor to its demise. Mortal Kombat: Defenders of the Realm Mortal Kombat: Defenders of the Realm (known as Mortal Kombat: The Animated Series outside of the U.S.) is an animated series based on the popular "Mortal Kombat" video game series. Produced by Threshold Entertainment and Film Roman, it aired on the USA Network's Action Extreme Team animation block for one season of thirteen episodes from September to December 1996, back-to-back with those

neg: Reptile (Mortal Kombat) video gaming. In UGO Networks' 2012 list of the top "Mortal Kombat" characters, Reptile placed sixth, stating that he is the best hidden character in the series. Reptile (Mortal Kombat) Reptile is a video game character from the "Mortal Kombat" fighting game franchise created for Midway Games by Ed Boon and John Tobias. He debuted in "Mortal Kombat" as a hidden opponent and appeared in subsequent titles as a playable character, also appearing in the merchandise and other media related to the series. Reptile is a Raptor, a nearly-extinct bipedal humanoid race of reptilian creatures and loyally serves the series'

neg: Controversies surrounding Mortal Kombat Saibot in the first two games) sued Midway Games, Williams Electronics Games, Inc, Acclaim Entertainment, Nintendo, and Sega. He alleged "that all defendants used his persona, name, and likeness without authorization in the home version of "Mortal Kombat" and "Mortal Kombat II" and the related products." The case was tried in the United States District Court for the Northern District of Illinois with Judge Elaine E. Bucklo presiding. The court concluded that "alleged use of martial artist's name, likeness or persona in a martial arts video game did not violate his common-law right of publicity." In 1997, "Mortal Kombat" and

neg: Mortal Kombat II Bob Keen. The video featured Scorpion, Sub-Zero, Reptile (with a notably more reptilian appearance), Kitana, Baraka and Shao Kahn, who were played by the same actors as in the game. The game's promotional campaign's tagline was "Nothing... Nothing can prepare you." In 2008, Eurogamer called "Mortal Kombat II" "a marketing triumph." Malibu Comics published a series of "Mortal Kombat" comic books featuring the characters from both "MKII" and the original game. "Mortal Kombat II: Music from the Arcade Game Soundtrack", an album featuring music from "Mortal Kombat II" and "Mortal Kombat", composed by Dan Forden, could originally only be purchased

neg: Mortal Kombat 11 Mortal Kombat 11 Mortal Kombat 11 is an upcoming fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It will be the eleventh main installment in the "Mortal Kombat" series and a sequel to 2015's "Mortal Kombat X". An announcement trailer for the game was first released during The Game Awards 2018, announcing a target release date of April 23, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One. "Mortal Kombat 11" was developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment, the two parties also involved with the game's predecessor,

neg: Mortal Kombat: The Album Mortal Kombat: The Album Mortal Kombat: The Album is a soundtrack album by The Immortals (Maurice "Praga Khan" Engelen and Oliver Adams, best known for their work on the techno/Industrial band Lords of Acid), released in 1994 to accompany the home versions of the video game "Mortal Kombat". Television commercials for the home versions included a brief plug for the album at the end. The album featured a techno song for each of the 7 playable characters, as well as Goro, along with two additional tracks. Track 5, "Techno Syndrome (Mortal Kombat)," dates back to 1993 when it was released

neg: Mortal Kombat II later recalled, "I don't think [the ad] actually upset people at Midway. I think it more upset some of the hardcore "Mortal Kombat" fans." According to IGN's Leif Johnson, 1994 "was the year of games like "Doom" and "Mortal Kombat II"". Over the following years, multiple publications acclaimed "Mortal Kombat II" as one of the best video games ever. It was ranked as the 97th top game of all time by the staff of "Game Informer" in 2001, as the 38th most important video game of all time by the staff of "GamePro" in 2007, and as the 32nd best

neg: Mortal Kombat: Deadly Alliance Mortal Kombat: Deadly Alliance Mortal Kombat: Deadly Alliance is a fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new "Mortal Kombat" fighting game produced exclusively for home consoles, with no preceding arcade release. "Deadly Alliance" is chronologically the fifth main game in the "Mortal Kombat" series. Its story focuses on the titular alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. Two different Game Boy Advance games based on "Deadly Alliance" were released. The

neg: Mortal Kombat: Conquest episodes of the series, consisting of one show per disc, were released in Germany; two of the discs feature episodes centered around Kreeya and Sub-Zero. DVDs were also recently released in Portugal, with many spelling errors on the covers. On March 31, 2015, Warner Home Video released "Mortal Kombat: Conquest - Season One" on DVD in Region 1 for the very first time. In 2010, 4thletter! ranked "Conquest" as sixth on the list of "The Top Ten Most Ridiculous Things to Come Out of Mortal Kombat". In 2011, 1UP.com featured the series in the article "The Top Ten Times Mortal

neg: Mortal Kombat (2011 video game) for the best fighting game of 2011; some of them are listed in the table on the right. Mortal Kombat has received critical acclaim. GameZone's David Sanchez considered describing "Mortal Kombat" as "a fitting reboot for the series" to be an understatement, as "while offering plenty of nostalgia" the game is also "a major step up for the series". Andrew Reiner of "Game Informer" called it "the best "Mortal Kombat" yet." According to Mark Waltron of GameSpot, "over-the-top, bloody, and bursting with content, "Mortal Kombat" is a return to form for the franchise." IGN's Ryan Clements called it an "amazing"

neg: Mortal Kombat (2011 video game) Australia as well. A spokesperson for Warner Bros. commented: "We felt that because of the Vita's size, the smaller screen would minimise the impact of the violence in the game and we felt it might fit within the MA15+ category. Obviously, the Classification Board of Australia did not agree." In 2013, however, following the introduction of an R18+ classification, "Mortal Kombat" was released uncensored on May 1, 2013, with the R18+ rating. "Mortal Kombat" was also indexed in Germany by the Federal Department for Media Harmful to Young Persons due to "drastic representations of violence," and was banned in South

neg: Reptile (Mortal Kombat) producer Shaun Himmerick noted that Reptile was included in the game because the character was one of Himmerick's favorite in the series. Originally included in "NBA Jam Tournament Edition" alongside other "Mortal Kombat" characters as an unlockable player, he was eventually removed from later versions of the game at the request of the NBA. Reptile reappears in the 2011 "Mortal Kombat" video game, retelling his role from the first tournaments. In "Mortal Kombat X" (2015), Reptile follows Kotal Kahn and helps bring about Mileena's removal from the throne. As a secret character in the first "Mortal Kombat", Reptile features a

neg: Mortal Kombat 3 Mortal Kombat 3 Mortal Kombat 3 (MK3) is a fighting video game developed by Midway / Atari Games and first released into arcades in 1995 as the third game in the "Mortal Kombat" series. As in the previous games, it has a cast of characters that players choose from and guide through a series of battles against other opponents. The game avoids the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm. The third installment of "Mortal Kombat" retains the blood and

neg: Mortal Kombat (1992 video game) health bar first wins the round, and the first to win two rounds wins the match. Each round is timed; if both fighters still have health remaining when time runs out, the one with more health wins the round. Two players can start a game together, or a second player can join in during a single player's game to fight against him/her. If a game was in progress at the time, the winner continues it alone; if not, the winner begins a new game. "Mortal Kombat" uses an eight-directional joystick and five buttons, including two punch and two kick buttons

neg: NetherRealm Studios NetherRealm Studios NetherRealm Studios is an American video game developer based in Chicago, Illinois, founded in May 2010 to replace Warner Bros. Interactive Entertainment's WB Games Chicago subsidiary. Led by video game industry veteran and "Mortal Kombat" co-creator Ed Boon, the studio is in charge of developing the "Mortal Kombat" and "" series of fighting games. On February 12, 2009, Midway Games, developer, publisher and owner of the "Mortal Kombat" intellectual property, filed for Chapter 11 bankruptcy in the United States. Warner Bros. subsequently acquired "substantially all of the assets", including "Mortal Kombat", "This Is Vegas" and the Midway Games

neg: Mortal Kombat 11 4 and Xbox One, access to the game's beta phase, which is set to start in March 2019. A community reveal event will be held on January 17, 2019 in London. Mortal Kombat 11 Mortal Kombat 11 is an upcoming fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It will be the eleventh main installment in the "Mortal Kombat" series and a sequel to 2015's "Mortal Kombat X". An announcement trailer for the game was first released during The Game Awards 2018, announcing a target release date of April 23, 2019 for Microsoft Windows,

neg: Mortal Kombat (2011 video game) Vegas in May 2011. "Mortal Kombat" was also internationally presented in the 2011 Evolution Championship Series (Evo), being recognized as a "main tournament fighting game". "Professional gamers" Justin Wong (winner of the PDP championship) and Carl 'Perfect Legend' White (the Evo 2011 champion) spoke positively of "Mortal Kombat"s place in future tournament events. "Mortal Kombat" was available for pre-order in three different editions: Standard, Kollector's Edition (includes a copy of the game, art book, Sub-Zero and Scorpion figurine bookends and a downloadable content (DLC) skin, dubbed a Mortal Kombat Klassic costume), and the Tournament Edition (includes a fight stick controller

neg: Mortal Kombat (2011 video game) an R18 classification and the game was released with many other R rated games in May 2013. "Mortal Kombat" was followed by the sequel "Mortal Kombat X" in 2015. Principal gameplay involves one-on-one 2.5D style fighting. "Mortal Kombat" uses a single two-dimensional fighting plane (at 60 frames per second), although characters are rendered in three-dimensional fashion, intended to give depth and range to portrayals of various projectiles. Unlike previous "Mortal Kombat" games, four buttons on the game controller represent attacks and are each linked to a corresponding limb. A new feature is the "super meter", which can be charged by

neg: Mortal Kombat vs. DC Universe Mortal Kombat vs. DC Universe Mortal Kombat vs. DC Universe is a crossover fighting video game between "Mortal Kombat" and the DC Comics fictional universe, developed and published by Midway Games (their last entry in the franchise before they would go bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment). The game was released on November 16, 2008 and contains characters from both franchises. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. Despite being a crossover, the game is considered to be the eighth installment in the main "Mortal Kombat" series, as evidenced

neg: Mortal Kombat (film series) release date of 2013, but was ultimately delayed due to budget constraints, and Tancharoen started working on the second season of "Legacy" until problems with the film had been sorted out. However, in October 2013, Tancharoen quit the film production. In August 2015, James Wan signed on as producer, while in November 2016, "Variety" reported that Simon McQuoid was hired as director. Key Mortal Kombat (film series) Mortal Kombat is an American series of martial arts action films based on the fighting video game series "Mortal Kombat" by Midway Games. Three unknown martial artists are summoned to a mysterious island

neg: Goro (Mortal Kombat) made subsequent appearances in "", the 2011 "Mortal Kombat" reboot, and its 2015 sequel, Mortal Kombat X. Goro is seen as one of the iconic characters of the series, with various publications listing him as one of the most memorable and difficult bosses in video game history. He has also appeared in other franchise media, such as comics and the live action film as well its animated film, "". According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first "Mortal Kombat". The original concept of the character was a

neg: Mortal Kombat II video game of all time by "The Boston Phoenix" in 2010. Featuring it in their 2003 video game hall of fame series, the staff of GameSpot wrote: ""Mortal Kombat II "was so much better, as a sequel, than it had to be that it absolutely deserves a place in the pantheon of all-time classics." Many publications also listed "Mortal Kombat II" among the best video games of its genre or era. It was ranked as the third best fighting game by the staff of "GamePro" and the ninth best fighting game of all time by Rich Knight of Cinema Blend

neg: Mortal Kombat: Defenders of the Realm Mortal Kombat: Defenders of the Realm Mortal Kombat: Defenders of the Realm (known as Mortal Kombat: The Animated Series outside of the U.S.) is an animated series based on the popular "Mortal Kombat" video game series. Produced by Threshold Entertainment and Film Roman, it aired on the USA Network's Action Extreme Team animation block for one season of thirteen episodes from September to December 1996, back-to-back with those of the "Street Fighter" animated series. The show serves as a combination of an alternative sequel to the first "Mortal Kombat" film and the events of "Ultimate Mortal Kombat 3". The show

neg: Mortal Kombat Gold that "sitting down and playing "MK Gold" almost feels like a retrogaming experience - you really feel as though you've pulled out some old game that you haven't played in years - and it hasn't aged gracefully." Mortal Kombat Gold Mortal Kombat Gold is a 1999 fighting game in the "Mortal Kombat" series that was released exclusively on the Sega Dreamcast as a launch title. It is an updated version of 1997's "Mortal Kombat 4" and was the first game to appear on a sixth-generation platform as well as the only Mortal Kombat game to be released for the Dreamcast

neg: Kano (Mortal Kombat) instead fractures the opponent's sternum with a deadly punch. Boon claimed that Sub-Zero's "Spine Rip" Fatality from the same game stood out more, because Kano's finisher did not have a "mark left on the opponent's body." Kano was cut from the Game Gear version of "Mortal Kombat" due to memory constraints, while a still image of him wielding an automatic weapon in his arcade ending was removed from the Genesis version of the game. Kano was not playable in "Mortal Kombat II"; according to series co-creator John Tobias in a 1994 interview with "GamePro," in the first game "Kano and

neg: Mortal Kombat "Mortal Kombat" comic books were based on the video game series, including the official "Mortal Kombat" and "Mortal Kombat II" comic books created by Tobias and advertised in the attract modes on early versions of the first two games. In 1994, Malibu Comics launched an official "MK" comic book series, spawning two six-issue series ("Blood and Thunder" and "Battlewave"), along with several miniseries and one-shot special issues dedicated to specific characters, until its publication ended in August 1995. Two more comics were also made as tie-ins for "Mortal Kombat 4" and the DC Universe crossover game and a new miniseries

neg: Mortal Kombat (comics) story continues in "Blood & Thunder" storyline. This comic is not related to the later video game "[[Mortal Kombat: Special Forces]]". [[Image:Gorbak Battlewave.PNG|thumb|upright|King Gorbak in "Battlewave" #6, by Vinton Heuck and Moose Baumann]] This short comic was illustrated by returning John Tobias and written by John Vogel, another of the original four co-creators of the "Mortal Kombat" franchise. It is the backstory comic for the game, merging the worlds of "Mortal Kombat" and the [[DC Universe]]. [[DC Comics]] announced a prequel comic book series for "[[Mortal Kombat X]]" that "will feature many favorite characters and the next generation of Kombatants"

neg: Mortal Kombat: Shaolin Monks Mortal Kombat: Shaolin Monks Mortal Kombat: Shaolin Monks is an action adventure beat-em-up fighting video game based on the "Mortal Kombat" series of fighting games. "Shaolin Monks" was developed by Midway Studios LA (formerly Paradox Development), Midway - San Diego, and Mortal Kombat Team - Chicago, and published by Midway Games for the PlayStation 2 and Xbox. It was released September 16, 2005 in the United States and September 30, 2005 in Europe for both platforms. The game centers on two members of the Shaolin Order, Liu Kang and Kung Lao, as they travel through the realms in an attempt

neg: Reptile (Mortal Kombat) in video gaming. He was fifth in Game Revolution's list of top "old school" "Mortal Kombat" characters", praised for his introduction in "Mortal Kombat" and his changes in the sequel. IGN listed him as a character they would like to see as downloadable content for "Mortal Kombat vs. DC Universe", noting "It's just not [a "Mortal Kombat"] game without a bevy of palette-swapped ninjas...and our vote goes to Reptile." He was featured in a 2008 MSN article about the ten greatest Easter eggs in gaming. In 2010 UGO, included him on the list of the 25 coolest hidden characters in

neg: Mortal Kombat: Songs Inspired by the Warriors Mortal Kombat: Songs Inspired by the Warriors Mortal Kombat: Songs Inspired by the Warriors is a compilation album featuring songs inspired by the iconic warriors from the "Mortal Kombat" game series. The soundtrack coincided with the release of the 2011 installment in the video game series, "Mortal Kombat". Similar to the 1994 release of "", the music is electronic and dance based. Executive producer JFK (of the DJ/production duo MSTRKRFT and Death From Above 1979) used various electronic artists to create songs based on individual characters from the MK franchise, as well as creating a song of his own for

neg: Mortal Kombat vs. DC Universe "Injustice" series is the same DC Universe as the one featured in "Mortal Kombat vs. DC Universe" given various references to the DC Multiverse in "Injustice 2". Mortal Kombat vs. DC Universe Mortal Kombat vs. DC Universe is a crossover fighting video game between "Mortal Kombat" and the DC Comics fictional universe, developed and published by Midway Games (their last entry in the franchise before they would go bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment). The game was released on November 16, 2008 and contains characters from both franchises. Its story was written by comic

neg: Mortal Kombat vs. DC Universe the destruction of both. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. "Mortal Kombat vs. DC Universe" was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first "Mortal Kombat" title developed solely for seventh generation video game consoles. Most reviewers agreed that "Mortal Kombat vs. DC Universe" was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of "Mortal Kombat" and toned-down finishing moves garnered some criticism. The game

neg: Kitana she started out as an unplayable herald-type character called "Kitsune" during the early development of the original "Mortal Kombat" game in 1991; his inspiration at the time was the character of Princess Mariko from Jordan Mechner's 1984 video game "Karateka". In Tobias' design sketch, Kitsune wielded a single ornamental fan and "was going to fit into the story as Shang Lao's [early Shang Tsung] princess daughter—the spoil of victory for winning the tournament" who would betray her father after she fell for Liu Kang. Shang instead became a minion of Shao Kahn when the story was expanded for "Mortal Kombat

neg: Mortal Kombat (1992 video game) was quite difficult to get a copy outside of the United States. The entire comic book was later included as a series of unlockable bonuses in "Mortal Kombat: Deadly Alliance". "", an album by The Immortals featuring techno music, was released in May 1994. It features two themes for the game, "Techno Syndrome" and "Hypnotic House", as well as themes written for each character. "Techno Syndrome" was adapted for the 1995 movie soundtrack and incorporated the familiar "Mortal Kombat!" yell from the Mortal Monday commercials. Jeff Rovin also penned a novelization of the first "Mortal Kombat" game, which was published

neg: Mortal Kombat opening week sales figures never seen before in the video game industry, for the first time beating the box office numbers of summer hit films. Ed Boon reported that the "Mortal Kombat" games have sold 26 million copies by 2007, and the number has reportedly reached over 30 million by 2012. Their first two "Mortal Kombat" games have been NetherRealm Studios' best selling games with "Mortal Kombat" (2011) at six million units and "Mortal Kombat X" at 5 million units. As of April 2015, after the release of "Mortal Kombat X", the franchise had sold 35 million units. The 2008

neg: Mortal Kombat: Annihilation "Variety" reported that Simon McQuoid was hired as director. Mortal Kombat: Annihilation Mortal Kombat: Annihilation is a 1997 American martial arts action film directed by John R. Leonetti. A sequel to the 1995 film "Mortal Kombat", based on the video game series "Mortal Kombat" by Midway Games. It stars Robin Shou, Talisa Soto, Brian Thompson, Sandra Hess, Irina Pantaeva, Marjean Holden, Musetta Vander and James Remar. The storyline was largely an adaptation of "Mortal Kombat 3", following a band of warriors as they attempt to save Earth from the evil Shao Kahn. Although the story picks up where the last

neg: Mortal Kombat: Annihilation Mortal Kombat: Annihilation Mortal Kombat: Annihilation is a 1997 American martial arts action film directed by John R. Leonetti. A sequel to the 1995 film "Mortal Kombat", based on the video game series "Mortal Kombat" by Midway Games. It stars Robin Shou, Talisa Soto, Brian Thompson, Sandra Hess, Irina Pantaeva, Marjean Holden, Musetta Vander and James Remar. The storyline was largely an adaptation of "Mortal Kombat 3", following a band of warriors as they attempt to save Earth from the evil Shao Kahn. Although the story picks up where the last film left off, only two of the lead actors

neg: Kung Lao nine most brutal Fatalities in the game. In 2012, Cheat Code Central's Shelby Reiches included the "Jewel Splitter" Fatality among the four worst cinematic scenes in games, commenting: "Every time he does this to a male fighter, I can hardly watch. I try not to fight against Kung Lao anymore." That same year, IGN ranked his hat as 79th top weapon in video game history. Kung Lao Kung Lao () is a video game character in the game franchise "Mortal Kombat". A major hero in the "Mortal Kombat" series, introduced as a player character in "Mortal Kombat II" in 1993.

neg: Mortal Kombat 4 defeating the opponent was relatively easier. He gave the game a "Poor" 4.0 out of 10. In retrospective, GamesRadar criticized the endings for the Nintendo 64 version of the game using a compilation from them for an April Fool joke, labelling them as hilarious due to their poor quality. "Mortal Kombat 4" was ranked as having third best Game Over screen of all time according to "GamePro" in 2009. Mortal Kombat 4 Mortal Kombat 4 (MK4) is the fourth main installment in the "Mortal Kombat" series of fighting games developed by Midway Games. Released to arcades in 1997, "Mortal Kombat

neg: War Gods (video game) there was "just enough of the MK feel to give it familiarity" calling it "an interesting footnote to the MK legacy." After seeing the game demoed at the American Coin Machine Exposition, a "Next Generation" writer said it was "the next step forward for Midway's "Mortal Kombat" series (though it's not technically "Mortal Kombat")." The magazine's later review of the game, however, criticized that too many of the fighters' moves are obvious parallels to moves seen in the "Mortal Kombat" series. Sushi-X of "Electronic Gaming Monthly" likewise judged that the overt similarity to "Mortal Kombat" makes the game "horribly unoriginal."

neg: Mortal Kombat (2011 video game) but a retail version followed during the first days of August. Prior to the game's release, Techtree listed "Mortal Kombat" as "one of the reasons for people to own a gaming console in 2011", with "PC Magazine" and 2D-X editor Jeffrey L. Wilson claiming this was one of the most anticipated titles of E3 2010. The E3 2010 showcase version of "Mortal Kombat" received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by GameSpot, and the Best Fighting Game of E3 award by GameTrailers. Later, "Mortal Kombat" won several Game of the Year type awards

neg: Mortal Kombat (1992 video game) "", "Mortal Kombat vs. DC Universe", and "". The game takes place on a fictional island in Earthrealm, where a tournament is being held at Shang Tsung's Island, on which seven of its locations serve as stages in the game. The introduction to "Mortal Kombat II" explains that Shang Tsung was banished to Earthrealm 500 years ago and, with the help of the monstrous Goro, is able to seize control of the Mortal Kombat tournament in an attempt to doom the realm. For 500 years straight, Goro has been undefeated in the tournament, and now a new generation of warriors

neg: Jax (Mortal Kombat) distinctive feature. Fans have rated Jax lower overall, ranking him as the 26th-best character in a 2013 online poll held by Dorkly that rated the entire playable "Mortal Kombat" roster, while never advancing him beyond the second round of the annual "Supreme Mortal Kombat Champion" fan polls hosted by Mortal Kombat Online. Reaction to Jax's Fatalities has been more mixed. His "Arm Rip" from "Mortal Kombat II" was voted by the readers of "GamePro" as the best "Mortal Kombat" finishing move in 1995. IGN, in 2006, named it as the tenth-best gore effect in video game history, and Thomas called

neg: Controversies surrounding Mortal Kombat In another 1999 article, Goodman also mentioned the game negatively by writing that while "you're worrying about violence and gratitious sex" and "may want to get "Mortal Kombat" off your computer," the "folks on your right" are "worrying about [issues such as] keeping the sexes in their designated roles," when arguing that left-wingers should not join up with conservatives into a common "anti-entertainment, anti-Hollywood brigade and assume that we are all singing the same key." On the other hand, U.S. Appeals Court Judge Richard Posner considered "Ultimate Mortal Kombat 3" to be "a feminist violent video game". Finding that Indianapolis'

neg: Mortal Kombat (1992 video game) its day, writing that the arcade machines of the original title sell for any price between a few hundred dollars to $2,500. In 2011, "Complex" ranked the first "Mortal Kombat" as the 12th best fighting game of all time, while Wirtualna Polska ranked it as the 19th best Amiga game. In 2012, "Time" named it one of the 100 greatest video games of all time. In 2013, the first "Mortal Kombat" was ranked as the best arcade game of the 1990s by "Complex" (the sequel, which "took everything we loved about the original and magnified it by about a million,"

neg: Mortal Kombat home systems, was first released in 1993 as a single and was also used as a theme music for the "Mortal Kombat" film series. Each movie had their own soundtracks (including the hit and award-winning compilation album ""), as had the second video game ("Mortal Kombat II: Music from the Arcade Game Soundtrack"). The 2011 video game saw the release of "", a new soundtrack album featuring electronic music by various artists. The franchise sparked two television series by New Line Television: the 1996 cartoon "" and the 1998 live-action series "", both of them co-developed by Threshold Entertainment. Neither

neg: 1993 congressional hearings on video games present. According to John Tobias, co-creator of "Mortal Kombat", these friendships were added due to response from the Congressional hearings. When the home console versions were released, after the establishment for the ESRB, Nintendo did not take issue with the amount of violence in the game, and allowed it to release without any changes on the SNES. The SNES version of "Mortal Kombat II" outsold the Sega Genesis version that year. id Software's "Doom", a first-person shooter where the player fought hellish creatures and included graphic violence, was released on December 10, 1993, the day following the first hearing. Outside

neg: Scorpion (Mortal Kombat) in a 2013 fan poll hosted by Dorkly, and finished third behind Raiden and Smoke in the annual "Supreme Mortal Kombat Champion" fan polls hosted by Mortal Kombat Online in 2013 but was eliminated in the lower rounds in 2012 and 2014. As Scorpion is regularly intertwined with Sub-Zero throughout the series, they have often been paired together in regards to critical reception. They tied for second on WatchMojo's 2012 list of the most iconic fighting game characters, placed fourth on their 2013 list of the top ten video-game ninjas, and shared the fifth spot on the top video-game ninja

neg: Mortal Kombat (1992 video game) best-selling game and remains one of the most popular fighting games in the genre's history, spawning numerous sequels and spin-offs over the following years and decades, beginning with "Mortal Kombat II" in 1993, and together with the first sequel was the subject of a successful film adaptation in 1995. However, it also sparked much controversy for its depiction of extreme violence and gore using realistic digitized graphics, resulting in the introduction of age-specific content descriptor ratings for video games. "Mortal Kombat" is a fighting game in which players battle opponents in one-on-one matches. The fighter that completely drains the opponent's

neg: Intercompany crossover have appeared since then. Midway Games' "Mortal Kombat vs. DC Universe" pitted characters from Midway's "Mortal Kombat" video game franchise against DC Comics characters Superman, Batman Wonder Woman, The Joker, and others. This game was produced prior to the acquisition of Midway by Warner Bros. Since then, Freddy from A Nightmare on Elm Street (a WB movie) appeared in Mortal Kombat (2011) and Scorpion appeared in Injustice: God Among Us (2013). Kratos, from Sony's God of War franchise, appeared as an exclusive in the Playstation 3 version of Mortal Kombat (2011). The games "Super Smash Bros." and "PlayStation All-Stars Battle

neg: Kitana Kitana Kitana (also known as Princess Kitana and Lady Kitana) is a fictional character from the "Mortal Kombat" media franchise, where she was introduced as one of the new player characters in the fighting game "Mortal Kombat II" in 1993. Since then, Kitana appeared in a majority of "Mortal Kombat" series' video games and its other media, including the films "Mortal Kombat" and "", and the series "", "" and "", becoming one of the most popular and recognizable elements of the franchise. One of the lead characters of the "Mortal Kombat" saga, Kitana is the princess of the otherworldly

neg: Kitana Kitana Kitana (also known as Princess Kitana and Lady Kitana) is a fictional character from the "Mortal Kombat" media franchise, where she was introduced as one of the new player characters in the fighting game "Mortal Kombat II" in 1993. Since then, Kitana appeared in a majority of "Mortal Kombat" series' video games and its other media, including the films "Mortal Kombat" and "", and the series "", "" and "", becoming one of the most popular and recognizable elements of the franchise. One of the lead characters of the "Mortal Kombat" saga, Kitana is the princess of the otherworldly

neg: Jax (Mortal Kombat) machine to an offensive powerhouse," and displays no particular advantage over other characters but is very disadvantaged when playing against Shang Tsung. The publisher additionally considered Jax from "MKII" to be one of the "cheapest" "Mortal Kombat" characters, citing his specials such as his unblockable "Ground Pound" and "Quadruple Slam" while opining that the first game had no such unblockable specials but "that line of sensible thinking was thrown out the window when "Mortal Kombat 2" came around." While Jax's authority-figure role is unchanged in alternate "Mortal Kombat" media, events leading up to his receiving the bionics have varied. He

neg: Mortal Kombat is "Toasty", which found its way into the game in the form of a small image of sound designer Dan Forden, who would appear in the corner of the screen during gameplay (after performing an uppercut) and yell the phrase "Toasty!" This egg was also the key to unlocking the hidden character Smoke when it happened in the Portal stage. In "Mortal Kombat 4", Forden would say "Toasty! 3D!" after Scorpion did his burn Fatality, a reference to the fact that it is the first 3D game of the series. "Toasty!" is also found in "Mortal Kombat: Shaolin Monks", appearing

neg: Reptile (Mortal Kombat) Reptile (Mortal Kombat) Reptile is a video game character from the "Mortal Kombat" fighting game franchise created for Midway Games by Ed Boon and John Tobias. He debuted in "Mortal Kombat" as a hidden opponent and appeared in subsequent titles as a playable character, also appearing in the merchandise and other media related to the series. Reptile is a Raptor, a nearly-extinct bipedal humanoid race of reptilian creatures and loyally serves the series' recurring villain Shao Kahn in hope that his race will be revived. Reptile has been featured in almost every title in the series under the same pretenses,

neg: Jade (Mortal Kombat) in 2012, and a "Klassic" "UMK3" 1:4 scale statue of Jade was released by Pop Culture Shock Collectibles in 2014. The character has received a mostly positive critical reception. "Game Players" listed her among ""MKII"'s best characters" as compared to "the less interesting "MK3" characters." On the other hand, Screen Rant's Jospeh Walter felt the way Jade was featured in "Mortal Kombat II" hurt that game as a whole. UGO ranked Jade 21st in their 2012 listing of the top fifty "Mortal Kombat" characters. She topped the "Mortal Kombat" category of the "Miss of Video Games 2012" award by Polish

neg: Mortal Kombat (2011 video game) was refused classification by the Australian Classification Board due to "violence that exceeds strong in impact". Warner Bros. unsuccessfully appealed the decision to the Classification Review Board, who ruled "the impact of the violence in Mortal Kombat is higher than strong and thus could not be accommodated within the MA15+ classification." The Australian Customs and Border Protection Service listed the game as a prohibited item and the Australian Minister for Home Affairs Brendan O'Connor asked to be briefed on the "Mortal Kombat" decision, citing "public disquiet on the issue". In 2012, the Vita version of "Mortal Kombat" was banned in

neg: Mortal Kombat (2011 video game) bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively. "Mortal Kombat"-themed costumes were also provided for the owners of Xbox 360 avatars who preordered any version of the game. Netherrealm Studios released the Klassic DLC pack (containing the classic outfits and Fatalities that were exclusive to pre-order deals) on June 7, 2011. Downloadable characters include Skarlet (a red female character based on a rumor about "Mortal Kombat II"), Kenshi (first introduced in ""), Rain (first seen in "Ultimate Mortal Kombat 3"), Kratos from the "God of War" series, and Freddy Krueger from the "A Nightmare on

neg: Mortal Kombat (2011 video game) instead of the bookends and art book). A European version of the Kollector's Edition was also released, which includes the game, art book, a Scorpion & Sub-Zero figurine, a Steelbook case and downloadable skins. In the United States, pre-orders at retailers Toys "R" Us and Wal-Mart were provided with classic "Mortal Kombat" skins for Kitana and Mileena, modeled after their "Ultimate Mortal Kombat 3" appearances. A classic Jade skin (also using her "UMK3" model) was also included with preorders of "Mortal Kombat" or "" on Blu-ray (both released April 19, 2011). GameStop, Best Buy and Amazon.com also participated in preorder