query: when was need for speed most wanted released

pos: Need for Speed: Most Wanted (2005 video game) EA presented the game at their E3 live press conference on June 4, 2012, and the reboot was released on October 30, 2012. Need for Speed: Most Wanted (2005 video game) Need for Speed: Most Wanted is a 2005 racing video game developed by EA Canada and published by Electronic Arts. It is the ninth installment in the "Need for Speed" series. The game features street racing-oriented game play, with certain customization options from the "" series. The game is succeeded by "", which serves as a sequel to "Most Wanted". "Most Wanted" has been released for Nintendo DS, Microsoft

pos: Need for Speed: Most Wanted (2005 video game) Need for Speed: Most Wanted (2005 video game) Need for Speed: Most Wanted is a 2005 racing video game developed by EA Canada and published by Electronic Arts. It is the ninth installment in the "Need for Speed" series. The game features street racing-oriented game play, with certain customization options from the "" series. The game is succeeded by "", which serves as a sequel to "Most Wanted". "Most Wanted" has been released for Nintendo DS, Microsoft Windows, PlayStation 2, Xbox, GameCube, Game Boy Advance and is the first "Need for Speed" game released for the seventh generation console, the

pos: Need for Speed PlayStation Portable. Different from "Need for Speed: Underground 2" as it had no free roam and the cars were very limited, it was released on February 24, 2005, in Japan, March 14, 2005, in North America, and September 1, 2005, in Europe. The title went Platinum in Europe on June 30, 2006. "Need for Speed: Most Wanted" was developed by EA Black Box, released on November 16, 2005, and was one of the first games released for the Xbox 360. It was released on the Nintendo GameCube, Xbox 360, PlayStation 2, Xbox, Game Boy Advance, Microsoft Windows and Nintendo DS.

pos: Xbox 360 launch 2, 2005. Japanese customers, however, only had seven titles to choose from by the time the Xbox 360 was released on December 10, 2005. This discrepancy is partially accounted for by the time needed to localize the games. In North America, the best-selling title was "Call of Duty 2", which had an attach rate of 77%, followed by "Madden NFL 06" and "Need for Speed Most Wanted". The most successful first-party title was "Perfect Dark Zero". In Japan, the most successful titles were "Ridge Racer 6" (29,891 copies), "Perfect Dark Zero" (14,897 copies), and "Need for Speed Most Wanted" (6,842

pos: Need for Speed: Most Wanted (2012 video game) unlocks. "NFS Heroes" contains five famous cars from "Need for Speed" history: the Lamborghini Diablo SV from ""; the Nissan Skyline GT-R (R34) from ""; the Nissan 350Z from ""; the Porsche 911 GT2 from ""; and the BMW M3 GTR from the 2005 "". The DLC also contains a new Most Wanted event, eight new High Speed Races and Speed Runs, 25 new liveries, 136 new multiplayer milestones, plus additional rewards and unlocks. All three packs were released on 26 February 2013 on Xbox 360 and PlayStation 3 in North America (27 February in Europe on PlayStation 3), and

pos: Need for Speed: Most Wanted (2005 video game) EA ceased support to the Windows version of the game very early in its life cycle. The latest patch for the Windows version (1.3) was released on December 6, 2005. "Need for Speed: Most Wanted" was met with positive reviews. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 83.05% and 83/100, the Xbox version 82.59% and 83/100, the PlayStation 2 version 81.56% and 82/100, the PC version 81.50% and 82/100 and the GameCube version 79.36% and 80/100. While the Game Boy Advance version was met with mixed reviews with a score of 67.33% and the Nintendo DS

pos: Need for Speed: Most Wanted (2012 video game) well received by critics at E3 2012 and was awarded with "Best Racing Game" as well as a nomination for "Best Online Multiplayer Game" from Game Critics Awards. Previewers who had access to "Need for Speed: Most Wanted" called the game a spiritual successor to Criterion's "Burnout Paradise", rather than the original "" from 2005, citing similar gameplay mechanics. "Need For Speed: Most Wanted" was met with generally positive reviews, though it was not as acclaimed as Criterion Games' in the franchise. Aggregating review website Metacritic gave the Wii U version 86/100, the PlayStation 3 version 84/100, the PlayStation Vita

pos: Akrobatik as "NBA Live '06", "Amplitude", "Frequency", and "Need for Speed: Most Wanted". In 2003, Akrobatik released an album, "Balance", on Coup D'état. It ranked at number 4 on CMJ's "Hip-Hop 2003" chart. In December 2005, Akrobatik signed to Fat Beats Records. The Brooklyn-based label released his second studio album, "Absolute Value", in 2008. It received positive reviews from AllMusic, "HipHopDX", Okayplayer, and "PopMatters". In 2011, Akrobatik suffered a ruptured heart valve and was rushed to Massachusetts General Hospital, where he underwent an emergency valve replacement surgery. In 2014, he released an album, "Built to Last", which was listed by "Spin"

pos: Need for Speed: World "Need for Speed: World", along with other EA free-to-play titles "Battlefield Heroes", "Battlefield Play4Free", and "FIFA World", went offline on July 14, 2015. "World" took on the gameplay style of 2005's "" and 2006's "", focusing on illegal street racing, tuning and police chases, and added some elements to the game such as "power ups" (somewhat similar to Mario Kart). "World" was set in a fictional city which combined the cities of Rockport from Most Wanted and Palmont from Carbon into its map design, with redesigned graphics and new locations added to the map to connect the two cities. The

pos: Need for Speed (2015 video game) special VIP Icon, exclusive car wraps, more upgrades, and a pre-modified BMW M3 (E46) modeled after the M3 GTR from 2005's "Need for Speed: Most Wanted" as both the leading car on the game's cover and the player's tricked-out starter car that is in the garage next to the Honda Civic, the Subaru BRZ, or the Ford Mustang Foxbody in the "purchase your first car" menu. The game has neither microtransactions of any sort nor paid DLC. All additional content is available for free through mandatory updates, leading the game to be called the "Living Game" by developers. On 13

neg: Need for Speed: Most Wanted (2005 video game) USA's National Most Wanted List. "Need for Speed: Most Wanted 'Black Edition"', a collector's edition of "Most Wanted", was released in celebration of the "Need for Speed" series' 10th anniversary and in conjunction with the release of "Most Wanted". The Black Edition features additional races, bonus cars and other additional content. The Black Edition also comes with a special feature DVD that contains interviews and videos about the game. The Black Edition was released for Microsoft Windows, PlayStation 2 and Xbox in the United States and Australia; only the PlayStation 2 version of Black Edition was released additionally for Europe.

neg: Need for Speed: Most Wanted (2012 video game) Need for Speed: Most Wanted (2012 video game) Need for Speed: Most Wanted is an open world racing game developed by Criterion Games and published by Electronic Arts (EA). Announced on 4 June 2012, during EA's E3 press conference, "Most Wanted" is the nineteenth title in the "Need for Speed" series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America on 30 October 2012, with a Wii U version following on 14 March 2013 under the title Need for Speed: Most Wanted U. The game picked up on the

neg: Need for Speed: Most Wanted (2012 video game) of PC units sold, nor sales through digital distribution. "Most Wanted" was the fifth-best selling game in the United Kingdom in the week of its release, the week's fourth highest new entry. On 31 January 2013, on EA's financial result report of Q3 2013, while sales figures weren't released, it was mentioned "Most Wanted" outperformed 2011's "". Because of the low sales of "Most Wanted" on the Wii U and PlayStation Vita, "Need for Speed Rivals" was not developed for those platforms. Need for Speed: Most Wanted (2012 video game) Need for Speed: Most Wanted is an open world racing

neg: Need for Speed: Most Wanted (2005 video game) Xbox 360, as one of the system's launch titles. Another version of "Most Wanted", titled "Need for Speed: Most Wanted 5-1-0" has been released for the PlayStation Portable. In May 2012, the PlayStation 2 version was released on the online virtual market, PlayStation Store, for the PlayStation 3, but was removed from the storefront later that year - due to an announcement on June 1, 2012, a reboot of the game, also called "", was under development by the British developing team Criterion Games and was released on October 30, 2012. "Need for Speed: Most Wanted" received positive reviews and

neg: Need for Speed: Most Wanted (2012 video game) on 13 March on Origin, individually and collectively as part of the "Deluxe DLC" bundle. On 20 March 2013, Criterion stated that "Most Wanted"s DLC packs would only be released for the Wii U if the studio saw enough support on Nintendo's format. The Wii U version comes with the "Ultimate Speed Pack" as standard, but it is missing the "Terminal Velocity", "Movie Legends" and "NFS Heroes" DLC packs. A Complete Edition of the game containing all the downloadable was later released on the Xbox 360, PlayStation 3, and PC on retail and digitally. "Need for Speed: Most Wanted" was

neg: Need for Speed: Most Wanted (2012 video game) for Speed: Most Wanted" as part of the publisher's E3 line-up. "Need for Speed: Most Wanted" was officially revealed at EA's Media Briefing during E3 2012, with a trailer which showed a police chase involving a street race. The trailer was followed by a live demo of the game on stage by creative director Craig Sullivan. When asked about that Criterion Games would only be focused on "Need for Speed", meaning no more "Burnout", Sullivan stated "It's more a case of wanting to get "Need for Speed" back on its feet after last year," referring to the poorly received "".

neg: Need for Speed: Most Wanted (2012 video game) allows to manage friend interactions, change profile picture, view speed walls, and keep up to the latest "Most Wanted" info via the news feed. On 1 February 2016, the Windows version of the game was made available for free via Origin's "On the House" program. In addition to the trailer shown at the official reveal during E3 2012, several other game trailers were released, each revealing new aspects of the game. An episode of PWND, released in August 2012, featured new footage of "Need for Speed: Most Wanted", and covered information on the single and multiplayer mode of the game,

neg: Need for Speed: Most Wanted (2005 video game) 360 version. The game makes heavy use of the HDRR and motion blur effects to give a more realistic feel. Need for Speed: Most Wanted 5-1-0 is a PlayStation Portable port of "Most Wanted", released on the same day as its console and personal computer counterparts. Similar to "Most Wanted", "Most Wanted 5-1-0" features a similar Blacklist 15 listing and Career Mode, with the addition of "Tuner Takedown", a "Be the Cop" mode not featured on "Most Wanted". "Most Wanted 5-1-0" lacks many elements of its other console and PC counterparts, like cut scenes, a storyline and a free roam

neg: Need for Speed 4 players; and new rewards and unlockables. The game was released as a digital download only, released on November 15, 2010, in North America and November 26, 2010, in Europe. "Need for Speed: World" was a free-to-play MMO racing game for Windows-based PCs. It took on the gameplay style of "Most Wanted" and "Carbon", focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix. "World" incorporated almost exact replicas of the cities of Rockport and Palmont, the cities of "Most Wanted" and "Carbon" respectively, into its map design. "World" was originally scheduled for

neg: Need for Speed: Most Wanted (2012 video game) and Xbox 360. A single-player demo was released on 13 November on Xbox Live Marketplace worldwide and the PlayStation Network in North America and on 15 November 2012 on the PlayStation Network in Europe. The demo packs four vehicles, each with their own races, challenges and unlockable mods. Speed Points racked up in the demo also carry over to the full game if the player bought it, up to a cap of 50,000. On 21 November 2012, EA updated the "Need for Speed Autolog" iPhone app with support for "Most Wanted". The app features the in-game maps, Speed Point tallies,

neg: Need for Speed: Most Wanted (2012 video game) accelerate faster. A feature called EasyDrive enables players to modify their vehicle performance while in usage. Almost all the cars are available from the start, hidden in different locations throughout Fairhaven; the player has to discover them in order to unlock them. The Wii U version was retitled to Need for Speed: Most Wanted U. It includes content from the previously released "Ultimate Speed Pack", and offers three unique features that take advantage of the Wii U GamePad to make it the "Enhanced Version." This version supports Off-TV Play, which is the ability to play the game exclusively on the

neg: Need for Speed: Most Wanted (2012 video game) new events for each car and a new Most Wanted event. In total, there are 26 new High Speed Races and Speed Runs and 70 more multiplayer milestones, plus additional rewards and unlocks. It was released on 18 December on the Xbox 360 and PlayStation 3 in North America, and on 19 December on PlayStation Network in Europe. EA announced three new DLC packs for "Most Wanted" on 26 February 2013. "Terminal Velocity" is an airport world expansion. It contains two new single player modes along with five new cars: the BMW 1 Series M Coupe, Audi RS3 Sportback, Ford

neg: Need for Speed: Most Wanted (2012 video game) "Need for Speed" franchises would be on shelves by March 2013. The then unnamed and unannounced "Need for Speed" game was slated for a Q3 2012 release, which would have been any time between October and Christmas 2012. On 25 May 2012, a booth schedule sent out by TwitchTV revealed that EA was showing off "Need for Speed: Most Wanted" at E3. While EA had previously confirmed that a new "Need for Speed" was on the way, this was the first time its title had been confirmed. On 1 June 2012, EA officially confirmed the existence of the Criterion-developed "Need

neg: Need for Speed: Most Wanted (2012 video game) pack for "Most Wanted" was released on the same day as the game's launch. Dubbed "Time Saver Pack", the pack grants the player immediate access to every car in the game's multiplayer, and also marks every car Jackspots on the map in single-player with the exception of the Most Wanted cars. EA announced the first post-launch DLC for "Most Wanted" on 6 December 2012. The "Ultimate Speed Pack" adds five new cars; the Pagani Zonda R, McLaren F1 LM, Lamborghini Aventador J, the Bugatti Veyron Grand Sport Vitesse and Hennessey Venom GT Spyder. The DLC also features a series of

neg: Need for Speed: Most Wanted (2012 video game) "Need for Speed: Most Wanted" is set in an open world environment. The game takes on the gameplay style of the first "" title in the "Need for Speed" franchise. "Most Wanted" allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There are also Ambush races, where the player starts surrounded by cops and must evade

neg: Need for Speed: The Run The three "exclusive" Challenge Series on offer were inspired by EA Black Box previous "Need for Speed" games "", "" and "". The Underground Edition Nissan 370Z (Z34) and Underground Edition Nissan Skyline GT-R (R32) are included in the "Need for Speed The Run Underground Challenge Series" as bonus cars, while the Most Wanted Edition BMW M3 GTS and Razor's Mustang Boss 302 are included in the "Need for Speed The Run Most Wanted Challenge Series" as bonus cars, and the Carbon Edition Corvette Z06 (C6) and Darius' Audi R8 V10 are included in the "Need for Speed The Run

neg: Need for Speed: Most Wanted (2012 video game) developed by Criterion for "", and since used in other titles in the "Need for Speed" series. Autolog in "Most Wanted" plays a larger role and gives more information to players. Activities in-game allow players to earn Speed Points which can boost players up on the Most Wanted list. Autolog recommendations have now been integrated into the game world, rather than sit externally on the menu system. "Most Wanted" features a new social system called Cloudcompete, which strings together "Most Wanted" across all platforms in an inspired example of cross-compatibility. One profile is used for all versions of the game,

neg: Shift 2: Unleashed a different audience, a sim audience, and it's about driving cars the way they feel in real life. So to not confuse the consumer - don't take me wrong, "Shift 2: Unleashed" is still a "Need for Speed" game inside the "Need for Speed" family, but that family has different legs. "Hot Pursuit" fits the action games; "Shift 2" is sim-like." EA wanted to establish "Shift" as a new franchise when "Shift 2: Unleashed" was released in March. The was part of the "Need for Speed" family, but the sequel branches out in order to win over simulation racer fans

neg: Need for Speed: Most Wanted (2012 video game) surpassed until the next generation of consoles has been on sale for a while. It actually leaves one feeling a bit sorry for "Forza Horizon", which is a very good game, and infinitely superior to its predecessors. But "Need For Speed: Most Wanted" is, by whatever criteria you may see fit to apply, a great game." Joystiq gave it a 4/5, stating ""Need for Speed: Most Wanted" is the next "Burnout" game fans have clamoring for – it may not say so on the box, but everything about it screams "Burnout". The feel of the cars, the physics and the

neg: Need for Speed: Most Wanted (2012 video game) "" intellectual property, as opposed to the "" reboot that Criterion Games developed previously. "Need for Speed: Most Wanted" received positive reviews, which focused on the world map that blended the styles of previous "Burnout" and "Need for Speed" games, and the social features, while criticism fell on the single-player mode. Following its release, the game won several awards including the 2012 Spike Video Game Awards for Best Driving Game and was nominated for Best British Game and Best Online Multiplayer at the 2013 BAFTA Awards, and was repeatedly recognized as the best driving/racing game of 2012 by several outlets.

neg: Need for Speed 2012 with British developer Criterion Games responsible for the development. "Need for Speed: Carbon" was developed by EA Black Box and released on October 31, 2006. It was the first "NFS" game for the PlayStation 3 and the Wii and the last NFS game for the Nintendo GameCube, the Game Boy Advance, and the Xbox. "Carbon's" handheld port is known as "". The Wii port lacked online but made full use of the Wii Remote and Nunchuk. "NFS: Carbon" continued the story from "Most Wanted", however, the game has far less emphasis on the police. " Carbon" saw the return

neg: Need for Speed one of the first console titles to use the engine. Additionally, the "NFS" Autolog was also used in the game. "The Run" employs a large range of real-world vehicles, which can be altered with visual upgrades. An XP (Experience points) system is used for unlocking cars and events. The "Limited Edition" features three exclusive cars and five exclusive challenges with bonus rewards and achievements. "Need for Speed: Most Wanted" was developed by British games developer Criterion Games, and released on October 30, 2012. The game picked up on the "" IP, as opposed to the "" extension. This was the

neg: Need for Speed earned, etc. A special "Black Edition" of "Most Wanted" was also released, featuring additional races, challenges, and a few bonus cars; it also included a behind-the-scenes DVD. Both versions were available for the PlayStation 2, Xbox, Nintendo DS, and Windows-based PCs, while only the standard edition was available for GameCube and Xbox 360. "Most Wanted" had extremely positive reviews and received universal acclaim from reviewers in many gaming websites and magazines, praising the graphics, sound effects and general gameplay. With 16 million copies sold worldwide, it's the best-selling game in the franchise. A game, also named "", was released in

neg: Need for Speed: Most Wanted (2012 video game) one of the most recommendable arcade racers to come along in the past few years." Destructoid, who gave the game an 8.5/10, stated "There are some scrapes with single-player and a lack of polish here and there, but the multiplayer delivers in such a big way that all of this hardly matters. "Need for Speed Most Wanted" is that big, crazy, crash-y open-world racer you've been asking for." The PlayStation Vita version was praised for how close it is to the console versions. GamesRadar stated ""Most Wanted" on PS Vita uses the same city layout and element placement as the

neg: Need for Speed: Most Wanted (2005 video game) and stylized backgrounds is both imaginative and refreshing". The PlayStation 2 version of "Most Wanted" received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. On April 18, 2012, South Africa-based online retailer BTGames, the retailer that listed the existence of "Jak and Daxter Collection", listed both "Need for Speed: Most Wanted 2" and "Dead Space 3" for pre-order, hinting that a possible sequel is in the works. The was officially confirmed on June 1, 2012 on the official website and Facebook fan page.

neg: Need for Speed Rivals Ghost Games UK to work with "Need for Speed" games. Due to this, what remained of Criterion Games began work on a project of their own. Because of the low sales of "Most Wanted" on the Wii U and PlayStation Vita, "Rivals" was not developed for those platforms. "Rivals" was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013 in North America, 21 November in Australia and 22 November in Europe. The PlayStation 4 version launched on 15 November 2013 in North America, while the Xbox One version launched on 22 November 2013. On 21 October

neg: Need for Speed: Carbon "Most Wanted". Autosculpt was also used in Need For Speed: Prostreet, though it played a large role in aerodynamic capabilities of the car. Performance tuning has been redone so that players, as upgrades are purchased, can tune the car for a number of different properties, such as higher top speed or higher acceleration. Unlike "Most Wanted", all of "Carbon" performance tuning/enhancing and car customizing is done inside the Safe House. A new "optimize" feature has been added for players who just want the best options without spending too much time tuning and configuring. Players can choose from many licensed cars

neg: Need for Speed: Most Wanted (2005 video game) was a commercial success; it sold 16 million copies worldwide, making it the best-selling title in the series. "Most Wanted" is like other "Need for Speed" games, where the player selects one car and races against a time limit or other racers to reach a destination. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to stop the player's car and arrest the player, like "" and "". As players take control of faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter now refills automatically for

neg: Need for Speed: No Limits Speed Most Wanted in the Urban Legend which will begin on December 12 The game was developed by Firemonkeys Studios (Real Racing 3 developers) and was published by Electronic Arts. The game was released on iOS on January 6, 2015, but only in Taiwan and the Netherlands. The game was initially only playable in Dutch as an alpha version for early testing. The game was released on Android on February 17, 2015 as a beta version, and was still only available in Dutch. The worldwide launch was in English, with better compatibility for quad-core and octa-core devices in which the

neg: Need for Speed: Most Wanted (2012 video game) 3 version] apart from traffic density and number of players online," which it called a "significant achievement" on the portable. As with previous "Need for Speed" titles, "Most Wanted"s soundtrack contains a variety of licensed music. It mainly comprises electronic music (including dubstep, such as Skrillex, Techno, such as Deadmau5, and electronica, such as Zedd), alternative rock and hip hop, such as "Bonkers" by Dizzee Rascal. Among these songs are two remixes of The Who songs originally from the album "Who's Next". "Most Wanted" also contains songs from Criterion Games' previous title, "Burnout Crash!", which play over the stereo of

neg: Need for Speed: Carbon The Challenge Series is a set of 36 events (12 categories with 3 difficulty levels). Finishing a Challenge category also unlocks features. As with "Most Wanted", police is a key mechanic in "Carbon". Police chases can break out at any time, including when in Free Roam mode, when racing, or just after a race is completed. The background music and most of the radio dialogue is the same as in "Most Wanted". Canyon Races and Checkpoint Races have no risk of police pursuit. As with "Most Wanted", there are 5 conditions/heat levels and players should be careful to avoid getting

neg: Need for Speed: Most Wanted (2005 video game) version was met with negative reviews with a score of 46.89% and 45/100. GameSpot gave the game an 8.4 out of 10, praising the game for its "sharp graphics" and "outstanding sound effects", but noted the AI for being "too easy at first, but too hard later on". "Need for Speed: Most Wanted" was a commercial success; it sold 16 million copies worldwide and 3.9 million in the United States, making it the best-selling title in the series. IGN gave it an 8.5 out of 10 "great" rating, praising almost every element of the game. Praise was given to the

neg: Need for Speed with EA Games. Need for Speed Need for Speed (NFS) is a racing video game franchise published by Electronic Arts and developed by Ghost Games. The series centers around illicit street racing and in general tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series released its first title, "The Need for Speed" in 1994. The most recent game, "Need for Speed Payback", was released on November 10, 2017. The series has been overseen and had games developed by multiple notable teams over the years including EA Black Box and Criterion

neg: Need for Speed Need for Speed Need for Speed (NFS) is a racing video game franchise published by Electronic Arts and developed by Ghost Games. The series centers around illicit street racing and in general tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series released its first title, "The Need for Speed" in 1994. The most recent game, "Need for Speed Payback", was released on November 10, 2017. The series has been overseen and had games developed by multiple notable teams over the years including EA Black Box and Criterion Games, the developers

neg: Need for Speed: Most Wanted (2012 video game) shown by EA during a confidential presentation. However, the developer and what direction the racing series takes in 2012 was not revealed. On 23 January 2012, Criterion's creative director, Craig Sullivan, said on Twitter that the Guildford-based studio has "lots to share over the coming months". Sullivan didn't provide any further details, except to say the upcoming announcement/s are "going to be BIG". On 8 April 2012, South African-based online retailer BTGames listed "Dead Space 3" and "Need for Speed: Most Wanted 2" for pre-order. On 7 May 2012, EA confirmed that new entries in both the "Dead Space" and

neg: Need for Speed: Most Wanted (2005 video game) arrested by Cross, but is later released due to a lack of evidence. Mia arrives at Rockport City Police Station and informs the player of Razor's sabotage, and that he has used the M3 GTR to become the Most Wanted street racer; he is now #1 on the Blacklist. The only way for the player to reclaim the BMW M3 GTR from Razor is to "work up the Blacklist, and take out everyone on the way". The player therefore accumulates the necessary reputation to challenge and subsequently defeat each accomplished Blacklist driver. Rivals are beaten one by one, with the

neg: Need for Speed: Most Wanted (2005 video game) races alone to designated checkpoints along a point-to-point route before time runs out; the more time a player has as they reach a toll booth, the more time they have to arrive at the next one. The second mode, dubbed Speedtrap, sees racers competing with each other to get the highest accumulated speed record at multiple traffic cameras. At a speed trap/traffic camera, players accelerate their car to aim for the highest possible speed. Accumulated speed is reduced over a period of time after an opponent crosses the finish line first. "Most Wanted" features pursuit evasion in the game for

neg: Need for Speed: Most Wanted (2012 video game) which consists of multiplayer cars with unique modifications that fit different play styles. Which of the "special edition extra pack" the player received depended upon where they pre-order the game. The "special edition extra packs" on offer were the Speed Pack, Strike Pack and Power Pack. To celebrate the launch of "Most Wanted", a contest was held where Facebook users could "like" a picture for the chance to win a VIP kit, which included an iPhone 4S, an iPad 3, a watch, a pair of Converse shoes, a "Get Wanted" cap, and a copy of the game for PlayStation 3

neg: Need for Speed title "Need for Speed Rivals". The open beta was released on December 10, 2017. There are three games which are associated with, but not part of, the "Need for Speed" series. When "V-Rally" was released in 1997, it was developed by Infogrames Multimedia and had no connection with the "Need for Speed" games. Electronic Arts acquired the rights to publish the PlayStation version of the game in the United States in order to help sales of the game, due to the fact that rally racing held little support in the U.S. The game was not originally intended to be part

neg: Need for Speed: Most Wanted (2012 video game) Fiesta ST, Alfa Romeo MiTo QV, and the production model of the Porsche 918 Spyder. It also comes with eight new single-player events, 136 new multiplayer milestones, plus additional rewards and unlocks. The second and third packs, "Movie Legends" and "NFS Heroes", introduce classic rides from action movies and past "Need for Speed" games. "Movie Legends" features five new cars: the Aston Martin DB5, Dodge Charger R/T, Pontiac Firebird Trans-Am, Aston Martin DBS V12, and the Shelby GT500. It also comes with eight new single-player sprint events, 136 new multiplayer milestones, a new Most Wanted event, and additional rewards and

neg: Need for Speed (2015 video game) the player becomes the ultimate icon, the final challenge is against Travis, Spike, Amy, Robyn, Manu, and the icons. After the race, the final cutscene includes all of them taking a group photo together, with the player wearing a mask to hide his true identity. Following the 2010 release of "", EA's own developer Criterion Games, developers of the award-winning racing video game series "Burnout", was given stewardship of the "Need for Speed" franchise with 2012's "". In a 2012 interview, "Most Wanted" executive producer Matt Webster told that while all future "Need for Speed" games may not be developed

neg: Need for Speed: Carbon spends the most time as a racer wins. Unlike "Need for Speed: Most Wanted" and "Underground", "Carbon" has no drag racing. However, "Carbon" features the return of drift racing, a mode that had been included in two previous installments "" and "Underground 2", but omitted from "Carbon"s predecessor, "". Other familiar race forms return, such as Sprint, Circuit, and "Tollbooth" (renamed "Checkpoint"). There are no Street X or Knockout races, and winning Outruns (renamed "Rival Crew Challenges") is not necessary to complete the game as it was in "Underground 2". Most of "Carbon" focus lies through various Canyon Events, based

neg: Need for Speed: Most Wanted (2005 video game) "My Cars" menu to provide extra performance to your car. These parts are not available in "Career Mode". In terms of actual variations of races, "Most Wanted" inherits several racing modes prevalent in its "Underground" predecessors. The game's four existing modes: Circuit races, point-to-point Sprint races, Lap Knockout races and Drag races, remain largely unchanged since the first iteration of "Underground", while Drifting, Street X, Underground Racing League tournaments and Outrun racing are removed. Meanwhile, "Most Wanted" sees the introduction of two new racing variations, which places emphasis on speed. The first mode is known as Tollbooth, where a player

neg: Need for Speed: Most Wanted (2005 video game) time in Cooldown mode. Online multiplayer was available on Xbox 360, Xbox, PC and PlayStation Portable. Up to 4 players can participate in an online race and can race in 4 game modes including circuit, sprint, lap knockout and speed trap. Furthermore, there is the option to enable Performance Matching in an online race. When performance matching is enabled, all cars in the race are automatically upgraded to match the performance (i.e. top speed, handling, etc.) of the fastest car in that particular race. However, as soon as the race is over, all modifications made to the cars by performance

neg: Ghost Games Ghost Games Ghost Games (formerly EA Gothenburg) is a Swedish video game developer owned by Electronic Arts and located in Gothenburg. The studio has two other locations; one based in Guildford in the United Kingdom and another in Bucharest, Romania and oversees the development of the "Need for Speed" racing franchise. Employees of Ghost include former staff members of EA DICE, Black Box, Criterion Games and Playground Games. "Need for Speed Rivals" was the first title released by Ghost Games where they led development, with additional help from Criterion. Their most recent game "Need for Speed Payback" was released in

neg: Need for Speed: Porsche Unleashed Need for Speed: Porsche Unleashed Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche 2000 in Europe, is a racing video game released in 2000. It is the fifth installment in the "Need for Speed" series. Unlike other "NFS" titles, "Porsche Unleashed" centers on racing Porsche sports cars, with models ranging from 1950 to 2000. The game is noted for its extensive information regarding Porsche and its cars. Unlike the previous four "Need for Speed" games, "Porsche Unleashed" was not released in Japan. "Need for Speed: Porsche" "Unleashed" gives the player the opportunity to race Porsche cars throughout

neg: Need for Speed: Most Wanted (2012 video game) allow players to keep watching the road in front of them. Many of the commands would be tied to the game's "easy drive" menus. At Gamescom 2012, Sony Computer Entertainment announced Cross Buy, which offers the Vita version of a game for free to customers who purchase it on PlayStation 3. When asked by IGN about Cross Buy for "Most Wanted", an EA spokesperson told "We're taking it under consideration, but we have no specific plans to announce at this time." Producer Matt Webster announced that the Vita version of the game is "exactly the same game [as the PlayStation

neg: Need for Speed: Most Wanted (2012 video game) Wii U version, all which allude to the "Mario" franchise characters Mario, Peach, and Yoshi. These secret vehicles can each be accessed via hidden entrances, shaped like the iconic Warp Pipes from the series, on various tracks. Finding all the secret vehicles unlocks secret license plates which further confirm the allusion of these characters. Besides the included "Ultimate Speed Pack", there is no DLC for the Wii U version of the game. In November 2011, it was revealed that Criterion Games was developing another "Need for Speed" game, according to a job advertisement. According to the job listing, the studio

neg: Need for Speed: Most Wanted (2005 video game) time also while momentarily adding weight to the player's car allowing it to become more difficult for other vehicles to push around, and induces a drift. This allows the player a limited amount of time to quickly maneuver the car out of difficult situations, or assess an escape route through a road block or spike strip blockade. Another feature in "Most Wanted" are Pursuit Breakers, road-side objects which are designed to collapse when a player uses their car to knock down its support, either damaging or disabling following police cars (which can be visually seen in many cases). In one

neg: Need for Speed: The Run wanted to alternate developers to give them time to make a good game. Eurogamer’s Robert Purchese asked, "You say there will be an arcade "NFS" game every year in November, but next year's game won't be developed by Criterion. Is it Black Box?", Söderlund stated "You can assume that, yes. Yes. I would say so, yes." The game was originally set to be revealed at E3 2011, however, on April 28, 2011, a listing for "Need for Speed: The Run" appeared on UK retailer site ShopTo. Later, EA released the teaser trailer for all to see. On April 29, the

neg: Need for Speed: Most Wanted (2005 video game) "visual rating". Additionally, players are allowed to assume a sleeper appearance (leaving the exterior of the car unmodified or barely modified) for cars without penalty in "Most Wanted". The player's unnamed character (referred to out-of-context as "Hero" or "The player", and previously seen in and ) arrives in the fictional city of Rockport, driving a custom-painted BMW M3 GTR. The player drives alongside Mia Townsend (Josie Maran) in her Mazda RX-8. When they stop at an intersection in Downtown Rockport, their path is blocked by the police-issued, customised Chevrolet Corvette C6 of Rockport Police Department's top traffic officer, Sergeant Nathan

neg: Need for Speed Rivals the police variant. After the commercial and critical success of 2010's "", Criterion Games executives stated that they wanted to draw from the series' roots and re-introduce old "Need for Speed" ideals. However, in 2011, EA Black Box released "", which received mixed reviews. In 2012, EA Labels president Frank Gibeau said that although he was proud of the Black Box-developed installment, "he didn't want a 60, I want an 80+". On the subject of EA Black Box, Gibeau said the publisher would not be changing its alternating studio strategy. At Electronic Entertainment Expo 2012, Criterion vice president Alex Ward

neg: Get 'Em production took an extra 5 years. Get 'Em was finally released in summer of 2016 for the iOS platform and fall of 2016 for Android. Get 'Em was inspired by the open world free-roaming games Grand Theft Auto and Need For Speed Underground. The name comes from the term most dog owners use to tell their dog to fetch or "get" something. The concept of the game was to bring crime-fighting dogs into the spotlight, instead of being in a sidekick role. Behdad wanted users to play as superhero vigilante dogs in an open world environment, to give the users

neg: Need for Speed: Most Wanted (2012 video game) Producer Matt Webster stated that "Most Wanted" is "everything we know about open-world driving, just piling it together. All the best stuff about "Burnout" and everything we did in "", we're just smashing them together." On 30 July 2012, it was reported that "Most Wanted" would include some form of Kinect functionality on Xbox 360. The "Better with Kinect" banner was seen emblazoned on the game's Xbox 360 cover during the game latest gameplay trailer. On 7 September 2012, it was confirmed by producer Matt Webster that the game would support Kinect with a range of support-oriented voice commands that

neg: Need for Speed: Most Wanted (2012 video game) their pursuit as quickly as possible. Cops are integrated into certain racing sessions, in which the police deploy vehicles and tactics to stop the player's car and arrest the player, like the original "". The game features a Most Wanted List of 10 racers, similar to the Blacklist in the single-player section of the original "Most Wanted", which featured 15 racers. As the Most Wanted racers are defeated, their cars are added to the player's roster the moment the player wrecks them. In this reiteration, the focus shifts from Rockport, the city in the original, to a new city called

neg: Need for Speed: High Stakes Need for Speed: High Stakes Need for Speed: High Stakes, released as Need for Speed: Road Challenge in Europe is a 1999 racing video game released by Electronic Arts for the PlayStation. A version of the game was released for Microsoft Windows-based computers a few months later. It is the fourth game in the "Need for Speed" series, once again featuring a host of exotic sport cars and tracks located in Western Europe and North America. "High Stakes" is particularly notable within the series for being the first installment to include a vehicle damage model and a genre-standard "career" system.

neg: Need for Speed Rivals play style. "Rivals" features eleven upgradeable gadgets such as EMPs, shockwaves, spike strips, and the ability to call in roadblocks. The game takes place in a fictional location known as Redview County. The open world environment features a similar set-up to "Most Wanted", with several jumps, speed traps, and unlockable cars, as well as shortcuts that are not shown on the map. "Rivals" features a career progression system for both Cop and Racer. Progression is made by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When

neg: Need for Speed: Most Wanted (2012 video game) 'big' console versions. Obviously there have to be some graphical concessions to make the game run on the Vita." The Wii U version was praised for its high-end PC textures and improved night-time lighting. Eurogamer stated "Many ports have failed to impress in the transition to Wii U, but Criterion's tech credentials are second to none and there's a strong argument that "Most Wanted U" is the best-looking version yet." According to NPD Group, "Most Wanted" was the seventh-best selling game in the U.S. in November 2012, at 509,000 copies. However, these figures do not take into account the number

neg: Need for Speed: Most Wanted (2012 video game) was "looking for talented Cinematic Artists to work on the world’s number one, multi award winning, arcade racing franchise." According to the listing, players should expect "entertaining, compelling in-game cinematic action sequences" from the racer, as well as "intense car action sequences, terrifying jumps, insane crashes and epic car chases." Earlier in the year, another job advert revealed that Criterion was developing a game with "believable, open world AI racing drivers." On 11 January 2012, British retailer Game revealed that EA plans to release "" and a new entry in the "Need for Speed" series later that year, which was

neg: Need for Speed: Most Wanted (2005 video game) Cross (Dean McKenzie). Correctly suspecting that a BMW M3 GTR is not a street-legal, Cross goes to place the player under arrest whilst vaguely discussing "a beautiful little surprise" that he plans to use to finish street racing in Rockport for good. The player is excused, however, when Cross and his female colleague are required to participate in a nearby high-speed pursuit. Before they depart, Cross snidely scratches the player's BMW with his car keys, expressing his admiration for the "nice pinstripe". Street races in Rockport City seem to be in the player's favor until the player meets Clarence "Razor"

neg: Need for Speed III: Hot Pursuit has continued to grow, which has resulted in a lot of mods and add-ons created for the game. There is also a fan made patch for the game, Modern Patch, which supports modern software and hardware. This patch also lets enthusiasts play the game in full HD and 4K resolution. Online play is also supported over TCP/IP. This patch has resulted in an even more active community around the game. Most of the activity is happening at the "Need for Speed III: Hot Pursuit" Discord Server Need for Speed III: Hot Pursuit Need for Speed III: Hot Pursuit, released as

neg: Need for Speed: Most Wanted (2012 video game) allowing the player to rank up on one format and continue progress on another. The driving model of the game has been described as "deep, physical and fun", not as arcade-styled as the "Burnout" series and "Hot Pursuit", but far from a simulator. "Most Wanted" has a range of real-world vehicles, a mix of muscle cars, street racers and exotics, described as "the wildest selection of cars yet". The cars can be altered with performance upgrades, such as reinflatable tires, transmission, engine, nitrous oxide, and body work that enables players to crash through roadblocks, have a higher top speed, and

neg: Need for Speed and a lifetime discount on all items using the in-game currency. "Need for Speed: No Limits" was released in 2015 for iOS and Android, and a mobile installment in the "Need for Speed" video game series, developed by Firemonkeys Studios and published by Electronic Arts. It is the franchise's first original title made exclusively for mobile devices, unlike past mobile games in the series that were simply adaptations of various "Need for Speed" games. EA and Ghost Games announced "Need for Speed Payback" in June 2017. The game was released on November 10, 2017 for Microsoft Windows, PlayStation 4, and

neg: Need for Speed Payback Need for Speed Payback Need for Speed Payback is a racing video game developed by Ghost Games and published by Electronic Arts for Microsoft Windows, PlayStation 4 and Xbox One. It is the twenty-third installment in the "Need for Speed" series. The game was revealed with a trailer released on June 2, 2017. It was released worldwide on November 10, 2017. "Need for Speed Payback" is a racing game set in an open world environment of Fortune Valley. It is focused on "action driving" and has three playable characters (each with different sets of skills) working together to pull off

neg: Need for Speed: Most Wanted (2012 video game) version 79/100, the Xbox 360 version 84/100 and the PC version 78/100. In the edition of 22 October 2012 of "Edge", the first review score was given as 9/10. The reviewer praised the Criterion racer's "perfectly" pitched handling, "essential" Autolog social features and its "flowing, coherent" world map, which it says blends the styles of previous "Burnout" and "Need for Speed" games. The review said of the game, "Once again, Criterion still manages to stand out and offer something fresh, setting a new standard in open-world driving games with – that word again – a seamless feast of quality." IGN

neg: Need for Speed: Most Wanted (2012 video game) and the Autolog 2.0. One trailer revealed some of the new cars from the game. Two trailers revealed the multiplayer aspect of the game. One trailer showcased how players will be able to drive any car they find in the open world location of the game. Two trailers revealed the single-player aspect of the game. One trailer showcased the relationship between the cops and racers. An extended version of its live action TV advert splices real footage with some gameplay. A trailer was released to explain the game's Kinect integration. One trailer showed off Wii U gameplay. The first DLC

neg: Need for Speed (2015 video game) Need for Speed (2015 video game) Need for Speed is an online open world racing video game developed by Ghost Games and published by Electronic Arts, released for PlayStation 4 and Xbox One in November 2015, and released on Origin for Microsoft Windows on March 15, 2016. It is the twenty-second installment in the "Need for Speed" series, and is a reboot of the franchise. The first gameplay footage of the pre-alpha build for "Need for Speed" was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by

neg: Need for Speed Rivals studio was developing a game "in the Need For Speed franchise". According to the CVs of employees, much of the studio's staff had worked previously on major racing titles, including "Forza Horizon", "", "Project Gotham Racing" and "Race Pro". On 22 October 2012, the series main developer Criterion Games confirmed that EA Gothenburg was working on a title in the "Need for Speed" franchise, but did not reveal the level of involvement or when the title would be released. On 15 November 2012, EA Gothenburg was rebranded as Ghost Games. Ghost's website went live around the same time and called

neg: Need for Speed (2015 video game) selling 19,000 copies. In the UK, it reached number 2 in the sales chart, behind "". On January 28, 2016, "Need for Speed" saw twice as many monthly active players in Q3 compared to "Need for Speed Rivals". Need for Speed (2015 video game) Need for Speed is an online open world racing video game developed by Ghost Games and published by Electronic Arts, released for PlayStation 4 and Xbox One in November 2015, and released on Origin for Microsoft Windows on March 15, 2016. It is the twenty-second installment in the "Need for Speed" series, and is a reboot

neg: Ghost Games in the "Need for Speed" franchise, but did not reveal the level of involvement or when the title would be released. EA Gothenburg was re-branded as Ghost Games as of 15 November 2012. Ghost's website went live at the same time and called for potential staff to apply for a range of open positions. Ghost is headed up by former DICE executive producer Marcus Nilsson, who previously led development on games including "", "Battlefield 2142" and "". EA confirmed the next title in the "Need for Speed" series, "Need for Speed Rivals", with a teaser trailer on 23 May 2013,

neg: Need for Speed: Carbon and was released widely by EA, and is available from online retailers such as iTunes, as well as hard copies. Other music, most played in major races, such as Race Wars and Canyon Battles have been widely released akin to the Ekstrak release. This actual soundtrack consists of music composed by Trevor Morris, who has gone on to work with Steve Jablonsky for the 2007 EA RTS game, "". "Need for Speed: Carbon" was first shown in EA's montage at Nintendo's E3 2006 conference and booth and was the cover story in the "Game Informer" magazine issue of July 2006.

neg: Need for Speed: Hot Pursuit (2010 video game) for two years. In August 2010, before "Need for Speed: Hot Pursuit" was set to take center stage at EA's press conference during Gamescom, it was announced by art director Henry LaBounta that Criterion collaborated with "Battlefield" creators EA Digital Illusions CE (DICE) in building the massive open world of "Need for Speed: Hot Pursuit". Early in November 2010, Patrick Söderlund, Senior Vice President of EA Games Europe, said this of the collaboration: "I think the most important thing, when you have two high-quality developers working together, for it to work, they need to have mutual respect. They need to

neg: Jerry Cantrell released, Cantrell broke his left hand while playing football after a concert at the Kentucky Derby on May 3, 2001. While Cantrell was running full speed, his guitar player at the time, Bryan Kehoe, was also running full speed towards him and Cantrell got his pinky finger caught in Kehoe's T-shirt sleeve. Cantrell went to the E.R but they could not do anything for him there, since the bone had slipped back in his hand and he would need a reconstructive surgery, but he had to wait for a couple of weeks for that to happen. Cantrell wanted to continue

neg: Need for Speed: Most Wanted (2012 video game) Fairhaven. Fairhaven resembles a regular city. It has a beach and an Industrial District. It has a main highway dubbed I-92 that stretches across the city. Gameplay of "Most Wanted" has been likened to that of the "Burnout" series. Like "Burnout Paradise", races have a start and end point but players can choose their own route to the finish line, a departure from the original "Most Wanted", but similar to "crew challenges" from the sequel, "". Destructible billboards and fences; and drive-through repair garages, all of which originated from "Paradise", are also featured. The game uses Autolog, the competition-between-friends system

neg: Street racing the disappointment of some of the series' fans (and worse reviews by most video game reviewers). The next title, "", does return to illegal street racing and features gameplay similar to "Most Wanted" and "Carbon". Unlike "Most Wanted" and "Carbon", this time the plot involves an undercover police officer who is trying to break up an international crime ring; however, the game was very badly reviewed, and considered by many to be the low point of the series. Two "Need for Speed" tiles, "" and "", also feature street racing, whereas "" again returns to legal racing, much like "",

neg: Need for Speed original "Need for Speed" was released for 3DO in 1994 with versions released for the PC (DOS) (1995), PlayStation and Saturn (1996) following shortly afterwards. "The Need for Speed" and its "Special Edition" were the only games in the series to support DOS, with subsequent releases for the PC run only within Windows. The first installment of "The Need for Speed" was the only serious attempt by the series to provide a realistic simulation of car handling elements through the direct collaboration of Staff members from "Road & Track". Electronic Arts left the handling dynamics tuning with the automotive magazine's

neg: Need for Speed: World Need for Speed: World Need for Speed: World (previously known as Need for Speed: World Online) was the fifteenth installment in the racing video game "Need for Speed" franchise published by Electronic Arts. It was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium massively multiplayer online racing game in the "Need for Speed" series and was available on Microsoft Windows. "World" was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.

neg: Need for Speed Africa. Beginning with "Underground", the series has taken place in fictional metropolitan cities. The first game featured traffic on "head to head" mode, while later games traffic can be toggled on and off, and starting with "Underground", traffic is a fixed obstacle. Most of the recent "Need for Speed" games are set in fictional locations of our world, in a number of different time periods. These include, but are not limited to, Bayview, Rockport, Palmont City, Seacrest County, Fairhaven City, Redview County, Ventura Bay, and Fortune Valley. There have been 23 games released in the "Need for Speed" series. The

neg: Need for Speed Rivals 2014, "Need for Speed Rivals Complete Edition" was released. It features all DLC packs (as well as all pre-order bonuses previously re-released in the "Fully Loaded Garage" DLC pack) along with the main game. "Need for Speed Rivals" was well received by critics at E3 2013 and was awarded with "Best Racing Game" from Game Critics Awards. Previewers who had access to "Rivals" called the game a spiritual successor to 1999's "", citing similar gameplay style. Others called it an improved version of Criterion's "", citing similar gameplay mechanics. "Need for Speed Rivals" received mostly positive reviews upon release. Aggregate

neg: Need for Speed Rivals Need for Speed Rivals Need for Speed Rivals is a racing video game developed in a collaboration between Ghost Games and Criterion Games, and published by Electronic Arts. It is the twentieth installment in the "Need for Speed" series. The game was released for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4 and Xbox One in November 2013. "Need for Speed Rivals" is a racing game and features gameplay similar to earlier "Need for Speed" titles, such as "" and "". Players take on the role of a Racer or Cop, with each side of the law offering its own

neg: Need for Speed: Hot Pursuit (2010 video game) Need for Speed: Hot Pursuit (2010 video game) Need for Speed: Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Microsoft Windows, Wii, iOS, Android, webOS and Windows Phone. The Wii version was developed by Exient Entertainment. "Hot Pursuit" is the sixteenth "Need for Speed" title and was released in November 2010, with digital distribution versions released within December 2010. "Hot Pursuit"s gameplay is set in the fictional Seacrest County, which is based on California, in which players can compete in several types of races. Players can

neg: The Need for Speed The Need for Speed Road & Track Presents: The Need for Speed is a 1994 racing video game first released on the 3DO and then ported to MS-DOS, Windows, PlayStation and Sega Saturn. It is the first installment released in the "Need for Speed" series. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game was noted for its realism and audio and video commentaries. Electronic Arts teamed up with automotive magazine "Road & Track" to match vehicle behavior, including the mimicking of the sounds made by the vehicles' gear control

neg: Need for Speed: Most Wanted (2012 video game) eclectic mix of multiplayer modes are all undeniably Criterion qualities, the things old fans love and the properties that convert new fans with every studio release." The game was criticised for some negative issues, such as the single-player. GamesRadar, who gave it an 8/10, stated "If you're not big on multiplayer, there's little reason to pick up "Most Wanted" over, say, heading to the bargain bin for a copy of "Burnout Paradise". If you're willing to invest a few hours to learning the game's quirks, however, and are at all interested in racing against your friends online, this suddenly becomes

neg: Need for Speed: Porsche Unleashed cars were indistinguishable, and criticised the lifespan. They described the handling as "arcadey", and warned people who didn't like Porsches to "steer well clear". "PC Gamer US" named "Porsche Unleashed" the best racing game of 2000. Need for Speed: Porsche Unleashed Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche 2000 in Europe, is a racing video game released in 2000. It is the fifth installment in the "Need for Speed" series. Unlike other "NFS" titles, "Porsche Unleashed" centers on racing Porsche sports cars, with models ranging from 1950 to 2000. The game is noted for its extensive

neg: Need for Speed: Undercover Need for Speed: Undercover Need for Speed: Undercover is a racing video game, part of the "Need for Speed" series, developed by EA Black Box and published by Electronic Arts (EA). It was released on PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and mobile phone platforms in November 2008. The game was later released on the iOS on April 27, 2009. According to EA, the game has sold over 5.2 million copies on all 8 platforms combined. "Undercover" features a new open world map (like the "Midnight Club" series) consisting of of road and

neg: Need for Speed III: Hot Pursuit Need for Speed III: Hot Pursuit Need for Speed III: Hot Pursuit, released as Need for Speed: Hot Pursuit in Europe, is a racing video game released in 1998. It is the third major installment in the "Need for Speed" series, significantly incorporating police pursuits as a major part of gameplay. "Hot Pursuit" remains focused in racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. In addition, police AI is significantly improved over its predecessor, utilizing several tactics to stop both the player and opponent. The game

neg: Need for Speed II review in "The Game Goldies" praised the crisper graphics, smoother animation, rich colors and increased detail compared to the original. Released on November 6, 1997 in the United States and February 2, 1998 in Japan and Europe, the special edition of "Need for Speed II" includes one extra race track, three extra cars, three bonus cars, a new driving style called "Wild", and 3dfx Glide hardware acceleration support. Need for Speed II Need for Speed II is a racing video game released in 1997. It is a part of the "Need for Speed" series and is the second installment in

neg: Need for Speed: Most Wanted (2005 video game) example, if a player smashes through a gas station, the roof of the station falls potentially crushing police units following them. Pursuits in the game are split into two main parts. The first part, which is the actual pursuit itself, occurs when the player is being actively chased by police. The second part, known as the "Cooldown" mode, occurs when the police have lost sight of the player and are conducting a search for him/her. During this period of time, the pursuit and its corresponding timer are temporarily paused and a Cooldown bar is enabled, which will slowly fill up

neg: Need for Speed: No Limits Need for Speed: No Limits Need for Speed: No Limits is a free-to-play racing video game for iOS and Android, and a mobile installment in the "Need for Speed" video game series, developed by Firemonkeys Studios and published by Electronic Arts. It is the twenty-first installment in the franchise, the franchise's second free-to-play title (after ""), as well as the franchise's first original title made for mobile devices, unlike past mobile games in the series that were adaptations or companions of various "Need for Speed" games. It was released on September 30, 2015. "Need for Speed: No Limits" has a

neg: Need for Speed: Underground 2 Need for Speed: Underground 2 Need for Speed: Underground 2 is a cross-platform racing video game and the eighth installment in the popular "Need for Speed" driving game series published and developed by Electronic Arts. Released in 2004, it is the direct sequel to "", and is part of the "Need for Speed" series, available on Microsoft Windows, Game Boy Advance, GameCube, PlayStation 2, Xbox, PlayStation Portable, Nintendo DS and mobile phones. Like its predecessor, it was also commercially successful, breaking sales records in the United Kingdom. The game entails tuning cars for street races, resuming the "Need for Speed: