query: when was the first mortal kombat game made

pos: Mortal Kombat (1992 video game) created the character in time for "Ultimate Mortal Kombat 3". "Mortal Kombat" at MobyGames Mortal Kombat (1992 video game) Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the "Mortal Kombat" series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. It introduced many key aspects of the "Mortal Kombat" series,

pos: Mortal Kombat (1992 video game) Mortal Kombat (1992 video game) Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the "Mortal Kombat" series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. It introduced many key aspects of the "Mortal Kombat" series, including the unique five-button control scheme and gory finishing moves. "Mortal Kombat" became a

pos: Mortal Kombat (1992 video game) Boon's office, saw the word "Kombat" and said to him, "Why don't you name it "Mortal Kombat"?", a name that Boon stated "just stuck." The series itself frequently uses the letter "K" in place of the letter "C" when it has the hard C sound. Although the arcade version of "Mortal Kombat" was never localized in Japan, it still had an official release there in 1992 by Taito who published North American imports of Midway's game. This is the sole "Mortal Kombat" game with an involvement from Taito. The launch of "Mortal Kombat" for home consoles by Acclaim Entertainment was

pos: Sub-Zero (Mortal Kombat) its infamy with the creation of the ESRB video game ratings system. Sub-Zero (Mortal Kombat) Sub-Zero is the alias of two video game characters from the "Mortal Kombat" franchise; one of which was amongst the original characters in the first "Mortal Kombat" game in 1992. A mainstay of the series, Sub-Zero is one of only three characters who have appeared in every main "Mortal Kombat" fighting game (in one form or another) as well as in many other "Mortal Kombat" media works. Sub-Zero is a formidable fighter possessing the innate ability to control ice in many forms and whose defining

pos: Mortal Kombat Mortal Kombat Mortal Kombat is a video game franchise originally developed by Midway Games' Chicago studio in 1992. Following Midway's bankruptcy, the "Mortal Kombat" development team was acquired by Warner Bros. and turned into NetherRealm Studios. Warner Bros. Interactive Entertainment currently owns the rights to the franchise which it rebooted in 2011. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a video game starring Jean-Claude Van Damme, but as that idea fell through, a fantasy-horror themed fighting game titled "Mortal Kombat" was created instead. The original game

pos: Sub-Zero (Mortal Kombat) Sub-Zero (Mortal Kombat) Sub-Zero is the alias of two video game characters from the "Mortal Kombat" franchise; one of which was amongst the original characters in the first "Mortal Kombat" game in 1992. A mainstay of the series, Sub-Zero is one of only three characters who have appeared in every main "Mortal Kombat" fighting game (in one form or another) as well as in many other "Mortal Kombat" media works. Sub-Zero is a formidable fighter possessing the innate ability to control ice in many forms and whose defining character trait is his fierce rivalry with his nemesis Scorpion. In his

pos: Mortal Kombat Arcade Kollection "HD Kollection". The game received generally mixed or average reviews. Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection is a 2011 video game developed by NetherRealm Studios and Other Ocean Interactive and published by Warner Bros. Games. It is a compilation of three classic 2D fighting games in the "Mortal Kombat" series: "Mortal Kombat" (1992), "Mortal Kombat II" (1993) and "Ultimate Mortal Kombat 3" (1995). The game was created after an ambitious previous incarnation, an HD remake project titled "Mortal Kombat HD Arcade Kollection", was cancelled. "Arcade Kollection" was released as a downloadable title for PlayStation 3 and Xbox 360

pos: Mortal Kombat (1992 video game) in 1992. Its combination of story line, character and mega-violence soon made it a hit worldwide. And the controversy engendered by its blood-gushing special effects only served to boost its popularity." In 2004, readers of "Retro Gamer" voted "Mortal Kombat" as the 55th top retro game, with the staff commenting that "future versions would address the limitations of the first game, but this is where it all began." CraveOnline ranked it second of the top ten 2D fighters of all time, and "Forbes" called "Mortal Kombat" one of the "most loved arcade games" that was "king of the arcade" in

pos: Kano (Mortal Kombat) Kano (Mortal Kombat) Kano is a fictional character from the "Mortal Kombat" fighting game franchise. He is one of the series' original characters, having made his debut in "Mortal Kombat" in 1992. A calculating mercenary, and member of the international crime cartel known as the Black Dragon, Kano is also the top fugitive and persistent nemesis of Sonya Blade and Jax Briggs of the Special Forces, which has been his primary storyline throughout the course of his "Mortal Kombat" series appearances, and in "Mortal Kombat 3", he also becomes the general of Outworld emperor Shao Kahn's armies. In the 2011

pos: Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection Mortal Kombat Arcade Kollection is a 2011 video game developed by NetherRealm Studios and Other Ocean Interactive and published by Warner Bros. Games. It is a compilation of three classic 2D fighting games in the "Mortal Kombat" series: "Mortal Kombat" (1992), "Mortal Kombat II" (1993) and "Ultimate Mortal Kombat 3" (1995). The game was created after an ambitious previous incarnation, an HD remake project titled "Mortal Kombat HD Arcade Kollection", was cancelled. "Arcade Kollection" was released as a downloadable title for PlayStation 3 and Xbox 360 on August 31, 2011 and for the PC on February

pos: Liu Kang used to make animal noises when attacking. Liu Kang Liu Kang () is a fictional character in the "Mortal Kombat" fighting game series from Midway Games, introduced as one of the original seven player characters in the 1992 first game as a Shaolin monk who enters the Mortal Kombat tournament to save Earthrealm (Earth). Following his victory in the tournament, Liu Kang becomes the "Mortal Kombat" series' hero as the champion and chief defender of Earthrealm guided by his mentor, the thunder god Raiden. He also becomes romantically involved with Princess Kitana, the adopted daughter of evil Outworld emperor Shao

pos: Controversies surrounding Mortal Kombat up the indiscrimate slaughter of innocent civilians." "TIME" commented in 2012 that "the reason the 1992 classic remains seminal is because it broke an implicit taboo about what was okay to put in a game." As with the first "Mortal Kombat" game, the extremely bloody content of "Mortal Kombat II" became the subject of a great deal of controversy regarding violent video games. In 1994, "Mortal Kombat II" was added to the index of works deemed harmful to young people by Germany's Federal Department for Media Harmful to Young Persons (Bundesprüfstelle für jugendgefährdende Medien, or BPjM). The next year, all

neg: Mortal Kombat Kard Game both Kombatants at zero Kombat Points (when both Kombatants are KO'd at the same time) must be replayed. Allen Varney reviewed the game in "The Duelist" as a "worse clone" of "". Mortal Kombat Kard Game Mortal Kombat Kard Game is an out-of-print collectible card game released in January 1996 by BradyGames in cooperation with Midway Games. It is based on the "Mortal Kombat" video game series but without excessive violence like its video game counterparts. The game featured all of the playable characters from the first two "MK" titles ("Mortal Kombat" and "Mortal Kombat II"), as well as the

neg: Mortal Kombat 4 Mortal Kombat 4 Mortal Kombat 4 (MK4) is the fourth main installment in the "Mortal Kombat" series of fighting games developed by Midway Games. Released to arcades in 1997, "Mortal Kombat 4" is the first title from the series, and one of the first made by Midway overall, to use 3D computer graphics. It is also the last game of the series to have an arcade release. Eurocom (who had previously developed the Sega Saturn version of "Ultimate Mortal Kombat 3") later ported it to the PlayStation, Nintendo 64, PC, and Game Boy Color during 1998. An updated version titled

neg: Mortal Kombat (1992 video game) must challenge him. The player receives information about the characters in biographies displayed during the attract mode. Additional information about the characters and their motivations for entering the tournament is received upon completion of the game with each character. The storyline of the first "Mortal Kombat" was later adapted into Paul W. S. Anderson's film "Mortal Kombat", including an animated prequel titled "Mortal Kombat: The Journey Begins", released direct-to-video. "" was made as a prequel to the first game, focusing mostly on the eponymous character. An alternate climax of the first game would be featured on the action-adventure game "",

neg: Jade (Mortal Kombat) evidenced by the results of a poll he had posted on Twitter. Previously, "Mortal Kombat X" producer Shaun Himmerick had quit his social media presence following a string of violent threats issued towards him and his family after announcing Jade's removal from the game on a stream. Jade (Mortal Kombat) Jade is a fictional character from the "Mortal Kombat" fighting game series by Midway Games. Debuting in 1993's "Mortal Kombat II" as an unplayable secret character who was a green palette swap of Kitana, Jade made her first playable appearance in "Ultimate Mortal Kombat 3". She has since become a

neg: Goro (Mortal Kombat) made subsequent appearances in "", the 2011 "Mortal Kombat" reboot, and its 2015 sequel, Mortal Kombat X. Goro is seen as one of the iconic characters of the series, with various publications listing him as one of the most memorable and difficult bosses in video game history. He has also appeared in other franchise media, such as comics and the live action film as well its animated film, "". According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first "Mortal Kombat". The original concept of the character was a

neg: Mortal Kombat is focused in the timeline of before the first "Mortal Kombat" game. The next action game was "" released in 2000 for the PlayStation; it is an action game starring Major Jackson Briggs in his mission to destroy the Black Dragon. "" was released in 2005 for the PS2 and the Xbox; starring Liu Kang and Kung Lao and telling an alternate version of the events between the first and second "Mortal Kombat" games. A similar game titled "Mortal Kombat: Fire & Ice", which would star Scorpion and again Sub-Zero, was canceled when Paradox Development (Midway Studios – Los Angeles),

neg: Mortal Kombat Arcade Kollection 1, 2012. The game is a compilation of the first three "Mortal Kombat" games. Along with a few very minor changes to them, it features online multiplayer, pause menus, achievements, also making unlockable characters always available in online mode. The game was originally conceived as an HD remake of the early "Mortal Kombat" games, featuring remade character sprites, new backgrounds and new user interface system, before the scope of the project was changed. Known as "Mortal Kombat HD Arcade Kollection", it was supposed to be made by Other Ocean Interactive, the studio that has created "Ultimate Mortal Kombat" for the

neg: Mortal Kombat vs. DC Universe the destruction of both. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. "Mortal Kombat vs. DC Universe" was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first "Mortal Kombat" title developed solely for seventh generation video game consoles. Most reviewers agreed that "Mortal Kombat vs. DC Universe" was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of "Mortal Kombat" and toned-down finishing moves garnered some criticism. The game

neg: Jade (Mortal Kombat) Jade (Mortal Kombat) Jade is a fictional character from the "Mortal Kombat" fighting game series by Midway Games. Debuting in 1993's "Mortal Kombat II" as an unplayable secret character who was a green palette swap of Kitana, Jade made her first playable appearance in "Ultimate Mortal Kombat 3". She has since become a regular supporting character in the franchise, appearing on series merchandise in addition to alternate "Mortal Kombat" media, such as comic books and the feature film "." In the games, Jade's initial background is that of an assassin in the service of evil Outworld emperor Shao Kahn, which

neg: Shao Kahn bodybuilder Brian Glynn (who "couldn't believe" he was going to be in a "Mortal Kombat" game), was not nearly as imposing in comparison; a photograph published in "GamePro" of Glynn and "Mortal Kombat" co-creator Ed Boon standing side-by-side, which was snapped during production of the game, showed that Boon was taller. In many official depictions of Shao Kahn made by Midway, he is shown wearing a cape, though he never wore one in his original digitized appearances. "Mortal Kombat: Deception" was the first time in which he wore the cape in-game. "Mortal Kombat" sound designer Dan Forden explained that the

neg: Mortal Kombat Gold Mortal Kombat Gold Mortal Kombat Gold is a 1999 fighting game in the "Mortal Kombat" series that was released exclusively on the Sega Dreamcast as a launch title. It is an updated version of 1997's "Mortal Kombat 4" and was the first game to appear on a sixth-generation platform as well as the only Mortal Kombat game to be released for the Dreamcast console. Critical reaction was mostly average due to the graphics being inferior to the arcade version, the weapons deemed boring or useless, and game-breaking bugs and glitches. "Mortal Kombat Gold's" gameplay is largely based on that of

neg: Goro (Mortal Kombat) first "Mortal Kombat" title although Shang Tsung was the final boss from such game, adding that "MK is all about visceral thrills, and it doesn't get more visceral than bludgeoning your enemies to death with four giant, muscular arms". In a 1994 article by "Business Week", the film version of Goro was described as "the most advanced mechanical creature H[o]llywood has ever made." When it was announced the release of a third "Mortal Kombat" live-action film, IGN listed him as a character they want to see fighting in the film, but made with CGI technology instead of animatronics (incorrectly described

neg: Mortal Kombat "Mortal Kombat" comic books were based on the video game series, including the official "Mortal Kombat" and "Mortal Kombat II" comic books created by Tobias and advertised in the attract modes on early versions of the first two games. In 1994, Malibu Comics launched an official "MK" comic book series, spawning two six-issue series ("Blood and Thunder" and "Battlewave"), along with several miniseries and one-shot special issues dedicated to specific characters, until its publication ended in August 1995. Two more comics were also made as tie-ins for "Mortal Kombat 4" and the DC Universe crossover game and a new miniseries

neg: Mortal Kombat: Special Forces (behind only ""). In 2013, GamesRadar also ranked it as the 41st worst game ever made. Conversely, "Video Games: The Ultimate Guide" gave the game 7 out of 10. "GameVortex" gave it 79%. "Electric Playground" scored it 7 out of 10. Mortal Kombat: Special Forces Mortal Kombat: Special Forces is a 3D action-adventure game developed and released by Midway Games for the PlayStation in 2000. The game stars the character Jackson "Jax" Briggs from the "Mortal Kombat" fighting game series. The game was panned by critics for its lack of traditional Mortal Kombat-style violence, poor level design, and tedious gameplay.

neg: Mortal Kombat II of Kitana and Shao Kahn) are featured in the 1995 film "Mortal Kombat". It was, nevertheless, mostly based on the first game. The plot and characters of the game served as the basis for the 2005 spin-off game "Mortal Kombat: Shaolin Monks", a beat'em up title which follows Liu Kang and Kung Lao as they fight their way through Outworld to defeat Shao Kahn. Some of the plot of "Shaolin Monks", such as the death of Jade, is not compatible with the general "Mortal Kombat" game series. The events of "Mortal Kombat II", along with the first "Mortal Kombat" and

neg: Mortal Kombat X than 5 million copies worldwide by then. It was the fastest selling game in the franchise and was the ninth best-selling retail game of 2015 in the United States. The first-month sales of the game is higher than the first-month sales of every game released in April 2016. Mortal Kombat X Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the "Mortal Kombat" video game series and a sequel to the 2011 game "Mortal Kombat". It was

neg: Mortal Kombat was published prior to the release of "Mortal Kombat X" in 2015. Jeff Rovin penned a novelization of the first "Mortal Kombat" game, which was published in June 1995 in order to coincide with the release of the movie. Novelizations of both "Mortal Kombat" movies were written by Martin Delrio and Jerome Preisler. "", a techno album based on the first game was created for Virgin America by Lords of Acid members Praga Khan and Oliver Adams as The Immortals in 1994. Its iconic theme "Techno Syndrome", incorporating the "Mortal Kombat!" yell first shown in the "Mortal Kombat" commercial for

neg: Mortal Kombat Gold that "sitting down and playing "MK Gold" almost feels like a retrogaming experience - you really feel as though you've pulled out some old game that you haven't played in years - and it hasn't aged gracefully." Mortal Kombat Gold Mortal Kombat Gold is a 1999 fighting game in the "Mortal Kombat" series that was released exclusively on the Sega Dreamcast as a launch title. It is an updated version of 1997's "Mortal Kombat 4" and was the first game to appear on a sixth-generation platform as well as the only Mortal Kombat game to be released for the Dreamcast

neg: Kitana "GamePro" as "Kitana and crew" and "Total 64" called Kitana the "babe" of "Mortal Kombat Trilogy", saying that her gameplay problems "all can be forgiven when we look at those legs." Criticizing characters of the game "War Gods", made by the same team as "Mortal Kombat", "Computer and Video Games" used Kitana as an example of a contrasting "awesome" character. According to Tom's Hardware in 2007, "Kitana is arguably the best known and most popular woman in the "Mortal Kombat" series." She placed fourth on the 2005 list of top "old school" "Mortal Kombat" characters by Game Revolution's Anthony Severino,

neg: Mortal Kombat 3 and "Ultimate Mortal Kombat" for the Nintendo DS (the DS version features the "Puzzle Kombat" minigame originally from ""). "UMK3" itself was updated to include content from previous games in the series to serve as the basis of the console-exclusive title "Mortal Kombat Trilogy" in 1996. It was also later remastered to be released as part of the "Mortal Kombat Arcade Kollection" in 2011. Mortal Kombat 3 Mortal Kombat 3 (MK3) is a fighting video game developed by Midway / Atari Games and first released into arcades in 1995 as the third game in the "Mortal Kombat" series. As in

neg: Mortal Kombat: Deception the general public in the May 2003 issue of "", in which the game was called "Mortal Kombat VI", and an online mode was confirmed. On February 6, 2004, Midway registered the domain names mkdeception.com and mortalkombatdeception.com. When Midway Entertainment was asked if "Mortal Kombat: Deception" was the official title, the developers gave no answers at that time. Later that month, Midway released the first trailer from the game, confirming this title. "Mortal Kombat: Deception" was released for the PlayStation 2 (PS2) and Xbox in North America on October 4, 2004, and in PAL territories on November 19, 2004. While

neg: Mortal Kombat Kard Game Mortal Kombat Kard Game Mortal Kombat Kard Game is an out-of-print collectible card game released in January 1996 by BradyGames in cooperation with Midway Games. It is based on the "Mortal Kombat" video game series but without excessive violence like its video game counterparts. The game featured all of the playable characters from the first two "MK" titles ("Mortal Kombat" and "Mortal Kombat II"), as well as the hidden and boss characters. The game consisted of a set of 300 unique cards each with a rarity level of either bronze (common), silver (uncommon), or gold (rare). The cards were available

neg: Mortal Kombat: The Album as a single; the year when the game was released for consoles. "Techno Syndrome" (with its signature scream of "Mortal Kombat!") has subsequently become famous as "the "Mortal Kombat" theme song" because of its use in the 1995 film, and remixed versions of the song continue to be associated with the "Mortal Kombat" franchise. The "Hypnotic House (Mortal Kombat)" was used as an intro in the Mortal Kombat Sega CD. "Techno Syndrome" is also a hidden song featured in the Sega CD version of Mortal Kombat when one chooses to enter the "soundtrack" mode at the Sega CD intro screen.

neg: Reptile (Mortal Kombat) producer Shaun Himmerick noted that Reptile was included in the game because the character was one of Himmerick's favorite in the series. Originally included in "NBA Jam Tournament Edition" alongside other "Mortal Kombat" characters as an unlockable player, he was eventually removed from later versions of the game at the request of the NBA. Reptile reappears in the 2011 "Mortal Kombat" video game, retelling his role from the first tournaments. In "Mortal Kombat X" (2015), Reptile follows Kotal Kahn and helps bring about Mileena's removal from the throne. As a secret character in the first "Mortal Kombat", Reptile features a

neg: Mortal Kombat 11 Mortal Kombat 11 Mortal Kombat 11 is an upcoming fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It will be the eleventh main installment in the "Mortal Kombat" series and a sequel to 2015's "Mortal Kombat X". An announcement trailer for the game was first released during The Game Awards 2018, announcing a target release date of April 23, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One. "Mortal Kombat 11" was developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment, the two parties also involved with the game's predecessor,

neg: Mortal Kombat Mythologies: Sub-Zero the direction you were facing, and the less that’s said about it, the better." Mortal Kombat Mythologies: Sub-Zero Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game of the fighting game series "Mortal Kombat". It is the first "Mortal Kombat" game to feature side-scrolling gameplay. It was released for the PlayStation and Nintendo 64. "Mythologies" is a prequel set prior to the events of the tournament in the original "Mortal Kombat". The storyline centers on the warrior, Sub-Zero. He is asked to find an amulet by the sorcerer Quan Chi. The player controls Sub-Zero in multiple stages as he faces

neg: Mortal Kombat Mythologies: Sub-Zero Mortal Kombat Mythologies: Sub-Zero Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game of the fighting game series "Mortal Kombat". It is the first "Mortal Kombat" game to feature side-scrolling gameplay. It was released for the PlayStation and Nintendo 64. "Mythologies" is a prequel set prior to the events of the tournament in the original "Mortal Kombat". The storyline centers on the warrior, Sub-Zero. He is asked to find an amulet by the sorcerer Quan Chi. The player controls Sub-Zero in multiple stages as he faces multiple enemies trying to eliminate him. The PlayStation version features live-action cutscenes; the Nintendo

neg: Mortal Kombat: Deadly Alliance Mortal Kombat: Deadly Alliance Mortal Kombat: Deadly Alliance is a fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new "Mortal Kombat" fighting game produced exclusively for home consoles, with no preceding arcade release. "Deadly Alliance" is chronologically the fifth main game in the "Mortal Kombat" series. Its story focuses on the titular alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. Two different Game Boy Advance games based on "Deadly Alliance" were released. The

neg: Smoke (Mortal Kombat) Smoke (Mortal Kombat) Smoke (born Tomas Vrbada) is a player character from the "Mortal Kombat" fighting game franchise created by Ed Boon and John Tobias. He first appeared in "Mortal Kombat II" (1993) as a hidden unplayable opponent and gray ninja palette swap of Scorpion who would make random onscreen appearances during gameplay. He made his official playable debut in 1995's "Mortal Kombat 3" as an unlockable character, this time as an indigo-colored swap of the game's cybernetic ninjas, Sektor and Cyrax. His role in the series has predominantly been that of a friend and confidant to the younger Sub-Zero;

neg: Mortal Kombat and in 2007 on the Wii. In 2008, Midway released the "Mortal Kombat Kollection", an anthology of the three then-most recent titles to the main franchise: "Mortal Kombat: Deception", "Mortal Kombat: Shaolin Monks", and "Mortal Kombat: Armageddon". "Mortal Kombat vs. DC Universe", a crossover between the "Mortal Kombat" franchise and DC Universe released in 2008 for the PlayStation 3 and Xbox 360. A ninth game in the series, a reboot titled simply "Mortal Kombat", was developed by former Midway Games Chicago, now owned by Warner Bros. Games and renamed as NetherRealm Studios. It was first released for the PlayStation 3

neg: Scorpion (Mortal Kombat) original version of "Mortal Kombat 3" (1995), and was featured on the cover art for the 2011 "Mortal Kombat" reboot game (alongside Sub-Zero), and "Mortal Kombat X". He was among the characters representing the series in the 2008 crossover game "Mortal Kombat vs. DC Universe" while having guest roles in other Midway games, and he has further appeared in a variety of official series merchandise and other alternate media. Scorpion is featured on the logo of NetherRealm Studios, the successor of Midway Games. Scorpion appeared in the first "Mortal Kombat" as one of two palette-swapped ninjas along with Sub-Zero. His

neg: Mortal Kombat: Rebirth Mortal Kombat: Rebirth Mortal Kombat: Rebirth is a 2010 detailed short film directed by Kevin Tancharoen, with fight choreography by Larnell Stovall, who also choreographed "". Based on the "Mortal Kombat" series of fighting games, the short-film "actually was made by the director to sell Warner Bros. on his vision for a reimagined "Mortal Kombat" film." The pitch eventually evolved into the web series "". The short-film features an alternative version of the "Mortal Kombat" universe. The characters of the game are portrayed with vastly different origins, based on realism. There is no mention of Outworld or any other supernatural

neg: Noob Saibot Noob Saibot Noob Saibot is a fictional character from the "Mortal Kombat" fighting game series. He debuted as an unplayable hidden character in "Mortal Kombat II", in which he was a black silhouette of the game's other male ninjas, and made his first selectable appearance in the console versions of "Ultimate Mortal Kombat 3". His name consists of the surnames of "Mortal Kombat" creators Ed Boon and John Tobias spelled backwards. He initially had no backstory, aside from being established as a demon of the Netherealm worshipping a fallen Elder God in "UMK3," until "" established him as the original

neg: Jax (Mortal Kombat) machine to an offensive powerhouse," and displays no particular advantage over other characters but is very disadvantaged when playing against Shang Tsung. The publisher additionally considered Jax from "MKII" to be one of the "cheapest" "Mortal Kombat" characters, citing his specials such as his unblockable "Ground Pound" and "Quadruple Slam" while opining that the first game had no such unblockable specials but "that line of sensible thinking was thrown out the window when "Mortal Kombat 2" came around." While Jax's authority-figure role is unchanged in alternate "Mortal Kombat" media, events leading up to his receiving the bionics have varied. He

neg: Goro (Mortal Kombat) Goro (Mortal Kombat) Goro is a fictional character from the "Mortal Kombat" fighting game series. He first appears in the original "Mortal Kombat" as an unplayable boss character, challenging the player before the final fight with Shang Tsung. Goro is part of the four-armed half-human, half-dragon race, called the Shokan. In the original game he has been champion of the Mortal Kombat tournament for 500 years before being defeated by eventual tournament champion Liu Kang. Unlike most characters in the game, who were digitized representations of live actors, Goro was a clay sculpture animated through stop motion. The character was

neg: Mortal Kombat X online components. Vince Ingenito of IGN gave it a score of 8.4. He claimed that "Mortal Kombat X" was the best "Mortal Kombat" game in the franchise's history, lauding it as deeper, mechanically richer and more fully featured than the previous "Mortal Kombat" games. He also praised the presence of the new characters as the major roster shakeup made the game feel new and exciting to longtime series fans and casual fans. Michael McWhertor of Polygon called the game "one of the best fighting games in the series", praising the gameplay in addition to the newer systems in place and

neg: Mortal Kombat (1992 video game) issues and has no bios of the characters. On August 31, 2011, Warner Bros. Interactive Entertainment released "Mortal Kombat Arcade Kollection", consisting of "Mortal Kombat", "Mortal Kombat II" and "Ultimate Mortal Kombat 3", as a downloadable title for PlayStation Network, Xbox Live Arcade and Windows. In November 1993, Acclaim announced that they had shipped more than three million copies of "Mortal Kombat", counting the SNES, Genesis, Game Boy, and Game Gear versions combined. "Electronic Gaming Monthly" awarded "Mortal Kombat" the title of "Most Controversial Game of 1993". In 1995, the "Daily News" wrote, "the original Mortal Kombat video game debuted

neg: Goro (Mortal Kombat) in the article as "a man wearing a suit"). Goro (Mortal Kombat) Goro is a fictional character from the "Mortal Kombat" fighting game series. He first appears in the original "Mortal Kombat" as an unplayable boss character, challenging the player before the final fight with Shang Tsung. Goro is part of the four-armed half-human, half-dragon race, called the Shokan. In the original game he has been champion of the Mortal Kombat tournament for 500 years before being defeated by eventual tournament champion Liu Kang. Unlike most characters in the game, who were digitized representations of live actors, Goro was a

neg: Jax (Mortal Kombat) Jax (Mortal Kombat) Jackson "Jax" Briggs is a fictional character from the "Mortal Kombat" fighting game franchise by Midway Games. Since his playable debut in "Mortal Kombat II" as the physically-imposing United States Special Forces superior of Sonya Blade, he has become a mainstay in the series canon, appearing in nearly every subsequent series installment, in addition to being the protagonist of the action-adventure spinoff title "", and was one of the eleven characters representing the series in the crossover game "Mortal Kombat vs. DC Universe". His most distinctive features in the game are his metal bionic arms, which first

neg: Mortal Kombat 11 4 and Xbox One, access to the game's beta phase, which is set to start in March 2019. A community reveal event will be held on January 17, 2019 in London. Mortal Kombat 11 Mortal Kombat 11 is an upcoming fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It will be the eleventh main installment in the "Mortal Kombat" series and a sequel to 2015's "Mortal Kombat X". An announcement trailer for the game was first released during The Game Awards 2018, announcing a target release date of April 23, 2019 for Microsoft Windows,

neg: Mortal Kombat II and "had everything we wanted to put into "MK" but did not have time for." In 2012, Boon placed creating the game among his best "Mortal Kombat" memories, recalling: "When we did "Mortal Kombat II", we got new equipment and all that stuff, but it was funny because when we started working on "Mortal Kombat II", the mania, the hysteria of the home versions of "Mortal Kombat I" was literally all around us. We were so busy working on the next one, going from seven characters to 12 and two Fatalities per character and all these other things that that

neg: Mortal Kombat II reminiscent of "MKII". Classic costumes from "MKII" were also brought back as alternate outfits for female ninja characters in the PlayStation Vita version. "Mortal Kombat II" was to be one of the three games remade in HD in the cancelled fighting game "Mortal Kombat HD Arcade Kollection". However, only a simple compilation game titled "Mortal Kombat Arcade Kollection" was released instead. Mortal Kombat II Mortal Kombat II (commonly abbreviated as MKII) is a fighting game originally produced by Midway for the arcades in . It was later ported to multiple home systems, including the PC, Amiga, Game Boy, Sega Game

neg: Mortal Kombat X release of Kombat Pack 1. Like previous "Mortal Kombat" games, "Mortal Kombat X"s gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character specific attacks. The game contains several modes, such as a story mode, which takes place twenty-five years after the previous "Mortal Kombat" game, several 'Tower' modes, which feature dynamically changing challenges, numerous online modes, and the 'Krypt', a mode played in a first-person perspective where players explore the areas unlocking a variety of in-game items. The console versions of "Mortal Kombat

neg: Mortal Kombat launched at the end of 1995, expanded to 1996, and featured "Mortal Kombat" characters in a theatrical display on stage. Brady Games produced the collectible card game "Mortal Kombat Kard Game" in 1996. Score Entertainment's 2005 collectible card game "Epic Battles" also used some of the "Mortal Kombat" characters. "Mortal Kombat" has been one of the most successful fighting game franchises in video game history only trailing "Tekken" and "Street Fighter". It generated more than $4 billion by the late 1990s and $5 billion in total revenue by 2000. A particularly successful game was "Mortal Kombat II", which had unprecedented

neg: Mortal Kombat (1992 video game) was quite difficult to get a copy outside of the United States. The entire comic book was later included as a series of unlockable bonuses in "Mortal Kombat: Deadly Alliance". "", an album by The Immortals featuring techno music, was released in May 1994. It features two themes for the game, "Techno Syndrome" and "Hypnotic House", as well as themes written for each character. "Techno Syndrome" was adapted for the 1995 movie soundtrack and incorporated the familiar "Mortal Kombat!" yell from the Mortal Monday commercials. Jeff Rovin also penned a novelization of the first "Mortal Kombat" game, which was published

neg: Kano (Mortal Kombat) with "Mortal Kombat vs. DC Universe" developed in its stead, and Kano was included in the game with his Black Dragon origins left intact. In all "Mortal Kombat" media from the first game up to "Armageddon" (save for the 1995 "Mortal Kombat" film), including the 1996 animated series "" and the 1995-96 theatrical show "", Kano had either had a receding hairline or been completely bald (since Divizio had been going bald himself while filming for the first game and had shaved his head prior to shooting "MK3") and his facial hair had regularly consisted of nothing more than stubble.

neg: Sub-Zero (Mortal Kombat) guest character in "The Grid". In the indie-game "Punch Club", a ninja named Sub-273 serves as the game's final boss, with his character design based on the first "Mortal Kombat" film.; the "-273" is a reference to the Celsius representation of 0 kelvins, considered absolute zero. "Mortal Kombat: Fire & Ice", which would star Scorpion and Sub-Zero in co-operative gameplay, was cancelled when Paradox Development, creators of "Shaolin Monks", "couldn’t do it in time and under budget." According to "Mortal Kombat" co-creator John Tobias, Sub-Zero was originally conceived as a character named simply Ninja, a mysterious member of "the Lin

neg: Mortal Kombat 3 Mortal Kombat 3 Mortal Kombat 3 (MK3) is a fighting video game developed by Midway / Atari Games and first released into arcades in 1995 as the third game in the "Mortal Kombat" series. As in the previous games, it has a cast of characters that players choose from and guide through a series of battles against other opponents. The game avoids the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm. The third installment of "Mortal Kombat" retains the blood and

neg: Musō Gonnosuke and his duels with Musashi are featured in the Eiji Yoshikawa's novel Musashi (novel). In the video game " Mortal Kombat: Deadly Alliance", it is stated that Master Bo' Rai Cho helped Gonnosuke develop the Jojutsu style after his loss to Musashi. Bo' Rai Cho had used the Jojutsu style in "Mortal Kombat: Deception", "Mortal Kombat: Armageddon", and " Mortal Kombat: Deadly Alliance". It is also stated that Gonnosuke lost in his first "Mortal Kombat" tournament, and that his soul was consumed by Shang Tsung. In the Wii video game , Gonnosuke is portrayed as a bandit chief that often

neg: Mortal Kombat II Mortal Kombat II Mortal Kombat II (commonly abbreviated as MKII) is a fighting game originally produced by Midway for the arcades in . It was later ported to multiple home systems, including the PC, Amiga, Game Boy, Sega Game Gear, Sega Genesis, Sega Saturn, Super Nintendo Entertainment System, and various PlayStation consoles, mostly in licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment (currently distributed by Warner Bros. Interactive Entertainment). "Mortal Kombat II" was the second game in the "Mortal Kombat" series, improving the gameplay and expanding the mythos of the original "Mortal Kombat", notably

neg: Mortal Kombat: Special Forces Mortal Kombat: Special Forces Mortal Kombat: Special Forces is a 3D action-adventure game developed and released by Midway Games for the PlayStation in 2000. The game stars the character Jackson "Jax" Briggs from the "Mortal Kombat" fighting game series. The game was panned by critics for its lack of traditional Mortal Kombat-style violence, poor level design, and tedious gameplay. "Mortal Kombat: Special Forces" is a third-person view action-adventure game. The only playable character is Jax, who uses not only hand-to-hand combat techniques but also firearms and explosives. There are five levels set on Earth in Otherrealm, with a boss battle

neg: Shinnok Shinnok Shinnok is a fictional character in the "Mortal Kombat" fighting game series. First appearing as the non-playable boss of the 1997 side-scrolling action-adventure game "", he made his selectable debut in the three-dimensional fighting title "Mortal Kombat 4" the same year. In the series canon, Shinnok is a disgraced former Elder God who was imprisoned in the eternally-damned Netherealm, which he rules alongside the nefarious sorcerer Quan Chi while seeking revenge against Raiden for his banishment. He plays his largest role to date as the main antagonist in "Mortal Kombat X", in which he defeats Raiden's chosen warriors in

neg: Quan Chi Quan Chi Quan Chi is a fictional character in the "Mortal Kombat" fighting game franchise by Midway Games. First appearing as an original guest character in the 1996 animated series "", he made his series canon debut as the non-playable main antagonist of Midway's 1997 side-scrolling action-adventure game "", which was followed by his official playable debut in the three-dimensional fighting title "Mortal Kombat 4" the same year. Quan Chi has since evolved into a significant villain in the "Mortal Kombat" franchise, becoming involved in multiple story modes and character storylines. In the games, Quan Chi is a sorcerer and

neg: Mortal Kombat (comics) "Mortal Kombat vs. DC Universe". They offered insight into the backstory to each of the games as well as providing exposition of events occurring before each game. Midway's comic book adaptation of the original "Mortal Kombat" was only released by mail order when the original arcade version was released in 1993. The mail order deal was displayed during the attract mode of the game. (This mode of advertising was also used in "Mortal Kombat II".) The comic book would later be sold normally around the country, although it was close to impossible to get a copy outside of the United

neg: Ultimate Mortal Kombat 3 included as CPU-only opponents. The game also features achievements. In June 2011, EA updated it to include the full roster and six new arenas. The game is a part of the digital release package "Mortal Kombat Arcade Kollection", developed by Other Ocean Interactive and NetherRealm Studios and published by Warner Bros. Interactive for the PC, PlayStation 3 and Xbox 360 in 2012. "Arcade Kollection" also includes the first "Mortal Kombat" and "Mortal Kombat II". Reviewing the arcade version, a "Next Generation" critic expressed concern that the "Mortal Kombat" series was headed for the same rut "Street Fighter" had fallen into,

neg: Mortal Kombat is "Toasty", which found its way into the game in the form of a small image of sound designer Dan Forden, who would appear in the corner of the screen during gameplay (after performing an uppercut) and yell the phrase "Toasty!" This egg was also the key to unlocking the hidden character Smoke when it happened in the Portal stage. In "Mortal Kombat 4", Forden would say "Toasty! 3D!" after Scorpion did his burn Fatality, a reference to the fact that it is the first 3D game of the series. "Toasty!" is also found in "Mortal Kombat: Shaolin Monks", appearing

neg: Mortal Kombat 3 squads to kill any Earthrealm survivors. Also, Raiden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn. With his final defeat, every human on Earthrealm is restored. "Mortal Kombat 3" follows "Mortal Kombat II" and shares continuity with both "Ultimate Mortal Kombat 3" and "Mortal Kombat Trilogy" which were both updates of this game. The next new chapter in the series was "Mortal Kombat 4". The game also contains several subplots: The game's overall style was envisioned differently from in the previous "Mortal Kombat" games.

neg: Mortal Kombat 4 defeating the opponent was relatively easier. He gave the game a "Poor" 4.0 out of 10. In retrospective, GamesRadar criticized the endings for the Nintendo 64 version of the game using a compilation from them for an April Fool joke, labelling them as hilarious due to their poor quality. "Mortal Kombat 4" was ranked as having third best Game Over screen of all time according to "GamePro" in 2009. Mortal Kombat 4 Mortal Kombat 4 (MK4) is the fourth main installment in the "Mortal Kombat" series of fighting games developed by Midway Games. Released to arcades in 1997, "Mortal Kombat

neg: Mortal Kombat opening week sales figures never seen before in the video game industry, for the first time beating the box office numbers of summer hit films. Ed Boon reported that the "Mortal Kombat" games have sold 26 million copies by 2007, and the number has reportedly reached over 30 million by 2012. Their first two "Mortal Kombat" games have been NetherRealm Studios' best selling games with "Mortal Kombat" (2011) at six million units and "Mortal Kombat X" at 5 million units. As of April 2015, after the release of "Mortal Kombat X", the franchise had sold 35 million units. The 2008

neg: Shinnok Spy rated Shinnok's "Hell Hands" second behind Quan Chi's "Leg Beatdown" as his favorite Fatality from "MK4." Eric Snider of Film.com remarked in his review of "Mortal Kombat: Annihilation," "We find out that [Raiden] and Shao Kahn are actually brothers, and that their father, the evil Shinnok ... is one of the Elder Gods. This must have been the 'Luke, I am your father' moment of the "Mortal Kombat" series." Shinnok Shinnok is a fictional character in the "Mortal Kombat" fighting game series. First appearing as the non-playable boss of the 1997 side-scrolling action-adventure game "", he made his selectable

neg: Mortal Kombat (2011 video game) but a retail version followed during the first days of August. Prior to the game's release, Techtree listed "Mortal Kombat" as "one of the reasons for people to own a gaming console in 2011", with "PC Magazine" and 2D-X editor Jeffrey L. Wilson claiming this was one of the most anticipated titles of E3 2010. The E3 2010 showcase version of "Mortal Kombat" received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by GameSpot, and the Best Fighting Game of E3 award by GameTrailers. Later, "Mortal Kombat" won several Game of the Year type awards

neg: Ultimate Mortal Kombat 3 with more accuracy. Some versions were released under different titles: Mortal Kombat Advance for the Game Boy Advance in 2001 and Ultimate Mortal Kombat for the Nintendo DS in 2007. The iOS version, recreating the game using a 3D graphics engine, was released by Electronic Arts in 2010. "Ultimate Mortal Kombat 3" was mostly well received and has been considered a high point for the "Mortal Kombat" series. However, the iOS remake and some other home versions were received poorly. "Ultimate Mortal Kombat 3" was updated to include more content from previous games in the series as "Mortal Kombat Trilogy"

neg: Mortal Kombat (2011 video game) Korea due to its excessive depiction of blood and gore. A sequel for the game, "Mortal Kombat X", was developed by NetherRealm Studios for the PC, PlayStation 4, and Xbox One and was released in April 2015. Mortal Kombat (2011 video game) Mortal Kombat is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. The game is the ninth main installment in the "Mortal Kombat" series and is a reboot of the franchise. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was

neg: Sub-Zero (Mortal Kombat) favorite Fatality from the first game as well as the most controversial. Some home versions of the first game replaced the "Spine Rip" with another finishing move due to its violent content. Unlike other returning characters whose moves remained intact, this Fatality was not carried over to "Mortal Kombat II" and "Mortal Kombat 3," but was brought back in "Ultimate Mortal Kombat 3" as one of Classic Sub-Zero's finishers. However, the move was intentionally censored by Midway; right after he grabbed onto his opponent, the screen went black and only the resulting sound effects were heard. This was due to

neg: Ultimate Mortal Kombat 3 and Rain were made playable for the 16-bit console versions, although Sheeva was removed, and the two boss characters are playable via a cheat code. Like the other "Mortal Kombat" games so far, this one made its debut in the arcades. It first appeared in select arcades in early November 1995. Arcade owners who already owned "Mortal Kombat 3" were provided with the option to upgrade to "Ultimate Mortal Kombat 3" for free. In 2008, the "Mortal Kombat" series co-creator, designer and producer Ed Boon said that "UMK3" is his favorite 2D "Mortal Kombat" title. It was also the last

neg: Mortal Kombat "Mortal Kombat" a very different game from "Street Fighter". Capcom's senior director of communications compared "Street Fighter" and "Mortal Kombat" by asking if the interviewer preferred the "precision and depth" of "Street Fighter" or the "gore and comedy" of "Mortal Kombat"; he also stated that the "Street Fighter" and "Mortal Kombat" rivalry was considered similar to the Coke and Pepsi rivalry in the 1990s. Senior producer of "Mortal Kombat vs. DC Universe", Hans Lo, himself called "Street Fighter" "a little more cartoonic fantasy" in comparison to "Mortal Kombat". In 2013, Boon named the hypothetical ""MKvsSF"" as his dream crossover game.

neg: Mortal Kombat (2011 video game) Mortal Kombat (2011 video game) Mortal Kombat is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. The game is the ninth main installment in the "Mortal Kombat" series and is a reboot of the franchise. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was released in May 2012. An expanded version of the game, titled Mortal Kombat: Komplete Edition, was released for Xbox 360 and PlayStation 3 in February 2012 and for Microsoft Windows in July 2013. Although beginning during the

neg: Mortal Kombat: Armageddon Mortal Kombat: Armageddon Mortal Kombat: Armageddon is the seventh main video game in the "Mortal Kombat" fighting game series. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released in PAL territories. Chronologically the final chapter in the original "Mortal Kombat" storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the "Mortal Kombat" universe. The game play retains many of the same

neg: Mortal Kombat: Defenders of the Realm Mortal Kombat: Defenders of the Realm Mortal Kombat: Defenders of the Realm (known as Mortal Kombat: The Animated Series outside of the U.S.) is an animated series based on the popular "Mortal Kombat" video game series. Produced by Threshold Entertainment and Film Roman, it aired on the USA Network's Action Extreme Team animation block for one season of thirteen episodes from September to December 1996, back-to-back with those of the "Street Fighter" animated series. The show serves as a combination of an alternative sequel to the first "Mortal Kombat" film and the events of "Ultimate Mortal Kombat 3". The show

neg: Mortal Kombat (film) reboot. It was rumoured that the movie would have an R rating and star A-list actors, as Warner Bros is looking to invest in the "Mortal Kombat" movie reboot franchise. Mortal Kombat (film) Mortal Kombat is a 1995 American fantasy action film written by Kevin Droney, directed by Paul W. S. Anderson, produced by Lawrence Kasanoff, and starring Robin Shou, Linden Ashby, Bridgette Wilson and Christopher Lambert. It is a loose adaptation of the early entries in the fighting game series "Mortal Kombat" and the first installment of the live-action "Mortal Kombat" film series. The plot of the film follows

neg: Baraka (Mortal Kombat) out for standard attacks in "MK vs. DCU". In "MKII", Baraka was originally going to be given a move where he spins his blades at the opponent, but were removed from the game before completion, since they were deemed too powerful. He would later have a blade spin move added in "Mortal Kombat Trilogy". Baraka made several appearances in Malibu's' "Mortal Kombat" comic book series, making his first appearance on the first issue of Goro's miniseries "Prince of Pain". Baraka was portrayed as the classic brawn-over-brains type, and had the distinction of speaking in broken English; in the 1993 Midway-created

neg: Mortal Kombat II Bob Keen. The video featured Scorpion, Sub-Zero, Reptile (with a notably more reptilian appearance), Kitana, Baraka and Shao Kahn, who were played by the same actors as in the game. The game's promotional campaign's tagline was "Nothing... Nothing can prepare you." In 2008, Eurogamer called "Mortal Kombat II" "a marketing triumph." Malibu Comics published a series of "Mortal Kombat" comic books featuring the characters from both "MKII" and the original game. "Mortal Kombat II: Music from the Arcade Game Soundtrack", an album featuring music from "Mortal Kombat II" and "Mortal Kombat", composed by Dan Forden, could originally only be purchased

neg: Mortal Kombat the staff of GameSpy wrote "its place in fighting game history is undeniable". In 2009, GameTrailers ranked "Mortal Kombat" as the ninth top fighting game franchise as well as the seventh bloodiest series of all time. In 2012, "Complex" ranked "Mortal Kombat" as 37th best video game franchise overall, commenting on its "legendary status in video game history". "Mortal Kombat" as a series was also ranked as the goriest video game ever by CraveOnline in 2009 and by G4tv.com in 2011; including it on their list of the goriest games, Cheat Code Central commented that ""Mortal Kombat" had enough gore

neg: Kano (Mortal Kombat) the 1995 "Mortal Kombat" novel and featuring on official series merchandise. General and critical reception for the character has been mainly positive, but mixed in regards to his Fatality finishing moves. First depicted in the "Mortal Kombat" canon as a Japanese-born American who was orphaned at a young age and fell into a life of crime, Kano is the leader of the Black Dragon criminal empire, having been deported from both Japan and the United States, and becoming a wanted man in thirty-five other countries. He made his first chronological series appearance in the 2000 platform game "", freeing fellow

neg: Mortal Kombat: The Album Mortal Kombat: The Album Mortal Kombat: The Album is a soundtrack album by The Immortals (Maurice "Praga Khan" Engelen and Oliver Adams, best known for their work on the techno/Industrial band Lords of Acid), released in 1994 to accompany the home versions of the video game "Mortal Kombat". Television commercials for the home versions included a brief plug for the album at the end. The album featured a techno song for each of the 7 playable characters, as well as Goro, along with two additional tracks. Track 5, "Techno Syndrome (Mortal Kombat)," dates back to 1993 when it was released

neg: Kung Lao Tsung and his shapeshifting mind tricks, using his friends' forms (Kitana, Baraka and Sub-Zero) as well as his ancestor's form to kill him. Kung Lao is mentioned by name in the first "Mortal Kombat" film. When Liu Kang challenges Shang Tsung to Mortal Kombat, he calls himself a "descendant of Kung Lao." The Great Kung Lao briefly appeared in the film's animated prequel "" during a flashback sequence detailing his battle with Goro and ultimate defeat at the hands of the Shokan warrior. Kung Lao was also the centerpiece of Jeff Rovin's novelization of the first "Mortal Kombat" game, but

neg: Mortal Kombat X Mortal Kombat X Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the "Mortal Kombat" video game series and a sequel to the 2011 game "Mortal Kombat". It was released on April 14, 2015 for Microsoft Windows, PlayStation 4, and Xbox One. NetherRealm studio's mobile team developed a version for iOS and Android devices. High Voltage Software developed the PC version of the game, with Polish studio QLoc taking over the work on it shortly after the

neg: Sub-Zero (Mortal Kombat) from the title. Character lead Mark Lappin did almost ten passes on his design; producer Shaun Himmerick noted that "we went through literally 5-6 heads and styles of head costume on him" and commented that Sub-Zero's design in "Mortal Kombat" was difficult to make although most people called it "simple". In the end, the staff was satisfied with his final look in the game as it reminisces them to his classic outfit. His appearance in "Injustice 2" was redesigned by Jim Lee. When he first appeared in the first "Mortal Kombat", Sub-Zero featured only two special moves: his ice blast

neg: Baraka (Mortal Kombat) characters list and as 12th on their list of "top baldies". GamePlayBook listed Baraka as the fourth best "Mortal Kombat" character, citing his devastating arms and Fatalities. Cheat Code Central ranked Baraka as the tenth best "Mortal Kombat" character, commenting "I'm sorry, but there's just nothing not cool about that" when talking about the blade protruding from his arms. Game Rant placed Baraka as the eighth best character in the series, adding "what the mutant lacked in good looks, he easily made up for with satisfying moves" and considered him to be the weirdest character in "MKII". In UGO Networks'

neg: Baraka (Mortal Kombat) named Rokuro, as part of the early development process of the first "Mortal Kombat", but the concept never made it off the drawing board. While brainstorming possible character ideas for "Mortal Kombat II", several designers visited a local costume shop and found a Nosferatu mask, which they painted in order to enhance its horrifying appearance while attaching silver-painted false fingernails to serve as teeth. This mask was worn by Richard Divizio, the actor who portrayed Baraka in the game. Divizio stated that the mask was a "skin-tight" fit, and throughout his motion capture filming he was sweating profusely. Divizio told

neg: Baraka (Mortal Kombat) Baraka (Mortal Kombat) Baraka is a fictional character in the "Mortal Kombat" fighting game series. Baraka was introduced in "Mortal Kombat II" in 1993 as an unpredictable warrior in service of Outworld emperor Shao Kahn. He belongs to a race of nomadic mutants called Tarkatan, later revealed in "" to be a crossbreed between Netherealm demons and denizens of Outworld, apparently populating the vast wastelands of Outworld. Baraka, like most other members of his race, possesses long retractable blades extending from his forearms. He is one of the most popular characters from "Mortal Kombat II." Baraka is first introduced in

neg: Mortal Kombat X his Twitter account that constituted a countdown suggesting a June 2 announcement date, hinting at the game's title being "Mortal Kombat X". One of the Twitter clues left by Boon teasing this title was the image of a Lincoln MKX emblem posted with the comment, "I wonder what the X stands for?" On June 2, 2014, the title was indeed officially revealed as "Mortal Kombat X", alongside an official reveal trailer featuring a fight between the iconic characters Scorpion and Sub-Zero. The game made its first public appearance at the Electronic Entertainment Expo 2014, starting on June 10, 2014, where

neg: Liu Kang when he was alive. In 2011, Bright Hub ranked Liu Kang as the second best character in the series. In UGO's 2012 list of top "Mortal Kombat" characters, Liu Kang was given first place. In 2013, he was ranked as the fifth-top "Mortal Kombat" character by Jon Hamlin of The Game Scouts for his popularity and "being incredibly important to the "Mortal Kombat" universe." That same year, the readers of Dorkly voted him the series' sixth greatest character. Upon his death in "Deadly Alliance", IGN's Jeremy Dunham noted that Liu Kang was killed as the series needed "'starting over' mentality",

neg: Mortal Kombat Trilogy Mortal Kombat Trilogy Mortal Kombat Trilogy (MKT) is a fighting game released by Midway in 1996 as a standalone update to "Ultimate Mortal Kombat 3" for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone. It features a similar basic gameplay system and the same story as "Ultimate Mortal Kombat 3", but adds characters and stages restored from "Mortal Kombat" and "Mortal Kombat II". New additions to the game included the "Aggressor" bar, and a new finishing move called Brutality, a long combination of attacks that ends with the opponent exploding.

neg: Mortal Kombat Trilogy saw impressive sales figures. Mortal Kombat Trilogy Mortal Kombat Trilogy (MKT) is a fighting game released by Midway in 1996 as a standalone update to "Ultimate Mortal Kombat 3" for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone. It features a similar basic gameplay system and the same story as "Ultimate Mortal Kombat 3", but adds characters and stages restored from "Mortal Kombat" and "Mortal Kombat II". New additions to the game included the "Aggressor" bar, and a new finishing move called Brutality, a long combination of attacks that ends

neg: Mortal Kombat: Deception Mortal Kombat: Deception Mortal Kombat: Deception is a fighting video game developed and published by Midway as the sixth installment of the "Mortal Kombat" ("MK") video game franchise. It was released for the PlayStation 2 and Xbox in October 2004, and for the Nintendo GameCube in March 2005. "Mortal Kombat: Deception" follows the storyline from the fifth installment, "". Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God

neg: Mortal Kombat (2011 video game) bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively. "Mortal Kombat"-themed costumes were also provided for the owners of Xbox 360 avatars who preordered any version of the game. Netherrealm Studios released the Klassic DLC pack (containing the classic outfits and Fatalities that were exclusive to pre-order deals) on June 7, 2011. Downloadable characters include Skarlet (a red female character based on a rumor about "Mortal Kombat II"), Kenshi (first introduced in ""), Rain (first seen in "Ultimate Mortal Kombat 3"), Kratos from the "God of War" series, and Freddy Krueger from the "A Nightmare on

neg: Mortal Kombat vs. DC Universe Mortal Kombat vs. DC Universe Mortal Kombat vs. DC Universe is a crossover fighting video game between "Mortal Kombat" and the DC Comics fictional universe, developed and published by Midway Games (their last entry in the franchise before they would go bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment). The game was released on November 16, 2008 and contains characters from both franchises. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. Despite being a crossover, the game is considered to be the eighth installment in the main "Mortal Kombat" series, as evidenced