query: who wins if dealer and player get blackjack

pos: Blackjack value of the ace will become one to prevent the hand from exceeding 21. Otherwise, the hand is "hard". Once all the players have completed their hands, it is the dealer’s turn. The dealer hand will not be completed if all players have either busted or received blackjacks. The dealer then reveals the hidden card and must hit until the cards total 17 or more points. (At most tables the dealer also hits on a "soft" 17, i.e. a hand containing an ace and one or more other cards totaling six.) Players win by not busting and having a total

pos: Blackjack higher than the dealer, or not busting and having the dealer bust, or getting a blackjack without the dealer getting a blackjack. If the player and dealer have the same total (not counting blackjacks), this is called a "push", and the player typically does not win or lose money on that hand. Otherwise, the dealer wins. Blackjack has many rule variations. Since the 1960s, blackjack has been a high-profile target of advantage players, particularly card counters, who track the profile of cards that have been dealt and adapt their wagers and playing strategies accordingly. Blackjack has inspired other casino games,

pos: Blackjack must be drawn to in some games and must stand in others). The dealer never doubles, splits, or surrenders. If the dealer busts, all remaining player hands win. If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's, and loses if it is lower. If a player receives 21 on the 1st and 2nd card it is considered a "natural" or "blackjack" and the player is paid out immediately unless dealer also has a natural, in which case the hand ties. In the case of a tied score, known as "push" or

pos: Even money bet is a side bet offered to a player that has a natural (an Ace and a ten-valued card) in case the dealer has an Ace as a face-up card. This bet costs half the size of the original bet. Even money bet protects the player from a push if the dealer has a blackjack. In case the dealer does have a blackjack, the player will push on the original bet and get a 2 to 1 payout on the even money side bet. However if the dealer does not have a blackjack, the player will be paid 3 to

pos: Chinese Blackjack cards shall be collected back, reshuffled and dealt again. If player hits on a pair of 7 and obtains 7 as the third card, player wins his bet 21 fold. If the dealer has a hand of 21 then the deal is canceled off. After checking for Blackjack, each player takes turn to make the following decisions, depending on the conditions. The player may add more than one card. If the player has 5 cards on his hands, he must reveal his cards After all players are done, the dealer has to make the following decisions, depending on the conditions.

pos: Chinese Blackjack the dealer immediately, unless the dealer has a ban-ban (player loses), or a ban-luck (a tie), or a free hand (an escape). If the dealer receives a ban-luck, he wins all player bets doubled immediately, unless the player has a ban-ban (dealer loses), or a ban-luck too (a tie), or a free hand (an escape). If the player has a free hand, he may decide to continue or not to continue with the game. If the dealer has a free hand, he may decide to continue or not to continue with the game. If he chooses not to, then the

pos: Chinese Blackjack person and put back the extra cards to the "cut hand". Each player including the dealer checks his hand for the following special combinations If a player receives a ban-ban, he is deemed to have won his bet tripled from the dealer immediately, unless the dealer receives a ban-ban (a tie) or a free hand (an escape). If the dealer receives a ban-ban, he is deemed to have won all player bets tripled immediately, unless the player receives a ban-ban (a tie) or a free hand (an escape). If a player receives a ban-luck, he wins his bet doubled from

pos: Super Fun 21 "hit", (request another card) or "stand" (decline additional cards). The player's hand must beat the dealer's by coming closer to 21 without "busting" (exceeding 21). A winning hand with a total of 21 is called a blackjack, or natural. The game differs from traditional blackjack because the player automatically wins if his hand has six cards or more with a total of 20. This rule applies even if the dealer has a total of 21 (blackjack). Other advantages to Super Fun 21 include being able to split a hand up to four times, a player's blackjack supersedes a dealer's blackjack,

pos: Blackjack position in blackjack relative to the player comes from the fact that if the player busts, the player loses, regardless of whether the dealer subsequently busts. Nonetheless, blackjack players using basic strategy will lose less than 1% of their total wagered amount with strictly average luck; this is very favorable to the player compared to other casino games. The loss rate of players who deviate from basic strategy through ignorance is generally expected to be greater. Surrender, for those games that allow it, is usually not permitted against a dealer blackjack; if the dealer's first card is an ace or

pos: Strip game everybody dress, if that has been agreed before the game. Usually people remain naked or leave. The gender mix in the group games and individual pairs is entirely a matter for the participants. In some games selecting pairs randomly from the group, or randomly within gender, such as by throwing dice, adds to the atmosphere and acts as an "ice breaker" which is the underlying purpose of the game. Like regular Blackjack, players try to get a higher card count than a dealer and not over 21. Each time a player wins a hand, the dealer takes off one article

pos: Chinese Blackjack The dealer may hit more than one card. If the dealer chooses to reveal a player's hand (only if he has at least 16 points at any time), If the dealer has not busted If the dealer busts (with less than 5 cards on his hand), the dealer pays all players their bets (double if player has 21 points (House Rule) ) unless the player also busts. After the dealer has settled with all players, the cards are collected back and a new round begins. Chinese Blackjack Chinese Blackjack is also known as 21-point, or ban-luck (Hokkien) or ban-nag (Cantonese).

pos: Blackjack winners are paid out. If the dealer's upcard is an ace, the player is offered the option of taking "insurance" before the dealer checks the hole card. Insurance is a side bet that the dealer has blackjack and is treated independently of the main wager. It pays 2:1 (meaning that the player receives two dollars for every dollar bet) and is available when the dealer's exposed card is an ace. The idea is that the dealer's second card has a fairly high probability (nearly one-third) to be ten-valued, giving the dealer blackjack and disappointment for the player. It is attractive

pos: Double Exposure Blackjack to the detriment of players. Certain tables restrict doubling down and splitting, and do not allow doubles after splits. The game was invented by Richard A. Epstein, and first appeared at Vegas World. The basic strategy for this game is different, both because the player can see dealer cards 11 to 20 and because the player loses all ties except blackjacks. For examples, two ten-value cards are split whenever the dealer has 13 through 16, and a hard 19 must be hit if the dealer has a 20. Double Exposure Blackjack Double Exposure Blackjack (also known as "Zweikartenspiel" ) is

pos: Blackjack (Atari 2600) the player, that it would almost certainly never be seen in a real casino because no one would play with them. Splitting pairs is not allowed, and even more substantially, draws are won by the dealer (your bet is not returned to you if you and the dealer get the same card total and neither busts). This represents over a 10% house advantage. The player uses the paddle controller to enter a bet of up to 25 chips from an initial pot of 200. An up card is then presented, and the player decides whether to "hit" (accept another card)

pos: Blackjack ten, the hole card is checked to make sure there is no blackjack before surrender is offered. This rule protocol is consequently known as "late" surrender. The alternative, "early" surrender, gives player the option to surrender "before" the dealer checks for blackjack, or in a no-hole-card game. Early surrender is much more favorable to the player than late surrender. Most medium-strength hands should be surrendered against a dealer Ace if the hole card has not been checked. For late surrender, however, while it is tempting to opt for surrender on any hand which will probably lose, the correct strategy is

pos: Power blackjack Power blackjack Power Blackjack is a variant of the card gambling game Blackjack, modified by certain doubling and splitting rules, called "Power Double" and "Power Split," that are advantageous to the player, offset by the rule that, when the dealer makes a total of twenty two, any active player hands push rather than winning. The rules for the power blackjack game are based on the standard Blackjack rules. The main variations are: If the player's two-card total is nine, ten or eleven (in some casinos, only ten and eleven, and in some casinos soft 19 and 20 are included) and

pos: Power blackjack initially dealt a fifteen or sixteen (in some casinos hard only), the player can split the two cards, even if they are different values. After a power-split, all regular double-down and split actions are allowed, but power-split and power-double options are no longer allowed. Power blackjack Power Blackjack is a variant of the card gambling game Blackjack, modified by certain doubling and splitting rules, called "Power Double" and "Power Split," that are advantageous to the player, offset by the rule that, when the dealer makes a total of twenty two, any active player hands push rather than winning. The rules

pos: Blackjack Switch the dealer offers him the chance to hit, stand or double, firstly for the hand on the player's right-hand box, then for the one on the left. As in blackjack, a player hand which exceeds 21 is "bust"; its cards are removed and its backing wager acquired by the house. When all players have been consulted, the dealer plays out his hand according to blackjack-style drawing rules, with the difference that a dealer hand of 22 is not a bust but a push (a tie) against any surviving player hand; the only exception is a player blackjack which has not

pos: Aces and eights (blackjack) dealer by obtaining a total as close to 21 as possible without accumulating a total that exceeds this number. In blackjack, the standard rule is that if the player is dealt a pair of identically ranked initial cards, known as a pair, the player is allowed to split them into separate hands and ask for a new second card for each while placing a full initial bet identical to the original wager with each. After placing the wager for the split hands the dealer gives the player an additional card for each split card. The two hands created by splitting

pos: Blackjack Switch been obtained by switching or splitting. The small variations in dealer drawing rules between casinos which are found in blackjack are also found in Blackjack Switch, such as whether the dealer must stand or hit on soft 17 (a hand totalling 7 but containing an ace), whether even money/insurance is offered, whether a player may double after a split, and whether a player may hit split aces. The strategy of Blackjack Switch covers both the switch decision and the subsequent decisions of whether to stand, double, or draw a further card which are familiar from blackjack strategy. The correct decision

pos: Double Exposure Blackjack Double Exposure Blackjack Double Exposure Blackjack (also known as "Zweikartenspiel" ) is a variant of the casino game blackjack in which the dealer receives two cards face-up in part of the initial deal. Knowing the dealer's hand provides significant information to the player. To maintain the house edge, the payout when the player receives a natural blackjack is reduced to even money from 3:2, and players lose their bets when their hand is tied with the dealer. In addition, with both dealers' cards exposed at the outset, players cannot buy insurance or surrender their hand. Other rules changes also exist

pos: Chinese Blackjack which is likely to be a derivative of the original Chinese Blackjack, ('Kampung' means village in Malay) the following rules apply: Apart from the above, the game is similar to the Chinese Blackjack described below. Players place their bets. The dealer shuffles the cards thoroughly and to prevent dealer cheating, one player may "cut the hand" by which a player take a number of cards off from the shuffled deck before dealing begins. The dealer may deal the cards clock or anti-clockwise, and may choose to deal himself first or last. All cards face down. He deals two cards per

pos: Double Attack Blackjack Double Attack Blackjack Double Attack Blackjack is dealt primarily in Atlantic City casinos. The game is a variation of Spanish 21 that pays even money on a blackjack and gives the player the opportunity to double their initial wager after seeing the dealer's upcard. The game also offers a bonus side bet (called Bust It!, Bust out or Buster) on whether or not the dealer will bust on the third card. This side bet must be made before the dealer's upcard is dealt, and pays out based on the rank of the card dealt. The bet only pays off if

pos: Triomphe The current dealer picks the next dealer out of the opposing team. The object of each hand is to win at least three tricks. Winning three or four tricks awards one point while winning all five tricks is worth two points. The first team to get five points wins the game. The eldest to the right of the dealer sets the first trick's suit with the winner of each trick leading to the next one. All players must follow suit if possible. Trumps must be used if void of the trick's suit. If the next player is also void, then

pos: Manille they can beat the chosen trump (get more than 30 points) then they can 'tap' the table to double the points at the end of the deal. The player to the left of the dealer can play any card of his choice, and the three players after him are obligated to follow suit if they can. If they can't, they can win the hand by playing a trump card or if they can't follow suit or trump, they must discard a card and obligatorily lose the hand. The player who wins the trick starts off the next trick, and so

pos: Blackjack of the plot of "Rain Man" is that Raymond (Dustin Hoffman), an autistic savant, is able to win at blackjack by counting cards. In the 2014 film "The Gambler" we see Jim Bennett (Mark Wahlberg) playing high stakes Blackjack in order to win large sums of money. This movie displays different blackjack lingo and risky moves that have high rewards. Regulation in the United Kingdom Blackjack Blackjack, also known as twenty-one, is a comparing card game between usually several players and a dealer, where each player in turn competes against the dealer, but players do not play against each other.

pos: Blackjack Blackjack Blackjack, also known as twenty-one, is a comparing card game between usually several players and a dealer, where each player in turn competes against the dealer, but players do not play against each other. It is played with one or more decks of 52 cards, and is the most widely played casino banking game in the world. The objective of the game is to beat the dealer in one of the following ways: Players are each dealt two cards, face up or down depending on the casino and the table at which you sit. In the U.S., the dealer

pos: Letzter loses the game and scores a penalty point. If a player wins all the tricks in a 'march' ("Durchmarsch"), however, he wins and everyone else gets a penalty point. If three play, the Sevens and Eights are removed. Each player is dealt 7 cards, the dealer gets 10. The dealer shoves 2 cards to rearhand who shoves one to middlehand, so that each player has a hand of 8 cards. Otherwise the rules are the same as those of the four-hand game. Letzter Letzter is a card game for 3 or 4 players in which the aim is not to

pos: Truco at a time. If the "cortador" chooses not to reshuffle, they can deal their and their partner's cards in advance. The players each play one card, starting with the player to the right of the dealer, the "mão" (hand) and ending with the dealer, called the "pé" (foot). The player who played the highest-ranked card wins the trick for the team and begins the following trick. The rounds consist of a best-of-three tricks. The team that wins two tricks wins the round and gets the point. If the first trick (or first and second tricks) ends in a tie, the

pos: Double Attack Blackjack the dealer busts on the third card, and the payoffs are as follows: There is an additional payoff if the dealer has an eight in the hand and gets another eight of the same color or suit and busts. Those payoffs are as follows: Moreover the Bust it! side bet may pay off according to the number of cards the dealer busts with. The payouts will be as follows: Double Attack Blackjack has some specific rules: Double Attack Blackjack Double Attack Blackjack is dealt primarily in Atlantic City casinos. The game is a variation of Spanish 21 that pays even

pos: Casino War to a player. If the player's card is higher, he or she wins the wager they bet. However, if the dealer's card is higher, the player loses their bet. A tie occurs when the dealer and the player each have cards of the same rank. In a tie situation, the player has two options: If the player continues play in view of a tie, the dealer burns (discards) three cards before dealing each of them an additional card. If the player's card is ranked higher than the dealer's, then the player wins the amount of his original wager only. If

pos: Card counting of high cards benefit the player in the following ways. 1) It increases the player's chances of hitting a natural Blackjack, which pays out 3:2 (unless the dealer also has blackjack); whereas a dealer's blackjack will only cause the player to lose his or her original bet. 2) Also, when the shoe has a high concentration of 10s, players have a better chance of winning when doubling on a 9, 10, or 11, by drawing a high card, thus making a high hand (a dealer, on the other hand, cannot double). 3) Furthermore, it makes splitting higher cards (especially 8's,

pos: Blackjack Switch separately. In the initial deal, the dealer puts one card face up on each box of each playing position starting from his left, deals a face-up card to himself, and then a further card to each box left to right. After resolving any side bet, the dealer then consults each player in turn, initially asking them whether they wish to "switch" their top cards. For example, if the player is dealt 10-5 and 6-10, then the player may switch to transform the two hands into 10-10 and 6-5. After a player has made a decision whether or not to switch,

pos: Russian Schnapsen obligation to get 100 or more scores, the player is determined by bidding round - the player who made the bigger bid wins the bidding round. In order to support / give this player advantage - stock will be given to the player who wins the bidding round. After cards are dealt, player next clock-wise after the dealer starts the bidding with 100 points, this player is often called "first hand". Players after observing their hand cards are taking part in bidding one-by-one strictly clock-wise in order. Only after previous player stated his bid or passed his turn, next player

pos: Spanish 21 of 0.001%. The super bonus is averaged out to a 100:1 payout.) These charts assume that the player is using basic strategy. "H17" means that the dealer hits soft seventeen, "S17" means that the dealer stands on soft seventeen. Match the Dealer is a side bet offered on most Spanish 21 games. The player wins the side bet if the rank of either or both of their initial two cards matches the rank of the dealer's up card. If the cards match in both rank and suit, the player wins a bigger payout. Some casinos offer a second Match the

pos: Three Card Poker to their ante. Hands are then exposed and wagers resolved. The dealer's hand must be Queen high or better for the dealer hand to play. If the dealer does not play, then there is no action on play wagers and ante wagers are paid 1 to 1. If the dealer does play, the dealer and player hands are compared. If the player hand loses, both the ante and play wagers are lost. If the player hand wins both the ante and play wagers are paid 1 to 1. If the hands are tied, then there is no action on either

pos: Hole carding stand behind an opponent to signal hole cards. Blackjack players must usually make playing decisions based on only seeing one of the dealer's cards (the upcard). But if the dealer's hole card is spotted, a player who plays correctly has a theoretical advantage of up to 13% instead of the normal player disadvantage of around 0.5%. A hole-card player will often choose not to make certain plays, such as hitting a hard 19 against a dealer 20, so as not to reveal that he can see the dealer's hole card. This technique is not applicable in most games outside of

pos: Chinese Blackjack the new year. The game uses one or two 52-card deck(s) and is playable by any number of players. One of them is to be a dealer, or they may take turn to be the dealer, e.g. each person deals 3 rounds or 3 winning rounds. In this article, players beside the dealer shall be denoted "player(s)". The game probably evolved from the fact that amongst friends, it is difficult to host a casino rules blackjack that needs a dealer which plays very differently from the players. In casino rules, the cards are opened, and the dealer must play at

pos: Card counting 9's, and Aces) more profitable, since it increases the probability of being dealt a 10 or Ace to one of those split cards, thus making a strong hand; while the dealer cannot split. 4) On the other hand, Low cards benefit the dealer, since according to blackjack rules the dealer must hit "stiff hands" (12-16 total) while the player has the option to hit or stand. Thus a dealer holding (12-16) will bust every time if the next card drawn is a 10, making this card essential to track when card counting. 5)Finally, a high enough concentration of 10's can

pos: Lanterloo player declines playing, he must give his cards to the dealer who will place them under the pack. No one can retract after declaring his intention to stand or not. When all players have declared their intention, the first in hand of those who play, if he holds two trumps, must "head the trick". At the end of the game, the pool is divided into three portions. If one player takes three tricks, he wins the whole pool; if he takes two, he wins two thirds; if one, only one third. All those who have failed to win a trick

pos: Xactika each round. Play continues with the player to the left of the dealer who leads first. This player plays a card from their hand and calls one of the four suit combinations on it (for example: three cubes). Going clockwise around the table, each player must play a card with the same suit combination (three cubes) if they have it (if not, they can play any card). The card with the highest face value that has the same suit combination wins the trick, and the player who wins the trick leads the next round. In the case of a tie,

pos: Blart II: The Boy Who Was Wanted Dead or Alive – or Both and keeps one himself. Each player turns over their cards. If the cards were the same, say, a king and a king, then the dealer wins. If the cards are different, say, a three and a five, then the non-dealer wins. Even Blart has grasped it that the chances of the non-dealer winning is drastically in his favour and resolves to play the game with Uther to make money. However, no sooner than Blart bets stakes in the game of Muggins than Uther begins to win every round. But then quite out of the blue, Capablanca arrives to tell him

pos: Ultimate Texas Hold'em betting, the last two cards will be revealed. By this time, the players will be required to either match their ante or fold. After this, the dealer will reveal his two cards and grade the hand. In order for the dealer to qualify, he must possess at least a paired board. The ante pushes given that the dealer does not qualify. The same is true even in a scenario where the player possesses a hand that loses to the dealer. On the other hand, if the dealer qualifies, the one who wins the ante bet will be the player with

pos: Hole carding the United States where the second dealer card is normally not dealt until all players have played. A normal blackjack strategy has ten columns, for an ace through dealer ten value card. Strategy tables for hole carding differ from normal blackjack tables as they include a column for each possible total dealer hand instead of simply the visible card. Below is a sample hole card hit/stand table for six decks, stand on soft-17. The columns are based on the dealer hand and the rows based on the player hand. Green denotes a hit. One method of hole carding is to

pos: Bauerchen to his right. The cards are then dealt in packets of 2 and then 3 to each player. After picking up his cards, forehand (on the dealer's left) calls trumps. Once all players have picked up their cards, forehand leads to the first trick. When the game is finished, forehand then becomes the next dealer. Each player must play to the trick in accordance with the following rules: Game is 31 points. If a player reaches 31, the opposing side is given a ""knoddel"". If the opponents get 2 "knoddels", the team wins a "stein", which used to mean that

pos: Schnapsen the talon is closed. The tricks and announcements (pairs) of the opponent at that point are counted immediately after the talon is closed. If the player who closed the talon fails to reach 66 card points, or if his opponent, beats him to it, the opponent wins: As stated above, if only one talon card is left on the turn-up, it may be exchanged, but the talon cannot be closed. A "Bummerl" consists of several individual hands and the dealer alternates with each hand. The player who is the first to seven game points wins and their opponent records this

pos: Sueca (card game) and ending with the dealer. The next card dealt from deck is turned face up, and its suit becomes trumps. The player to the right of the dealer (the one who shuffled the cards) leads to the first trick. Players must follow suit if they can. A player who has no card of the suit led may play any card. If any cards of the trump suit are played to a trick, the highest trump wins. Otherwise, the trick is won by the highest card of the suit led. The winner of each trick leads to the next. Being considered

pos: Pontoon (card game) that you are paid out immediately for your winnings on any total of 21, regardless of whether the dealer ends up with a natural (a Blackjack). It is too late for the dealer—he has already paid you out. In the US, a dealer Blackjack terminates the game, forgoing the opportunity for you to draw to 21 and win. You lose all your bets unless you also have a natural, in which you get paid 3 to 2. Moreover, the VIP rooms in Australian casinos offer far better pontoon table conditions than the Spanish 21 games in American casinos. Pontoon in

pos: Asian stud cards into a 3-card-hand and 2-card-hand. The 3-card-hand must total 10, 20, or 30 points to qualify otherwise the 2-card-hand is irrelevant. If the 3-card-hand does not qualify the only way for the player to win is if the dealer also does not qualify in which case any player who did not fold wins. If the 3-card-hand qualifies for both the player and the dealer then the points in the 2-card-hand is calculated. Also called Americana is standard five-card stud played with a stripped deck - with all cards of rank 2 to 6 inclusive removed from the deck for

pos: Spanish 21 Dealer bet which wins when either or both of the player's initial two cards match the dealer's hole card. The payouts and the house edge vary depending on the number of decks in play as shown below. One of the bonuses in Spanish 21 is that the small cards are more valuable than they would be in traditional blackjack because of the bonuses for five, six, and seven card 21s. Therefore, the effects these bonuses would make card counting much less effective than Blackjack. Spanish 21 Spanish 21 is a blackjack variant owned by Masque Publishing Inc., a gaming publishing

pos: Four Horsemen of the Apocalypse (blackjack) stationed in Aberdeen Proving Ground, the U.S. Army's oldest active proving ground, was playing dealer's choice poker in the barracks. After a player acting as dealer selected Blackjack, someone remarked that the dealer, as they do in the Las Vegas casinos, would have to stand on 17 and hit to 16. Baldwin was intrigued by this news enough to embark on a project during his off-work hours to discover the optimal playing strategy for the player on the basis of the player's and the dealer's cards, as well as the rules dictating the dealer's play. For this, Baldwin asked the

pos: Pai gow player and dealer display hands with the same score, the one with the highest-valued tile (based on the pair rankings described above) is the winner. For example, a player's hand of 3-4 and 2-2 and a dealer's hand of 5-6 and 5-5 would each score one point. However, since the dealer's 5-5 outranks the other three tiles, he would win the hand. If the scores are tied, and if the player and dealer each have an identical highest-ranking tile, the hand is ruled a "copy" and the dealer wins. For example, if the player held 2-2 and 1-6, and the

pos: Ultimate Texas Hold'em and an ante. They are also provided with an optional Trips side which allows them to acquire a payout whether their hand loses or wins. Ultimate Texas Hold 'em is different from other poker-based games in the sense that the ante still remains in play even after the players made a raise and even if the dealer does not open. The format of Ultimate Texas Hold ‘Em is similar to other variants of poker available in most casinos and online poker sites. The player and the dealer will both get two cards. The former will then be allowed to look

pos: Bavarian Tarock in many Tarock games. If 4 players are available, the dealer sits out, so that there are 3 players and one dealer who rotates. The player who wins the bidding ("Reizen") is the 'declarer'. The declarer plays against the other two, the opposition or defenders, and must score at least 61 points to win. That means that if both sides score the same (60 points/ 60 points), the declarer has lost. If the declarer has bid more than 61 during the bidding (e.g. 71 points), they must achieve their winning bid in points to win the game. In other variants

pos: Euchre of the previous dealer then deals the next hand, and the deal moves clockwise around the table until one partnership scores 10 points and wins the game. If the player bidding (making trump) has an exceptionally good hand, the player making trump has the option of playing without their partner. If the bidder playing alone wins all five tricks in the hand, the team scores four points. "Going alone", "going solo", or "playing a lone hand" is initiated at the time the bidder orders the upturned card on the kitty to the dealer or names a suit. The bidder signifies

pos: Croupier meant one who the person responsible for distributing cards or the player in the dealer position, regardless of whether or not that player is responsible for distributing the cards. Training methods to become a casino croupier vary from country to country. In North America, blackjack is almost always the game that dealers learn first, as it is simple and popular, and when the dealer makes errors, they tend not to cost the casino much money. In Europe, croupiers tend to learn roulette first. Complex, busy games such as craps, with complicated payout systems, etc., are usually reserved for the most

pos: Hole carding peek at the card when the dealer checks the hole card for blackjack. This is called "first-basing". A modification called "spooking" refers to a partner with a better view peeking at the hole card in the same circumstance and communicating the information to the player. Peeking devices have made these methods largely obsolete. Front-loading refers to observing the hole card as it is slid under the upcard. Newer methods of hole-carding concentrate on observation before the down card is placed under the upcard. This provides information about the card even if the dealer upcard is not a ten or an

pos: Sette e mezzo game is to beat the dealer in one of the following ways: The score of each player is calculated by adding the points of his cards. Players may stand or take any number of cards as long as they do not bust. Wins pay even money. A tie results in a push. Typically, if the player achieves a total of 7, he turns up his cards, and provided the dealer did not also achieve a two-card total of 7, the bet would be paid at 2 to 1. If both the player and the dealer made 7, the hand is

pos: Tippen each player and turn the next for trumps before dealing one more card each (Katira). Players now examine their hands, assess whether they can take at least one trick and bid to "play" or "pass". If they pass, they lay their cards face down on the table. If they want to play, they "tippen" i.e. tap their fingers on the table. If all pass, the next dealer also pays a stake, shuffles, offers the cut and redeals. If only one player "tipps", he wins the pot, the dealer rotates and a new deal begins. Each active player, beginning with forehand,

pos: Blackjack hand calculations to verify the basic strategy and later publish (in 1963) his famous book Beat the Dealer. At a casino blackjack table, the dealer faces five to seven playing positions from behind a semicircular table. Between one and eight standard 52-card decks are shuffled together. At the beginning of each round, up to three players can place their bets in the "betting box" at each position in play. That is, there could be up to three players at each position at a table in jurisdictions that allow back betting. The player whose bet is at the front of the

pos: Hole carding Below is a sample blackjack, partial hole card hit/stand table for two decks. The columns are based on the dealer upcard and the rows based on the player hand. Partial hole card tables contain ten columns as you do not know the dealer total hand for certain. A different set of tables must be used depending on the information about the hole card. In this table, the hole card is a six or seven. Green denotes a hit. You will note that this table bears little resemblance to a standard blackjack strategy. Hole carding generally refers to knowing the dealer’s

pos: Pitch (card game) guess of the group for the proper partnerships. Overall wins are not partner based, but individual and the person with the most wins after all play has ended is considered the winner. Three people can play with the same rules but there are no teams. Each player is dealt six cards in two rounds of three cards starting left of the dealer. The player to the left of the dealer is the first to bid, and continues clockwise. Each player has the option to either pass or outbid the previous bid. The minimum bid is 2, and if all players

pos: Mizerka (card game) the next trick. This repeats until all thirteen tricks are played. Each player is assigned a quota. The dealer has a quota of one trick. The player to the left of the dealer has a quota of seven tricks. The player to right of the dealer has a quota of five tricks. In order to determine a player's score for a round, one determines his or her negative or positive difference in tricks from their quota. For example, if the dealer wins three tricks, he or she would determine that there is a difference of two tricks between his or

pos: Post and pair as ten. Any player whose cards fall short of that number is entitled (in due turn) to receive a card or cards from the stock, in the hope of amending the point value of the hand, but if overdrawn, to beyond 21, is out of the game. In this respect, it is closely related to blackjack. The eldest hand may pass and come in again, if any of the gamesters vye with a bet. If not, the dealer may plead it out, or double it. As Charles Cotton said in "The Compleat Gamester": Post and pair was first mentioned in

pos: Three player mahjong round (three hands). In each round, each player is dealer once playing in the East position (as dealer) once and the other players taking the south and west positions. Whether the dealer wins or not, or if there is a winner or not, wind position changes each time. Unlike other versions of mahjong being East does not give any special bonuses, it does not double the players scores in any way. If a hand ends in a draw (goulash hand), the winner of the next hand first takes the proper points from his opponents and then an extra 5 points

pos: Bobby Hoff the book "Beat the Dealer" by Edward O. Thorp and became a skilled player; however, he often got drunk and lost his winnings. He joined a blackjack team and played regularly for five years. Eventually he was banned from the majority of blackjack tables in Las Vegas, forcing him to return to poker. Hoff became friends with Sailor Roberts, who staked much of his poker action. In the 1979 World Series of Poker (WSOP) $10,000 no limit hold'em main event, Hoff came back from a chip count of $1,730 early on the first day to $225,700 early in the final

pos: Julepe the player should play against the dealer. Within those players that decided to play, the first one to the RIGHT of the dealer plays a card first. The next player to his RIGHT plays a card, attempting to beat the previously played card, playing a card of the same suit or, if you have no cards from that suit, a trump card. The player that wins the first hand has thus won a trick, and three hands are to be played this way. (One card=One hand) If a player that chose to play did not win, did not meet the

pos: Polskpas is also enough to be the first player to win 2 tricks, so long as the other tricks do not all fall to the same player. The game is played for money and uses a pot for the stakes. The dealer pays one unit into the pot before the game starts. If the soloist wins, he or she wins the contents of the pot. If the soloist loses, he or she doubles the contents of the pot. Up to the third trick, a soloist can announce "vole", i.e. undertake to win all five tricks. If successful, the soloist wins the

pos: Mahjong examples which do not have four melds and the eyes. They are described in more detail below. Calling out Mahjong! without having a complete (legal) hand and/or without the minimum points is usually penalized depending on table rules. The player may forfeit points to the other players. Another potential penalty is the player who called out the false mahjong must play the rest of the hand with their tiles face up on the table so other players can see them (open hand). If the dealer wins the hand, they will remain the dealer and an extra hand is played in

pos: Falling (game) player an extra card when the dealer gets to him or her. Other cards cancel or move the effects of riders between players. When encountering riders, the dealer immediately removes them and implements their effects, then moves to the next player. On the bottom of the deck are five Ground cards: when a player get a Ground card, he or she is out, and the last player to hit the Ground wins. Falling (game) Falling is a real-time card game from James Ernest in which all players are falling from the sky for no apparent reason. The object of the

pos: Blackjack regardless of the dealer's outcome. Fully insuring a blackjack against blackjack is thus referred to as "taking even money", and paid out immediately, before the dealer's hand is resolved; the players do not need to place more chips for the insurance wager. Insurance bets are expected to lose money in the long run, because the dealer is likely to have blackjack less than one-third of the time. However the insurance outcome is strongly anti-correlated with that of the main wager, and if the player's priority is to reduce variation, they might choose to pay for this. Furthermore, the insurance bet

pos: Blackjack than 1 in 3, so insurance is a profitable bet. This is an elementary example of the family of advantage play techniques known as card counting. Bets to insure against blackjack are slightly less likely to be advantageous than insurance bets in general, since the ten in the player's blackjack makes it less likely that the dealer has blackjack too. "Note: where changes in the house edge due to changes in the rules are stated in percentage terms, the difference is usually stated here in percentage points, not percentage; strictly speaking if, say, an edge of 10% is reduced to

pos: Hanafuda all three. At the end of the round, each player adds the value of all cards they have taken. In some variations, 'winner takes all', meaning the winner of the match gets all the points the opponent has accumulated in that round. Card sets and scoring can vary by which variant of Hanafuda is being played. In case of a tie, dealer wins. If the dealer isn't involved with the tie, the player closest to the dealer's left wins. Hanafuda In 1549, the 18th year of Tenbun, the missionary Francis Xavier landed in Japan. The crew of his ship carried

pos: Watten (card game) 2 points. The dealer now deals five cards to each player, usually in packets of three and two in succession. If the cutter, or cutter and dealer, have taken a Critical, they get fewer cards at this point in order to get a hand of five cards. The dealer and the player to his left, the "forehand", look at their cards and the forehand declares the Strikers (from one of the following: Sow (A), K, O, U, 10, 9 8 or 7. The dealer then selects the trump suit. Before these announcements, either of the two declarers can ask the

pos: Kontraspiel everybody passes, there is a second round in which each player gets the chance to become soloist with a different suit. In the second round, eldest hand is the only player who is allowed to do this with the preferred suit. If the second round fails as well, the game is not played and the next dealer deals. In the event that the turn-up card is a "Wenzel", the dealer automatically becomes soloist with the card's natural suit as trumps. In this case the dealer takes up the card and discards another card face-down to get his or her hand

pos: World Series of Blackjack World Series of Blackjack The World Series of Blackjack is a televised blackjack tournament created and produced by the cable network GSN. It is a closed tournament; players are either invited to play or can attempt to win a spot via a satellite tournament. Rounds are edited into 1-hour episodes and broadcast on GSN. Matt Vasgersian and Max Rubin provided commentary for the first two seasons. Tiki Arsenault was the dealer for Season 1 as Deanna Bacon was the dealer for Seasons 2 and 3 while Jessica Knight was the dealer for Season 4. Season 1 premiered on weekly on

pos: Bezique standard rule of two-player Bezique but is allowed in some regions. The non-dealer may lead any card. This card is placed face upwards on the table The dealer must respond by playing a card. If it is a card of the same suit but has a higher value or any card of the trump suit and the leading card is not of the trump suit, it wins the trick. If it is a lower or equal card of the same suit or a card of any other suit bar the trump suit, it loses. Whoever wins the trick takes the

pos: Spanish 21 cards; (e.g. if a player has 8s 8c and the dealer has 8c as an upcard, the player will receive 3:1 on the rank match and 12:1 on the perfect match, paying out a total of 15:1.) While this side bet has a house edge of approximately 3%, significantly higher than the edge of the main game, it is one of the lowest house edges of any blackjack side bet. The following tables list the Spanish 21 house edges for all rule sets found in North America. (The figures were obtained from 10-billion hand simulations and have a standard error

pos: Super Fun 21 similar blackjack variation called Fun 21. Super Fun 21 Super Fun 21 is a variation of blackjack. The game is played using a standard 52 card deck. Aces can be counted as either a one or eleven depending on which value would best benefit the player's hand. All the face cards in the deck each count as ten. The remaining cards are taken at face value. The player must first place a bet and is then dealt two cards face up. The dealer is dealt two cards as well, but one is face up and one face down. The player

pos: Bid Euchre are the same as Pepper. Declarer (the player who wins the bid) declares trump. For Trump Bids, the player to the left of the dealer leads to the first trick and each player must follow suit if possible, otherwise may play any card. The trick is won by the highest card of the suit led, or by the highest trump if any were played. Note: Left Bower is not in the suit printed on its face, but of the trump suit. Winner of each trick leads to the next and play continues until all six tricks have been played. For

pos: Tarabish and so on. In the most popular variation, if the bid passes to the dealer, the dealer is "forced" to choose a trump suit. The less popular variation allows the dealer to "pass" in which case the hand is complete and the deal passes to the next player. The team that "goes" must accumulate more than half of the points for that hand. If they get less than half, it is termed a "bait" and their points go to their opponents. If they get exactly half the points it is termed "half-bait" in which case they count zero while their

pos: Euchre variations of the dealer calls trump before the cards are dealt. If the top card matches what the player has "predicted" that is automatically trump and that player gets the card and discards one, not the dealer. If any other suit comes up other than the "predicted" trump the 2 other players and dealer have the option of either "ordering it up" or "pick it up". Game continues as normal. When calling trump ahead of time you can decide to "go alone" but you can not change your mind after you see your cards. If you get all 5 tricks you

pos: Switch (card game) a pile face-down on the table. A pre-determined method is used to decide which player plays first. It is usually the player left of the dealer who plays first. The game continues from there going clockwise. Play starts from the single card facing up. Certain cards have special effects on the gameplay. The first player to get rid of all of their cards wins the game. The game may end once a player has got rid of all his cards or the remaining players may continue playing until everyone has got rid of their cards (when you do this you

pos: Mahjong (dealer). A marker is used to mark which player is East and often the round number. (In sets with racks, a rack may be marked differently to denote the dealer.) Whenever a player in the East position (dealer) wins a hand, or if there is no winner (a draw or "goulash hand"), an extra hand is played with the same seating positions and prevailing wind as in the previous hand. This means that a match may potentially have no limit to the number of hands played (though some players will set a limit of three consecutive hands allowed with the

pos: Quatorze of the dealer who should have 15. Any cards remaining with the dealer go on top of stock pile. First, the player with 15 cards strategically chooses 1 card to discard face up forming the discard pile. The player to their right can then either draw the top card on the discard pile or draw a (face-down) card from the stock pile. The player can only draw the top card from the discard pile if it will then be used to "go down". "Going down" is how players get rid of their cards in order to maintain a low score.

pos: Aluette have reached that number of taken tricks that wins the round. The player to the dealer's left becomes the next dealer and starts the next round until five rounds are played. The player to the dealer's left leads the trick. Any card can be played but only the highest will win. If there is a tie, then the trick is spoiled and no one wins that trick. The player that wins or spoils the trick will start the next trick. Players can only communicate to their partner using subtle signals and gestures as described above. A special rule is that

pos: Japanese Mahjong scoring rules (ノー聴罰符; "fu" of penalty for "nōten") in the following way, when a hand ends in an exhaustive draw: In most rules when a dealer's hand is "nōten", the dealer changes and the game wind may change. But if it's the last hand of the last round, in some rules, a game does not end if the dealer declares "nōten". When there are counter sticks ("honba") on the table, winners get bonus points calculated by multiplying 300 by the number of those counters. "Honba" (本場) is a unit of continuous dealer wins and draws, and to be exact, "hon" (本) is

neg: Pontoon (card game) D9 = doubling on 9–11 only) As all Australian casino Blackjack games have house edges greater than 0.5%, Pontoon is the superior of the two games. In general, casino staff and Blackjack players erroneously believe that Pontoon has a higher house edge than Blackjack, because the removal of the ten-spot cards creates a 2% disadvantage for the player. In Pontoon, the player can draw to "21" and win against a dealer Blackjack; this combined with "not-last-chance" doubling, forfeit, player "21" always wins, player Blackjacks always get paid at 3:2, and bonuses on certain hands, actually "overcompensates" for the 2% disadvantage.

neg: Blackjack Switch Blackjack Switch Blackjack Switch is a casino gambling game invented by Geoff Hall and patented in 2009. It is based on blackjack, but differs in that two hands, rather than one, are dealt to each playing position, and the player is initially allowed to exchange ("switch") the top two cards between hands. Natural blackjacks are paid 1:1 instead of the standard 3:2, and a dealer hard 22 pushes all player hands except a natural. Blackjack Switch was conceived after Hall - who was a card counter at the time - became frustrated at being dealt 2 weak hands when playing

neg: Advantage gambling blackjack and then uses that information to play his hand differently. This clearly gives an advantage to the player since knowing your opponent's cards reduces the risks involved in the game. Taking advantage of incorrect payouts is another example of angle shooting. For example, if an inexperienced dealer pays 2 to 1 on a blackjack instead of 3 to 2, not correcting him is also taking advantage of an incorrect payout. Comp hustling can be another form of advantage gambling. Players, known as comp hustlers or comp wizards, who play games with a low house advantage or low bet size

neg: Progressive jackpot Poker games sometimes include a progressive bad beat jackpot. Caribbean stud poker is another casino game which often has a progressive jackpot available, and some online casinos offer progressive versions of blackjack, roulette, and other casino games. Many lotteries feature progressive jackpots. A progressive blackjack game usually does not differ from conventional blackjack, apart from the addition of an optional side bet which gives the player a chance to win a progressive jackpot. The side bet wins if the player is dealt one of several specific card combinations such as four suited aces. The awards can range from several dollars

neg: Blackjack "standoff", bets are normally returned without adjustment; however, a blackjack beats any hand that is not a blackjack, even one with a value of 21. Wins are paid out at 1:1, or equal to the wager, except for player blackjacks which are traditionally paid at 3:2 (meaning the player receives three dollars for every two bet) or one-and-a-half times the wager. Many casinos today pay blackjacks at less than 3:2 at some tables; for instance, single-deck blackjack tables often pay 6:5 for a blackjack instead of 3:2. Blackjack games almost always provide a side bet called insurance, which may be

neg: Games of the Discworld The next player must then create a more valuable grouping or fold. If the player is successful in creating a more valuable grouping, the original first player may try again to create an even more valuable grouping for himself, or fold. This process passes left around the table until only one player remains, who then wins the hand. The categories of winning group, in ascending order of value, are as follows. Number cards are worth their face value, picture cards are worth ten, and aces are worth one or eleven at the player's choice (a la Blackjack). "Modifiers" may also

neg: Blackjack (although not necessarily wise) for the player to insure against the possibility of a dealer blackjack by making a maximum "insurance" bet, in which case the "insurance proceeds" will make up for the concomitant loss on the original bet. The player may add up to half the value of their original bet to the insurance and these extra chips are placed on a portion of the table usually marked "Insurance pays 2 to 1". Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager,

neg: Richard W. Munchkin dealer and occasional pit boss at The Castaways Casino. While working in the casino he learned to count cards, and after a few years was making more money playing blackjack than dealing, so he quit to become a full-time professional blackjack player. In 2004 Munchkin competed in Season 1 of the World Series of Blackjack, a series of televised blackjack tournaments hosted by the Game Show Network. In 2009 Munchkin was inducted into Blackjack Hall of Fame. Between 1987 and 1999 Munchkin wrote, produced and/or directed in over 20 movies and television shows primarily in the adventure genre including Evil

neg: Gang War the film is largely unknown in its own right and is now a lost film, being overshadowed by its far more famous preceding short. The film follows the saxophone player Clyde, who busks on the San Francisco Bay waterfront. One night, he meets Flowers, and teaches her to dance, but finds that "Blackjack" (Eddie Gribbon), the leader of a ruthless gang, is also in love with her. Despite the intense turf war between "Blackjack" and a rival gangster named Mike Luego (Walter Long), "Blackjack" wins the heart of Flowers and marries her, but without consummating the marriage. Clyde is eventually

neg: Elimination Blackjack is the winner, or the player with the most chips after 30 hands have been played. Blackjack is sometimes played in a multi-table tournament format where one or more players advance to the next round after the others have been eliminated. If there are too many players left after 30 hands, the players who advance are determined by chip stacks. Elimination Blackjack Elimination Blackjack is a tournament format of blackjack invented by Russ Hamilton, that was played on the Ultimate Blackjack Tour and in various casinos. It combines the game of blackjack with elements of No Limit Texas Hold'Em. Unlike

neg: Vegas Stakes not present in the Game Boy version. The player is given $1,000. The player's goal is to win $10 million. If the player loses all the money, the game ends. The game features blackjack, poker, craps, roulette, and slot machines. When the player wins $100,000, the Laurel Palace casino is unlocked. A total of five casinos are featured in the SNES version, while four are featured in the Game Boy version. Aside from gambling, the player will also have interactions with the traveling party, and with random casino patrons. The player can make or lose money, depending on the response

neg: Belote three cards followed by another three cards and the last two cards are kept face down until the trump suit has been declared or the player passes. Some versions of Belot rules say dealer can cancel the round (and the next player starts as dealer) if he is to pass and he has 7 points or less in his hand, or even without the 7 point limit (if dealer passes, the round is canceled). When trump suit is chosen (from the 6 option above), players can get the remaining 3 cards, so every player has 8 cards in his hand.

neg: Blackjack hole card games states that if the player's hand loses to a dealer blackjack, only the mandatory initial bet ("original") is forfeited, and all optional bets, meaning doubles and splits, are pushed. "Original bets only" is also known by the acronym OBO; it has the same effect on basic strategy and house edge as reverting to a hole card game. Each blackjack game has a "basic strategy", which is playing a hand of any total value against any dealer's up-card, which loses the least money to the house in the long term. An example of basic strategy is shown in

neg: Powerball Instant Millionaire starting with the player on the left, each player's face-down card is revealed and their card scores are announced. (Aces are worth 11, face cards are worth 10, and the other cards are worth their face value.) The player getting the highest-valued hand wins. Should two or more of the players tie, they go to a single "tie-breaker" card that each player also selected during the commercial break, with the highest-ranked card winning here (thus, a King beats a Jack in this part of the game). Unlike regular blackjack, if a player gets two Aces, it counts as 22 and

neg: Wee-Willie Wildcat Wee-Willie Wildcat Wee-Willie Wildcat is a 1953 Barney Bear cartoon. It is the 22nd Barney Bear short. It was directed by Dick Lundy using the Tex Avery unit while Avery was gone from the studio. The cartoon begins at Barney's house, who lives next door to William Wildcat. Barney overhears William Wildcat scolding at his son, Willie Wildcat. Barney walks next door just in time to find Willie running from his dad who catches him, carries him over to a tree stump, sits down on it while turning Willie over his knee. He pulls down his pants and begins a